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God Rugal 3.0 (Read 12036 times)

Started by The Lord of the Flies, October 27, 2009, 06:23:21 am
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God Rugal 3.0
#1  October 27, 2009, 06:23:21 am
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So, a while back, when I was getting started, I made a God Rugal and profited from it :mugoi:.

Then I made another character, started a third one, did some stages.

But then I went into lurker-mode.

NAO, with this new mugen version (and other motivations for me), I've decided to remake all my previous characters (err there's only two) and finish the third one, which I'm not gonna post crap about it so none pressures me and stuff HAHA.

For now, God Rugal, since I'm a Rugal fanboy.

Finished making the basics, so now it's in "punching-bag" state. I'll begin coding the basic attacks and stuff this weekend. Also, I'm aiming to make every FX of the characters hi-res and colour-modificable, just like many other creators out there.

I'll leave you some pics (to keep the mods from dumping this :P):



ALSO, how would you optimize this sprite (and its subsequent animation) to look kewl and stuff? I don't know much about this graphic stuff, so a little help would be great.


Suggestions, comments, critics, etc. are welcome as always :).

Sig made by TempesT :)
Re: God Rugal 3.0
#2  October 27, 2009, 06:35:43 am
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God Rugal 3.0 eh? I'm guessing he be more stronger and cheaper than the other God Rugal? Also, is he going to have anything different?
Re: God Rugal 3.0
#3  October 27, 2009, 07:06:31 am
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Actually, I'd prefer it to be less cheap and more balanced.

And yes, the idea at least is to add some stuff.

Sig made by TempesT :)
Re: God Rugal 3.0
#4  October 27, 2009, 07:20:20 am
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Of course he will not name call you since you own him. I mean, I'd be pretty pissed if my dog name called me.
Re: God Rugal 3.0
#5  October 27, 2009, 07:40:57 am
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Re: God Rugal 3.0
#6  October 27, 2009, 10:15:19 am
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Actually, I'd prefer it to be less cheap and more balanced.

And yes, the idea at least is to add some stuff.

God Rugal's current metagame is fine IMO. Just give him his Rugal spin. NAO

I never liked the Dead End Screamer much despite liking Rugal, but I figure that move could be improved looks-wise if it involved more obvious Gato-like neck-snapping and less actual silly spinning. With Gouki's killer intent thin going on, I'd figure he'd go for the blunt, brutal approach.
Re: God Rugal 3.0
#7  October 27, 2009, 09:16:45 pm
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I'm saying try not to make it so cvs2 accurate..because warusaki has that belt lol..jk jk.
But imo try making him different then all the other rugals out there. Like add dead end screamer if you can. Or change up his sgs. also adding that combo he had in kof were he would feed the opponent some punches then end off with a genocide cutter..i forgot the name of that move though!!
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Re: God Rugal 3.0
#8  October 27, 2009, 10:28:03 pm
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Well, after having to remake almost all my CMD and CNS files, I've managed to make some progress on this guy. Things should get easier from now on. Oh, and please don't expect an AI in its first release. First, I want to have a solid character with nice FX and good gameplay.

Btw, does this Reppuken look good enough? I mean, the "hi-resed" I did myself to it, etc.


Sig made by TempesT :)
Re: God Rugal 3.0
#9  October 27, 2009, 10:29:08 pm
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looks good to me
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: God Rugal 3.0
#10  October 27, 2009, 10:33:33 pm
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its looks alright
Re: God Rugal 3.0
#11  October 27, 2009, 10:43:54 pm
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looks nice and smooth ;)
Re: God Rugal 3.0
#12  October 27, 2009, 10:50:51 pm
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Look great to me, good luck on this project. :sugoi:
Re: God Rugal 3.0
#13  October 27, 2009, 10:55:18 pm
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What about G. Rugal eyes and hand colour separation?

That should be great, I had done some frames - the basics only.
Re: God Rugal 3.0
#14  October 28, 2009, 05:10:15 pm
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wow thats really something... ;D
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Re: God Rugal 3.0
#15  October 29, 2009, 05:15:21 am
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Finished the basic attacks (standing, crouching and jumping).

