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King of Fighters E blog (Read 1261570 times)

Started by swipergod, November 14, 2007, 02:53:22 am
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Re: King of Fighters E blog
#2641  August 02, 2017, 04:10:56 am
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6 characters completed so far. Kyo, Iori, Benimaru, Goro, Maxima and Vanessa. The major things that have changed are that Goro and Maxima can now chain into their throws and throw DMs. Benimaru can 2 in 1 his air drill and air Raijinkin.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2642  August 02, 2017, 04:58:06 pm
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I can't wait to see these changes in action.
Re: King of Fighters E blog
#2643  August 06, 2017, 07:54:35 pm
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Sadly, I'm not very good at comboing, so I'll first have to get some decent vid editing software so that I don't have to make people watch me struggle. lol. I should be getting my new computer next week, so that should kick some stuff into gear. So far I've completed re-editing 16 characters, and I'll have another 8 done this weekend. Metal Warrior's almost finished Ryu, so hopefully we'll have a video to show on him soon. Chun Li will still be a ways off since she has quite a few sprites to draw.

I've also started redoing the movelist to make it easier to find and pull up characters. It will be directly tied into the loader for you to scan before booting the game.

Bad news is I think Bioluminescence has left mugen or at least the project, so we've lost our storyboard artist. So I don't think I'll have any of those done for this coming release. Just too much other stuff for me to do right now. I still think we can get the 2017 version of KOFE out in 2 months.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2644  August 07, 2017, 12:37:31 am
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Damn, what a loss, she has been in a part of this project for years, longer then me!
Wonder what happened to her.
Don't worry man, I'm sure someone will get involved that can help with the storyboards.
Re: King of Fighters E blog
#2645  August 07, 2017, 12:39:58 am
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Take as much time as you can.
I hope Bioluminescence comes back.
It's always worrying when someone randomly just stops being active with no explanation.
Re: King of Fighters E blog
#2646  August 07, 2017, 03:34:46 pm
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Metal Warrior's all done and so now, Ryu is all done. :) While my crappy computer can't record a vid that does him justice, here's Ryu:



The first World Warrior is now in the books.

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2647  August 07, 2017, 07:01:08 pm
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Damn, it's a loss. Why don't you post an image of the storyboard art for seeing if some artist/s is/are interested in helping?
I swear there was something cool here!!
Re: King of Fighters E blog
#2648  August 07, 2017, 07:02:46 pm
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KOFE Ryu is looking really good! I like the changes you made to his gameplay to make him stand out compared to most versions of Ryu. Also, I was surprised to hear his classic SF theme in that video. I could have sworn somewhere you said that you were gonna use Ryu's EX series theme.
Re: King of Fighters E blog
#2649  August 07, 2017, 07:05:44 pm
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Why do you use the SFA (Street Fighter Alpha) and MvC (Marvel vs Capcom) effects for his Hadoukens?
Re: King of Fighters E blog
#2650  August 07, 2017, 07:07:17 pm
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Because it was felt fitting to use them. Swipergod did the same in the past for Gouki with very positive results :).
Very good job on Ryu btw. In my eyes he's now got a sense of SFA feel to him in KOF Form :D
Re: King of Fighters E blog
#2651  August 07, 2017, 07:10:38 pm
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can't believe I missed this project and I'm active a lot in forum,hyped
Re: King of Fighters E blog
#2652  August 08, 2017, 05:19:16 am
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The plan was initially to use Gouki's EX theme, but he's out now. All World Warriors have themes that are remixes of their SSF2 themes. Ryu's is from SSBU. :)

I use the effects from the Capcom games because the SNK ones look ugly. Plus I gave Duo Lon and Andy 2 of them. Helps them stand out and doesn't really clash with the effects from SNK.

Thanks for the advice Felo. When I dig up a bit of time, I'll post and see if there's anyone else who'd like to do storyboards.

MW and I are playing around with the idea of doing another unique character to replace Kusanagi. We both have an interest in a boxing character and I want to make them a villain. Initially we were thinking Michael Max or Rob Python, but since he'll have some new moves, we figured maybe we'd bring in someone unique who can help fill the gap that Kusanagi would leave with the rosters. Plus there isn't enough villains. Anyway, just an idea at this point. Nothing for sure.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2653  August 09, 2017, 02:38:18 am
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If you're looking for boxers, try Axel Hawk from the Fatal Fury series.
Re: King of Fighters E blog
#2654  August 09, 2017, 02:47:36 am
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Not really a fan of either Axel Hawk or Mickey Rogers. Very generic. I'll have something to show soon. I'm also working with c00p to explore Fio, who got left on the cutting room floor before. I'm just not happy with Kusanagi. I'd rather give Kyo '03 to Kyo as an alternate skin. That last slot is up in the air at the moment. I know Melcore will be happy he didn't make a portrait for Kusanagi now. lol.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2655  August 09, 2017, 03:22:29 am
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Why not Kusanagi instead of the alternate skin? Like on KoF games where you press start and pick the alt version of a character.
Lasagna
Re: King of Fighters E blog
#2656  August 09, 2017, 03:42:22 am
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Something I've thought about a bit and made mention of it in other topics, I've thought of giving some characters alternate skins.

Geese '96
Yamazaki '97
King '97
Athena '98
Another Iori
Kyo '03
Blue Mary RBS
Leona XII

I don't want to put too much work into this though. Keep the same sounds, moves etc. I haven't committed to it yet because there would be spriting involved (Fixes and Leona XII hasn't been released). But it's on the back burner provided we get some other stuff finished up.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2657  August 11, 2017, 01:50:06 am
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Gonna be prepping a topic shortly as I'm curious to see what the community thinks about Michael Max vs Fio. c00p is helping sprite Fio at the moment and then we'll do a sample of Michael. I'm leaning hard on Max as I'm kinda a sucker for the rip off characters like Raiden, Hon Fu and Fei Long, plus the boxer style he'd bring would be a nice balance to Vanessa (I see Shen as a mafia street fighter). On the other hand, I love Fio and the idea of bringing in another MI fighter who deserves some real KOF love the way the Ikari Warriors got. Not the gimmick fest that was Marco. The flip side to that is that with John, Ralf, Clark, Heidern, Leona, Whip, Guile and Cammy, there's a lot of military folk in KOF as it is.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2658  August 11, 2017, 03:33:10 pm
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When will it be ready?
Re: King of Fighters E blog
#2659  August 12, 2017, 12:31:31 am
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Probably in the next two weeks. Could be a bit longer. c00p landed Fio beautifully. She's a mix of her '00 and MI looks. Can't wait to share it.
New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info
Re: King of Fighters E blog
#2660  August 12, 2017, 02:59:24 am
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So nagging itch alert. I just wanted to see what happened if I merged Bison (Balrog) with Heavy D. I'd say it's 4/5 the way to Michael Max. Needs a hoodie and a bit of skin around the neck. As a quick and dirty way of customizing this character, it's not too bad?

New KOFE website is up.  Go visit it for all your KOFE needs:

https://mugenkofe.wixsite.com/info