Finally got off my ass and uploaded a video for once.
http://www.youtube.com/watch?v=c0YgRF0hWJo
I also have the new readme available.
Spoiler, click to toggle visibilty
Command Moves
Axle Knuckle- F+Y
Throws
Hooligan Suplex - X+Y
Earth Direct - X+Y (air)
Frankensteiner - A+B (ground/air)
System
Recovery - any two buttons while falling, if possible
Dodge - X+A
Emergency Evasion - while guarding, press X+A/hold Back and press X+A. Costs 1000 power.
Emergency Blowback - while guarding, press Z+C. Costs 1000 power.
Counter - while Dodging, press X/A
Forward Roll - while standing, hold Forward and press X+A
Backwards Roll - while standing, hold Back and press X+A
High Jump - Tap D, then jump in any direction.
Running High Jump - while running, jump forward or backwards.
Special Moves
D, DF, F, K - Sniping Arrow
F, D, DF, K - Cannon Spike
F, DF, D, DB, B, P - Spin Knuckle
B, DB, D, DF, F, P - Sniper's Choice (High)
-F+P - Mach Slide Forward
-B+P - Mach Slide Backward
-F+K - Spiral Arrow
-B+K - Cannon Strike
B, DB, D, DF, F, K - Sniper's Choice (Low)
-F+P - Mach Slide Forward
-B+P - Mach Slide Backward
-F+K - Spiral Arrow
-B+K - Cannon Strike
Notes on Sniper's Choice:
-Both High and Low Sniper's Choice can guard against air attacks, but High will miss against crouching attacks and Low will miss against
standing ones.
-High and Low versions can catch physical attacks of any strength.
-The strength of the Sniper's Choice followup is determined by whether you use a light, medium, or heavy button.
--If no input is made, Juni has free control to do mostly anything except walk forward, backward, or throw, which includes jumps, dashes, rolls,
basic attacks, specials, and supers.
--LP Mach Slides travel the shortest distance. HP ones travel the farthest.
--HK Spiral Arrow will travel through the opponent.
--Sniper's Choice->Cannon Strike can have its direction of recovery changed depending on whether you hold F or B as it hits.
Super Moves
Lv. 1 supers require 1000 or more power (1 stock).
Lv. 2s require 2000 or more power (2 stocks).
Lv. 3/MAX requires 3000 power (3 stocks).
Lv. 1
Sniper Bash - D, DF, F, D, DF, F, K
Mach Strike - D, DF, F, D, DF, F, P
Sniper Catch - D, DB, B, D, DB, B, P (High)/K (Low)
-If the first hit of Sniper Bash/Mach Strike doesn't connect, then it fails to continue and Juni is left wide open.
-Sniper Catch's counterattack is unblockable if it is triggered.
Lv. 2
Sniper Bash - D, DF, F, D, DF, F, 2K
Mach Strike - D, DF, F, D, DF, F, 2P
-If the first hit of Sniper Bash/Mach Strike doesn't connect, then it fails to continue and Juni is left wide open.
Lv. 3
Two Dolls: Mach Drill - D, DB, B, D, DB, B, Z+C
-Juli's drilling attack is an overhead. If the move is blocked, nothing happens.
4. System Notes
Standing Light Punch --> Standing Light Punch/Crouching Light Punch/Crouching Light Kick
Standing Light Kick --> Crouching Light Kick/Crouching Light Punch
Crouching Light Punch --> Crouching Light Punch/Standing Light Punch/Standing Light Kick
Crouching Light Kick --> Standing Light Kick/Standing Light Punch
Standing/Crouching Basics --> All Specials (Except Sniper's Choice), All Supers (except Sniper Catch)
Some special moves can be Super Canceled into regular supers. The power cost still applies.
Spin Knuckle --> Sniper Bash, Mach Strike
Additionally, some Super Moves can be Dream Canceled into other supers. The 2000 power cost still applies.
Sniper Bash (Lv. 1) --> Mach Strike (Lv. 2)
Note that with each successive cancel, damage does drop.
5. Gameplay Differences between Juni and Juli
-Juni's basics, specials, and supers are physically weaker than Juli's.
-Juni's Cannon Spike does not cause Juni to travel backwards after impact with the opponent, and hits multiple times.
-Juni's Spin Knuckle has greater range than Juli's, but it is weaker.
The big things are the addition of the Emergency Rolls/Blowback and Super+Dream Cancels. I was looking for ways to make my characters unique and seeing that CvS never included the Emergency stuff I figured it'd be a nice touch.
Still accepting palettes, of course. GIBE PALETTES PLEASE.