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TMNT Nightfall  (Read 6032 times)

Started by malevka1, October 05, 2017, 08:16:06 pm
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TMNT Nightfall
#1  October 05, 2017, 08:16:06 pm
  • **
  • Symbiotes
    • Ukraine
    • malevka2011@yandex.ru
    • Skype - malevka2
    • deviantart.com/malevka1/gallery
I need help   ( the crash site ) and then to further



;Cola

[Statedef 3100]
type    = S
movetype= A
physics = N
juggle  = 1
velset = 0,0
poweradd = 0
anim = 3100
ctrl = 0
sprpriority = 2

[State 3100, VelSet]
type = VelSet
trigger1 = Animelem = 20
y = -0
x = 20

[State 3100, 7]
type = VelSet
trigger1 = animelem = 37
x = 0

[State 3100, 8]
type = ChangeState
trigger1 = AnimTime = 0
value = 50
ctrl = 1

[State 3100, Hyper Portrait]
type = explod
trigger1 = time = 0
anim = 1080
postype = back
sprpriority = -3
supermovetime = -1
removetime = 60
pos = 0,0
bindtime = -1
removeongethit = 1

[State 3100, assertspecial]
type = assertspecial
trigger1 = time = [0,40]
flag = noBG
flag2 = noFG
ignorehitpause = 1

[State 3100, SuperPause]
type = SuperPause
trigger1 = AnimElemTime(1) = 0
Time = 60
pos = 9999,-9951
sound = 8889,0
poweradd = -1000
movetime = 40

[State 3100, HyperBg]
type = Explod
trigger1 = time = 0
anim = 751
ID = 751
pos = 160,120
postype = left
facing = 1
bindtime = -1
removetime = 302
sprpriority = -4
ownpal = 1
removeongethit = 2
facing = ifelse(Facing = -1, -1, 1)
supermovetime = 99999999
pausemovetime = 99999999
shadow = 68,68,68
ownpal = 1

[State 3100, HyperBg]
type = Explod
trigger1 = time = 0
anim = 751
ID = 751
pos = 160,120
postype = left
facing = 1
bindtime = -1
removetime = 302
sprpriority = -4
ownpal = 1
removeongethit = 2
facing = ifelse(Facing = -1, -1, 1)
supermovetime = 99999999
pausemovetime = 99999999
shadow = 68,68,68
ownpal = 1

[State 3100, Hyper Explode]
type = Explod
trigger1 = time = 15
anim = 4532
postype = p1
pos = 19,-80
ownpal = 1
sprpriority = 5
supermovetime = 40

[State 3100, Hyper Circle]
type = Explod
trigger1 = Time = 30
anim = 4533
postype = p1
pos = 19,-80
ownpal = 1
sprpriority = 5
supermovetime = 40

[State 3100, Sound]
type = PlaySnd
trigger1 = Time = 12
value = 8889,0

[State 3100, Ground Flash]
type = Explod
trigger1 = time = 15
anim = 6666
ID = 8400
postype = P1
pos = -40,0
sprpriority = 3
ownpal = 1
supermovetime = 0

[State 7001, PlaySnd]
type = PlaySnd
trigger1 = Animelem = 20
value = 9999,5

[State 3100, HitDef]
type = HitDef
trigger1 = Animelem = 20
trigger2 = Animelem = 21
trigger3 = Animelem = 22
trigger4 = Animelem = 23
trigger5 = Animelem = 24
trigger6 = Animelem = 25
trigger7 = Animelem = 26
trigger8 = Animelem = 27
trigger9 = Animelem = 28
trigger10 = Animelem = 29
trigger11 = Animelem = 30
trigger12 = Animelem = 31
trigger13 = Animelem = 32
trigger14 = Animelem = 33
trigger15 = Animelem = 34
trigger16 = Animelem = 35
trigger1 = time = 0
attr = S,HA
hitflag = MAF
guardflag = MA
animtype = hard
air.animtype = hard
damage = 15,1
pausetime = 12,12
sparkno = S7772
sparkxy = -10,-16
hitsound = S8000,5
guardsound = S8200,0
ground.type = High
ground.slidetime = 15
ground.hittime  = 15
ground.velocity = -6
air.type = Low
air.hittime = 15
air.velocity = -6,-5

[State 3100, End]
type = ChangeState
trigger1 = animtime=0
trigger1 = BackEdgeBodyDist > -1
value = 0
ctrl = 1


Re: TMNT Nightfall
#2  October 31, 2017, 10:08:35 pm
  • **
  • Symbiotes
    • Ukraine
    • malevka2011@yandex.ru
    • Skype - malevka2
    • deviantart.com/malevka1/gallery
not hto help me

Re: TMNT Nightfall
#3  November 01, 2017, 01:12:33 pm
  • ****
    • USA
    • twitter.com/inktrebuchet
We don’t know what you need help with...
Re: TMNT Nightfall
#4  November 01, 2017, 01:29:52 pm
  • ****
    • Germany
@malevka1
Could you try to explain what kind of help do you need?

And if you have problems to explain it in english then, you can also write it in your language, but keep in mind that it will need some time, before someone can help you.  :)
Re: TMNT Nightfall
#5  November 01, 2017, 05:01:19 pm
  • **
  • Symbiotes
    • Ukraine
    • malevka2011@yandex.ru
    • Skype - malevka2
    • deviantart.com/malevka1/gallery
крутится пару раз на месте и тодды прет движения  Видео может посмотреть   ( я взял в основном )
************************************************************************************************************************
spinning a couple of times and toddy rushing movement   Video can watch (I took mostly)
Chicken Little
http://mugenfreeforall.com/applications/core/interface/imageproxy/imageproxy.php?img=https%3A%2F%2Fi.imgur.com%2FZBD3h0V.gif&key=6558e0d2806cefbb1fd3433295641b89926d21f82877d24499f9e62c8ec43c8b
Author   ChristianTaylor1234          4.79 MB