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Touhou Fantasy, Xenomic's RPG Maker game! (Read 377840 times)

Started by Xenomic, December 20, 2012, 12:36:23 am
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Re: Touhou Fantasy, Xenomic's RPG Maker game!
#121  August 21, 2013, 01:06:09 am
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In this episode, we search through the Scarlet Devil Mansion in pursuit of the intruders whom has poisoned the mansion whilst running away from every enemy ever! Yes, the random encounters are especially brutal in this area, so it's recommended to NOT fight them at all.


Enemies:

Golden Zombie Fairy: Oddly, an upgrade to the Zombie Fairy from Remains of Hell. It has access to Rumia's Moonlight Ray, as well as Berserk and the Holy-elemental Celestial Arrow. Otherwise, it's not super difficult to defeat...except that both of your party members are weak to Holy.

Dimensional Rift: A highly dangerous enemy. It has access to Falling Stars and oddly enough Subterranean Rose, meaning it can easily kill the party with AoE attacks alone, but in addition has access to Time-Space Vorpal to reduce the party's MP, Four Laser, and Aurora Flash to attempt to inflict Sleep to the party. Very nasty!

Dimension Door: Another dangerous enemy as it has instant death attacks as well as access to Biora and Gravira.

Dimension Gel: The least dangerous enemy in the area as it focuses mostly on Water-elemental attacks and minor statuses.

Fiend Dragon: The Notorious Monster of the area. It has access to only Attack, Maelstrom, and Dragon's Frost, and will only appear alone or in pairs. If in pairs, it can probably wipe the party via Maelstrom/Dragon's Frost. Be very wary when facing this dragon down!


Bosses:

Medicine Melancholy: If you do not have any Amulets, this fight will become pretty difficult really quickly. Medicine's attacks are all Poison-elemental and can inflict either Poison or Venom, with the ocassional Slow. At 25% or less HP, she'll start using Into Delirium which inflicts damage and Confusion to the party. She is weak to Water so abuse Waterga with Koakuma for maximum damage if possible!

Yamame Kurodani: Yamame is highly resistant to physical and magic attacks, and doesn't really have any weaknesses (you'd expect Wind but that's not the case here). She tends to inflict Slow, Stop, and Poison the most, so tend to these statuses quickly!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#122  August 21, 2013, 11:04:33 pm
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In this episode, we take control of a completely different party that nobody would expect and seek out answers within an ice cave. Yes, I COULD probably completely remove this section of the game and it still make sense later on, but then there'd be no need for Iku or Letty almost (and having them for 2 boss fights later on would be kinda blah, seeing as just about everyone else you can use more than just 2 fights). I don't know if I'll do anything to this portion of the game or not...it's not a very long segment by any means, but I COULD add some puzzle element to this area? Hmm...


Enemies:

Several Notorious Monsters  and/or strong monsters from past dungeons pretty much show up here. This includes: Ruby Dragon, Behemoth, Garuda, Manticore, Krysta, Crystal Dragon, and Spirit Dragon.


Bosses:

Alice Margatroid: The sole boss of the dungeon. She fights exactly as she did back in Poltergeist Mansion, and while she can hit pretty hard at times, Iku's heal should be more than enough to heal it off. She's not super difficult by any means. This would be a good fight to have Nazrin constantly use Steal Yen to build up funds, if you so desire.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#123  August 22, 2013, 11:02:02 pm
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In this episode, we flee for our lives from the malicious Order. But in the end, will it all amount to anything?


Enemies:

Wasp: The most dangerous thing it can even remotely do is inflict Poison to one party member with Poison Needle. Otherwise, it's not a big threat, but a good enemy to farm Wind Gems from.

Rock Slug: Rock Slugs have very high attack and defense, but otherwise aren't super difficult as Mystia can easily defeat them. They're also a prime farming source for Gaia Gems!

Forest Moth: The most dangerous enemy in here as it has access to the powerful Wind Sickle and Aerial Slash skills, and can inflict Sleep with Slumber. Defeat quickly with non-Earth and non-Wind elemental attacks, or avoid fighting them at all!



