darkmater's shark jaw thing is awesomealso there's different small portraits depending on whether you do vs, arcade and team so it might be good to look into that toothis makes me feel guilty about sleeping on ripping the rest of giena's stuff now loleither way thanks for the hard work in getting this stuff ripped (as it is VERY hard)
MelvanaInChains said, December 03, 2012, 07:46:52 pmalso there's different small portraits depending on whether you do vs, arcade and team so it might be good to look into that tooRight I just forgot them But should be a fast thing to do.MelvanaInChains said, December 03, 2012, 07:46:52 pmdarkmater's shark jaw thing is awesomeYeah I like that move too, looks awesome. The Game has some nice Sprites.But still find the names quite strange. I always want to call Darkmater - Darkmaster and Pamelra - Pamela etc
i wonder what it is with these random dos fighters and having really impressive special move effects, that one move of yun's is pretty damn coolalso this probably isn't really the thread for it but while i'm here, i might have ripped almost everything for giena i could, maybe you could look them over and see if there's a way to organize/clean em better?
hah, that's one of the most brutal loss animations i've seen. really cool final boss design overall(also got more giena sprites so pm'ing you now)
Somehow I even got to preform his one Special Move wich normaly crashes the Game. Somehow I could rip all frames of the Move this time.
Added Kanang from Mutant DNA.Since MelvanaInChains ripped Giena and I allready converted Algol, every char of the Game is ripped now.
Changed the topic Title again löl, (since this isn't limited to dos anymore)Added Jin from Martial Champion
Damn it's been YEARS since I've actually seen Jin! So many memories... Mugen could use characters like these as opposed to seeing multiple remakes of the same characters over and over... I'd love to see this guy in J Morphman's, Devine wolf's, or Infinite's style. That'd be pretty cool...
Flashy graffix on really old sprites like these....My eyes are already begging for the sweet release that only a good direct splash of ammonia can provide.Anyways Darkmater has some really cool animations.
Skeletor-E.X. said, December 15, 2012, 09:12:55 amDamn it's been YEARS since I've actually seen Jin! So many memories... Mugen could use characters like these as opposed to seeing multiple remakes of the same characters over and over... I'd love to see this guy in J Morphman's, Devine wolf's, or Infinite's style. That'd be pretty cool...Or I'd rather have him close to the source material. (Accuracy rocks btw)
Meldo said, December 15, 2012, 10:18:41 amSkeletor-E.X. said, December 15, 2012, 09:12:55 amDamn it's been YEARS since I've actually seen Jin! So many memories... Mugen could use characters like these as opposed to seeing multiple remakes of the same characters over and over... I'd love to see this guy in J Morphman's, Devine wolf's, or Infinite's style. That'd be pretty cool...Or I'd rather have him close to the source material. (Accuracy rocks btw)Everyone's entitled to there own opinion... lol But seriously, accuracy ain't always a good thing... Why not spice it up a bit? It would be ok if we were still in the early 90's when this game came out, but me personally, I like my characters to be on par with each other. It's great when a roster of characters all have the same game play style. It just feels more complete that way. But that's just me... Posted: December 17, 2012, 01:29:51 amAlpa-San said, December 15, 2012, 09:57:43 amFlashy graffix on really old sprites like these....My eyes are already begging for the sweet release that only a good direct splash of ammonia can provide.Anyways Darkmater has some really cool animations.I can always change the shading and make him look more like a cvs style. It won't look so bad then... I have plans for this Jin. And it won't be accurate by any means. It's about to be 2013. This dude needs an update BIG TIME...!
