Yes, it's in Throw Attempt states. To be exact, in codes like this one:
[State 800, Tech Hit]You want to increase that window? Increase the value of Var(19). Just make sure to NOT make it too big, got it?
type = VarSet
trigger1 = NumEnemy
trigger1 = EnemyNear, StateType != A
trigger1 = (EnemyNear, StateNo = [0,999]) && (EnemyNear, StateNo != [100,119]) && (EnemyNear, StateNo != [200,799])
var(19) = 7