Bosses:

Tenshi Hinanawi: Same as before, even easier in fact as she doesn't use World Creation Press or Scarlet Weather Rhapsody at all. There should be no problems beating her at all.

Order: The very first fight against her, you HAVE to lose sadly. Even if you won, it'll count you as losing. The second fight is trickier, as you'd THINK you'd have to lose the fight. However, the thing here is that IKU must take 5 turns herself. A weird requirement for the fight, but seeing as the conversation is mostly between Iku and Order, makes sense that Iku HAS to be alive for it to happen, no? Of course, that damage output is something to fear. In the final fight, you'll be forced to use Iku, Letty, Yuuka, and Cirno (equip Yuuka and Cirno appropriately!). Iku's main job should be to keep everyone healed, and at least increase everyone's non-elemental resistances off the bat. Yuuka is probably going to die a lot from Magic attacks hitting her, but keep her up and running and keep her using Dual Spark for damage. Letty can be used to attack or be an item user, while Cirno can do her thing. The fight's pretty hard, but it is doable! Bring lots of Potion Berries and such!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#124  August 25, 2013, 12:05:41 am
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In this episode, we return to our regular schedule programming and head off north of the Hakurei Shrine, where...not a whole lot happens. This place is a prime grinding spot for money and skills, as well as elemental gems, if one so desires to do so.


Enemies:

Fire Fairy: Fairly powerful enemies, though bringing along Mokou or bringing along Red Hats, Fire Rings, or Flame Barriers will neuter their damage output significantly. They can also inflict Berserk, and have a Fujiyama Scroll Lv3 for stealing!

Ice Fairy: No, not that ice fairy! As with the Fire Fairy, fairly strong though Cirno and/or Ice Rings and Barettes will hamper their damage. They can inflict Freeze, so Barettes are the way to go. They carry the Stitch Scroll Lv2 for Advent Cirno to steal.

Thunder Fairy: Same as the previous fairies, in which case Thunder Rings/Flash Hats will help against them as well as bringing along Marisa, Yuuka, and Meiling. They like to inflict Paralysis a lot, and have access to the powerful Thundaga spell. The scariest thing about these guys is their speed, which is at a whopping 155 (for reference, most other fairies are around 120 speed). For steals, they have the Dragon Scroll Lv1, which you cannot use for a while yet...

Earth Fairy
: Highly durable and powerful, but slow, fairy. They favor physical attacks moreso than the other fairies, but also uses powerful Earth-elemental attacks, which makes bringing Meiling, Yuuka, and Aya prime candidates, or using the Twist Bandana. They have no special scrolls to steal.

Light Fairy: The supportive fairy, which has a wide arrange of HP restoring skills, as well as buffs such as Might and Protectga, and the powerful Revive spell, which it will use if it's alone or with one other monster. They should be targetted first to prevent them from restoring the HP of any other enemies. They have the valuable Gods' Realm scroll for Keine to steal, at a 5% base chance.

Shadow Fairy: The most dangerous of the fairies, as it has access to a wide arrange of AoE status spells such as Breakga, Poisonga, and Confusega, as well as the powerful Chaos Drive spell. They have the valuable Masakado Crisis scroll for Keine, at a base 5% steal rate.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#125  August 25, 2013, 11:00:25 pm
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    • Skype - shinxenomic@hotmail.com
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In this episode, we begin the final dungeon of beta4! And what a dungeon it'll be! This is akin to a final dungeon, but keep in mind, this is ONLY the halfway point of the game. Yes, 30 hours in and it's only 50% of the entire storyline. I meant for the game to be big but man...


Enemies:

Tomb: The upgraded version of the Demonolith enemy fought in Road of Reconsideration. It's essentially just a stronger version of Demonolith with the same set of attacks, and will always appear with other enemies, sometimes even with a Demonolith.

Helldiver: Always appears in groups or with other enemies. They're pretty quick, but aren't super powerful and can be defeated relatively easily.

Golem: Physically resistant and has high Attack, but only uses regular attacks. Vanish Charms, Small Hitboxes, and Hairbands help with dodging its regular attacks.