Gonna start up with the specials in these days. Except for the Reppuken which I already made :P.

What about G. Rugal eyes and hand colour separation?
That should be great, I had done some frames - the basics only.
I'd love to do that AND also separate the colors from his shirt and hair. Unfortunately, I don't know how to make the color separation thing :(. So unless someone gives me a tutorial or does it for me, there won't be  ;P.

Actually, I'd prefer it to be less cheap and more balanced.
And yes, the idea at least is to add some stuff.
God Rugal's current metagame is fine IMO. Just give him his Rugal spin. NAO
I never liked the Dead End Screamer much despite liking Rugal, but I figure that move could be improved looks-wise if it involved more obvious Gato-like neck-snapping and less actual silly spinning. With Gouki's killer intent thin going on, I'd figure he'd go for the blunt, brutal approach.
I'll definetely add that move that Omega Rugal had where he rushes past you and hits you X times.
Dunno about the Dead End Screamer, IMO, Rugal looks...stupid doing that. Maybe I'll think of something that looks good enough.

Sig made by TempesT :)
Re: God Rugal 3.0
#16  October 29, 2009, 05:34:02 am
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Finished the basic attacks (standing, crouching and jumping).

Gonna start up with the specials in these days. Except for the Reppuken which I already made :P.

What about G. Rugal eyes and hand colour separation?
That should be great, I had done some frames - the basics only.
I'd love to do that AND also separate the colors from his shirt and hair. Unfortunately, I don't know how to make the color separation thing :(. So unless someone gives me a tutorial or does it for me, there won't be  ;P.

Actually, I'd prefer it to be less cheap and more balanced.
And yes, the idea at least is to add some stuff.
God Rugal's current metagame is fine IMO. Just give him his Rugal spin. NAO
I never liked the Dead End Screamer much despite liking Rugal, but I figure that move could be improved looks-wise if it involved more obvious Gato-like neck-snapping and less actual silly spinning. With Gouki's killer intent thin going on, I'd figure he'd go for the blunt, brutal approach.
I'll definetely add that move that Omega Rugal had where he rushes past you and hits you X times.
Dunno about the Dead End Screamer, IMO, Rugal looks...stupid doing that. Maybe I'll think of something that looks good enough.


OMFG!!...finally a god rugal with that move!!!!!!!1
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Re: God Rugal 3.0
#17  October 29, 2009, 05:38:39 am
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will you give him Kaiser Phoenix as well?
You're not worth my disgust!
Re: God Rugal 3.0
#18  October 30, 2009, 12:57:59 am
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HOLY.
FUCKING.
SHIT.

AWESOME!  :D

if need help, just ask (i received your pm about fx, but actually, im pretty bad in that department, lol)

 
Thanks, Buckus.
Re: God Rugal 3.0
#19  October 30, 2009, 02:57:41 am
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Moar hi-res FX.



Genocide Cutter, as before, works like this:
weak kick = 2 hits
normal kick = 3 hits
strong kick = 4 hits

Sig made by TempesT :)
Re: God Rugal 3.0
#20  October 30, 2009, 03:17:07 am
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Good to see you back, L.o.t.F. Hope God Rugal 3.0 will be better.
Current Status: N/A
Re: God Rugal 3.0
#21  October 30, 2009, 07:04:38 pm
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I was thinking on spicing up the God End, since it's God Rugal's signature move if you KO your opponent with it, like him and Shin Gouki do when they finish up with a SGS. Any ideas? I was thinking on putting a big "R" on the background, or something like that.

Sig made by TempesT :)
Re: God Rugal 3.0
#22  October 30, 2009, 07:05:55 pm
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Make P2 explode MK style from all the Orochi juice put into him. :XD:
Use anything you want from my works.  If you need to contact me use email, not private messages.
Re: God Rugal 3.0
#23  October 30, 2009, 07:16:16 pm
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Actually, a few months ago I made a edit of G. Rugal (yours) but I dont release it never. It contains colour separation, Special win by G End and more supers, Kaiser Phoenix, G Rugal Destruction, DEad End Screamer, more intros, etc etc...

