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Gill by GM updated 03/25/11 (Read 14975 times)

Started by Seph, March 27, 2011, 04:16:45 am
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Gill by GM updated 03/25/11
#1  March 27, 2011, 04:16:45 am
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Last Edit: March 30, 2011, 04:41:28 pm by c001357
Re: Gill by GM updated 03/25/11
#2  March 27, 2011, 04:19:58 am
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Get your lazy ass up and add that link!
Re: Gill by GM updated 03/25/11
#3  March 27, 2011, 04:22:47 am
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OK OK i forgot <_<
Fixed
Re: Gill by GM updated 03/25/11
#4  March 27, 2011, 07:25:26 am
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Chilling
Re: Gill by GM updated 03/25/11
#5  March 27, 2011, 07:27:26 am
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Re: Gill by GM updated 03/25/11
#6  March 27, 2011, 07:43:22 am
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Re: Gill by GM updated 03/25/11
#7  March 27, 2011, 07:53:14 am
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nice definitely downloading this

added 1.0 support

so this means the super bars he has wouldn't look bad in 1.0?
The screenshot was taking from 1.0, so yeah. Its fine now.



I think the bigger deal is GM using 1.0's on-the-fly palette switching for when Gill faces left or right instead of the way it had been done pre-1.0.
Nah its not like that. :V
Naah its not like that. Gill allways had tuns of sprites caus he had sprites for both sides :V
Re: Gill by GM updated 03/25/11
#8  March 27, 2011, 07:54:46 am
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Re: Gill by GM updated 03/25/11
#9  March 27, 2011, 07:58:12 am
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Re: Gill by GM updated 03/25/11
#10  March 27, 2011, 10:31:43 am
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The best boss character get an update to Mugen 1.0 by the original creator himself at last :sugoi: pal1 to 6 got the glowing effect but pal7 to 12 (Urien's palette) doesn't have. Sadly, he did not make Difficulties 1's AI :(

when will this personal crises ends? it just won't stop!
Re: Gill by GM updated 03/25/11
#11  March 27, 2011, 03:58:03 pm
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Shwa both of the features are implemented. Glowing and of course my favourite of all, proper side switching that doesn't change within custom states.

But are there truly grown men in this world?!

GOH

Re: Gill by GM updated 03/25/11
#12  March 27, 2011, 04:06:43 pm
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Alright GM finally hoping on the 1.0 wagon. :sugoi:
Re: Gill by GM updated 03/25/11
#13  March 27, 2011, 04:22:07 pm
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Do we need the patch as well?
Re: Gill by GM updated 03/25/11
#14  March 27, 2011, 06:09:21 pm
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Shwa both of the features are implemented. Glowing and of course my favourite of all, proper side switching that doesn't change within custom states.
He was asking what the bigger deal was. Proper side switching is cool and all, but DAT GLOW
Re: Gill by GM updated 03/25/11
#15  March 27, 2011, 06:11:05 pm
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both of them are big honestly...well...big in contrast to the other fixes : P

But are there truly grown men in this world?!
Re: Gill by GM updated 03/25/11
#16  March 27, 2011, 06:47:05 pm
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Wow, my MUGEN creator idol GM has updated my favorite boss Gill!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  :o :o :o :o :o :o

Downloading -/- -\- -|- -\- -/- -|- -/- -\-
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Re: Gill by GM updated 03/25/11
#17  March 27, 2011, 07:21:37 pm
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im still waiting him update terry and tizoc for1.0

anyway, FINALLY GIll 1.0, now i have a true boss for my roster
Re: Gill by GM updated 03/25/11
#18  March 27, 2011, 09:31:46 pm
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Fuck yeah GM still kicking ass! He also updated Ryu and Ken to Mugen 1.0 too. Shouldn't this topic be in the Mugen 1.0 section?
Re: Gill by GM updated 03/25/11
#19  March 27, 2011, 11:27:02 pm
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Re: Gill by GM updated 03/25/11
#20  March 27, 2011, 11:45:18 pm
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ey
Re: Gill by GM updated 03/25/11
#21  March 31, 2011, 06:35:55 pm
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that light !

is it removable?
Re: Gill by GM updated 03/25/11
#22  August 13, 2011, 02:23:38 am
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that light !

is it removable?
Try removing this from the top of the sf3_gill-2-3.csn file
Personally I am trying to get this to work with the winmugen version as he does not glow T_T

[State -2, RemapPal]
type = RemapPal
trigger1 = numhelper(30000)
trigger1 = helper(30000),var(14) = 0
trigger1 = palno = [1,6]
trigger1 = stateno != 5900
trigger1 = stateno != [190,192]
source = 1,4
dest = 1+(facing=-1),palno

[State -2, RemapPal]
type = RemapPal
trigger1 = numhelper(30000)
trigger1 = helper(30000),var(14)
trigger1 = palno = [1,6]
trigger1 = stateno != 5900
trigger1 = stateno != [190,192]
source = 1,4
dest = 3+(facing=-1)+(palno=1)*2+(palno=2)*4+(palno=5)*6+(palno=3)*8+(palno=6)*10,var(4)+1
Re: Gill by GM updated 03/25/11
#23  August 13, 2011, 02:52:41 am
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The glow can't be done in Winmugen, since there's no remappal in Winmugen. You could only do it via PalX, but it would look ugly.
Re: Gill by GM updated 03/25/11
#24  August 13, 2011, 11:47:22 am
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Re: Gill by GM updated 03/25/11
#25  August 13, 2011, 01:10:51 pm
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The glow can't be done in Winmugen, since there's no remappal in Winmugen. You could only do it via PalX, but it would look ugly.

Is Mugen 1.0 backwords compatible with winmugen characters and stages?
Re: Gill by GM updated 03/25/11
#26  August 13, 2011, 01:48:24 pm
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I made this sig. :ninja:

Props to a friend for my avvie
Re: Gill by GM updated 03/25/11
#27  August 13, 2011, 02:53:11 pm
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Can you really remove that annoying light by removing that code?
Re: Gill by GM updated 03/25/11
#28  August 14, 2011, 03:42:32 pm
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