Devil: These tricky foes are quite powerful. Up until they hit 50% of their Max HP, they will only use Firaga, Blizzaga, and Thundaga, which on their own are very powerful spells. However, once the foe hits below 50%, it changes its skillset to be Quakera, Tornado, Meteor, and Holy. Take heed when dealing with them! If you haven't gotten it yet, you can win the Masakado Crisis from these enemies, but it's a 3% drop rate.

Most other enemies that appear come from other areas of the games. Such enemies like the Ruby Dragon, Crystal Dragon, Behemoth, Mini-Suika, and Garuda are just some of the enemies one can encounter within the caverns.


Bosses:

Kotohime: Kotohime is...well, she's more of a joke boss than anything. She dies in one hit, and will only fire off several level 1 spells that hardly do any damage.

Alice Margatroid: Here we fight Alice once again! She's pretty similar to her previous fights actually, so she shouldn't be TOO difficult to defeat.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#126  August 26, 2013, 11:12:11 pm
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In this episode, we face off against the original gatekeeper of Makai, Shingyoku! And I...die. Because this game hates me! Oi vey...


Enemies:

Cleansed Mirror (Marisa): True to the Cleansed Mirrors from Road of Reconsideration, this one has 5000 HP and uses several of Marisa's powerful attacks. She has a wide array of items to steal, so try to steal from her!

Cleansed Mirror (Remilia): Mighty powerful and quick as you'd expect from Remilia, but just like with Remilia, she can only really hit one character at a time. Holy-elemental attacks are the way to go!

Cleansed Mirror (Yuuka): Powerful, but slow. She's not too much of a problem, but she does have a new scroll for Yuuka to steal!


Bosses:

Alice Margatroid, Shanghai, Hourai, Shanghai Doll, Spear Doll, Fencer Doll, Tenshi Hinanawi: Just keep healed up and Defend as you cannot win this fight. Simple as that! Reason? Because you don't get healed between boss fights this time around.

Shingyoku: Shingyoku is a pretty nasty fight, and since Mokou's not around, you don't have someone to absorb all of the Fire-elemental attacks Shingyoku can toss around. Of note, Nova Storm can reduce any character's HP to 1 AND is a spell that Koish can learn. Shingyoku also carries Death, Deathga, Gravira, and Aurora Flash for extra insult to injury.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#127  August 27, 2013, 10:04:05 pm
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In this episode, we continue deeper into the Cave to Makai, where we tackle the Lunatic path and try not to get mauled by the enemies therein!


Bosses:

Meira: Meira actually is no different from the time when fought with just Yuuka aside from stat changes, so despite being the boss of the Lunatic path, she's actually more akin to the boss of the Easy or Normal path. You should have no problems with her at all if you're properly prepared.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#128  August 28, 2013, 04:13:09 pm
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If you want my opinion, SinGyoku should have been a 3-part boss, cycling through all three of its forms (male, female, and orb)
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#129  August 28, 2013, 09:52:08 pm
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I probably could've done that, and I might do that for the Extra battle later with her whenever I get around to it (that, and I'd need the sprites for the other 2 forms that I don't have for it to work at all).


Spoiler, click to toggle visibilty


In this episode, we tackle the Hard path and try not to get mauled by a vampire magician person! Still got 2 more paths to go.


Bosses:

Elis: Elis is probably one of the more dangerous and tricky bosses, simply because you will WANT to bring someone who can nullify or absorb Shadow damage, otherwise it'll become quite difficult to survive Dark Matter if she decides to use it, as she uses it without warning. In addition, she also likes to use high-end spells such as Flood, Scathe, Comet, and Quakera, so bringing someone like Aya, Yuuka, or Meiling may be detrimental to the fight. Patchouli can be useful if she has elemental resistance gear on against Water, Earth, Fire, and Shadow. Also keep in mind that Elis has access to Drain, Drainra, and more importantly, Big Bang. The fight's a tough one, but completely doable even with a level 15 party, assuming you use a lot of equipment that increases speed. You can steal a Devil Scroll Lv2 for Byakuren if you so choose.
Last Edit: August 28, 2013, 10:28:13 pm by Xenomic
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#130  August 29, 2013, 10:36:10 pm
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In this episode, we tackle the Normal path, where we come upon another Makai gatekeeper! And we get a bit MORE story. This place is boss battle and story haven.