i don't really care about accuracy since martial champions kinda sucked anyway, but i don't think 'pots-style' would be spicing him up at all, just making him more bland and cliche than anything. tis all my opinion thoughthis isn't the thread for this though, so i'll just go ahead and post the mutant DNA sheet my man cenobite here helped me withi'm still surprised that you ripped a martial champion spritesheet that fast/clean though. then again i'm just used to konami games being impossible to rip from (don't think i haven't forgotten the pain you put me under, dragoon might). still don't know how masa00341 ripped sounds at all though...which is another annoying thing about these konami fighters...i'm gonna be a dork and ask if chaos and titi are possible since they're like the two characters i cared about
Skeletor-E.X. said, December 17, 2012, 01:24:56 amI can always change the shading and make him look more like a cvs style. It won't look so bad then... I have plans for this Jin. And it won't be accurate by any means. It's about to be 2013. This dude needs an update BIG TIME...!Would be nice to sea, that my Spriterips get used!MelvanaInChains said, December 17, 2012, 02:11:33 ami'm still surprised that you ripped a martial champion spritesheet that fast/clean though. then again i'm just used to konami games being impossible to rip from (don't think i haven't forgotten the pain you put me under, dragoon might). still don't know how masa00341 ripped sounds at all though...which is another annoying thing about these konami fighters...i'm gonna be a dork and ask if chaos and titi are possible since they're like the two characters i cared aboutMartial Champions isnt that hard to rip from (excapt some getHit/Fall frames), since there is no zoom function.BTW I've started to rip all chars of the Game that aren't Converted yet (excapt avu, since there is a sff file for him somewhere).Will take some days I guess, since the weapon wearing guys are time consuming to rip, since you have to rip each animation twice (with + without weapon)
Awesome rips as always Cenobite I agree with Melvana about Konami fighters, it's so hard because of the zoom. I would like to see some Dragoon Might rips someday, that would be awesome
man for a game that's apparently awful, invincible has amazing sprite detaillooking forward to seeing more characters from it since i never got the game myself and it has some pretty cool charactersoh and thanks for chaos too. she's..got some goofy looking animations lol
Jaw has some mediocre spritework, but good moves.Reminds me of a cross between Tiger & Master Huang of Martial Masters.
Holy shit man! You did Chaos! She was Titi in Japan, and Titi was Chaos. She's the one I was talking about. Great job! Time to get started...
WizzyWhipitWonderful said, December 18, 2012, 06:00:28 amJaw has some mediocre spritework, but good moves.Yes he looks somewhat boring, and he is the only char in the game with a 1 frame stace (static). BTW he is a secret char in the game.Skeletor-E.X. said, December 18, 2012, 06:23:45 pmHoly shit man! You did Chaos! She was Titi in Japan, and Titi was Chaos. She's the one I was talking about. Great job! Time to get started... Yeah I know the name thing. I just named her sheet like in the American Arcade version wich I ripped from. Tit(s)i is fitting much more to a girl lol + Chaos fits well to a Zombie/Vampire/Gohst/Whatever Guy.And nice to hear you will work on her
Added Hoi from Martial Champion+ Updated the other Martial Champion sheets since they where missing a very few frames Posted: December 29, 2012, 06:17:55 pmAdded Titi from Martial ChampionTiti:Spoiler, click to toggle visibiltyWhy isn't the first post showing not all sheets (if I press modify everything is listed correcly)? Is one Post limited to something?
Cenobite 53 said, December 29, 2012, 04:56:26 pmWhy isn't the first post showing not all sheets (if I press modify everything is listed correcly)? Is one Post limited to something?You misspelled the /Spoiler on Hoi, and since Titi's is spelled correctly, it's now hidded in Hoi's Spoiler .
Added Mahamba from Martial Champion.only Goldor left from the Playable chars, but I kinda can't see those games sprites any more
seeing hirakao break down and cry like a giant disturbing samurai baby makes me wonder if that entire character is a big 'fuck you' to japan lolcool rips as usual though, keep em comin. pretty sure i'll be adding mercator to my giant list of potential WIP ideasif you want a suggestion how about balboa next? that guy's pretty cool
Added Osborn from The Great FighterMelvanaInChains said, January 04, 2013, 06:50:51 pmif you want a suggestion how about balboa next? that guy's pretty coolYes I guess I'll try to rip every char from the Game. By the way, if I understand it correctly Balboa is shouting "Blowjob" while throwing his projectile lol. That would even top Wacker from Tough Guy.+ Good to see that you plan Mercator as a WIP, a really strange but cool desing he's got.
Man, you're freaking awesome!!How do you manage to rip them?Do you do it "oldschool" with full screen caps and cleaning?Please, let them coming!Golod job!