Yo hablo tambien español Lotf, si quieres que te enseñe sobre la separacion de colores, solo mandame un pm
Re: God Rugal 3.0
#24  October 30, 2009, 07:16:42 pm
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Why not spicing it up for real and completely change the end if the move is about to kill the opponent, a little like Warusaki's Captain Commando, which Lv3 will "summon" his NxC friends if he KOs his opponent. On the last hit, make the BG black and G.Rugal disappear, leaving only the opponent at the center of the screen, and do whatever you want with him from there. :P (dunno, think about multi-hits very fast paced à la Melty Blood)
Re: God Rugal 3.0
#25  October 30, 2009, 07:51:53 pm
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Re: God Rugal 3.0
#26  October 30, 2009, 08:27:37 pm
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KoF95 reference with G.End victory: he tears into his chest screaming like in his original Omega Rugal victory pose.
Makes more sense if it's the final round, so he can destroy his shirt and not have to worry about getting a new one for the following round.

Then again, he already has the "ten" kanji in the chest as a victory pose... unless he draws it with his own hands by tearing into his chest.


Edit: fixed unfortunate typo.
Last Edit: November 01, 2009, 06:58:04 pm by Loona
Re: God Rugal 3.0
#27  October 31, 2009, 03:27:00 am
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how about he throws p2 off the screen like he does gouki in his intro or p2 explodes off rugals hand like normal but then he catches and gigantic pressure p2 into 2 walls
hard body hard body
Spoiler, click to toggle visibilty

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Re: God Rugal 3.0
#28  October 31, 2009, 09:35:32 am
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I'm thinking for the god end just make the ending of it like how it is in his intro with gouki. Throwing him to the other side of the screen instead of him blasting upwards.
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Re: God Rugal 3.0
#29  October 31, 2009, 12:01:29 pm
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How about making him stay at his God End pose? (Where he just leave his arm afloat.)

I'm thinking for the god end just make the ending of it like how it is in his intro with gouki. Throwing him to the other side of the screen instead of him blasting upwards.

That works too. :P

Of course he will not name call you since you own him. I mean, I'd be pretty pissed if my dog name called me.
Re: God Rugal 3.0
#30  October 31, 2009, 02:34:48 pm
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this is something i wanted to do with Asura: after  the orochi pillar and P2 (does whatever u decide with him), Rugal gets some in a rageing pose, a la Orochi Yashiro, and screams while the envshake

idea engineering: somehow, use the blacknoah technology, maybe converting the p2 body into a metal statue, but a la magaki style, while Rugla is still holding him

idea engineering2: Fatality lol

 
Thanks, Buckus.
Re: God Rugal 3.0
#31  October 31, 2009, 04:55:00 pm
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idea engineering: somehow, use the blacknoah technology, maybe converting the p2 body into a bronze statue
Or at least doing it against especific opponents, like Akuma and Guile.
Re: God Rugal 3.0
#32  October 31, 2009, 04:56:09 pm
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sounds deadly....I like it!keep up the good work dude


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Re: God Rugal 3.0
#33  October 31, 2009, 08:02:19 pm
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KoF95 reference with G.End victory: he tears into his chest creaming like in his original Omega Rugal victory pose.
Makes more sense if it's the final round, so he can destroy his shirt and not have to worry about getting a new one for the following round.
Then again, he already has the "ten" kanji in the chest as a victory pose... unless he draws it with his own hands by tearing into his chest.
I just saw that winpose (from kof 95) and looks totally badass.
Err...anyone wanna try editing those respective sprites, coughMarancvcough  ;P.

That coupled with either P2 exploding (fatality) or being thrown offscreen works for me, while a big "R" is on the background.

So yeah, I decided what to do. I would only need those EDITED SPRITES :P. Haha so for now I'll work with the existing sprites.

Btw, finished KaiserWave yesterday, the idea is to finish all special (rugal has alot :() by this weekend.

