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Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016) (Read 427325 times)

Started by Uno, April 19, 2015, 06:58:17 pm
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Uno

Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#161  May 26, 2016, 09:18:06 am
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Updated!

and now i made it a portable version. instead.   :yaoming:


Please see the first post.. Thanks
Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#162  May 26, 2016, 09:46:43 am
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Ahh nice, especially the portable release.
A good day to you, sir. Gratz also on the MugenTV bump.
Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#163  May 26, 2016, 10:27:44 am
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Updated!

and now i made it a portable version. instead.   :yaoming:


Please see the first post.. Thanks

I've sent you a pm with the chars, did you had a look at it? also, thanks for the portable version, didn't saw this coming. :D
Lasagna
Last Edit: May 26, 2016, 11:06:32 pm by -Ash-
Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#164  May 26, 2016, 10:51:12 am
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do someone know how to disable the baroque tag system.

i am having difficulty for to identify what the lines for it.

Uno

Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#165  May 27, 2016, 05:40:11 am
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Ahh nice, especially the portable release.
A good day to you, sir. Gratz also on the MugenTV bump.
Thank you so much  :joy:


Updated!

and now i made it a portable version. instead.   :yaoming:


Please see the first post.. Thanks

I've sent you a pm with the chars, did you had a look at it? also, thanks for the portable version, didn't saw this coming. :D

yeah, thanks.. i find your problem is that you're patching chars with add004 built on them and my patcher does not support integrating two kinds of tag system in one character simultaneously :no: that's why you're having an error.  :sad3:


do someone know how to disable the baroque tag system.

i am having difficulty for to identify what the lines for it.
baroque tag system???  :???:
Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#166  May 27, 2016, 06:58:55 am
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  • And when caught pretends they were experiments
yes! baroque tag system

it´s the system used by in some chars.

i found a char who uses this method and it bugs the single fighting.

it is used for to interact with the lifebar.

Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#167  May 27, 2016, 05:45:27 pm
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yes! baroque tag system

it´s the system used by in some chars.

i found a char who uses this method and it bugs the single fighting.

it is used for to interact with the lifebar.

like what chararcters
shinzankuro's? beximus chars?
Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#168  May 27, 2016, 11:44:04 pm
  • **
  • user that makes alternate accounts
  • And when caught pretends they were experiments
yes! baroque tag system

it´s the system used by in some chars.

i found a char who uses this method and it bugs the single fighting.

it is used for to interact with the lifebar.

like what chararcters
shinzankuro's? beximus chars?

yes! beximus char

i found a karin with the baroque tag system and i need to know what i need to remove or disable to normalize the char in single battle without partners.

the char contains these lines:

partner
baroque
tag
numpartner
assist helpers
lifebar lines like power,meter and colors.





Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#169  June 02, 2016, 03:27:09 pm
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HI I have try the latest update for the uno tag patch with the K style it looks great but I have one problem with it
When I have try to patch it on Rajaa characters whenever I would tag them in they would stay in the backgroud
and not tag their panther in. If you could fix that in a future patch it would really help out other than that great job
on the update
Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#170  June 02, 2016, 03:56:48 pm
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Uno

Re: Uno Tag Team Patcher ver. 2.1 (May 26, 2016)
#171  June 07, 2016, 07:01:30 pm
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Uno

Re: Uno Tag Team Patcher ver. 2.1 (Tag System Patches Updated - 8 June 2016)
#172  June 08, 2016, 06:19:04 am
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Uno Tag System patch updates now available.. Links on the first post :)



Download the updates and extract them inside the "patches" folder of your Uno Tag Team Patcher files.. Enjoy :)
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#173  July 01, 2016, 01:53:43 am
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I'm having trouble with getting the patch working, if this is the portable, its not a good working one.
I took the patches and deleted them then replaced them with the updated ones, no dice. I ran the application, and the file was deleted. Only the readme exists, and the way things are going, if things keep not working, I'll just have to go with the 3v3 mugen patch for slaughtering of a bunch of characters... :)
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#174  July 01, 2016, 06:29:39 pm
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When does the anti aerial super move get used? I don't think I've ever seen it.
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#175  July 02, 2016, 03:08:39 am
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I've never seen the Level 2/3 tag super either, although I'd prefer if that was just an option.

BTW Uno, can I commission you to create a custom groove?

Uno

Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#176  July 03, 2016, 06:38:48 pm
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  • kuruchutchut
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I'm having trouble with getting the patch working, if this is the portable, its not a good working one.
I took the patches and deleted them then replaced them with the updated ones, no dice. I ran the application, and the file was deleted. Only the readme exists, and the way things are going, if things keep not working, I'll just have to go with the 3v3 mugen patch for slaughtering of a bunch of characters... :)
Did you tried extracting the .rar files? :)


When does the anti aerial super move get used? I don't think I've ever seen it.
When you do Delayed Super(or Canceling Super moves to partner's supermove) and the opponent is in the air, or above the character, then it will do the anti-aerial super move..


I've never seen the Level 2/3 tag super either, although I'd prefer if that was just an option.

BTW Uno, can I commission you to create a custom groove?
When you do Team Super Combo.. the other character will do the lvl 2/3 super..

i think creating a custom groove might give conflict to some characters with groove select on their own system (like color palette selector, etc.) :D
 
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#177  July 03, 2016, 07:04:17 pm
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My bad, I used the wrong word - Should have said "type".
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#178  July 05, 2016, 06:01:21 am
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This is more of a balancing issue, but can you make it cost 1500 power on the third switch? ive been able to 0-death with a 4 hit ryu combo
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#179  July 16, 2016, 06:01:44 pm
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Ive been experimenting with type -K It doesnt blend with the other types. If I tag out with k my S partener wont come in. Awesome system BTW
HIDDEN BOSS
Re: Uno Tag Team Patcher ver. 2.1 (Type-K Patch Updated - 11 June 2016)
#180  September 05, 2016, 07:50:54 pm
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Hello, I would like to set up a tag mode, I work on a complete set of project and this could many interested fan of playing this mode.



I have to configure the animation for the tag, but I do not understand why the following activities for the tag.

Assist Move ?
Anti-aerial?
Lv1.super moves?
Lv.1 Anti-aerial super moves?

I just want my character replaces without superattack.
Just run/dash & airkick for example...

j'utilise Ai Level donc var (59) non utiliser pour Ia.
Last Edit: September 05, 2016, 10:03:38 pm by icare26