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Example code implementations to use and learn from.
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Projectile Reflection

SSJBJ69, July 14, 2005, 02:11:05 am

9 Replies
8990 Views
by: PerfectAngel
July 23, 2005, 04:35:38 am
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Proper Explod Scaling

tehPWN, July 14, 2005, 02:01:17 am

0 Replies
3279 Views
by: tehPWN
July 14, 2005, 02:01:17 am
Bitwise shifting & Powers of two

Winane, April 19, 2005, 01:23:42 pm

3 Replies
3294 Views
by: Simple Machines
April 19, 2005, 04:11:01 pm
Demo mode detection

Black_Dahlia_Isis, February 22, 2005, 03:10:46 pm   1 2 View all

20 Replies
8805 Views
by: BlackJack
April 13, 2005, 01:09:24 pm
RHC Projectile graphic code

The_None, November 28, 2004, 08:51:16 pm

4 Replies
4664 Views
by: Another Ken
November 29, 2004, 08:30:47 am
Complete Vism

Messatsu, July 04, 2004, 12:34:11 am

3 Replies
4417 Views
by: Messatsu
July 04, 2004, 12:38:24 am
I'm not drunk enough to do that

Messatsu, June 20, 2004, 04:42:27 pm

0 Replies
2869 Views
by: Messatsu
June 20, 2004, 04:42:27 pm
Angle between player and the nearest opponent

Bea, February 04, 2004, 10:40:36 pm

0 Replies
3170 Views
by: Bea
February 04, 2004, 10:40:36 pm
Square roots and General Roots in mugen...

Bea, November 07, 2003, 12:20:13 pm

9 Replies
7397 Views
by: Booba92i
November 08, 2003, 01:12:39 pm
Re:Ai and Helpers...

Valodim, September 23, 2003, 02:13:28 pm

7 Replies
5286 Views
by: GohanSSM2
September 26, 2003, 04:35:52 am