Sig made by TempesT :)
Re: God Rugal 3.0
#34  October 31, 2009, 10:11:53 pm
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My MUGEN shit:
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Re: God Rugal 3.0
#35  November 01, 2009, 02:34:14 am
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can some one put that winpose gif's and or sprites? i cant remamber it very good..

 
Thanks, Buckus.
Re: God Rugal 3.0
#36  November 01, 2009, 04:57:37 am
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Re: God Rugal 3.0
#37  November 02, 2009, 04:24:21 am
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I lied, I did almost nothing this weekend D:


Sig made by TempesT :)
Re: God Rugal 3.0
#38  November 02, 2009, 02:42:33 pm
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There's are just suggestions.  I think it'de be cool to see his hair, eye, and teeth color split seperately ... he'de be more palette friendly ... I'de also think a move where he does  the wall slam on each side and ends up in the middle only to hold the character over his head and then finishing them off with his cvs2 super would be badass.

Edit:

I'll do the seperate sprites for you if Manarchv wants to help that'd be legit.
Last Edit: November 02, 2009, 07:59:46 pm by Ness - The Avatar
Re: God Rugal 3.0
#39  November 03, 2009, 03:42:43 am
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he looks like one of those guys who'd kick yer ass with just his pinky finger....you punch him in the chest to find out you broke yer arm from the impact....not a dude you'd wan't to fuck with...looks classy too....awesome


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Re: God Rugal 3.0
#40  November 03, 2009, 05:38:37 am
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cough cough

Spoiler, click to toggle visibilty
easy, is just da first frame  :P

 
Thanks, Buckus.
Re: God Rugal 3.0
#41  November 03, 2009, 06:47:27 am
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Wow  :o.

I'm so adding that winpose now. I just wish this week finishes now (exams  :S).

Sig made by TempesT :)
Re: God Rugal 3.0
#42  November 03, 2009, 08:28:01 pm
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its like you can give any sprite to marancv, tell him how to modify it, and he will do it like a machine.
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Re: God Rugal 3.0
#43  November 04, 2009, 12:22:32 am
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I can do color seperation dude.  I'll help?  I'm not leaching either.
Re: God Rugal 3.0
#44  November 04, 2009, 04:16:52 am
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Sig made by TempesT :)
Re: God Rugal 3.0
#45  November 04, 2009, 05:54:21 am
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I'll need the copy of your character ... no ... I'm not going to host the character or some shit.  If you're doing the hi-res effects similar to pots ... like where the colors are all grouped at the palette that'll work ... i'll even seperate gouki's gloves from his skin ... eyes color etc.  just for fun ... dude ... and i wanna help with the sound effects etc. for your rugal because ... i want this one to be the best.  warusa is the most accurate but this will be a badass potsish g rugal ...  :sugoi:
Re: God Rugal 3.0
#46  November 04, 2009, 11:35:26 am
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sprites only should be enough for color sep.
but meh
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Re: God Rugal 3.0
#47  November 04, 2009, 05:45:55 pm
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yeah.. you only need the sprites Ness. maybe the act file also.
 Also,  i think only you find funny to color separate sprites.
 o_O

 
Thanks, Buckus.
Re: God Rugal 3.0
#48  November 04, 2009, 06:20:24 pm
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Then as much he'll need the sff, or just the sprite pack for working with.

I'd like to help, but I'm a bit busy with two bitches by the moment.

Good project LotF, good luck with it.

Have a nice day!!


Re: God Rugal 3.0
#49  November 04, 2009, 06:42:26 pm
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Ok, sent the SFF stuff to Ness, let's see what he can do :P.

And fucking exams are a bitch D:. So no big update for now, just that I'm now hi-resing Rugal Execution and God Press effects.