Bosses:

Sara: Sara is quick and physically powerful. If you don't keep up with speed equipment, she can easily outrun and murder the party. Giving Momiji or Meiling the Ribbon helmet and then having them use Provoke + Sentinel to draw Sara's attention can be most beneficial. Of note, Sara is one of few bosses who is WEAK to every status in the game, up to and including Instant Death. So...who better to bring than Komachi to play around with her?


Rikako: Rikako is a pretty mean fight, as she can inflict a variety of status effects as well as has access to various elemental spells, and she can also kill anyone while draining all of their HP. If one has not done so yet, bring Marisa and steal the Call Shop item from her, as there's a 50% chance to get it in this fight!
Last Edit: August 30, 2013, 10:04:07 pm by Xenomic
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#131  August 30, 2013, 10:41:58 pm
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In this episode, we come face to face with the last person we wanted to face...and then gain a new party member. But...what of the fate of everyone else?

Of note, the way beta4 ends might change a bit...not sure yet.


Bosses:

Fate: Fate is a relatively strong boss, akin to how Chaos was. She has access to various AoE elemental attacks, in addition to attacks such as The Void and Ragnarok. She's also capable of inflicting every status effect at once with Mind Blast, though it only hits one character. Take the time to steal the valuable Ribbon from her, as it's hard to come by!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#132  September 07, 2013, 10:24:03 pm
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In today's episode, we head onwards to Pandaemonium and start beta5! Beta5 is NOT fixed up at all really, so it's still all a rough draft on how much damage and how strong enemies are in general, in addition to dungeon layouts kinda.


Enemies:

You shouldn't see any of these enemies, seeing as the rooms are small enough to get through without them.


Wild Bat: Focuses on physical, status-inflicting attacks. Can drop Remilia's Vampire Fang crafting item if needed.

Devil's Gaze: Mostly deals with Shadow-elemental attacks and Instant Death/Petrify. Not the world's hardest enemy though.

Epitaph: A dummied enemy that is meant to summon other enemies, namely the Cleansed Mirrors for Remilia, Yuuka, and Marisa. Whether or not he'll stick around is another question entirely.



Bosses:

Iron Golem: Getting this guy to show up, as spoken of in the video, can be a pain as you have to randomly find him in key rooms in the first half of the dungeon. It's best to enter and exit the first room until he appears as shown in the video. In any case, Iron Golem is physically resistant, but weak to Thunder and Magic, making Marisa ridiculously good against him. He does use strong AoE attacks such as Wave Cannon, Point Flare, and Prism Beam, but he should go down quickly enough that those don't pose too much of a problem.

Asura: Those who have played or at the very least watched ChefMKT's playthrough of Genius of Sapphieros will know this guy, or even those that's played Seiken Densetsu (as I believe he's originally from there). In any case, this guy is a magic user, so magic attacks are a no-go against him. He can use various elemental spells that can inflict statuses (the ones to watch out for are Stalagmite as it can inflict Petrify, and Negative Gate as it can inflict Instant Death), as well as heal with Curaga and use Level 5 Death. Do steal the Maelstrom Scroll Lv2; even if Byakuren has learned the skill, it can sell for decent money.

Shadow Dancer: Fans of the Tales of series will recognize this guy easily. He's the complete opposite of Asura, being a pure physical attacker, so physical attacks mean jack all to him. All of his attacks are elemental based and can inflict statuses as well, in addition to him using the powerful Darkness ability, which acts similarly to Remilia's Souleater, and Cleave ability. Do steal the Zanmato Scroll from the boss, as it's an invaluable weapon in Advent Cirno's arsenal.

