yep iv'e started working on a PATAPON character for mugen, he will encompass all weapons/skills of the varying patapon classessome rythm based play may be implemented if i can work out the coding. for now here's some basic animations iv'e put downAttacks ( patapon will be a 4 button character + dodge button ) there's still ALOT to be worked upon, but hopefully it'll come out great. and you guys will love it!(still working on my other wips too)
PATAPON xDAWESOME GAMElooks like a good idea xD Did you rip the sprites?I like the fact that the text pops up, good luck xD
ultimatedude said, May 05, 2009, 09:07:41 pmPATAPON xDAWESOME GAMElooks like a good idea xD Did you rip the sprites?I like the fact that the text pops up, good luck xDthere wasn't much of a way to rip the sprites. so i simply examined the art style and tryed to recreate it in sprite form i'm open for suggestions aswell. oh and each attack ( LP HP LK ect ) lets out the sound related to the move. CHAKA.wav ect
fixed up some stuff today, added a walk and turn inalso started on projectiles but i'm having a bit of trouble with that flipthemaster said, May 08, 2009, 04:47:01 amYou, should make it so them more damage you do to an enemy the more your patapon army grows. see i'm tempted to make a helper. of the flag bearer. just walking alongside ect and have larger groups of patapons attacking during a "rain miracle"EDIT: i finished a stage to be released with the early character,you can also see here the rough spear projectile. hooray i managed to do it!
Therio said, May 10, 2009, 08:59:28 pmHah, very original.The spear could kinda go a little more in an arc than it does now.yeah iv'e worked on it a little more. the i also chaged the vel. so the patapon sorta shifts forward upon throwing the spear/axe
oooh, the stage looks nice, looks very patapon"ish" xDhowever, his backwards walk is a bit oddofftopic, did u add anything to psyke
ultimatedude said, May 15, 2009, 09:35:18 pmoooh, the stage looks nice, looks very patapon"ish" xDhowever, his backwards walk is a bit oddofftopic, did u add anything to psyke some alternate animations and more frames to some walk/attack cycles. but he's moving along very slow.about the backwards walk. i really couldn't think of anything else so i'll probably rework it later
i dont know what mugen is or what does it doa friend pasted me this link cuz he knows i'm crazy about pataponi registered just to reply to this topic and sayDUDETHAT IS FRIGGIN AWSOMESUPPORTING U ALL THE WAY
MUGEN is a fighting game engineAnd psyke is an awesome spriter with great ideas I suppose a good coder but there is no proof for that
funes said, May 20, 2009, 03:15:41 ami am love this proyect when finished aprox?i uodate my signature with the general progess %. when it's 90% it'l have a general release. there's alot that needs ironing out spriting and coding wise still
dunno if it is too late but u should really make it high res..and its easy iguess sprites wont be much problem