Sig made by TempesT :)
Re: God Rugal 3.0
#50  November 04, 2009, 09:35:20 pm
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Okay I shall be starting on this shit tonight.  I have to rake the yard and go to an interview then I have sexy time with a lady friend but after that around 10 I'll be able to start ... I'll get like his stance and walk anamation done and you tell me what you think kk?
Re: God Rugal 3.0
#51  November 05, 2009, 08:36:36 pm
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Bestest special move evah:



Sig made by TempesT :)
Re: God Rugal 3.0
#52  November 05, 2009, 08:52:50 pm
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 I'm not a fan of transparency in explotions, but that looks awesome.
Last Edit: November 05, 2009, 09:03:36 pm by Cyan Paul
Re: God Rugal 3.0
#53  November 05, 2009, 11:17:42 pm
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Nice. It's exactly what filtered KFM deserves.
Re: God Rugal 3.0
#54  November 06, 2009, 12:48:42 am
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filtered KFM?? ROFL
but...where'd he go ??  :o

anyway--- BEHOLD OF RUGAL´S SICKNESS!!

Spoiler, click to toggle visibilty

 
Thanks, Buckus.
Re: God Rugal 3.0
#55  November 06, 2009, 01:00:58 am
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just a bruce lee style bleed mark on his chest would do i guess
Spoiler, click to toggle visibilty

Quote
Lord Canti Says:
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Re: God Rugal 3.0
#56  November 06, 2009, 01:04:14 am
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fix the priorities  ;D
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: God Rugal 3.0
#57  November 06, 2009, 01:11:17 am
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this is gonna be gooooood....go on....I must see more


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Re: God Rugal 3.0
#58  November 06, 2009, 02:22:21 am
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Quote
I didnt added the ripp in his chest bc first i wanna know what would be better, if the Tenma kanji like in his other ripping suit winpose, or just a blooding injurie, a la Orochi? i prefer the second, but hey, is not my Rugal..
The blooding injurie a la Orochi by a LOT.
Looks more badass and stuff :P.

Sig made by TempesT :)
Re: God Rugal 3.0
#59  November 06, 2009, 02:31:53 am
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good idea...he looks even tougher with that....give Evil Ryu(Reu's) a run for his money


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Re: God Rugal 3.0
#60  November 06, 2009, 04:04:37 am
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I was going to ask if it would be possible to have a version of this move that just ends in hits, a la KOF 98, but it's your call, I guess. Still, Rugal's sprites don't look all that great with transparency - use an effect around him with alpha trans instead.

Also, ONE-UPSMANSHIP TIME:



Pretty much just shading fixes regarding Rugal's manly chest. Also, I edited his face in the end of the pose to look more like his original KOF '95 look. And also:



I know both GIFs are too fast, I'll remedy that soon.
Last Edit: November 06, 2009, 06:34:49 am by Vegeta 20XX, the Neo-Titlin
Re: God Rugal 3.0
#61  November 06, 2009, 02:04:16 pm
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A few more frames and delays in the animation so the chest-ripping looks slower and more painful and that'll look as badass as the original.

As for that dash special, perhaps the hard attack button could make him use the grab, and the weaker button could do the 98 dash-through version?
Re: God Rugal 3.0
#62  November 06, 2009, 11:08:46 pm
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The effects look pretty bright, maybe adjust the palette a bit so the gradient transitions more softly.

Also for the skull effects, if you haven't done those already, vyn made some pretty nice looking ones.

Good luck with this project!
Re: God Rugal 3.0
#63  November 09, 2009, 05:59:06 pm
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The effects look pretty bright, maybe adjust the palette a bit so the gradient transitions more softly.
Also for the skull effects, if you haven't done those already, vyn made some pretty nice looking ones.
Hmm too bright? nah maybe it's just the screenies (I think). And yes, I'll burrow some FX from Vyn :mugoi:.

A few more frames and delays in the animation so the chest-ripping looks slower and more painful and that'll look as badass as the original.
As for that dash special, perhaps the hard attack button could make him use the grab, and the weaker button could do the 98 dash-through version?
I agree with the first thing.