Pandaemonium Warden: You fight two of these guys at the end of the dungeon. While they have considerably low HP for bosses at this point in the game, they come with powerful and dangerous abilities, such as Time-Space Vorpal to reduce MP and Shockwave to inflict major damage to the party. To make matters worse, they have access to Rikako's Antimatter Cannon, which will kill whoever it manages to hit AND absorb their HP. Physical attacks aren't as good against them, so stick with magic. They are also weak to Thunder-elemental attacks, so Marisa and Koishi (if she manages to have Lightning Orb or Judgment Bolt) are both prime fighters in this fight. Or just use Yuuka and Dual Spark everything ever.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#133  September 08, 2013, 10:59:27 pm
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In this video, we take some well deserved R&R! I should show off the overworld enemies more, as that's where some of the balance issues may arise from, but ah well...anyone testing the game that far will be able to let me know if it's too much or not I suppose. Also yes, you must talk to everyone in order to progress the game. Due to bad teleport events, I forgot to talk to Komachi again, so I had to do that near the end of the video. Remember kids! If you fix maps, make sure that your events are fixed too!

For this video's enemies, we'll talk about the overworld enemies found in Makai!

Enemies:

Makai Eye: A giant eyeball that likes to inflict Petrify and Confusion, as well as use the Comet spell. Kinda dangerous but easy to defeat as it's weak to physicals, particularly Pierce attacks. Shadow is a no-go on it however. If, for whatever reason, the player hasn't gotten it yet, one can steal the Cleaning Scroll Lv1 from it.

Hell Vine: This guy is the main one that I'm worried about being unbalanced. All of its attacks are Poison-elemental attacks, and some are AoE versions of the single target versions at that (well, only Bioga but...). And it does have access to all 3 levels of the Bio spell, making it potentially lethal (unless one brings Yuuka I guess since she's immune to Poison?? At this point in the game, Yuuka is really, REALLY good if set up right).

Oni: Onis are more physically powerful than their counterparts, which will be spoken of in the next part, but don't cut them short! They can still use some magic, particularly status spells and Cura. They can inflict Deprotect and Instant Death, so be wary of them!

Oni Mage: True to their name, these guys are magically-inclined, having access to high-level spells such as Flare, Freeze, Tornado, and Healaga. They are weaker to physical attacks than the Onis, so keep this in mind!

Soul Orb: Much like other orb enemies, these guys uses Reimu moves. However, they only use 2 as opposed to the other orbs, mainly being Spiritual Orb and Enigmatic Pearl. As long as nobody is weak to Holy and/or Magic, they shouldn't pose too much of a problem.

Corrupted Soul: Heavy status-inflicting users, as well as having access to the Drain spell. They shouldn't be too much of a problem as most of their spells are single-target though.

Fire Dragon: Only fought in the easternmost part of Makai. These guys are pretty powerful, having access to strong Fire-elemental attacks such as Flare Tornado and Hellfire, as well as the dangerous Nova Storm spell. Stealing from them can yield a chance to win the Orichalcum though!

Ice Dragon: Only fought in the easternmost part of Makai. Much like the Fire Dragon, these guys uses powerful Ice-elemental attacks and like to inflict the Freeze status quite often. Depleted Uranium can be stolen from them.

Thunder Dragon: Only fought in the easternmost part of Makai. Same dealio as the other elemental dragons, but has far less skills than them. If one wishes, they can try to steal Glass Shoes from these guys.

Holy Dragon: Only fought in the easternmost part of Makai. Holy Dragons are far more dangerous than the other elemental dragons if only for the simple fact that they constantly attack everyone and can heal for a crapton of HP.

Nightbane: Usually comes in groups of three or six, but are limited to regular attacks, escaping, or Self-Destructing. Should not be difficult to defeat.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#134  September 09, 2013, 10:49:10 pm
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In this episode, Pandaemonium is under siege by an army of dolls! Who could be the mastermind behind this attack!? Of note, this area is also 100% tested, so things may change later...


Enemies:

Shanghai/Fencer Doll/Spear Doll: These guys are literally the exact same enemies fought in Poltergeist Mansion, same attacks and all, just different stats.

Goliath Doll: Technically a mini-boss, one that is very draining on resources. It has only one attack, Cross Cutter, which will deal 9999 damage to one target. That's it...oh, and it has 25,000 HP. So yeah, it's best to avoid these guys, though the way the area is set up, sometimes it's really hard to...may need to fix that later if people deem it too much.


