MelvanaInChains said, April 18, 2011, 10:46:24 pmso i guess a.c. current isn't far off after allisnt AC Current on number 45 there http://sprite-ripper.narod.ru/sprites2.html? The Notorious MC2 said, April 18, 2011, 11:02:57 pmAre you ever planning to rip sprites from the WWF games you ripped sounds for?Yeah. wrestlemania arcade game is main target
yeah, i meant actually being made in a mugen character though lolalso do you have any interest in doing the characters from survival arts?
il made Jackie Chan and Cammy for mortal kombat project and have not finished Blizzard and Guile for it ... after ripping sprites from SF movie, primal rage and JC iI thought that cant move them all in mugen - it takes a long time. And i started just rip srptites and share them for all =DThere is a list of games which i try to rip (except mk) - they are all digital sprites =D
Hey, I remember seing that Cammy's Tits video...!This was a good year for Tattoo Assassins' stuff! Good job!! So, huh...if you don't mind me asking, how do you rip it? I only know the "jump frame trick" with MAME...
ripping. mame1. first we need mame which create not compressed saves.2. save game in fight.3. open save file in hexeditor and try randomly detect palette (fill part of save-file wiz some bytes/save modified file/load it in mame)4. there can be used a ACTeditor - utility for modyfing ACT palletes and viwing/finding palettes in mame saves (also it can extract palette from save to .ACT)5. when palette is found in save-file, recolor background-palette in same color6. take artmoney and open mame process7. now put our char in first frame of any animation. for ex - hold forvard. when char make a step, pause game in first frame of walk anim. go to artmoney and search for all uncnown values. when done - go back to game and still holding forvard begin pressing Shift+pause (frame step). when char moves to next frame of walk anim, pause, go to artmoney, Filter, search for Unknown values and value: "was incressed by 1". when done go to game and move to next frame and repid search.8. some values were found. freez it all and look what hepening in game. if char is "shaking" its good! otherwise try to find again.9. in the end we must fave a single value = frame number. changing it will turns our char in any frame. and then press F12 for screenshotTrere are artmoney files + palette patches for Tatto assassins saves if u want to rip something elsehttp://sprite-ripper.narod.ru/soft.html file#3