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All MvC2 chars, K-Guile updated(11/30/13) (Read 4821 times)

Started by Kamekaze, November 21, 2013, 05:51:35 am
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All MvC2 chars, K-Guile updated(11/30/13)
#1  November 21, 2013, 05:51:35 am
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changelog:
-Several bug fixes
-several tweaks of animation and hitstun
-overall rehaul
-added throw teching(oop aww)
-fx altered
-system tweaks

It's always fun to revist your old stuff and see how incorrect you were. I the person who claimed to have the magic touch when it came to mvc2 was horribly wrong. The kind of wrong that would make you wonder how your car was still running when the engine was missing the interior. But that is an age coming to an end. This final benchmark for my mvc2 stuff will yield the results that should have been so many years ago........hopefully. All of them will get this treatment obviously. Each time I revisit mvc2 I always find so many more things I missed or didn't think of at the time. So embarrassing, but instead of jumping from the nearest cliff I'm going to fix them.

Sabretooth has a lot of system tweaks for mvc3 mode as well.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Last Edit: December 01, 2013, 05:08:10 am by K.E.N
Re: MvC2 Amingo updated(11/20/13)
#2  November 21, 2013, 06:08:21 am
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Re: MvC2 Amingo updated(11/20/13)
#3  November 21, 2013, 06:41:16 am
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You might think this isn't worth mentioning, but that cut off super jump FX gets quite annoying to look at after a while

Spoiler, click to toggle visibilty
Last Edit: November 23, 2013, 09:50:36 pm by Enemy
Re: MvC2 Amingo updated(11/20/13)
#4  November 21, 2013, 06:42:51 am
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Does that means you will make new MvC2 chars too?
Re: MvC2 Amingo updated(11/20/13)
#5  November 21, 2013, 06:49:05 am
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I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: MvC2 Amingo updated(11/20/13)
#6  November 21, 2013, 06:50:28 am
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Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Amingo updated(11/20/13)
#7  November 21, 2013, 08:20:33 am
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im happy u updated amingo...a.k.a the forgoten capcom char...downloading now....and lol @ ur topic summary XD
Re: MvC2 Amingo updated(11/20/13)
#8  November 22, 2013, 05:45:59 am
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Big fan of yours here. It's really cool that you're going back and applying what you know know to older characters. Thank you!
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Re: MvC2 Amingo,Dan updated(11/23/13)
#9  November 23, 2013, 07:47:37 pm
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updates and such.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.

Xan

Re: MvC2 Amingo,Dan updated(11/23/13)
#10  November 23, 2013, 07:49:58 pm
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Thanks for the updates and such.

Dan:
-QCB+A doesn't come out properly.
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Last Edit: November 23, 2013, 07:54:25 pm by Xan
Re: MvC2 Amingo,Dan updated(11/23/13)
#11  November 23, 2013, 09:12:43 pm
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fixed.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Amingo,Dan, Dr. Doom updated(11/24/13)
#12  November 25, 2013, 04:33:53 am
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stuff. Yes all were updated.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Amingo,Dan, Dr. Doom updated(11/24/13)
#13  November 25, 2013, 06:02:01 am
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Good to hear and you certainly have been the main creator who updates his stuff you and that one kof dude
Re: MvC2 Amingo,Dan, Dr. Doom updated(11/24/13)
#14  November 25, 2013, 07:50:02 am
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If you play with mugen 1.1 the Ryu´s XIII hadouken and his super not appears in the screen, can you solve it?
Last Edit: November 25, 2013, 09:41:35 pm by GaziraAgain
Re: MvC2 Amingo,Dan, Dr. Doom, Gambit updated(11/26/13)
#15  November 27, 2013, 03:24:09 am
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updated but it's the last time for these guys going forward. sawreeh

If you play with mugen 1.1 the Ryu´s XIII hadouken and his super not appears in the screen, can you solve it?

I haven't tested my stuff on 1.1 in a long time so I don't have an answer for you right now.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Amingo,Dan, Dr. Doom, Gambit updated(11/26/13)
#16  November 27, 2013, 06:40:42 pm
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Thank you for updating, man.

MVC Gouki's link doesn't work.
Can you check it? Thank you very much. :)

BTW, As for many of your chars, if I change "name" or "author" in the def, these chars won't be about to do any punch or kick in Mugen1.1.

I use name, displaynname, and author to sort and distinguish chars when using VSelect.

Something like:

name="Guile 3in1"
displayname="Guile (3 in 1)"
author="Kamekaze cvs"

However, in this case, I need to keep "name" and "author" for all those chars.
Not a big deal,  just wondering maybe you can change this if you update them. ;)
I'm from Taiwan, but I can't find it in Country Flag! >:(
Last Edit: November 28, 2013, 02:26:11 am by iema
Re: MvC2 Amingo,Dan, Dr. Doom, Gambit updated(11/26/13)
#17  November 28, 2013, 06:10:16 am
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The name change is a fail safe. You don't need to change the author name whatsoever so I don't know why you would. Especially the authorname, there's 0 reason to ever change it ever so I would just say don't. You can change the displayname all you want but the other two are like that for a reason.

Gouki's link is down and I can't do much about it because I no longer have him myself. But seriously, "Kamekaze cvs" makes no sense, I'm Kamekaze and that's all lol
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Amingo,Dan, Dr. Doom, Gambit updated(11/26/13)
#18  November 28, 2013, 05:55:06 pm
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I see. Gouki doesn't exist anymore. Too bad. :'(

And I've tried Edward today. He's not playable. Lack helper.st and have broken snd.
But apparently he is an old char, so I guess I'll just wait for a new version in the future.