Bosses:

Alice Margatroid/True Shanghai/Hourai: Fought alongside the Shanghai/Fencer Doll/Spear Doll. True Shanghai and Hourai actually attack in this fight unlike last time, and while True Shanghai isn't too terribly dangerous, Hourai is a whole another story. Hanged Hourai Dolls WILL be the bane of your existence in this fight, so you may want to take Hourai out first. As for Alice, most of the time she'll just sit there and not attack, but when she DOES attack, it'll hurt. A lot. Not only does she retain her moves from the other fights, but she also comes with Artful Sacrifice (blows up a doll for 500 damage to the party), Return Animate, Devilry Light Ray, and can use Resurrection to revive all dead allies, if she's alone. Your goal here is to kill all but one of the dolls, then hammer away at Alice. The best doll to leave around is probably the Fencer Doll, as it's the least dangerous of the group.

Yamame Kurodani/Medicine Melancholy: Literally no change for them from the last time fought separately with Remilia, except with an addition of a desperation move. Keep in mind, you don't get healed between these two boss fights, so if you're really hurting by the time you get to this fight, you may be in trouble.

Rikako Asakura: This is a fight that you shouldn't really lose at all, as you come with infinite MP and a good healing ability. Abuse the infinite MP and go to town, or experiment with some of the abilities if you see fit!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#135  September 10, 2013, 10:51:25 pm
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In this episode, we head towards the last dungeon that I was working on that's still incomplete! Yes, this means in the next part, we'll be done with the current LP until further notice! ;___;


Bosses:

Yuugenmagan: Yes, we get to fight Yuugen here and now! But will it be the last time? Who knows! In any case, Yuugen here uses various elemental AoE attacks, so someone like Byakuren (with sufficient skill levels) and Nitori can help ease the damage he can dish out. Meiling can also easily heal up any damage if necessary, assuming you leveled up her Rainbow Wind Chime. All in all, the fight's not super difficult by any means.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#136  September 11, 2013, 10:14:20 pm
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In this episode, I give a slight tour of the last dungeon I was working on! No, this dungeon isn't fully done yet at all, as there's tileset errors and balancing issues to be had on enemies and whatnot. So that's how it is...


Enemies:

Blue Mimic: Focuses primarily on magic-based attacks, while having low Defense and Attack. Uses a wide variety of elemental spells.

Red Mimic: Focuses only on regular attacks, as it's in Auto-Berserk which cannot be dispelled. Has insanely high Attack power and Speed, making it highly dangerous to deal with. Is not resistant to a lot of statuses.

Gold Mimic: Focuses primarily on status attacks, as well as possessing the best defenses of the three Mimics. Is mainly there to wear down the party's resources.



Bosses:

Tenshi Hinanawi/Medicine Melancholy/Yamame Kurodani: Medicine and Yamame are unchanged from their fight in Pandaemonium, while Tenshi is unchanged from her last encounter as well. They just have different stats is all, and it's possible to fight one of them, a combination of two of them, or all three of them at once. Or none, depending on the RNG.


I will not disclose other bosses until further notice! This will be the final video until I get more done on the game itself.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#137  September 29, 2013, 09:58:46 pm
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http://www.mediafire.com/download/w2slqusp5zjaday/Touhou_Fantasy_Update_1.115_(Patch_after_updating_with_1.114).rar


Managed to get a couple fixes fixed up due to map errors and new sprite updates (Fate and Chaos both got updated sprites). Originally, if you entered Eientei, you couldn't leave due to the original mapper who fixed the maps not fixing the teleport events. Now you can! If there's any other issues, do let me know immediately. I'll TRY to fix them if comp doesn't bluescreen on me for some random reason.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#138  November 11, 2013, 08:28:21 am
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    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Don't worry folks! The game isn't dead (even though I'm sure some of you out there wish it were at this point)! Just been taking a long break from it (hey, I need breaks too! Plus mapping is plain boring!). Almost done with Hollowed Caverns finally, meaning I'll be able to move on with the actual game! Of course, there'll be another small break as I need to do more videos for LPs and such, but it'll still be worked on at the very least! Hollowed Caverns pretty much burned me out, as it's the largest dungeon in the game (the dungeon itself is around 20-30 maps, while the dimensional rift immediately afterwards is about 20 maps. Combine these dungeons with about 40+ treasure chests, there's a lot to find and get). No other dungeon, save for probably the final dungeon, will be this big (the biggest that any dungeon was supposed to be was 10 maps long, and this as well as Cave to Makai broke that rule massively).


