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New Toshinden for Wii (Read 1940 times)

Started by Mgbenz, October 15, 2008, 04:46:05 pm
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New Toshinden for Wii
#1  October 15, 2008, 04:46:05 pm
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Re: New Toshinden for Wii
#2  October 15, 2008, 06:33:17 pm
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WOW!

now I'm saying that there is a revival of the fighting game genre.

what is next? Power Instinct? Eternal Champions? Sonic the fighters?
Re: New Toshinden for Wii
#3  October 15, 2008, 10:06:27 pm
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OH THANK YOU THANK YOU THANK YOU!!!!

fan boy squee ~~~~~ :sugoi:
Re: New Toshinden for Wii
#4  October 15, 2008, 10:11:59 pm
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earthworm jim better be in it
Re: New Toshinden for Wii
#5  October 15, 2008, 10:32:17 pm
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Now I can expect a new fighting game by konami sometime next year.. please let it be gantz or tenjou tenge.
Re: New Toshinden for Wii
#6  October 15, 2008, 11:35:49 pm
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earthworm jim better be in it

Play Rungo That would be nice.

I didn't think a revival would be possible. I just hope it brings a good deal of new stuff to the table, and retcons the story so BAT3 and 4 didn't happen. BAT3 was a retool that I wasn't fond of (as well as having some HORRIBLE life bars), and considering BAT4 had a near totally new cast and didn't look interesting to me, I didn't bother playing it.

BAT2 still has one of my favorite video game openings ever, though.

http://www.youtube.com/watch?v=X3aBmNEwGSs
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
God dammit.
#7  October 16, 2008, 12:18:31 am
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Last Edit: October 16, 2008, 01:21:40 pm by Shin Ankoku Eiji
Re: New Toshinden for Wii
#8  October 16, 2008, 10:08:57 pm
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I foresee a major suckage
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Re: New Toshinden for Wii
#9  October 16, 2008, 11:05:14 pm
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*Looks at new pics from Zantetsumug...

WTF? Now I understand why you responded the way you did. Before your edit I was a bit confused...

ugh, maybe it will at least PLAY like Toshinden...  :-\
Re: New Toshinden for Wii
#10  October 16, 2008, 11:08:03 pm
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don't loose all hope. they are just copying SF2 :P
Re: New Toshinden for Wii
#11  October 16, 2008, 11:12:32 pm
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how
Re: New Toshinden for Wii
#12  October 16, 2008, 11:17:35 pm
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Doing a sequel that has almost no returning character.
In this case none, but who the heck knew who Ryu, Ken and Sagat was before SF2? i mean, besides a handful of people who played the first game. and this series is on a quite simillar situation

(only a handful played the first games and now they are revamping with an all new cast and mechanics).
Re: New Toshinden for Wii
#13  October 16, 2008, 11:19:33 pm
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Unoriginal character designs. The cast looks like PSO characters.
WOO! WOO! WOO!
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Re: New Toshinden for Wii
#14  October 16, 2008, 11:42:30 pm
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Re: New Toshinden for Wii
#15  October 17, 2008, 12:05:56 am
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I hope to see the same people complaining on sf4 having mostly recycled characters now complain about toshinden not having recycled characters.
Re: New Toshinden for Wii
#16  October 17, 2008, 01:02:19 am
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don't loose all hope. they are just copying SF2 :P
In that case I should lose MORE hope. SF2 played nothing like SF1

I want a Toshinden that plays like a Toshinden.
The only 3d fighter I ever played that felt like a 2d fighter.
Re: New Toshinden for Wii
#17  October 17, 2008, 01:29:33 am
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Last Edit: October 17, 2008, 01:44:21 am by Shin Ankoku Eiji
Re: New Toshinden for Wii
#18  October 17, 2008, 02:56:53 am
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If I remember correctly, the only returning character in BAT 4 were Eiji and Verm. Everyone else is either dead, missing, or retired.

As I said, I don't want BAT4 to be canon.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: New Toshinden for Wii
#19  October 17, 2008, 03:08:05 am
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You forgot Naru (And the only rage-worthy part about Subaru's story is that Sho is dead)

Anyways, BAT Subaru is great, it has awesome gameplay and tons of minigames, and at least some characters were related to the previous cast (Bang-boo being from the same line of robots as Adam, Fen was related to Mondo, Puella to Uranus, Lancelot was Duke's son, and so on... Oh, Subaru was Sho's son..I think, it's been a while since I played it.)
That and they retained Tsukasa Kotobuki's designs and in-game art.

This new game... Eh, not even one returning character (From what I see in the scan), new art (I'm not saying it sucks, but Toshinden isn't Toshinden without Tsukasa Kotobuki)
Re: New Toshinden for Wii
#20  October 17, 2008, 03:11:01 am
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Did BAT4 at least play better than 3? After 3 I just decided to stick with the first 2.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: New Toshinden for Wii
#21  October 17, 2008, 03:18:05 am
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Yeah, it played waaaaaaaay better, the system was great, I think a Toshinden with classic characters but the same system would be awesome.

The deal with BAT3 was the stupidly low framerate, everything was so floaty; On the other hand it had a nice cast (David and Abel were nice additions), great OST and some awesome specials though (Sho's suicide move)... Well, you could play BAT3 at a higher framerate, but it looked horrible.
Re: New Toshinden for Wii
#22  October 17, 2008, 03:24:02 am
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Also... Sho died? Who killed him? Sure he was the Akuma of the series but I at least liked him.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: New Toshinden for Wii
#23  October 17, 2008, 03:42:55 am
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He definitely was the Akuma of the series (Had Sho and Kayin moves), and was quite awesome, his invisible uppercut move from BAT3 is quite impressive.

If I recall, in Subaru's ending, Sho talks to him...from beyond the grave, I think he tells him something about his sword being one of the sacred treasures and that he's his father, But other than that they never give any details about his death, he just dies between 3 and 4, we don't know if it was due a sickness, "natural cause" or if he was killed at mid battle... And that's why they need to fill that gap with a better Toshinden, not this... thing.
Re: New Toshinden for Wii
#24  October 17, 2008, 04:19:40 am
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If 4 does have better control than 3, I guess I'll give it a shot one day.

Actually, I only started playing the series since last spring.

Duke was badass in 2. Sure he had no ground attack, but he could drain the super bar of downed opponents. And I loved his running hard kick attack, being that overhead punch he did.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: New Toshinden for Wii
#25  October 17, 2008, 04:31:18 am
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Re: New Toshinden for Wii
#26  October 17, 2008, 03:31:55 pm
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I remember months ago thinking that if there was a revival, it would suck, point blank. At least I may have called it.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: New Toshinden for Wii
#27  October 17, 2008, 08:05:43 pm
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Aaah, if this game has Eiji in Subaru style, I need a Wii.  :P
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#28  October 17, 2008, 09:20:37 pm
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Re: New Toshinden for Wii
#29  October 17, 2008, 09:25:05 pm
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Re: New Toshinden for Wii
#30  October 18, 2008, 12:47:55 am
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PAL does have slower refresh rate, but better resolution, dunno though, the game had speed settings and I think I tweaked them a bit.
It's faster than previous Toshinden titles, regardless.