YesNoOk
avatar

Captain Falcon Updated(4/28/2011) (Read 2809 times)

Started by Kamekaze, April 28, 2011, 05:28:48 am
Share this topic:
Captain Falcon Updated(4/28/2011)
#1  April 28, 2011, 05:28:48 am
  • avatar
  • *****
  • Sr. Black Person
  • Mess with the chuchu you get the pewpew
    • USA
    • Kamekaze.world


changelog:
-bug fixes
-Massive gameplay tweaks
-AI update

http://kamekaze.clubsyn-x-treme.net/

By Major I mean the following:
-After landing a successful air throw you can use air falcon kick to cause a off the ground hit for relaunching. This can be used as a loop, it is not a infinite because p2 can break out of the throw.
-Ground throw causes wall stick instead of wall bounce, adding more strategy to its use.
-hit advantage/disadvantage has been heavily balanced out
-All ground moves have more cooldown time, but maintain their fast start up time.
-Enemies with super armor can be falcon punched even if they dont get custom-stated. 
-If you hit a enemy who is airborne with aerial  falcon kick it will cause the same custom state as the air throw, using this if you roman cancel out of it you can get the OTG  falcon kick. This may seem a bit unbalanced but remember that it costs 50% of your meter to cancel.

Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.
Last Edit: April 28, 2011, 08:54:57 pm by OverKing Kamekaze

Cap

Re: Captain Falcon Updated(4/27/2011)
#2  April 28, 2011, 05:33:15 am
  • ****
  • Get your hands off of me, you damn dirty ape!
    • USA
This is quite the nice surprise.  :D
Re: Captain Falcon Updated(4/27/2011)
#3  April 28, 2011, 05:41:52 am
  • avatar
  • ******
    • USA
Great. DL now.
Re: Captain Falcon Updated(4/27/2011)
#4  April 28, 2011, 09:42:04 am
  • ****
    • www.mugenevolution.co.uk/hadoabuser
Will test later today but a question for now. Did you put throw break triggers for A.I.?
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D

GOH

Re: Captain Falcon Updated(4/27/2011)
#5  April 28, 2011, 11:44:13 am
  • ******
  • Pure radge
    • Portugal
-After landing a successful air throw you can use air falcon kick to cause a off the ground hit for relaunching. This can be used as a loop, it is not a infinite because p2 can break out of the throw.
Does this mean characters without recovery are fucked?
Re: Captain Falcon Updated(4/27/2011)
#6  April 28, 2011, 01:20:40 pm
  • avatar
  • *****
  • Sr. Black Person
  • Mess with the chuchu you get the pewpew
    • USA
    • Kamekaze.world
Even if they have no recovery they can just press y+z or B and they will break out of it when the exclamation point(s) appears.
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.
Re: Captain Falcon Updated(4/27/2011)
#7  April 28, 2011, 01:21:17 pm
  • avatar
  • *****
  • Sr. Black Person
  • Mess with the chuchu you get the pewpew
    • USA
    • Kamekaze.world
Will test later today but a question for now. Did you put throw break triggers for A.I.?

No, AI in general seems to break out of it very well since it cycles through commands all the time anyway.
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.

GOH

Re: Captain Falcon Updated(4/27/2011)
#8  April 28, 2011, 01:32:24 pm
  • ******
  • Pure radge
    • Portugal
Re: Captain Falcon Updated(4/27/2011)
#9  April 28, 2011, 08:25:38 pm
  • ****
    • www.mugenevolution.co.uk/hadoabuser
Just played around with him, your work shows in how solid he is. Had no problems with him but I did notice one thing that let me score an extra two hits in the corner.

At a character specific distance you can use the grab from medium attack to cancel the move back into state zero, there you have enough hit stun to link into light attack and continue on with a combo.
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: Captain Falcon Updated(4/28/2011)
#10  April 28, 2011, 08:47:21 pm
  • avatar
  • *****
  • Sr. Black Person
  • Mess with the chuchu you get the pewpew
    • USA
    • Kamekaze.world
That is there intentionally :D. He is quite technical with all of his assets and that's just the way I want it to be.
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.
Re: Captain Falcon Updated(4/28/2011)
#11  April 29, 2011, 06:12:18 am
  • ****
    • www.mugenevolution.co.uk/hadoabuser
Lol ok, it wasn't mentioned so I wasn't sure about it.
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: Captain Falcon Updated(4/28/2011)
#12  April 29, 2011, 11:38:29 am
  • ******
  • Unity of Hearts
    • Spain
One question, is the AI able to do the combo? I mean, did you add it to the AI?
Re: Captain Falcon Updated(4/28/2011)
#13  April 29, 2011, 08:32:38 pm
  • avatar
  • *****
  • Sr. Black Person
  • Mess with the chuchu you get the pewpew
    • USA
    • Kamekaze.world
The AI is programmed to do whatever it wants as long as it thinks it will work. So who knows lol. He hasn't done it yet but that doesn't mean it wont happen.
Want to feel useful for a useless show? click here
119/150 Chars, I'm not dead yet....the true surprise is in my thread.
Hahahah fuck you photobucket.