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Mugen Stage HELP (Read 1613 times)

Started by dev, January 13, 2015, 07:58:17 pm
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dev

Mugen Stage HELP
#1  January 13, 2015, 07:58:17 pm
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    • UK
Hello, MFG people!
I was going to release a stage today, but I have a small problem; it's weird 'cause it never happened to me before and I don't know how to deal with it.
My stage won't go any wider no matter what I write in boundright or boundleft.

I used as a template an older stage of mine and as you see in the boundright and boundleft I have 5000/-5000.
I have no idea what's the problem, so, please, help me out.  :-SS

[Info]
name =""         
displayname=""
versiondate=1/13/2015
mugenversion=04,14,2001
author=""
pal.defaults=1,2,3,4,5

[Camera]
startx =0           
starty = 0   
boundleft = -5000
boundright = 5000     
boundhigh = -380   
boundlow = 0           
verticalfollow = .5 
floortension = 100       
tension = 50         

[PlayerInfo]
p1startx = -70         
p1starty = 0           
p1startz = 0           
p1facing = 1           
p2startx = 70         
p2starty = 0         
p2startz = 0         
p2facing = -1         
leftbound  = -1000     
rightbound =  1000     
topbound  =  0         
botbound  =  0         

[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15   
screenright = 15     

[StageInfo]
zoffset = 190       
autoturn = 1           
resetBG = 0           

;[Shadow] 
;color = 1,1,1
;yscale = .3
;reflect = 0

[Music]
bgmusic = NYAD.mp3
bgvolume = 255

[BGdef]
spr = stages/weaponx.sff         
debugbg = 0           

[BG skyline]
type  = normal     
spriteno = 2, 0       
layerno = 0           
mask  = 0   
delta = 1.1,1
tile = 1,0

[BG sky]
type  = normal     
spriteno = 1, 0       
layerno = 0           
mask  = 1

[BG truck]
type  = anim     
actionno = 0       
layerno = 0           
mask  = 1

[Begin action 0]
4,0, 0,0, 10
4,1, 0,0, 10
4,2, 0,0, 10
4,3, 0,0, 10
4,2, 0,0, 10
4,3, 0,0, 10
4,2, 0,0, 10
4,1, 0,0, 10


[Begin action 2]
7,0, 0,0, 9
7,1, 0,0, 9
7,2, 0,0, 9

[BG gang]
type  = normal     
spriteno = 0, 0       
layerno = 1           
mask  = 1   

[BG khkj]
type  = anim     
actionno = 1       
layerno = 0           
mask  = 1

[Begin action 1]
6,0, 0,0, 25
6,1, 0,0, 25
6,2, 0,0, 20
6,3, 0,0, 150
6,4, 0,0, 150

Re: Mugen Stage HELP
#2  January 13, 2015, 08:11:13 pm
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Why is your bound left and right at 5000? Your stage width cant be that big.

dev

Re: Mugen Stage HELP
#3  January 13, 2015, 08:24:34 pm
  • **
    • UK
I know, but that's the problem. It doesn't matter what bound it is, the stage is still small. I don't know what to do, man...

Re: Mugen Stage HELP
#4  January 13, 2015, 08:36:22 pm
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  • Unrealistic Reality
  • ______________________
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I just p.m you.
Re: Mugen Stage HELP
#5  January 13, 2015, 08:57:48 pm
  • ****
  • Cosmic Creations
  • The Living Dynamo
    • USA
    • electroslair.blogspot.com/
The Leftbound/Rightbound should always be a lot higher than your Boundleft/right. I marked in red your problem.

[Info]
name =""         
displayname=""
versiondate=1/13/2015
mugenversion=04,14,2001
author=""
pal.defaults=1,2,3,4,5

[Camera]
startx =0           
starty = 0   
boundleft = -5000
boundright = 5000     
boundhigh = -380   
boundlow = 0           
verticalfollow = .5 
floortension = 100       
tension = 50         

[PlayerInfo]
p1startx = -70         
p1starty = 0           
p1startz = 0           
p1facing = 1           
p2startx = 70         
p2starty = 0         
p2startz = 0         
p2facing = -1         
leftbound  = -1000     
rightbound =  1000     
topbound  =  0         
botbound  =  0         

[Scaling]
topz     = 0
botz     = 50
topscale = 1
botscale = 1.2

[Bound]
screenleft = 15
screenright = 15

;--- Common ---
leftbound  = -6000 ;Left bound (x-movement)
rightbound =  6000 ;Right bound


.
Last Edit: January 13, 2015, 10:34:44 pm by ELECTR0
Re: Mugen Stage HELP
#6  January 13, 2015, 09:26:45 pm
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  • Unrealistic Reality
  • ______________________
    • USA
Actually Screen Left/Right is the distance you want the chars to stop moving at when near the border of the screen and not the border of the stage.
Last Edit: January 13, 2015, 09:30:41 pm by MagnumDurex
Re: Mugen Stage HELP
#7  January 13, 2015, 10:32:39 pm
  • ****
  • Cosmic Creations
  • The Living Dynamo
    • USA
    • electroslair.blogspot.com/
Woops, your right I meant to say :

;--- Common ---
leftbound  = -6000 ;Left bound (x-movement)
rightbound =  6000 ;Right bound

dev

Re: Mugen Stage HELP
#8  January 13, 2015, 10:42:18 pm
  • **
    • UK
Thank you, guys. I followed your tips, but the problem still won't go away.

Re: Mugen Stage HELP
#9  January 13, 2015, 11:42:14 pm
  • ****
  • Unrealistic Reality
  • ______________________
    • USA
I sent you a pm on how to fix the issue if it still don't work then you changed something else in the coding before i told you how to fix the problem.