Cenobite 53 said, January 05, 2013, 09:31:23 amYes I guess I'll try to rip every char from the Game. By the way, if I understand it correctly Balboa is shouting "Blowjob" while throwing his projectile lol. aight, cool! i'll try helping with sounds n stuff if i have the time. the great fighter has some AMAZING voicework. love how it's all the same guy voicing the entire cast, including the femaleand i heard 'ROSEN!' myself but it's apparently something in korean (roughly related to 'close-up' apparently but i dunno)oh yeah, both great fighter and invincible have loss portraits (former being a 'continue?' screen and the other i'm not sure how you get), just a head's up
UPDATE:Added Dennis, Hassarn and Piotobich (dat winpose) from The Great FighterMelvanaInChains said, January 07, 2013, 02:37:45 amoh yeah, both great fighter and invincible have loss portraits (former being a 'continue?' screen and the other i'm not sure how you get), just a head's upAdded those Loss Portraits to the Great Fighter Sheets. In invincible I guess you have to win a fight to sea that, but winning in this game is impossible for me yet.Nedflandeurse said, January 06, 2013, 10:22:41 pmHow do you manage to rip them?Do you do it "oldschool" with full screen caps and cleaning?Capturing with animget, cleaning/editing with Photoshop
ahah hell yes, thanks so much for the piotobich sprites, he'll be another addition to my gigantic list of ideasoh yeah and what did you scale your animget screens down to, to get the sprites looking like their native sizes? and is there a definite native resolution for these games? because i'm thinking of ripping some sprites of my own (from timeslaughter, to be specific)edit: and piotobich has a third move? okay that i wasn't aware of
MelvanaInChains said, January 10, 2013, 04:19:52 pmahah hell yes, thanks so much for the piotobich sprites, he'll be another addition to my gigantic list of ideasWould cool to see him in mugen MelvanaInChains said, January 10, 2013, 04:19:52 pmoh yeah and what did you scale your animget screens down to, to get the sprites looking like their native sizes? and is there a definite native resolution for these games? because i'm thinking of ripping some sprites of my own (from timeslaughter, to be specific)My Dosbox is always running on 640*480 (I guess thats the smallest resolution possible for dosbox, 320*240 would make things easier though) and then I resize the captures gotten by animget down to a width of 320px automated via photoshop. But in the end you can just rip them from the 640*480 resolution, put them in a sheet and after having the sheet complete changing the size by 50% and then clean afterwards etc blaMelvanaInChains said, January 10, 2013, 04:19:52 pmedit: and piotobich has a third move? okay that i wasn't aware ofYeah, but he only made this move once during recording, in the end its his Jumping Punsh with a invisible projectile that makes dust on the ground or wharever.
Cenobite 53 said, January 10, 2013, 12:09:37 pmNedflandeurse said, January 06, 2013, 10:22:41 pmHow do you manage to rip them?Do you do it "oldschool" with full screen caps and cleaning?Capturing with animget, cleaning/editing with PhotoshopOK, you do it "oldschool".I do it the same way when I need something from a DOS game.But, I'm really slow on it... finish ripping 2 times the same sprite or deleting some by error...But, this is still the best way...Thanks for the great rips!Every new obscure character ripped just make my day!
Thanks for the kind words. I'm making myself happy too after ripping this stuff.Someone should send this threads link too guys like ngi, descolor or mass, hope those rips will be usefull for their obscure releases!
Hyuck seems to be the only one in those Great Fighter sprite sheets with that "super deformed" sprite.
Roman55 said, January 18, 2013, 05:05:09 pmHyuck seems to be the only one in those Great Fighter sprite sheets with that "super deformed" sprite.BTW thats his loose anim where he shrinks down to that small man.Piotobich looks pretty deformed in his winpose, too (oversized head).
