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INFINITE CODY (Read 10851 times)

Started by Infinite Crisis, June 13, 2010, 02:58:19 am
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INFINITE CODY
#1  June 13, 2010, 02:58:19 am
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INFINITE CODY


THIS IS H"s CODY EDITED INFINITE STYLE

*THANKS TO LIGHTMATT FOR SSF4 CODY SOUNDS

*THIS CAN BE FOUND IN MR.INFINITE'S "INFINITE STYLE PATCHES

DOWNLOAD INFINITE CODY HERE-http://sicgraphicsmugen.darkbb.com
Re: INFINITE CODY
#2  June 13, 2010, 02:59:56 am
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His Cody was fine as was though
Re: INFINITE CODY
#3  June 13, 2010, 09:56:02 pm
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nice one,another infinite style final fight char added .thanks
Spoiler, click to toggle visibilty

Your sig is too big. Max sig size is 600x200 pixels.
Re: INFINITE CODY
#4  June 13, 2010, 09:57:44 pm
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Yeah, do as the Global moderator says, and chill home boy...! And F#ck that video, because they play NOTHING like that anymore... It's cool though. Hate on hater!  :sugoi:
Re: INFINITE CODY
#5  June 13, 2010, 10:06:08 pm
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That hyper portrait looks so, very ugly.
Re: INFINITE CODY
#6  June 14, 2010, 12:35:40 am
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Basic feedback, pointing out problems or differences between both versions (original and new):

- His "c" normal attack can miss if the opponent is too close.

- It's really easy to do a parry, more than H" version.

- He uses the MvC gameplay (or whatever it is) to do an attack that throws the opponent to the air and follow after him.

- CONVICT LARIAT is impossible to do if you follow what the readme says. The move is not HCF+x/y/z, it's ~UB, B, DB, D, DF, F, x. That extra UB will not let you use it.

- Debug mode screams a lot! It shows a lot of problems. I don't know what they mean, but I do know this is not supposed to happen.

- He jumps way too high, and he also has double jump. He also has air dash...

Last Edit: June 14, 2010, 12:53:27 am by Nanashi_1337
Re: INFINITE CODY
#7  June 14, 2010, 01:02:16 am
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Hey.

Don't bring back 1 year old videos to this thread, use something newer, for fucks sake.

Don't start discussions about said videos and how much they offended you. It was 1 year ago, MOVE ON.

Also don't start posting crazy shit, keep this thread ontopic for once.,
Re: INFINITE CODY
#8  June 14, 2010, 08:41:31 am
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Re: INFINITE CODY
#9  June 14, 2010, 08:46:20 am
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Am I the only one who can't find this. :S
You know, if I put all of these patched characters in the same game and gave it a snazzy screenpack, it would probably be better than SMvCEOH.

Edit: NVM I have to go to the forums. :-\

fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#10  June 14, 2010, 08:53:13 am
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His Cody was fine as was though
It's just his own twist on it. The old version was fine, but this one is MvC style.

@Rajaa

Now how do you suggest he fixes it?
you cant fix that shit, hes gonna have to learn how to make a proper hyper portrait first.
You know, if I put all of these patched characters in the same game and gave it a snazzy screenpack, it would probably be better than SMvCEOH.
it would either be the same or worse
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: INFINITE CODY
#11  June 14, 2010, 09:05:01 am
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I don't know, at least the characters Infinite has patched were good at first, EOH's were shit all the time.

fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#12  June 14, 2010, 09:13:52 am
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Re: INFINITE CODY
#13  June 14, 2010, 09:22:34 am
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I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: INFINITE CODY
#14  June 14, 2010, 09:24:51 am
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I want it to come from you, not Hoshi. Hoshi didn't call it shit, you did. You obviously know more than him, so come on, how does he fix it?

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Re: INFINITE CODY
#15  June 14, 2010, 09:26:07 am
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:omg:
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: INFINITE CODY
#16  June 14, 2010, 09:26:14 am
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I want it to come from you, not Hoshi. Hoshi didn't call it shit, you did. You obviously know more than him, so come on, how does he fix it?

Errr.... doing a better one and replacing it?
Re: INFINITE CODY
#17  June 14, 2010, 09:27:16 am
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Come on, Shiz knows his stuff. Give us a fucking lesson.

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Re: INFINITE CODY
#18  June 14, 2010, 09:43:19 am
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fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#19  June 14, 2010, 09:55:23 am
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No, Shiz knows, let him show Mr. Infinite up. He says it's shit, so he MUST know how to fix it since he was so quick to spot the problem. Unless he's so accustomed to bashing without reason that he forgets to say why something is shit.