 And as for the second... Does anyone really use the Ground Smash super? The one where he charges at you. I'm seriously thinking on removing that and replacing it with the rush special from 98. This guy has MANY specials D:

Sig made by TempesT :)
Re: God Rugal 3.0
#64  November 09, 2009, 06:03:14 pm
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And as for the second... Does anyone really use the Ground Smash super? The one where he charges at you. I'm seriously thinking on removing that and replacing it with the rush special from 98. This guy has MANY specials D:


Is called Dark Smash and I use it to destroy slow proj. Also to push the enemy.
Re: God Rugal 3.0
#65  November 09, 2009, 09:54:26 pm
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If you're adding new sprites to the .sff you may want to send me a new copy of the .sff mang.
Re: God Rugal 3.0
#66  November 09, 2009, 10:21:55 pm
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Awesome character....good job


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Re: God Rugal 3.0
#67  November 10, 2009, 07:49:15 pm
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And this is how the Orochi Pillars and God End should more less look, maybe I'll add some more FX for its release:
Spoiler, click to toggle visibilty
I haven't decided yet as to what to put as "HYPER FX", though D:
And I swear that in action, the skulls look nice :P.

If you're adding new sprites to the .sff you may want to send me a new copy of the .sff mang.
I'll send you a renewed SFF this week. There are no more Rugal sprites, just FX.

Sig made by TempesT :)
Re: God Rugal 3.0
#68  November 10, 2009, 09:29:53 pm
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 8)  looking good

but the electricity lightnings looks like..worms  :-X

 
Thanks, Buckus.
Re: God Rugal 3.0
#69  November 10, 2009, 11:37:41 pm
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color clashing pilar imo
Spoiler, click to toggle visibilty

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Re: God Rugal 3.0
#70  November 17, 2009, 10:14:32 pm
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whoa....trippy....good job there dude


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Re: God Rugal 3.0
#71  November 18, 2009, 06:09:29 am
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Just to let you know that this guy is still very active. It's just that final evaluations are coming up and are chewing up my time.

For the time being, the crowd-pleasing obligatory SGS AND the hyper fx I'm gonna be using  :D
blue = lvl 1 hyper
yellow = lvl 2 hyper
red = lvl 3 hyper
red + potrait = supah lvl 3 hyper






@Marancv: Where's my pay-free edited winpose  >:(.

Sig made by TempesT :)
Last Edit: November 18, 2009, 06:15:43 am by The Lord of the Flies
Re: God Rugal 3.0
#72  November 18, 2009, 07:22:29 am
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Re: God Rugal 3.0
#73  November 18, 2009, 04:17:16 pm
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Quote
I didnt added the ripp in his chest bc first i wanna know what would be better, if the Tenma kanji like in his other ripping suit winpose, or just a blooding injurie, a la Orochi?
Meaning that it's missing some frames to be complete. Specifically, the frames where he stabs himself on the chest with his hand, making that scar :P.

Sig made by TempesT :)
Re: God Rugal 3.0
#74  November 18, 2009, 08:40:27 pm
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the frames are there, just play with ticks at your taste

 
Thanks, Buckus.
Re: God Rugal 3.0
#75  November 18, 2009, 08:52:51 pm
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Re: God Rugal 3.0
#76  November 20, 2009, 08:40:09 pm
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the frames are there, just play with ticks at your taste
I'd swear it had more frames. Nevermind, that winpose's been added if you defeat p2 with God End.

Also, finished coding minor stuff such as powerup, dodge (stuff like that) AND all moves that are custom-state intense. I now hate coding Gigantic Pressure-esque moves :(. In fact, I'm almost done. Just missing to add the BONUS stuff :D.

Extra stuff, as of now:
- That dashing move from kof98
- Return to Nothingness special of Orochi, because I think it's awesome :P.
- Any suggestions?