In other news, I am looking for testers and critiques who are interested in helping out on the game to check for bugs and balancing issues, as well as those who are willing to give feedback and criticism on the game overall. Any help is appreciated, and any feedback as well! Anything to help make this game the best it can be~
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#139  November 17, 2013, 10:48:50 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Ok, so here's what I'm thinking of doing with some music:


*Removing all fanmade character boss themes, which includes the following:

**Cherry Flavored Justice ~ Descending Red (Rin Satsuki's Theme)
**Dead Buddist's Dream ~ Legitimite Partner (Myouren Hijiri's Theme)
**Fake History of Black and Shadow ~ The Fake (Sasha Sashiromiya's Theme)
**Gods Become Many Rivers ~ Toryanse (Sasaki Rinbokusans Theme)
**Phantasia of Fantasy (Rin Satsuki's Theme #2)
**Utopia in Fantastic Orbit ~ The Flower of Starry Nirvana (Karen Yawata's Theme)


The only ones that are "fanmade" that may stay are:


**Touhou Pocket Wars 2nd Ibaraki Kasen 's Theme
**Person of Mystery ~ Oni or Hermit (Kasen's field theme)
**The Kappa Way as Said ~ One Way Accelerator (Mitori's Theme) 2
**Momiji Inubashiris Theme ~ Awakening Wolfs Instinct


Both of Rin's themes MIGHT survive as well, depending.


Other songs that may be removed are:

**Child of Are (Akyuu's field theme)
**Defiant of Shrine Maiden boss theme
**Dream Machine ~ Innocent Power, Illusory Science ~ Doll's Phantom (Two boss themes for VIVIT. May just use Girl's Divinity and Velvet Maiden Battle instead)
**Dream of Eternity (Mima field theme)
**Faint Dream ~ Inanimate Dream (both versions, which may be replaced by TimeLimit's version)
**Flower of Past Days ~ Fairy of Flower (Lily White's boss theme. Reason being: ZUN's original track)
**In Regards to Fairy Brilliance (Star Sapphire's theme)
**My Maid, Sweet Maid (Erich's theme)
**One of the Riverside Views will probably go away
**Sunny Rutile Flection (Sunny Milk's theme)
**The Strongest Foe (Ys Boss theme)
**Youkai Back Shrine Road (Myouren Temple Theme #2)


Whether or not you guys agree with this, feel free to let me know! If you would like to know what arranges I have of these in the game thus far, or want to hear the songs (assuming I can find links to them at all) to decide, let me know as well! I am trying my darndest to cut down the music filesizes (despite that the ones that need cut the most are in the vanilla pack, and most of these aren't in the vanilla pack anyways). In fact, the Vanilla Pack may lose all of the unique boss themes save for a couple, in order to make the music filesize smaller for that, meaning if you want the unique boss themes, you'd have to get the Extended Packs for sure...
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#140  December 02, 2013, 01:23:00 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
So, in light of my recent love for Fire Emblem, I am thinking of having a couple new accessories to the game: Dragonstone and Divine Dragonstone. However, I'm not sure how to make them both distinct accessories while not having the Divine Dragonstone simply be a super version of Dragonstone. As it stands right now, the idea is that Dragonstone would bestow Auto-Bravery (x2 Attack), Auto-Protect (x2 Defense), and Auto-Faith (x2 Magic), while Divine Dragonstone would bestow Auto-Bubble (x2 Max HP). I'm being recommended to make it so that only weaker units can use the Divine Dragonstone, but I feel that shouldn't be the case as I'm trying to reference how it really is in FE1/3 (and the other games it may appear in), mostly to how only Tiki could use it herself.

So, any ideas as to what the stones should do? Any Fire Emblem buffs around here to help out? Twould be great. ^^;;