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Megaman Zero XI (Read 9172 times)

Started by k6666orochi, September 25, 2014, 01:12:40 am
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Megaman Zero XI
#1  September 25, 2014, 01:12:40 am
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Last Edit: September 25, 2014, 01:21:27 am by k6666orochi
Re: Megaman Zero XI
#2  September 25, 2014, 06:26:06 pm
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Great, you re-released Zero XI! Thanks man! :)
Re: Megaman Zero XI
#3  September 25, 2014, 06:36:37 pm
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Is this the Same Zero XI from 2013 (checking my archive), or has there been any improvements, additions since last I checked? File size seems the same for both versions that I have, so I wasn't sure.

EDIT: Tried running nightmare-zero_XI.def, but it says can not read nightmare-zero_XI.cmd command file. Does he have a different command set up, or can I use the only one provided in regular zero?

"You must defeat my flaming
dragon punch to stand a chance."
Last Edit: September 25, 2014, 06:41:48 pm by Sheng Long
Re: Megaman Zero XI
#4  September 25, 2014, 06:47:34 pm
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if vercion 2013, I made another video just because my old account no longer exists on youtube :(
vercion this in the video is a little update, nothing new just a few details to change in motion

EDIT: Tried running nightmare-zero_XI.def, but it says can not read nightmare-zero_XI.cmd command file. Does he have a different command set up, or can I use the only one provided in regular zero?

I know, I'm trying to fix something that was beta version and had to end some moves when ready will upload a patch along with omega vercion
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Re: Megaman Zero XI
#5  September 25, 2014, 06:59:15 pm
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Alright, cool.

And WHY the hell is everyone others SvC/KOF style Zero using my edited z-buster/sabre weapon charge sound effect? Use the REAL SvC Zero charge sound effect.

"You must defeat my flaming
dragon punch to stand a chance."
Re: Megaman Zero XI
#6  September 25, 2014, 07:23:36 pm
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Alright, cool.

And WHY the hell is everyone others SvC/KOF style Zero using my edited z-buster/sabre weapon charge sound effect? Use the REAL SvC Zero charge sound effect.

k6666orochi used your Zero as a base according to XI Zero's movelist
Re: Megaman Zero XI
#7  September 25, 2014, 08:36:42 pm
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Re: Megaman Zero XI
#8  September 26, 2014, 03:23:12 am
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Yea yeah..... I'm not mad. I'm just disappointed in myself for not updating my old zero with the actual sound effect. At the time I made my SvC Zero for Mugen, I couldn't find the correct charge sound effect, or was not emulated from a hacked version of SvC Chaos at the time. But since the actual one has been out for years now, I'm sure the correct sound effect has been ripped by now. ;)

"You must defeat my flaming
dragon punch to stand a chance."
Re: Megaman Zero XI
#9  September 26, 2014, 04:36:07 am
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Re: Megaman Zero XI
#10  September 26, 2014, 04:40:15 am
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You used N64Mario's as a base? Youuuuuuuuuuu should probably realign him according to the SVC rips I think Kong made a while back, because that SFF is misaligned.
Re: Megaman Zero XI
#11  September 26, 2014, 05:32:00 am
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Yea... Another facepalm moment in the history books, unfortunately. :P

I've been meaning to make a more accurate SvC Zero sometime in the past to replace that shit, but I can't even keep up current WIP's going. X_X

"You must defeat my flaming
dragon punch to stand a chance."