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Re: INFINITE CODY
#20  June 14, 2010, 09:57:11 am
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His Cody was fine as was though
It's just his own twist on it. The old version was fine, but this one is MvC style.

@Rajaa

Now how do you suggest he fixes it?
you cant fix that shit, hes gonna have to learn how to make a proper hyper portrait first.

Alright, how do you suggest he does that?

http://mugenguild.com/forumx/index.php?topic=108484.msg1012159#msg1012159

lurk more

 ??? ??? ???
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: INFINITE CODY
#21  June 14, 2010, 09:58:42 am
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hahaha

i tell you
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/
Re: INFINITE CODY
#22  June 14, 2010, 10:04:05 am
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You're not getting my point. Showing Mr. Infinite somebody else's tutorial does not show how YOU want him to fix it. You're only showing Mr. Infinite that Hoshi knows how to sprite, so why should he listen to you when it's Hoshi that knows how to sprite and not you!? Why should he trust your opinion?

EDIT: PLUS that tutorial only shows that particular kind of Hyper Portriat, but what if he wants another kind? One of his own?

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Re: INFINITE CODY
#23  June 14, 2010, 10:06:42 am
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Quote
You're not getting my point. Showing Mr. Infinite somebody else's tutorial does not show how YOU want him to fix it.
just stop.
Quote
PLUS that tutorial only shows that particular kind of Hyper Portriat, but what if he wants another kind? One of his own?

mvc patch for a mvc style character therefore i linked a mother fucking mvc portrait tutorial

jesus man
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: INFINITE CODY
#24  June 14, 2010, 10:09:24 am
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stuff
you can slightly change the steps in the tutorial and play around and get your own effect, you know; stop trying to troll because honestly you're terrible at it
Re: INFINITE CODY
#25  June 14, 2010, 10:12:21 am
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There is no just stop, you fell into this shit-fest yourself.

Also, Mr. Infinite's infinite style patches are not MvC entirely but only have SOME MvC attributes (we all know MvC style is just a colloquialism since they are clearly not MvC proper [only Kamekaze achieves that]).  But you know this already don't you?

@Jesuszilla

Mr. Infinite likes to be original (at least aesthetically). Unlike some people.

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Re: INFINITE CODY
#26  June 14, 2010, 10:13:20 am
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legendaryxm90, nabeshin, loganir and blackdragon say hi
Re: INFINITE CODY
#27  June 14, 2010, 10:16:25 am
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All of those creators have not achieved MvC proper, but in their own way, have created characters that achieve this MvC colloquialism. I'm sure they weren't concerned with absolute accuracy, neither was Infinite, which is evident with other non-mvc attributes.

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Re: INFINITE CODY
#28  June 14, 2010, 10:19:22 am
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uh, they were, save for loganir & blackdragon since their creations are original, but they have damn good feel


clearly you've never used Ishida's Tron
Re: INFINITE CODY
#29  June 14, 2010, 10:22:48 am
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No, I haven't. I'm sure there are many other creators who have achieved this but as far as I know, Kamekaze has achieved MvC proper. It is not my concern to name every creator who has achieved MvC proper considering this opinion came from somebody who actually knows coding much better than I, but since I am not very knowledgeable in the field of coding, I trust the opinion of somebody who does and stand by as if it were my own, because if i were to object only to find this opinion may be true, that wouldn't be very wise or rational on my part to disagree with it in the first place considering I am not very knowledgeable in that particular field.

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Re: INFINITE CODY
#30  June 14, 2010, 10:23:10 am
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I'm sure they weren't concerned with absolute accuracy, neither was Infinite, which is evident with other non-mvc attributes.
i bet his cock taste good huh

1.Those non-mvc attributes you say are either glitches or coding that he couldn't pull out of the character

2. Your attempt to stick up for another person online that makes awful patches is stupid, but then again anything related to cvg is

3. Just stop

I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: INFINITE CODY
#31  June 14, 2010, 10:26:16 am
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Air Dashing according to him is intentional. Dodging is not in any MvC game (unless there is, but it is not in MvC1 or 2). His effects are not MvC, neither are the hit sounds.

There is no stop shiz. You bashed him inordinately and without good reason other than your personal taste, which without some sort of notable example (mugen-wise) to prove else-wise, has no weight and is simply shit flowing from your mouth.