sadly that's the most personality their sprites express in that game. i would've thought hassarn would be as wacky as his portrait would imply but unfortunately not, although i still like the characters in italso neato, shadow fighter. i always forget to try that game out, but i remember 'yurgen' is in it loloh and forgot to tell ya: i may be planning things with some more sprites of yours
MelvanaInChains said, January 18, 2013, 06:22:39 pmsadly that's the most personality their sprites express in that game. i would've thought hassarn would be as wacky as his portrait would imply but unfortunately not, although i still like the characters in itYeah, most chars don't have much personality in this game and most char desings are total bland, but I kind of like them too. Somehow an interesting stpritestyle.MelvanaInChains said, January 18, 2013, 06:22:39 pmalso neato, shadow fighter. i always forget to try that game out, but i remember 'yurgen' is in it lolThe game isn't THAT bad, its kind of playable, but since its an amiga game, you only have one fire button for everything D;And yeah I plan to rip Yurgen too (in normal German the name should be spelled Jürgen), since he is from my Homecountry By the way I still don't get why they fuck up German names so often. Wolfgang Krauser is ok (it kind of a 08/15 name) but nobody in fucking Germany ist named Rophen, Yurgen or Brocken.MelvanaInChains said, January 18, 2013, 06:22:39 pmoh and forgot to tell ya: i may be planning things with some more sprites of yourslooking forward to this
Yurgen has the greatest mustache I've seen in a fighting game character. He's definitely someone I'd like to see someday.(keep forgetting to try his source myself actually....)
Or he can be used to make Final Fights Edi. E I even have the police car from Streets of Rage so he can do his super move from Final Fight Revenge.
Roman55 said, January 19, 2013, 08:07:27 pmHe's definitely someone I'd like to see someday.seconded, mostly because of his odd walking back animation and the fact that he holds his nightstick very strangely in his winposehis 'FIUR' voice clip is pretty great tooalso interesting to see how goofy the strip fighter characters' attacks are
You've missed the standing basic diagonal+firebutton (DF+fire,DB+fire,UF+fire and UB+fire) and even "down+fire while still standing" attacks for your Shadow Fighter rips (yes, Shadow Fighter characters can have up to around 9 standing attacks). As well as crouching "neutral" attacks (attacks that are done by pressing/holding fire and not holding any direction while the character is still in crouching state). (Fortunately for ripping purposes, if pressing a direction and fire just before crouching/jumping is too much of a challenge, you can do a standing basic attack and during that hold a fire button and a direction so the character will later do an apt attack rather than crouch/jump. Simirarly you can do an other crouching basic and during that let go the direction while still holding the fire button to do the crouching attack you've missed.)
The_None said, January 20, 2013, 10:58:25 amYou've missed the standing basic diagonal+firebutton (DF+fire,DB+fire,UF+fire and UB+fire) attacks for your Shadow Fighter rips (yes, Shadow Fighter characters can have up to around 9 standing attacks). As well as crouching "neutral" attacks (attacks that are done by pressing/holding fire and not holding any direction while the character is still in crouching state). (Fortunately for ripping purposes, if pressing a direction and fire just before crouching/jumping is too much of a challenge, you can do a standing basic attack and during that hold a fire button and a diagonal direction so the character will later do a diagonal+fire attack rather than crouch/jump. Simirarly you can do an other crouching basic and during that let go the direction while still holding the fire button to do the crouching attack you've missed.)Thanks for the information! I'll try to get the rest of the animations.
Cenobite 53 said, January 18, 2013, 04:55:25 pmupdateAdded from The Great FighterAdded from Shadow FighterAdded from Strip Fighter 2Wow you're ripping Shadow fighter chars!!! Maybe i'll ripp Tony
daraku said, January 20, 2013, 05:38:16 pmWow you're ripping Shadow fighter chars!!! Thanks to your help
Cool progress!I can't wait to see more of "Great Fighter". There is some kind of Blue Mary looking char in it (not sure)Also, it's a great news to see you ripping "Shadow fighter" sprites!! simply GREAT!
Nedflandeurse said, January 21, 2013, 11:05:51 amI can't wait to see more of "Great Fighter". There is some kind of Blue Mary looking char in it (not sure)The last 2 missing will come the next days I guess. They are allready ripped but I have to clean them yet and arrange their sheets.
