NxL said, May 08, 2008, 10:52:03 amDL @ http://mugezon.web.fc2.com > 製作物 > キャラ > アニメ店長(らき☆ばと)Enjoy.Pic courtesy of NxL from Mugen Infantry.To be honest, I don't consider him "hi-res" I'll let others split hairs between that if they feel like it.
up to 41 CLSN boxes for a sprite, with no CLSNdefault... I think we have a new record !!! But yeah, with an AIR file which is 303kb for a character having 4 moves, what did you expect ?
Legen-Wait for it!-dary Cybaster said, May 09, 2008, 09:46:02 amup to 41 CLSN boxes for a sprite, with no CLSNdefault... I think we have a new record !!! But yeah, with an AIR file which is 303kb for a character having 4 moves, what did you expect ?WHAT, that's insane.
K.O.D said, May 09, 2008, 06:20:41 pmGive the guy credit, he took the time to make the clsn's 100% precise!WHY? Thats Crazy! It's Madness!no.THIS IS CLLLLLLLSSSSNNNNNNNNNNNnnnnnnnnnnnnnnnnnnn....... ...........sssssssssssss..................!
more CLSN boxes break mugen? *writes that down*and holy hell.. that guy has some awesome hitboxes!!i do mines like that except i try to keep it at 10 ~ 15.
damn i wonder how much time it took ouchi to make all those clsn boxes...UBER GNARtencho pretty good as well
He tried so hard to only use clsn's over the body yet he still left space between the legs. :/Talk about failing through fail.
clsn boxes between the legs don't matter, because when the other fighter attacks the first thing they will hit is the leg...
What about a small upper cut while the character is jumping right above him. Yeah you didn't think about that did you.
I guess your right but in some jumping animation the character's legs are close.And if the attack boxes are large like in some character it does matter because it will hit one of the clns boxes anyway...
Yeah, those CLSN's made me lol. I was just reporting and hadn't tryed out the character myself, much less know what anime he comes from.I belive this "creator" has done stuff like this before. Belive it was the one that helped make/made that Konata, which I belive around it's first release had stupidly put togather CLSNS as well.CLSN's are a bit time consuming, but the characters better off with a few on the sprite 3 at the most on normal MUGEN character sprites.If he updates, I'm hoping that one of the first things to get fixed, aside from new moves and the missing sprites debug there, is the CLSNS.
K.O.D said, May 10, 2008, 07:43:16 pmPlease read this.http://mugenguild.com/forumx/index.php?topic=79770.0AS THE "OFFICIAL SPOKEMAN FOR CLSNS," I APPROVE OF THIS TUTORIAL