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Marvel vs Capcom Infinite Thread (Read 823867 times)

Started by Erroratu, November 01, 2016, 08:51:19 pm
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Re: Marvel vs Capcom Infinite Thread
#2661  November 22, 2017, 04:56:46 am
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Except this will be out in 2 weeks.  Highly doubt any vocal changes will be added now and in the future, sadly.
Re: Marvel vs Capcom Infinite Thread
#2662  November 22, 2017, 07:46:41 am
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Glad to see Venom back in action after a long decade. Yeah his voice is still odd, but in Friend or Foe, he sound like the same. I wonder if it's Benjamin Diskin or Quinton Flynn, they could use Daran Norris for and he's still alive.

Back then, I was afraid if Venom was going to be Harry or Flash. You thought I'm wrong, but I've seen 2 cartoons of Spider-Man and all 2 of them sucks and Venom itself wasn't good. Thank god, this Venom looks far better.
Re: Marvel vs Capcom Infinite Thread
#2663  November 22, 2017, 08:15:44 am
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Venom was great in both Spectacular and the 90's cartoon. (HIGHLY RECOMMEND THE 90's CARTOON)
Re: Marvel vs Capcom Infinite Thread
#2664  November 22, 2017, 12:17:41 pm
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Re: Marvel vs Capcom Infinite Thread
#2665  November 22, 2017, 02:23:10 pm
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Venom looks great. Beside WS plowing through a beam like he's Juggernaut the two boring guys look boring as hell as I tought they would be.
Re: Marvel vs Capcom Infinite Thread
#2666  November 22, 2017, 08:20:28 pm
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I still believe that Capcom was robbed of a DLC slot. Now Marvel "out-rosters" them by 1.
Re: Marvel vs Capcom Infinite Thread
#2667  November 23, 2017, 06:56:30 am
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I don't mind the 'out-roster' thing because...

1- I'm sure with future DLC, it could change down the line

2 - From X-Men vs Street Fighter up to Marvel vs Capcom 2, Capcom has always had the higher roster by 1 or 2.
Re: Marvel vs Capcom Infinite Thread
#2668  November 23, 2017, 12:07:59 pm
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Winter Solider looks like the "fusion" of Chris and Spencer.
Widow reminds me of X-23 and RE5 Jill, but moves are more akin to C. Viper.
Venom fused with StarScream?!

Incredible.
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Re: Marvel vs Capcom Infinite Thread
#2669  November 23, 2017, 06:27:25 pm
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2 - From X-Men vs Street Fighter up to Marvel vs Capcom 2, Capcom has always had the higher roster by 1 or 2.

X-Men vs. Street Fighter
- Playable Characters: 8 Marvel, 8 Capcom
- Secret Characters: 1 (Akuma, Capcom)
- Bosses: 1 (Apocalypse, Marvel)

Marvel Super Heroes vs. Street Fighter
- Playable Characters: 8 Marvel, 9 Capcom(1)(2)
- Secret Characters: 1 (Shadow Charlie, Capcom)
- Bosses: 2 (Apocalypse, Marvel; Cyber Akuma, Capcom)

Marvel vs. Capcom
- Playable Characters: 7 Marvel, 8 Capcom(1)
- Secret Characters: 1 (Roll, Capcom)
- Bosses: 1 (Onslaught, Marvel)

Marvel vs. Capcom 2
- Playable Characters: 27 Marvel, 28 Capcom(1)
- Secret Characters: 0
- Bosses: 1 (Abyss, Capcom)

(1) Does not count palette-swap characters (Mephisto a color swap of Blackheart, Shadow Lady a palette swap of Chun-Li, etc.)
(2) Features a 3rd party character (Norimaro)

Starting in Marvel vs. Capcom 3, the characters were "evened out," as far as the Character Select Screen was concerned.

Marvel Super Heroes vs. Street Fighter stands as the only game in the series to feature a 3rd party character. They've not done it since.
Re: Marvel vs Capcom Infinite Thread
#2670  November 23, 2017, 06:38:25 pm
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Isn't the cast of playable characters even in MVC2 too?
Re: Marvel vs Capcom Infinite Thread
#2671  November 23, 2017, 07:11:06 pm
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Isn't the cast of playable characters even in MVC2 too?

Ah, you're referring to Wolverine, who had two versions of himself (bone and Adamantium) to satisfy the 28 roster count. Note that the arcade console was manufactured by Naomi.
Last Edit: November 23, 2017, 07:14:33 pm by no1wammy
Re: Marvel vs Capcom Infinite Thread
#2672  November 23, 2017, 10:16:21 pm
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He still counts as a separate character, he isn't even a hidden one. Removing him is as arbitrary as removing Ken because he's a "Ryu headswap".
Re: Marvel vs Capcom Infinite Thread
#2673  November 24, 2017, 03:12:23 am
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The sprites for him are slightly different (bone claws are longer), and actually, one of the Wolverines had to be unlocked.
Re: Marvel vs Capcom Infinite Thread
#2674  November 24, 2017, 03:21:56 am
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boneclaw wolverine also uses he moveset from x-men vs. sf not the one from MVC1.

I don't even know why they wanted 56 chars, having 54 (removing boneclaw and servbot) would have been fine.
Re: Marvel vs Capcom Infinite Thread
#2675  November 24, 2017, 03:37:03 am
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I don't think they cared about the exact number for what was pretty much an assets dump project. Or how it'd look in a game that'd also have Roll and the Juggernaut
Re: Marvel vs Capcom Infinite Thread
#2676  November 24, 2017, 04:29:27 am
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They had to draw new sprites for both servbot and Bone claw wolverine (at least edits)

They could have not bothered making either and no one would care, is what I'm saying but they did anyway.
Re: Marvel vs Capcom Infinite Thread
#2677  November 24, 2017, 07:40:42 am
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I don't even know why they wanted 56 chars, having 54 (removing boneclaw and servbot) would have been fine.

One of Servbot's super has powerful chip damage if the handicap is set at the lowest.

It's possible to win with a Servbot with the right strategy and meter management.

Roll would be the worst on the Capcom side.
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I had read on Wikimoon, and I found it grotesque it was so wrong.
Re: Marvel vs Capcom Infinite Thread
#2678  November 24, 2017, 02:05:13 pm
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Kinda late, but I'm liking the 3 of them. Venom looks like a very good adaptation of his MvC self, I think the goop effects actually look better because they have all these drips spilling out and stuff, hoping for a the default blue color from MvC1/2 to show up as an alternate.

Black Widow not having Guns is actually a plus, and she seems to play different than Jill did which is surprising to me. Only similarities I ser are a similar costume design (body suit) and a nimble playstyle (but the attacks are very different).

Winter Soldier... well I actually am looking forward to playing him as I wanted him to be in the game and he looks like the type of character I would play, but I agree with Person Man that his animations look... too "casual", which is a bummer. I also wish he had the mask but I can live with that.
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Re: Marvel vs Capcom Infinite Thread
#2679  November 30, 2017, 05:12:51 pm
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More extra costumes are coming. Totally diggin' dat 0.

Re: Marvel vs Capcom Infinite Thread
#2680  November 30, 2017, 08:16:37 pm
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Oh no, the mayor is back! EVERYONE ON THE HYPE TRAIN NOW!!!!!!!