[img height=240]http://i92.photobucket.com/albums/l28/koopakoot/mugen45.png?t=1277332191[/img]Ryo was also updated.Downloads → KoopaKoot
Ok, here's my feedback. Keep in mind that I didn't look at the accurancy with the source:- Some CLSN needs a little more work. I'm not sure if they're fine or not, so consider it my own opinion:> J+a (no blue CLSN close or in the red CLSN, so it has infinite priority)> Teleportation (disappears the CLSN from the above part of the body, but I'm not sure if that's supposed to happen).> Second part of F+a- If the D,DF,F,D,DF,F,z hits only when the character descends, and didn't make the character fly with the initial hit, it does 500 damage. I'm not sure if it's supposed to do that amount. And it's unblockable this hit. And if you manage to connect the first hit you do less damage than if you didn't do it. - You forgot to put in the Readme that D,DB,B,D,DB,B,a/b can only be used in the air. Since I already used Athena before, I know this, but maybe some people won't. You just need to update a little part of the Readme in the next update.Well, that's it. As I said, I didn't look at the accurancy, so probably a lot of things will be wrong because of that.
I got all the clsns from KOF 2002. I half expect SNK would have used the clsns from 2003 though. Let's take a look.Nanashi_1337 said, June 24, 2010, 11:00:18 amNanashi_1337 said, June 24, 2010, 11:00:18 am> Teleportation (disappears the CLSN from the above part of the body, but I'm not sure if that's supposed to happen).Nanashi_1337 said, June 24, 2010, 11:00:18 am> Second part of F+aThe dive part of Athena's LDM is unblockable and does more damage if used standalone. Getting hit by such a slow unblockable is super unlikely, so comboing it is recommended.Nanashi_1337 said, June 24, 2010, 11:00:18 am- You forgot to put in the Readme that D,DB,B,D,DB,B,a/b can only be used in the air. Since I already used Athena before, I know this, but maybe some people won't. You just need to update a little part of the Readme in the next update.Seems unlikely that people will make that mistake, but will update.
Ikari said, June 24, 2010, 09:38:57 pmAny thoughts upon adding her auto combo sdm with multiple endings to make her the definitive Athena?I would rather prefer not to see it, personally. But still, this is Athena from KoF IX, so you won't see it.
She can taunt when she's in the air. I checked the CMD, and it appears you forgot about a semicolon that was in front of "triggerall = statetype != A" under the taunt's State -1. A simple mistake.Other than that minor thing, excellent work as usual. You characters are among some of my favorite to use.
OrochiWeapon2000 said, June 25, 2010, 12:51:11 amShe can taunt when she's in the air. Updated.Anti-Cosumo: One more time please. Didn't quite catch that.
I think he meant she can't do her Teleport special in the air.But she never had that in KOF. Did she? DISREGARD THAT I SUCK COCKS she got round about 2003 or XI. Someone correct me on this.
It might be a product of my own incompetence, but I am unable to pull off Super Phoenix Infinity in the air.Otherwise, this is a fine Athena.
Ikari said, June 24, 2010, 09:38:57 pmAny thoughts upon adding her auto combo sdm with multiple endings to make her the definitive Athena?Yes, if you added this in, i'd need no other athena
i found a bug i was fighting against her and she jumped in the air then walked as if she was on land then jumped again. She only did this once but I thought you would like to know.
In that sort of case it would be quite a help to include more information, like what she was doing, and who she was fighting.
Marzord said, June 26, 2010, 10:53:52 pmi found a bug i was fighting against her and she jumped in the air then walked as if she was on land then jumped again. She only did this once but I thought you would like to know.It occurs really often... with Choiyer's Athena
Zzyzzyxx said, June 26, 2010, 11:26:32 pmMarzord said, June 26, 2010, 10:53:52 pmi found a bug i was fighting against her and she jumped in the air then walked as if she was on land then jumped again. She only did this once but I thought you would like to know.It occurs really often... with Choiyer's Athena And I'm not really surprised about that fact.
Marzord said, June 26, 2010, 10:53:52 pmi found a bug i was fighting against her and she jumped in the air then walked as if she was on land then jumped again. She only did this once but I thought you would like to know.must be ona specific frame of an aerial attack.
Athena updated. Also that Geese I secretly released earlier this week has been updated.My photobucket is down so here's a screen stolen from Shwa (thanks)
QuoteQ. WHAT IS THISA. This is an edit of the Geese that KOD and I madeQ. Why would you edit your own character? Why not say "it's an update?"A. Because it's not an update.Wrong board.
I knew this would happen.For one, Athena got updated, so no, not the wrong board.Second, this "edit" is basically MIB_Geese rebuilt from the ground up.Pretty much like how Zero-Sennin does "edits".
Cyan Paul said, July 15, 2010, 11:01:10 pmWrong board.Oh please, would you rather he made an ENTIRELY NEW TOPIC just to announce this?Cut the OCD, it's cleaner this way. :|
My sarcasm detector wasn't sure either. Anyway, nice to see him edited. Any plans for Nightmare mode ?Also, there seems to be typos in the readme about DMs/SDMs, which aren't performed with the written commands.
There is a bug in Athena, when I press start key, she perform her Shining Crystal Bit desperation move instead of her taunt and I love this Geese Howard as it plays really like kof2002um, nightmare mode should be the same as in kof2002um if you are going to add his nightmare mode
KoopaKoot said, July 16, 2010, 07:24:21 pmI don't plan to add nightmare mode to Geese.Can I ask why ?, a lot of people are waiting for it trust me
^Athena updated again because apparently I LOVE DOING THIS the upload failed for the SECOND time.Shiki was also updated.
I'm wondering why the Nightmare Palette is still in the Geese folder even if you don't have Nightmare mode. (Nightmare looks the same as the usual Red bottom for geese...unless Mighty Kombat can correct me)
It's like a Ryu who doesn't have an Evil mode but it already has Evil palettes Hey Koop, can I ask some SS palettes for Shiki in the next update?? (I made some time ago, maybe I can show you to add Shiki)
Earthworm Basara said, July 20, 2010, 03:19:48 pmIt's like a Ryu who doesn't have an Evil mode but it already has Evil palettes Well Ryu in TVC has a palettes based on Namco X Capcom's Evil Ryu if that counts.