Yes, you are Kamekaze! The one who makes the most chars in the mugen community I believe,
and amazingly all chars are in fantastically high standard/level.
I've known this name long time ago in my mugen life.  :kugoi:

With respect, Kamekaze, I try to explain why I would change the charname and authorname.
Since you've made so many great chars, more than 50, I can't help but want to add all of them to my roster.
I'd like to list those chars like you do on you site, XIII, MVC, 3 in 1, K-Style, Gundam, and etc.
I'm using VSelect, a WYSIWYG select.def editor, to handle my roster. It can list chars by charname, displayname, or authorname.
After listing all chars made by Kamekaze, as you know, there are more than 50.
If I want to categorize them, I have to drag and drop them onto the select screen one by one.
That's why I give chars different authornames, like:

Kamekaze XIII
Kamekaze MVC
Kamekaze 3 in 1
Kamekaze K-Style
Kamekaze Gundam

or add some words before charname, like:

XIII Akuma
XIII Ryu
XIII Rugal
MVC2 Amingo
MVC2 Dr. Doom

so those chars would be listed together and I could drag and drop all of them at once.
I can instead change the displayname, but they look too long along with the lifebar.

No problem, Kamekaze, as I said it's not a big deal. Just want to let you know why I change some things in the def.
Not because I hate Kamekaze, so I want to delete the authorname. LOL  ;D
I'm from Taiwan, but I can't find it in Country Flag! >:(
Re: MvC2 Amingo,Dan, Dr. Doom, Gambit, Hulk updated(11/28/13)
#19  November 28, 2013, 06:29:28 pm
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Even still, there's 0 reason to tamper with the authorname. You can add the 3-in-1 or whatever to the displayname and be done with it lol.

Anyway updates. more fixes because I'm stupid and junk.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: MvC2 Amingo,Dan, Dr. Doom, Gambit, Hulk updated(11/28/13)
#20  November 29, 2013, 03:46:20 pm
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 This happens when I perform a web throw to your MvC2 chars. It has an hmmm... I don't know a bounce explode? But Hulk and Juggy don't have this kind of bug.
Re: MvC2 Amingo,Dan, Dr. Doom, Gambit, Hulk, Juggernaut updated(11/29/13)
#21  November 30, 2013, 03:51:13 am
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fixed. All updated.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: All MvC2 chars, K-Guile updated(11/30/13)
#22  December 01, 2013, 05:13:12 am
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Updated and finished. All of them are pretty much as close as possible to the source now.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.

Xan

Re: All MvC2 chars, K-Guile updated(11/30/13)
#23  December 01, 2013, 05:39:26 am
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Ryu's MK Tatsu doesn't come out properly.
MY YOUTUBE || MY TUMBLR

Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: All MvC2 chars, K-Guile updated(11/30/13)
#24  December 01, 2013, 06:12:24 am
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You shouldn't use 6 button mode.....

     Posted: December 01, 2013, 06:19:29 am
either way I slapped on a hotfix
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: All MvC2 chars, K-Guile updated(11/30/13)
#25  December 01, 2013, 06:21:10 am
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Xan

Re: All MvC2 chars, K-Guile updated(11/30/13)
#26  December 01, 2013, 07:09:45 am
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MY YOUTUBE || MY TUMBLR

Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: All MvC2 chars, K-Guile updated(11/30/13)
#27  December 01, 2013, 07:33:49 am
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I almost axed it entirely but I completely forgot to and now I don't feel like doing anymore work on them.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.

Xan

Re: All MvC2 chars, K-Guile updated(11/30/13)
#28  December 01, 2013, 07:45:49 am
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Oh okay.
MY YOUTUBE || MY TUMBLR

Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: All MvC2 chars, K-Guile updated(11/30/13)
#29  December 01, 2013, 07:54:21 am
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When you said "pretty much as close as possible to the source" you weren´t lying. I liked 6 buttons but if you feel like ditching it I guess I´ll deal with it.
Re: All MvC2 chars, K-Guile updated(11/30/13)
#30  December 01, 2013, 11:07:06 am
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Sweet updates, Kame. However, for some reason your link to MvC2 Gouki isn't working for me. It basically gives me a Page Not Found error.

Xan

Re: All MvC2 chars, K-Guile updated(11/30/13)
#31  December 01, 2013, 11:08:25 am
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Xan is always lovable
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: All MvC2 chars, K-Guile updated(11/30/13)
#32  December 01, 2013, 06:56:36 pm
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That gouki wasn't mvc2 anyway it was bad
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: All MvC2 chars, K-Guile updated(11/30/13)
#33  December 02, 2013, 03:02:22 pm
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Wonderful!
I just downloaded your chars not so long ago and I'm using them for the Marvel section.
Keep always the great works, Kamekaze! I'm a big fan of them!
Thanx as usual :)
Re: All MvC2 chars, K-Guile updated(11/30/13)
#34  December 03, 2013, 04:52:50 am
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Kame... holy shit man, these are frackin amazing!! I wish you'd do a Cammy like these. Just sayin...

But please... for those of us who can't part with a classic 6 button mode, leave that as an option!! Being Mugen and all, it's all about choice. Right??

Keep up the always impressive work!! :sugoi:
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Re: All MvC2 chars, K-Guile updated(11/30/13)
#35  December 03, 2013, 06:02:16 am
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Meh I'll just say it now, an old friend of mine who has moved on asked me to finish his mvc2 cammy. This guy was one of the cornerstones to my legacy as he taught me quite a bit. So at some point I will release a cammy since it was his to begin with.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: All MvC2 chars, K-Guile updated(11/30/13)
#36  December 03, 2013, 10:15:31 am
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FUUUUUUUUUUUUUUUUUUUUUUUCK YEAH