Riccochet said, January 21, 2013, 12:59:42 pmDidnt the Strip Fighter characters have strip KOs?Only in Strip Fighter 4 and onward. Though the special moves in Strip Fighter II are most likely to consist the characters having them completely stripped off their clothes, hence the title Strip Fighter
Nedflandeurse said, January 21, 2013, 11:05:51 amCool progress!I can't wait to see more of "Great Fighter". There is some kind of Blue Mary looking char in it (not sure)Also, it's a great news to see you ripping "Shadow fighter" sprites!! simply GREAT!there is, 'silbia' to be specific. she's also quite obviously voiced by a man attempting a falsetto voice and failing miserably at it
Cenobite 53 said, January 21, 2013, 11:37:08 pmUpdated the both Shadow Fighter sheetsThanks again to The_None for pointing that outIn spriteresource i didn't find any shadow fighter sprites...where i can get these?
(:Silbia should be converted for her voice alone.Also why do Sasaki's sprites show him with Blonde hair........but his character pic shows a different color? Unless that's just a different palette.
Roman55 said, January 23, 2013, 05:07:24 pmAlso why do Sasaki's sprites show him with Blonde hair........but his character pic shows a different color? Unless that's just a different palette.In this case you have to ask the game developers since in this sheet its his default palette.The other palette from the game:doesn't fit either
awesome, thanks for the time taken to rip all this stuff! now i might rip the static backgroundsand yeah, there's a lot of palette inconsistencies in the game for whatever reason. even stranger, the 2p side seems to use the default while the 1p side uses an alternate. hassarn even switches to blonde hair in his ending, so i have no clue. i was thinking of doing an experiment where i 'correct' their palettes to the portrait colors. i did so with chaoz and it looked a lot betterspeaking of sasaki his voice is pretty great too since he does a strange falsetto as well
Gladiacloud said, January 24, 2013, 09:23:34 amWill be ripped the sprites from Metal and Lace 2 too?aren't allready nearly all chars from that game converted?+ I don't have that game.
Cenobite 53 said, January 24, 2013, 11:24:03 amGladiacloud said, January 24, 2013, 09:23:34 amWill be ripped the sprites from Metal and Lace 2 too?aren't allready nearly all chars from that game converted?Yes, but only 4 characters.
Nedflandeurse said, January 26, 2013, 09:16:38 amMore Shadow fighters!! Here you go:Added from Shadow FighterAdded from Shadow FighterI guess I'll rip the rest of the cast, too (that hasnt been converted yet) Posted: February 02, 2013, 05:50:58 pmAdded from Shadow Fighter Posted: February 03, 2013, 01:39:04 pmAdded from Shadow Fighter
man totally forgot to check back hereelectra looks alright, although it may be my imagination but it seems like the size of her legs changes rapidly with each animation. it's probably just me being tiredalso krhome is certainly a prominent 'freak' character for this game since everybody is relatively normal then you suddenly have a goo man who has fists growing out of his stomachthe game's sprite style is certainly pretty likable though
MelvanaInChains said, February 12, 2013, 10:47:54 amthe game's sprite style is certainly pretty likable thoughYeah I like the style, they don't have much colors and look simple, but I kinda like it.BTWAdded from Shadow Fighter Posted: February 13, 2013, 07:07:27 pmAdded from Shadow Fighter
Added from Shadow FighterAdded from Shadow FighterOnly 3 more to go, then every char of this game has been ripped!
Awesome Spoiler, click to toggle visibiltyAnd after that, you'll continue with Dragoon Might, am I right??
I like how Shadow Fighter has an "obligatory kid fighter".I really should stop being lazy and check out the source.
Basara A-17 said, February 16, 2013, 04:32:58 pmAwesome Spoiler, click to toggle visibiltyAnd after that, you'll continue with Dragoon Might, am I right?? you should know after ripping yamato that you shouldn't hold your breath for ripping from that game loland yeah. what's even stranger is the artwork because toshio looks like a 25-year-old that was amputated from the knees downas usual awesome stuff. always thought top knot would be a good base to make a drawn heart heat harn from
MelvanaInChains said, February 16, 2013, 10:04:17 pm what's even stranger is the artwork because toshio looks like a 25-year-old that was amputated from the knees downAccording to the Game he is 14, but yeah this artwork D;
Bannana said, February 17, 2013, 12:37:43 amAre those captions seriously from the actual artwork?I'am not really sure if this one is official, since it is from an Amiga gaming magazine showing the Movelist of all chars from the game. Each char has an Artwork next to his/hers movelist. Don't know if those where drawn by the magazine authors or taken from the official manual (which I havent seen yet).So no idea.
