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DeadPool (Final WIP Update) 1st Post (Read 19527 times)

Started by Flamekyo, June 04, 2011, 05:20:43 am
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Re: DeadPool
#21  June 06, 2011, 02:29:09 am
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Quote
1flame3: Like i told volzzilla, i am giving credit to unlimited,
i told him on the last PM i sent him.
Im glad to use these sprites, which look pretty good, and im glad they are open source.
Hope this conflict doesnt get worse than what it's coming
out to be due to some sprites.

Volz has nothing to do with this.. at all.

Furthermore, the sprites aren't "open source".
I'm glad you like my sprites enough to want use them
but at the very least crediting me for my hard work would be nice...
or just like a heads up.

and honestly, I Really Can't do anything to stop you..
Hah,
about all I do do is "make my own version of Dead-pool...
and every 7 seconds he could yell about how much of fag you are..."

...and really that's just childish and a waste of my time..

Quote
1flame3: Who said i wasnt giving credit.....?
i already told volzzilla i would give credit.
Dam, it's just sprites, dont make it into a big deal.

THIS is what bothers me...
First you say our character sucks, and then you say "it's just sprites".
Really, in all sincerity, trying making a custom sprited character sometime..
It's a huge personal investment that I didn't get paid for.
The most I had hoped for was some level of respect.

I think it would change your prospective.

Dude, calm down. He most likely didn't know, and i'm sure he'll give you credit.
Honestly, I would have probably not care in the least bit had he gone about it a different way.

-He insulted our creation
-Stole(this is hyperbole) My Custom sprites
-and diminished the effort I put into the sprites in the first place.
The entire ordeal is spit in my face.

-To Flamekyo~
I really am curious now if you Have ever made a custom sprited character.
but judging by you perceived inability to have empathy for how I feel about this,
I rather doubt it.

So i was wrong about who made the sprites, so what, it's just a mistake.

I like the sprites you made, i think they're great, other wise i wouldn't be using them.

i know volzzilla didnt have anything to do with this, but he's the one who told me to give credit to you, but i didnt even know who you were until volzzilla told me, hence this being a big misunderstanding.

And yeah your right, all this arguing is kinda childish, but whose fault was it, i didnt even know you made them, i thought wucash made them thats why i was crediting him.

Now that i know you made, ill give proper credit to you.

Now can we move on with the actual character  ;)
... Pulse Lifebars Re-Make :twisted:  60%
Re: DeadPool
#22  June 06, 2011, 02:50:01 am
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Carry on then sir/madam,

The more I think about it the more I realize that you are mostly just taking away moves from him...

Have fun,
and hopefully one day I can return the favor.

Cheers, mate~

MDD

Re: DeadPool
#23  June 06, 2011, 02:55:17 am
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The more I think about it the more I realize that you are mostly just taking away moves from him...
He's giving him a MvC3 moveset, which is why he took away the ones you sprited.
Re: DeadPool
#24  June 06, 2011, 06:49:20 am
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The more I think about it the more I realize that you are mostly just taking away moves from him...
He's giving him a MvC3 moveset, which is why he took away the ones you sprited.

Exactly,

I wanted this deadpool to play almost exactly like that of MvC3.

Some of the moves the other deadpool had, the deadpool in MvC3 didnt have.

Also, it's not like i took your DeadPool and edited it.

I took the sprites from that sprite sheet which gave me a completely different act palette,

credit is being giving to you.

More updates coming soon
... Pulse Lifebars Re-Make :twisted:  60%
Last Edit: June 06, 2011, 08:40:00 am by Flamekyo
Re: DeadPool
#25  July 08, 2011, 04:53:05 pm
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I like where this project is going
Although I fear that he might come out a little broken
I see how combos are done in the video and the big amount of damage they make for an Aerial Rave character
But of course he's not complete yet, so maybe you haven't added the dampener or whatever
By the way, his super pauses look odd, maybe adding a background or a super portrait might help
It's just me tho
Otherwise I like it, seems that is going to be better than the other Deadpool out there
Spoiler, click to toggle visibilty
Re: DeadPool
#26  July 27, 2011, 09:40:07 am
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So, any progress?
Re: DeadPool
#27  July 27, 2011, 09:49:06 am
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So, any progress?

yo, yaminop, please avoid posting without content to the post like that, imagine if everyone was bumping up threads just to ask if there was progress, there would be tons of threads being bumped up and when you would go in there to see them there was no new info at all..
Cheers.
Re: DeadPool
#28  July 27, 2011, 12:08:19 pm
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Sorry about that Iced, won't do it again. It's just the topic seems a bit dead and I wanted to know if the project is still on
What would you do?

GOH

Re: DeadPool
#29  July 27, 2011, 03:37:51 pm
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Send a private message to the author. It's more reliable.
Re: DeadPool
#30  July 27, 2011, 03:59:34 pm
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A lot of things might have happened meanwhile, but if you dont have good comments to do, engage the authors into conversation, if they dont reply, they might even not be checking the forum that often.
Dont worry about it too much.
Re: DeadPool
#31  July 27, 2011, 11:23:03 pm
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So, any progress?
Sorry about that Iced, won't do it again. It's just the topic seems a bit dead and I wanted to know if the project is still on
What would you do?