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Last Edit: June 14, 2010, 10:31:10 am by A ≡ A
Re: INFINITE CODY
#32  June 14, 2010, 10:33:18 am
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Instead of intruding on this shitfest, I'll actually give feedback.
Um, the chaining is ok, I guess. You are in desperate need of a different hyper portrait.
Uhh... I can't find much wrong with it I guess, good work? :P

Edit: You can pretty much spam the criminal upper super in the corner if you have 3 super bars, you can take out a good 3/4 of the opponents life bar with it.

fucking bad poster asshole that home32 bitch
Last Edit: June 14, 2010, 10:44:35 am by Dudley32
Re: INFINITE CODY
#33  June 14, 2010, 10:34:01 am
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HEADDESK
Re: INFINITE CODY
#34  June 14, 2010, 10:50:56 am
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There is no stop shiz. You bashed him inordinately and without good reason other than your personal taste, which without some sort of notable example (mugen-wise) to prove else-wise, has no weight and is simply shit flowing from your mouth.

He commented that it was bad (well yeah, maybe in a rude way) but you're the one who's just trying to provoke flame. He already posted the tutorial, which is good enough.
Re: INFINITE CODY
#35  June 14, 2010, 10:53:42 am
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I'm trying to show that his nasty disposition is ultimately an act that should be frowned upon by creators since he harbors no feedback that is of use. And his tastes do not make or break a character's objective quality. I wanted to do this since everyone was jumping on this bandwagon of bashing. I was hoping that by proving that he himself did not know how to fix this, it would embarrass anybody else who bashed when they themselves not know what to do when creating a character of such a high standard. Posting a tutorial only proves he likes MvC2 hyper portraits, but does not prove why Infinite should change his hyper portrait.

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Last Edit: June 14, 2010, 10:57:02 am by A ≡ A
Re: INFINITE CODY
#36  June 14, 2010, 10:57:51 am
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I'm trying to show that his nasty disposition is ultimately an act that should be frowned upon by creators since he harbors no feedback that is of use. And his tastes do not make or break a character's objective quality.

We already commented the portrait was bad, and since you can't just correct it we considered that the only way was to replace it. I didn't hear him calling this character completely useless or garbage, he was only complaining about the portrait. I think you're clearly overdoing this.
Re: INFINITE CODY
#37  June 14, 2010, 11:01:48 am
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the portrait sucks infinite should change it
i cant count the reasons i should stay

one by one they all just fade away...


http://nero-blanco.deviantart.com/
Re: INFINITE CODY
#38  June 14, 2010, 11:03:31 am
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Incorrect, Rajaa said it was bad. Shiz said it was shit, and it couldn't be fixed. I do this because it angers me that Infinite gets all of this undeserved bad reputation for creations that are actually quite good in the grand scheme. And those with no merit bash without any good reason to. So, I play by their rules and incessantly nag the hell out of him until he shows he had no place to bash in the first place.

@Nero

Funny.

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Last Edit: June 14, 2010, 11:13:29 am by A ≡ A
Re: INFINITE CODY
#39  June 14, 2010, 11:17:59 am
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It probably can't be fixed, only remade. There's a difference.
Re: INFINITE CODY
#40  June 14, 2010, 11:21:43 am
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You really know how to step on a pair of balls don't you?

I think we're done here.

Everything can be cleaned now.

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Co-Leader of the MvsSF project
Re: INFINITE CODY
#41  June 14, 2010, 11:26:23 am
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posting here to feel important

Yeah, that works.

No witty quotes though.
Re: INFINITE CODY
#42  June 14, 2010, 11:27:53 am
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fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#43  June 14, 2010, 12:00:51 pm
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Even if Tsukasa came in this thread and said this portrait was shitty, it would make no difference. You don't need to know how to do something to tell someone something is garbage. Shiz pointed to a tutorial because the tutorial explains how to make proper P.o.t.S portraits, the tutorial doesn't need to be by the person saying this portrait is shitty.

You should really shut up about that, Question, because it's really illogical.

And for your information, Shiz actually does know how to make portraits and stuff, and he's the one who actually started me out using photoshop, etc... So you should know what you're talking about before you actually start trolling. On that note, stop trolling.

This topic is not about attacking other people's feedback and comments (now that I'm done with it), leave your own feedback or get out of the thread. Thanks. - To everyone
Re: INFINITE CODY
#44  June 14, 2010, 03:54:12 pm
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2 more pages of non sense... tsk tsk....  --;

I think infinite was trying out something new with the portraits


Re: INFINITE CODY
#45  June 14, 2010, 03:58:51 pm
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Yeah the portrait does suck, I only used it because I liked Cody's Stance in the portrait. The portrait I used  is from a 120 x 140 select screen PCX portrait of Cody.
Re: INFINITE CODY
#46  June 14, 2010, 04:19:07 pm
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Yo Infinite, you wouldn't mind if I maybe made a screenpack for you and R@ce's characters right?

fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#47  June 14, 2010, 05:45:11 pm
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I wouldn't have posted anything here until I read this...