MelvanaInChains said, February 16, 2013, 10:04:17 pmyou should know after ripping yamato that you shouldn't hold your breath for ripping from that game lolI know, but at least I can ask, can't I??
Basara A-17 said, February 17, 2013, 01:45:04 amMelvanaInChains said, February 16, 2013, 10:04:17 pmyou should know after ripping yamato that you shouldn't hold your breath for ripping from that game lolI know, but at least I can ask, can't I?? For sure you can, but I can't promise you anything concerning dragoon might sprites. I've put that project on the side for some time, to not loose my nerves But someday I'll give it a try again.
Needed a small break from Shadow Fighters, ripped some other Amiga Stuff:Added from Body Blows GalacticAdded from Body Blows Galactic
Cenobite 53 said, February 17, 2013, 12:35:43 amMelvanaInChains said, February 16, 2013, 10:04:17 pm what's even stranger is the artwork because toshio looks like a 25-year-old that was amputated from the knees downAccording to the Game he is 14, but yeah this artwork D;I can confirm that this is the crappy drawing style of the Amiga Gaming Magazines.I will never forgive them, what they did with the Robot Masters from MegaMan 3.
Trinitronity said, February 17, 2013, 06:29:07 pmCenobite 53 said, February 17, 2013, 12:35:43 amMelvanaInChains said, February 16, 2013, 10:04:17 pm what's even stranger is the artwork because toshio looks like a 25-year-old that was amputated from the knees downAccording to the Game he is 14, but yeah this artwork D;I can confirm that this is the crappy drawing style of the Amiga Gaming Magazines.I will never forgive them, what they did with the Robot Masters from MegaMan 3.Thanks for the infromation, can you post a link to a scan of those robot masters?On topic, I'will only update this thread once in a month so I don't need to make 1000 single Posts about the updates.
Cenobite 53 said, February 17, 2013, 11:09:39 amFor sure you can, but I can't promise you anything concerning dragoon might sprites. I've put that project on the side for some time, to not loose my nerves But someday I'll give it a try again.At least you've it in mind, that's enough for me
About the crappy/questionnable artwork of Toshio.I'm pretty sure it was displayed on the official website of this game company.Seriously WTF with this character art? Great to see sprites from another amiga fighting game.BBG is full of interesting characters!Keep it up Cenobite 53!
Cenobite 53 said, February 17, 2013, 06:45:50 pmI'will only update this thread once in a month so I don't need to make 1000 single Posts about the updates.I prefer the constant updates. It's like getting random obscure presents. Any plans to rip stage stuff too, or just characters? I watched a longplay of Shadow Fighters and it had some cool stages.
Tamez said, February 19, 2013, 11:11:43 amAny plans to rip stage stuff too, or just characters? I watched a longplay of Shadow Fighters and it had some cool stages. I thought allready about that. Problem is, that nearly all Amiga Fighting Games have parallax floor and there is no Tile viewer like in Mame where you can get the floor as one sprite. And this way its nearly impossible to rip the floors well.
Cant wait a month myself lölAdded from Shadow FighterAdded from Shadow FighterAdded from Body BlowsAdded from Body Blows GalacticAdded from Body Blows GalacticAdded from Body Blows GalacticI like the Dino design pretty much, some kind of whacky but likable. Best Winpose
indeed. wonder how many fighting game sequels got thrown into space all of a suddenphantom in particular looks pretty neat
Great!Cool one!Any chance to see other characters from "Tough Guy" ripped?Thaks for the good hardwork!
