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Balance patch for ShinRyoga's Super Mario (Read 22637 times)

Started by Baby Bonnie Hood, April 18, 2009, 04:00:53 pm
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Re: Balance patch for ShinRyoga's Super Mario
#21  January 09, 2010, 03:34:54 am
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Bit of an old topic, but I recently tried the patch out. It's not too bad. I did run across a problem though. For some reason whenever I do his Coin Punch (F,D,DF,P) he freezes in mid-air right when he's about to touch the ground. This happens with both the normal and EX versions of the move, and he stays that way until the opponent lands a move on them. Any help on fixing this? I'm assuming it's something that could be fixed with a little tinkering to the character's code, but I'm not exactly a coder myself. Any help's appreciated!

I'm not sure how to help, because it's never happened to me ???
Re: Balance patch for ShinRyoga's Super Mario
#22  January 09, 2010, 04:16:48 am
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The music during the Star Super stops prematurely(or seems that it does) and Jesus Christ he needs damage dampening.  One of his air combos took almost a third of the health off of the opponent and it was olny seven hits.
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Re: Balance patch for ShinRyoga's Super Mario
#23  January 10, 2010, 02:16:01 pm
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Can you perhaps describe this air combo in more detail?  Was it all normal attacks only, or were EX specials involved?