 A = A said:
I wanted to do this since everyone was jumping on this bandwagon of bashing. I was hoping that by proving that he himself did not know how to fix this, it would embarrass anybody else who bashed when they themselves not know what to do when creating a character of such a high standard.

@ A=A: Dude, relying on this, people owning low knowledge in mugen creation (whom I'm part) wouldn't even bother TRYING to help by posting ((the fact that whatever you tell does REALLY help is another story), however the way it's done. I wish you never fully thought, that being surrounded by an endless bandwagon of leechers and 20-30 creators who know what they're dealing with, taking some time to post, would make the Mugen community is bettter than what is is nowadays.  --; Rajaa told it (I was looking forward to reading this part especially, while reading the entire thread), you needn't know how to do to see that's something's been made wrong

@ MrInfinite: Thanks for switching the titles of your topics from 'MvC style' to 'Infinite style', nothing else, I'm NOT the only one wondering why there's the 'air dash' (+ whatever 'original') in your creations, see ? Wish you luck and to improve.
Deltacide1 said:
Here come all the Street Fighter NOOBS that have never played a fucking Street Fighter game until 4.
Fucking faggots !
Re: INFINITE CODY
#48  June 14, 2010, 06:06:09 pm
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Dude I don't mind at all dude. You can do whatever you want with for mine. Glad to see you enjoy them to a  certain extent   :)
Re: INFINITE CODY
#49  June 14, 2010, 06:16:51 pm
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Re: INFINITE CODY
#50  June 14, 2010, 08:24:28 pm
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The marvel vs dc vs snk vs capcom screenpack works well with these 8)
Re: INFINITE CODY
#51  June 14, 2010, 10:53:18 pm
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No, I haven't. I'm sure there are many other creators who have achieved this but as far as I know, Kamekaze has achieved MvC proper. It is not my concern to name every creator who has achieved MvC proper considering this opinion came from somebody who actually knows coding much better than I, but since I am not very knowledgeable in the field of coding, I trust the opinion of somebody who does and stand by as if it were my own, because if i were to object only to find this opinion may be true, that wouldn't be very wise or rational on my part to disagree with it in the first place considering I am not very knowledgeable in that particular field.
You don't need to know anything about coding. Just play the game.
Re: INFINITE CODY
#52  June 15, 2010, 03:00:31 am
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Send me a PM if you decide to add me on PSN, so I don't mistake you for a random Friend whore.
Re: INFINITE CODY
#53  June 15, 2010, 07:57:57 am
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Do you take requests?

fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#54  June 15, 2010, 08:02:52 am
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Please don't
Re: INFINITE CODY
#55  June 15, 2010, 08:14:08 am
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^
Just because you guys don't like them doesn't mean I can't have a bit of fun with them. I mean, unlike Kong, you can get at least A LITTLE bit of enjoyment out of them.

fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#56  June 15, 2010, 08:15:10 am
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the fucking fuck
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: INFINITE CODY
#57  June 15, 2010, 10:05:38 am
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I don't know, the problem with this patch is that it looks like it tried give a character MvC mechanics, but without the graphics for it, making it seem kinda half-ass (Don't mean o insult anyone, but that's how I see it).  An example is how 'Criminal Uppercut' looks CvS but it looks odd and should be changed.

- The fact that I can link standing LP>LK>MP>MK>HP>HK (even though the last hit will miss) is silly.

- Has debug flood like H's version (wishes H' would fix that), but worse it looks like

- Can combo into Criminal Uppercut twice then go into Super Criminal uppercut then Criminal Uppercut, then repeat two more times.  Has a damage damper but still

- Does he really need Maki's running kick super?
Re: INFINITE CODY
#58  June 15, 2010, 03:25:37 pm
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I don't know, the problem with this patch is that it looks like it tried give a character MvC mechanics, but without the graphics for it, making it seem kinda half-ass (Don't mean o insult anyone, but that's how I see it).  An example is how 'Criminal Uppercut' looks CvS but it looks odd and should be changed.

- The fact that I can link standing LP>LK>MP>MK>HP>HK (even though the last hit will miss) is silly.

- Has debug flood like H's version (wishes H' would fix that), but worse it looks like

- Can combo into Criminal Uppercut twice then go into Super Criminal uppercut then Criminal Uppercut, then repeat two more times.  Has a damage damper but still

- Does he really need Maki's running kick super?

- Does not say its MVC anywhere on it, therefore how can it be half assed?