Nedflandeurse said, March 15, 2013, 10:07:03 amAny chance to see other characters from "Tough Guy" ripped?Sure! Thats planned.But before I still wanted to finish some Amiga Games (especially Body Blows + BB Galactic)
Finally I could get some of those games (Tough Guy, Body Blows), so maybe in one of these I'll use some of your packs
Koshi Inaba said, March 18, 2013, 09:20:46 pmFinally I could get some of those games (Tough Guy, Body Blows), so maybe in one of these I'll use some of your packs That would be awesome!
nce you finish the BB series, could i suggest Weaponlord sprites? this game doesnt have many outhere, mainly stages spriterips
super late comment: 'puppet' looks awesome and if i ever get back to mugen again i'm adding him to my list
MelvanaInChains said, April 02, 2013, 08:01:55 pmsuper late comment: 'puppet' looks awesome and if i ever get back to mugen again i'm adding him to my listWould be cool! Hope you dont quit your stuff!Added from Dangerous Streets
Yeah it looks kind of strange and pretty much fucked up + it is one of the worst fighting games I've ever playedAdded from Dangerous Streets.Added from Dangerous Streets.
I never been fan of these pre-rendered 3D sprites, but the game is interesting.Good to see you have some more ideas about obscure fighting games!Keep them comming!! ThanksEDIT : Any chance to see something from this obscure fighting game.There is some really interesting characters on it. Even if they are SF2 based mostly...Dragon masterhttp://fenixware.net/fab/fab_gameCostume.asp?id=249
maximilianjenus said, April 24, 2013, 04:27:53 pmiirc,my version of mame can disable layers on that one.Thats right. But since nearly the whole cast got allready converted from that game, I don't think I'll work on that. I'm more working on the underdog stuff that hasn't been converted from much. + I guess I teak a little ripping break to get more time on my WIPs.But rips will come from time to time.
darn...Nice Obscure Game rippings... whould be nice to ones that want to mugenize it...bring us the Kappa from Shogun Warriors or Sanpei from Blood Warriors... ...or at least their stages...
he was actually making kappa at one point so i'm sure he has those rips lying around somewhere if he wants to up them
Blizzard Buffalo said, April 24, 2013, 06:04:29 pmbring us the Kappa from Shogun Warriors or Sanpei from Blood Warriors... ...or at least their stages...AFAIK all Blood Warrior stages got converted.MelvanaInChains said, April 24, 2013, 09:27:32 pmhe was actually making kappa at one point so i'm sure he has those rips lying around somewhere if he wants to up themIf I had them, I would have uploaded them. But I lost the sprites + the WIP char due to a HD-Crash some time ago (like mentioned in my Wip thread some time ago). But I guess I'll rip him again when time has come.
Nice to see you'll start working on your wips! BTW one more suggestion of really obscure fighting game on PSX most of us know now... Only Long Way have been converted to mugen for the momenthttp://fenixware.net/fab/fab_gameCostume.asp?id=857
nice, aof / fatal fury edits, brings something new to the table as it is not your average sf edits project.
yeah but thing is the developers are so bad at making anything that they managed to horrifically screw up the ratio in-game so the sprites are all incredibly ugly. the sprites in the costumes section of that page are only seen on the select screen. it takes a giant nosedive from there.makes me wonder if it's only like that because of the scaling and there's a chance the sprites in the actual .iso aren't as mutilated? who knows. i couldn't get it to produce anything myself
MelvanaInChains said, April 29, 2013, 05:15:43 pmthe sprites in the costumes section of that page are only seen on the select screen.Oh no!!! That sucks!!I tested the game some years ago on emu, and at this time, I was pretty sure the weird scalling was due to some renderer filter.Then seeing this costume page make me think the opposite.But finally, I don't know if we can have decent rips from this game... :/This is also the reason Why "Long Way" conversion in mugen is blurry sprited too...
Oh we can.....we would have to rip from the still un-emulated Arcade version. Until then PS1 rips are what you get.
Added from Violent VengenceAdded from Bucky O'HareThe first post still needs to be fixed since I linked many of those to TSR, but they changed their server and so their urls.
Hey cenobite maybe you can extract sprites from Time Slaughter because I thinking on converting the characters into mugen.link to the game: http://www.bloodlustsoftware.com/timeslaughter.html
Amidweiz said, June 13, 2013, 07:22:11 amHey cenobite maybe you can extract sprites from Time Slaughter because I thinking on converting the characters into mugen.link to the game: http://www.bloodlustsoftware.com/timeslaughter.htmllol, a crazy game... i like a lotXD
Maybe I'll think about that. But right now there are too many other ripping projects planned.Good thing on timeslaughter is, that the game itself has a debug mode where you can turn off lifebars and background.