The project is still on, i haven't posted anything because I've been busy with work.


Anyway,

while im online....

-Small Info-

1.Added a Hyper BG
2.Dropped his original Lvl3 and changed it to the 4th Wall Hyper  ;)    more info on this will be coming soon.
3.Got rid of some infinite's he had as well as a bunch of bugs  :P
4.OTG is now a bit harder to do, timing wise and whether or not the opponent recovers quickly.
5.Some CLSN's have been fixed
6.The opponent now recovers automatically after an air attack or launch instead of being in the fall state until he hits the floor.


I like where this project is going
Although I fear that he might come out a little broken
I see how combos are done in the video and the big amount of damage they make for an Aerial Rave character
But of course he's not complete yet, so maybe you haven't added the dampener or whatever
By the way, his super pauses look odd, maybe adding a background or a super portrait might help
It's just me tho
Otherwise I like it, seems that is going to be better than the other Deadpool out there


Yeah, the damage is kinda high but i took reference from the damage he gives in MvC3, i might add a damage dampener.


More Information will be posted soon as well as some screenshot and maybe a video.

... Pulse Lifebars Re-Make :twisted:  60%
Re: DeadPool (Update News) First Post
#32  December 24, 2011, 08:11:23 pm
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Bump

I have update Deadpool and i wanted to share what i have done and finished on him, check the first post.

As i said in the first post, he will not be released by Christmas, im going out of town and he doesnt have his AI coded yet.

Hope you guys have a good Christmas and a Happy New Year  ;)
... Pulse Lifebars Re-Make :twisted:  60%
Re: DeadPool (Update News) First Post
#33  December 25, 2011, 06:43:03 am
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I like how this is going. This Deadpool looks like one that is going to come out really nice.
I just hope his AI is not a cheapoid.
Spoiler, click to toggle visibilty
Re: DeadPool (Update News) First Post
#34  December 25, 2011, 06:49:58 am
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update looks awesome - looking forward to get it. been waiting for deadpool for awhile.

Just one question - WHAT IS THIS STAGE IN YOUR  LAST SCREENSHOT ?
My stages exhibition
https://www.youtube.com/watch?v=FO2YZO7ut5I

Find them at: http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294

You are free to use the materials in the stages I released before 2014. Credits are always appreciated.
Re: DeadPool (Update News) First Post
#35  December 25, 2011, 06:57:21 am
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I like how this is going. This Deadpool looks like one that is going to come out really nice.
I just hope his AI is not a cheapoid.

is all you ever do whine about "cheap" AI?  You ever think it might be you needing to practice?
No, YOU move.
Re: DeadPool (Update News) First Post
#36  December 25, 2011, 07:52:43 am
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  • How about I slap yo shit onto the Dark Dimension?
I like how this is going. This Deadpool looks like one that is going to come out really nice.
I just hope his AI is not a cheapoid.

is all you ever do whine about "cheap" AI?  You ever think it might be you needing to practice?

Here comes a "clever" kid trying to start an argument. Dude there is a difference between "cheap" and "hard", and I am aware of it.
I've never seen a char made by Flamekyo. Im not sure how he codes AI, so even if Im not expecting him to be stupid, I just wouldn't like a character that looks so nice or has great potential to end up being screwed up because of the AI. Alexlexus for example (Although again, I expect a million times better from Flamekyo)
Also, if you aren't the author, why do you care whether I need practice or not? 

update looks awesome - looking forward to get it. been waiting for deadpool for awhile.

Just one question - WHAT IS THIS STAGE IN YOUR  LAST SCREENSHOT ?

I believe its called "Polar Metropolis" by MOTVN
Spoiler, click to toggle visibilty
Re: DeadPool (Update News) First Post
#37  December 25, 2011, 11:46:06 am
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Nah It's not POLAR METROPOLIS because I already have this stage  :P
But thanks for trying to answer me  ;)

My stages exhibition
https://www.youtube.com/watch?v=FO2YZO7ut5I

Find them at: http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294

You are free to use the materials in the stages I released before 2014. Credits are always appreciated.
Re: DeadPool (Update News) First Post
#38  December 25, 2011, 12:02:56 pm
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Re: DeadPool (Update News) First Post
#39  December 25, 2011, 12:05:46 pm
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You Rock Girard  8)
My stages exhibition
https://www.youtube.com/watch?v=FO2YZO7ut5I

Find them at: http://www.trinitymugen.net/forum/index.php?action=tpmod;dl=cat294

You are free to use the materials in the stages I released before 2014. Credits are always appreciated.
Re: DeadPool (Update News) First Post
#40  December 27, 2011, 11:51:45 pm
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Good to read you're still working on Wade, Flamekyo ;) I've no problems about releaseing him without the AI :P good luck with him, I'll be waiting for that release