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coding a Dream Cancel (Read 683 times)

Started by daraku, December 04, 2017, 06:05:29 pm
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coding a Dream Cancel
New #1  December 04, 2017, 06:05:29 pm
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i've to code 1 DreamCancel. The move will triggered when the p1 in state 3000 will perform different combos and these will make contact with p2, but it doesn't work for no reason.

[State -1, bazuka shot]
type = ChangeState
value = 3100
triggerall = !Var(0)
triggerall = command = "bazuka shot"
triggerall = power >= 1000
trigger1 = Statetype != A & ctrl
trigger2 = (StateType != A) && (HitdefAttr = SC, NA) && (MoveContact)
trigger3 = stateno = 3000 && movecontact && AnimElemtime(38) >= 0 && AnimElemtime(43) < 0

SOLVED, LOL! I had write this code...even in the state 3000

;[State 3001, next]
type = changestate
triggerall = movecontact
trigger1 =  command = "bazuka shot" && AnimElemtime(38) >= 0 && AnimElemtime(43) < 0
value = 3100
ctrl = 0
Last Edit: December 04, 2017, 08:37:52 pm by daraku