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Akiko Minase (0.90) (Read 12270 times)

Started by Ryon, December 15, 2012, 02:36:16 am
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Akiko Minase (0.90)
#1  December 15, 2012, 02:36:16 am
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  • "The Future is Now"
//////Preview//////



//////Download//////
http://www.mediafire.com/?h9lbg3rsh88dc1n

//////Comment//////
This is a near finished version of Akiko.
I wanted some feedback, to drive me to finish and perfect her.

move list is included in file.

I'M AWARE OF HER AFTERIMAGE LASTING LONGER THAN IT SHOULD.
Re: Akiko Minase (0.90)
#2  December 15, 2012, 04:14:48 am
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  • Does this look like the face of mercy?
SWEET FUCKING JAM, YES!!

DOWNLOADING NOW!!
Re: Akiko Minase (0.90)
#3  December 15, 2012, 05:58:11 am
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  • I'm back again.
yes, yes, yes, yes,yes,yesyesyeyeysyeyysyseyseyesyeYESYeSEYSYEYSEYSYEYYEYYEYSYSEYYSEYSEYEYSSYEYEYFUCK YES!
dl right the fuck now!
edit: tested. not much else to say that i didnt just post on mffa, but to recap its good but its not there yet. like really good.
lost and forget
Last Edit: December 15, 2012, 07:29:38 am by Moop
Re: Akiko Minase (0.90)
#4  December 15, 2012, 07:39:12 am
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  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
This is as awesome as it is a keeper. Fantastic release Ryon!! :lugoi:
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: Akiko Minase (0.90)
#5  December 15, 2012, 10:16:37 am
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I like how she plays and it's pretty funny. I don't have much feedback but all the car supers give power back, is that intentional? cause the others don't.
Re: Akiko Minase (0.90)
#6  December 15, 2012, 02:53:13 pm
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  • A living Mugen dinossaur :)
  • 23 years of Mugen O_o
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That was fast.
She is pretty funny. She shoots a fish? :)

At the fire extinguisher, you could give some random velocities
Re: Akiko Minase (0.90)
#7  December 15, 2012, 05:11:23 pm
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I like how she plays and it's pretty funny. I don't have much feedback but all the car supers give power back, is that intentional? cause the others don't.

I don't think it is. Supers aren't supposed to give power back so he goofed up on that.
Re: Akiko Minase (0.90)
#8  December 15, 2012, 06:31:32 pm
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  • I'm back again.
lost and forget
Re: Akiko Minase (0.90)
#9  December 15, 2012, 08:46:20 pm
  • *****
  • "The Future is Now"
That was fast.
She is pretty funny. She shoots a fish? :)

At the fire extinguisher, you could give some random velocities

I could make it random, but i like it the way it looks, it looks like a stream of mist.
Re: Akiko Minase (0.90)
#10  December 15, 2012, 11:03:00 pm
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    • Puerto Rico
    • www.youtube.com/user/Darkflares
-All her supers do too much damage
-On the same subject she does have too many supers.
-Consider turning Car Super 2 and 3 into lvl 2 and 3 supers respectively. It was like that in in EFZ.
-It's rather odd to see she doesn't have her shock, burn or jam sprites. Speaking of the jam...
-WHY IS THERE NO JAM MOVE? WEGOVJEFROMWEDWDEBOEMRG@#$R#$t54

Consider using this for reference purposes.
Last Edit: December 15, 2012, 11:17:28 pm by Darkflare
Re: Akiko Minase (0.90)
#11  December 15, 2012, 11:31:46 pm
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  • I'm 100% Team OHMSBY now.
    • USA
I will still do detail and aesthetic feedback for the rest.
Re: Akiko Minase (0.90)
#12  December 16, 2012, 12:22:10 am
  • *****
  • "The Future is Now"
-All her supers do too much damage
-On the same subject she does have too many supers.
-Consider turning Car Super 2 and 3 into lvl 2 and 3 supers respectively. It was like that in in EFZ.
-It's rather odd to see she doesn't have her shock, burn or jam sprites. Speaking of the jam...
-WHY IS THERE NO JAM MOVE? WEGOVJEFROMWEDWDEBOEMRG@#$R#$t54

Consider using this for reference purposes.

1 - not to me.
2 - not to me.
3 - I forgot to make it take more power away.
4 - yeah shes obviously not finished yet.
5 - I'm thinking of a workaround for NONE EFZ characters, get it?

and yes i used there for ideas.

Great release. Can't wait to try her out now. :)

Oh, and if your curious to know what Darkflare meant by the jam move, here is a video for reference: http://www.youtube.com/watch?v=YNlaJiturWU

and yes i have that exact video in my favorites, its also reference.
Re: Akiko Minase (0.90)
#13  December 16, 2012, 12:42:38 am
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* Debug message if you select her with A, B or C buttons

* She disappears briefly if she's hit in the air

* Can perform + X infinitely in the corner

* Opponent can recover before the last hit of + attack and counter her before she falls

* Can't cancel basic moves into special moves

Demo of some of the issues mentioned above: http://www.mediafire.com/download.php?8gs93y2ob2onp6k

Re: Akiko Minase (0.90)
#14  December 16, 2012, 07:46:43 am
  • *****
    • Puerto Rico
    • www.youtube.com/user/Darkflares
1 - not to me.
2 - not to me.
3 - I forgot to make it take more power away.
4 - yeah shes obviously not finished yet.
5 - I'm thinking of a workaround for NONE EFZ characters, get it?

1 - 30% for a level 1 is quite a lot, especially since you're expected to combo into it and the supers are easy to hit with to not warrant 30% damage.
2 - 6 supers is excessive. Heck, she has more supers than specials.
4 - Just putting it out there. Though, I don't think it would be too hard regardless
5 - It's going to be pretty hard to do that while keeping the move how it's supposed to be. There are some non EFZ characters with the animation though.
Re: Akiko Minase (0.90)
#15  December 16, 2012, 03:39:33 pm
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  • "The Future is Now"
thanks zz, and thanks dark for the feedback.

when i get off runescape i'll hop back on to fixing her up.