Some screenies (also showing lvl2 hyper fx):






Sig made by TempesT :)
Re: God Rugal 3.0
#77  November 20, 2009, 08:59:24 pm
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You're right in that the pose lacked the "ripping into chest" part, though using the timing in Marancv's GIF will almost deliver the promised effect, though whose version of the pose you use (mine or Marancv's) is entirely up to you.
Re: God Rugal 3.0
#78  November 21, 2009, 01:02:07 am
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You're right in that the pose lacked the "ripping into chest" part, though using the timing in Marancv's GIF will almost deliver the promised effect, though whose version of the pose you use (mine ,-wich is an edit overMarancv's- or Marancv's) is entirely up to you.
fixed -_-u

Spoiler, click to toggle visibilty

D, Iknow what do you mean about the frames hurting his flesh, but that cant be done as in the original move, due to Rugal is now actually using clothes in his torso, so he would do the move with the neccesary strenght to ripp off his tuxedo AND his chest...

btw..do you need a mini portrait??   ;)

 
Thanks, Buckus.
Re: God Rugal 3.0
#79  November 21, 2009, 04:59:34 am
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You're right in that the pose lacked the "ripping into chest" part, though using the timing in Marancv's GIF will almost deliver the promised effect, though whose version of the pose you use (mine ,-wich is an edit overMarancv's- or Marancv's) is entirely up to you.
fixed -_-u

Spoiler, click to toggle visibilty

I'm pretty sure he knows that it's an edit of yours, don't go nuts over it. Admittedly, I didn't really notice the timing issues in my GIFs until I looked at yours again.

Spoiler, click to toggle visibilty
Re: God Rugal 3.0
#80  November 21, 2009, 05:26:52 pm
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you should make an :orochi state:" were he bends down like wild iori does and you can start racking up combos right there and then he could do orochi's special, so what do you think ???

just imagine it could be kof's answer to shin lv2 akuma :sugoi:
Re: God Rugal 3.0
#81  November 21, 2009, 09:01:57 pm
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God Lvl 2 Rugal?
You're not worth my disgust!
Re: God Rugal 3.0
#82  November 22, 2009, 12:48:33 am
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you should make an :orochi state:" were he bends down like wild iori does and you can start racking up combos right there and then he could do orochi's special, so what do you think ???

just imagine it could be kof's answer to shin lv2 akuma :sugoi:

Iori's Riot of the Blood, his "use" of orochi power, is involuntary, unlike Rugal's, which is intentional and more controlled, to an extent. Wouldn't really fit rugal to be all hunched over if it never happened to him in the games.
Re: God Rugal 3.0
#83  November 23, 2009, 01:56:34 am
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Ok, I'm almost done with this guy. I'm just missing some fx here and there, add the Orochi full-screen hyper, and I think that's it, then it'll be the "God Rugal RC 1.0" :mugoi:.


Btw, is there an official name for this move? I just called it Rugal Rush D:




btw..do you need a mini portrait??   ;)
Actually, yes. I had forgotten entirely about the potraits till now.

Sig made by TempesT :)
Re: God Rugal 3.0
#84  November 23, 2009, 02:25:33 am
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Can't wait to see the final product. Love the hi-res fx. :sugoi:
Re: God Rugal 3.0
#85  November 23, 2009, 03:02:35 am
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exactly how many moves he'll have both from akuma and rugal?
any new specials/supers?

release date?
for the rush name, why not this: Asura Madness
read soul eater manga for asura/kishin
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Re: God Rugal 3.0
#86  November 23, 2009, 03:21:11 am
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I believe its called the Vanishing Rush
You're not worth my disgust!
Re: God Rugal 3.0
#87  November 23, 2009, 03:36:33 pm
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exactly how many moves he'll have both from akuma and rugal?
any new specials/supers?

release date?
for the rush name, why not this: Asura Madness
read soul eater manga for asura/kishin

I think youre a Little confused. this is a revamped LotF's God Rugal WIP thread.

 
Thanks, Buckus.
Re: God Rugal 3.0
#88  November 23, 2009, 05:31:38 pm
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I was always under the impression the move everyone's debating on the name of was simply called "Ghosts"
Re: God Rugal 3.0
#89  November 24, 2009, 03:23:25 am
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Re: God Rugal 3.0
#90  November 24, 2009, 05:09:29 am
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ah ok, always nice to be educated.
You're not worth my disgust!
Re: God Rugal 3.0
#91  November 25, 2009, 02:55:52 am
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the ultimate  Shin lvl2 Gouki vs God Rugal battle will ensue....bloody ROAR....wait...wrong game


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