- ITs not mvc style, its his style of doing things just like Laquak, Pots, etc, which means it will not play like a official MVC character. So dont expect it to

-  Gou-San. and other people like Dragon 316 have some kind of mvc mechanics in their stuff as well, but i guess cus they have no effects from the game then they  are supposedly half assed too right?  --;

- All of what you said has already been said, but i guess you didn't see it already

- And yes, If Mr. Infinite wants this Cody to have Maki's running Super Kick then he can. Why not?, He was trying to be different and give this Cody something he didn't have 
Last Edit: June 16, 2010, 12:31:52 am by R@CE 45
Re: INFINITE CODY
#59  June 16, 2010, 07:43:40 am
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I don't know, the problem with this patch is that it looks like it tried give a character MvC mechanics, but without the graphics for it, making it seem kinda half-ass (Don't mean o insult anyone, but that's how I see it).  An example is how 'Criminal Uppercut' looks CvS but it looks odd and should be changed.

- The fact that I can link standing LP>LK>MP>MK>HP>HK (even though the last hit will miss) is silly.

- Has debug flood like H's version (wishes H' would fix that), but worse it looks like

- Can combo into Criminal Uppercut twice then go into Super Criminal uppercut then Criminal Uppercut, then repeat two more times.  Has a damage damper but still

- Does he really need Maki's running kick super?

- Does not say its MVC anywhere on it, therefore how can it be half assed?

- ITs not mvc style, its his style of doing things just like Laquak, Pots, etc, which means it will not play like a official MVC character. So dont expect it to

-  Gou-San. and other people like Dragon 316 have some kind of mvc mechanics in their stuff as well, but i guess cus they have no effects from the game then they  are supposedly half assed too right?  --;

- All of what you said has already been said, but i guess you didn't see it already

- And yes, If Mr. Infinite wants this Cody to have Maki's running Super Kick then he can. Why not?, He was trying to be different and give this Cody something he didn't have

Hey you R@ce, can you make...

Nah, just F'n, you know I love ya, no homo.

What can I say, haters gonna hate bro.

\\\"Nothing justifies 5ing burning cats, Not Even Doom Music.\\\" - Titanium-Gecko
Re: INFINITE CODY
#60  June 16, 2010, 07:44:35 am
  • ****
  • im finally just like everyone else
    • sites.google.com/site/thespritehaven/
I still haven't gotten an answer on the request thing. ::)

fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#61  June 16, 2010, 07:58:36 am
  • ****
    • Skype - DaInfinite
    • infiniteff.forumotion.com/
Do you take requests?

Not right now, I'm about to start releasing Big updates of old edits that I have done in the past. But you can always throw a name out there. but I do have a folder of characters who I personally want to edit already, so whoever you throw out there might already be on my list.
Re: INFINITE CODY
#62  June 16, 2010, 09:06:49 am
  • ****
  • im finally just like everyone else
    • sites.google.com/site/thespritehaven/
^
Sounds great! Are you gonna make them all play the same? And can I have a taste of what's to come?

fucking bad poster asshole that home32 bitch
Re: INFINITE CODY
#63  June 16, 2010, 04:22:13 pm
  • That's a lot of HOOPLA
Nice edit! I like the way this Cody plays, the air time when cody jumps does get a bit annoying at times though. Other than that keep up the good work.
Re: INFINITE CODY
#64  June 17, 2010, 03:58:27 am
  • ****
  • This big boy spitting out 250 rounds a minute!!!
    • USA
    • mugenfreeforall.com/index.php?/forum/119-rces-creations/
Nice edit! I like the way this Cody plays, the air time when cody jumps does get a bit annoying at times though. Other than that keep up the good work.

:sugoi: Yeah, Good Old "Codis" LOL!   ;D

3-S

Re: INFINITE CODY
#65  June 30, 2010, 09:58:25 am
  • avatar
This Cody is wonderful.
So There are some questions and proposals.
(There might be an amusing place because it is English by way of translation site. )

1.Is making the AI patch and the voice patch free?

2.Is the update scheduled in the future?

3.SHAW SHANK REDEMTION & FINAL FIGHT FINISH
This HYPERS to the lockable?(Like 'ryukoranbu'&'FINAL DESTRUCTION SSF4ver')

4.DEAD END IRONY & FINAL FIGHT FINISH
It doesn't hit to the last some chars.
(For example Warusaki's Cvs Ryu.)

My best regards.
Re: INFINITE CODY
#66  July 02, 2010, 04:46:07 am
  • ***
  • 8-Bit Objectivism
There was a mistake in the CMD, that's why some of the hypers don't work. Just check the file.

"The Question aka Mr. A"
Co-Leader of the MvsSF project