[DOWNLOAD]http://www.mediafire.com/?ffm3y998waqmfen[COMMENT]SFA 2 Ryu Stage. Super jump. Looped bgm. Props to Ryo2005. Come on...you knew it was coming.
Where are all these High Jump enabled SFA2/SFA3 stages coming from? Are they all being made by one person? In the original games, you couldn't jump that high, let alone the camera being able to scroll up that high if you try to force it via cheats. So are the stage creators just drawing in new areas of the existing stage? If that's the case, they're doing a really good job.
N-Mario said, July 20, 2013, 06:45:34 amSo are the stage creators just drawing in new areas of the existing stage?Yeah, this.
N-Mario said, July 20, 2013, 06:45:34 amWhere are all these High Jump enabled SFA2/SFA3 stages coming from? Are they all being made by one person? In the original games, you couldn't jump that high, let alone the camera being able to scroll up that high if you try to force it via cheats. So are the stage creators just drawing in new areas of the existing stage? If that's the case, they're doing a really good job. Yes we are. And thanks...from a fan, bro. C.A.N said, July 20, 2013, 06:49:10 amN-Mario said, July 20, 2013, 06:45:34 amSo are the stage creators just drawing in new areas of the existing stage?Yeah, this.Yep Don't worry guys. There's more to come. I plan on making sure we got one for ALL SFA characters.
great stuff, man! keep them coming!now imagine if someone was to edit Caddie's stages for superjump...*waves at Vegaz_Parrelli*
Joulz said, July 20, 2013, 01:28:22 pmgreat stuff, man! keep them coming!now imagine if someone was to edit Caddie's stages for superjump...*waves at Vegaz_Parrelli*I dunno. Personally, Caddie goes for perfection, so I would most likely keep separate sets of Caddie's untouched work and edited work. Because I'm odd like that. Another awesome release!! I see that the top right side of your moon edit could use some slight retouching editing wise (a few pixels stand out to my eyes). Outside of that nitpick, another solid stage. Thanks for sharing!!
Joulz said, July 20, 2013, 01:28:22 pmgreat stuff, man! keep them coming!now imagine if someone was to edit Caddie's stages for superjump...*waves at Vegaz_Parrelli**waves back st Joulz*Saikoro said, July 20, 2013, 01:33:33 pmJoulz said, July 20, 2013, 01:28:22 pmgreat stuff, man! keep them coming!now imagine if someone was to edit Caddie's stages for superjump...*waves at Vegaz_Parrelli*I dunno. Personally, Caddie goes for perfection, so I would most likely keep separate sets of Caddie's untouched work and edited work. Because I'm odd like that. Another awesome release!! I see that the top right side of your moon edit could use some slight retouching editing wise (a few pixels stand out to my eyes). Outside of that nitpick, another solid stage. Thanks for sharing!! Got it, bro. Good eye. Thanks for the support, homie!
O Ilusionista said, July 20, 2013, 02:27:55 pmVery nice work, keep the good work!No doubt. I was gonna do Final Battle, but someone already made it with superjump. A really good one, too. So I'll stick with that one. As long as at least one super jump version exists...
Vegaz_Parrelli said, July 20, 2013, 01:46:28 pmGot it, bro. Good eye. Thanks for the support, homie!Any time.I'm glad to know that my support is always appreciated; you guys will always have it, that's for sure. Keep the excellent releases rolling in.
Vegaz a sugestion, use as base caddie work, all of it is opensource and he pretty much converted all of those stages.
Iced said, July 20, 2013, 05:12:44 pmVegaz a sugestion, use as base caddie work, all of it is opensource and he pretty much converted all of those stages.exactly my point: considering Caddie is basically a master, using his perfect conversion would assure the stage to be flawless coding/graphic wise so editing it for superjump would make it the ultimate version of the stages available IMO
This is true. Even more reason to have full sets of Super Jump SFA stages. In all honesty, that's the only time that I will convert over to the Super Jump bandwagon.
Sorry,my comment was late,because my house's modification construction W.C.Nice stage!!Ryu's music is always good.(ZERO3,EX contains)Superjump part and fog is very good.Thank you for sharing.I'm looking forward to releasing your new stage.
Iced said, July 20, 2013, 05:12:44 pmVegaz a sugestion, use as base caddie work, all of it is opensource and he pretty much converted all of those stages.My next one will be made using a caddie stage as the base. Good call.Balthazar said, July 20, 2013, 05:34:16 pmThis is so nice, thank youou!No prob, bro. Getting your feedback is a reward in itself.Joulz said, July 20, 2013, 06:08:04 pmIced said, July 20, 2013, 05:12:44 pmVegaz a sugestion, use as base caddie work, all of it is opensource and he pretty much converted all of those stages.exactly my point: considering Caddie is basically a master, using his perfect conversion would assure the stage to be flawless coding/graphic wise so editing it for superjump would make it the ultimate version of the stages available IMOHe's my idol...Saikoro said, July 20, 2013, 06:20:21 pmThis is true. Even more reason to have full sets of Super Jump SFA stages. In all honesty, that's the only time that I will convert over to the Super Jump bandwagon.Its a good time to join up, bro. I won't stop until we have at least one stage for every Alpha character.WizzyWhipitWonderful said, July 20, 2013, 07:32:19 pmIncredible!I would say the same about your work, homie. Thanks.mpower said, July 21, 2013, 12:01:31 amSorry,my comment was late,because my house's modification construction W.C.Nice stage!!Ryu's music is always good.(ZERO3,EX contains)Superjump part and fog is very good.Thank you for sharing.I'm looking forward to releasing your new stage.Always good to hear from you, bro!
a'ight, here's some R.O.K.-inspired BGM Tweakage for this stage [damn you for this Realest ]: Warrior's Road (Alp's StooperDopeMix Edition)enjoy dem shitz
Vegaz_Parrelli said, July 21, 2013, 12:34:12 amIts a good time to join up, bro. I won't stop until we have at least one stage for every Alpha character.Most excellent. I'll be watching for sure...
It's good but the top of stage look clear and less detailShould add some cloud and tree sprite for taller.
Alpyne D said, July 21, 2013, 06:03:10 pma'ight, here's some R.O.K.-inspired BGM Tweakage for this stage [damn you for this Realest ]: Warrior's Road (Alp's StooperDopeMix Edition)enjoy dem shitz You on point as usual, Alp. Can't wat to try it. I'll leave feedbsck over at your thread at MFFA.Saikoro said, July 21, 2013, 06:23:32 pmVegaz_Parrelli said, July 21, 2013, 12:34:12 amIts a good time to join up, bro. I won't stop until we have at least one stage for every Alpha character.Most excellent. I'll be watching for sure... Fah sho, bro. I'll be watching FOR YOU as well. Lol!zion said, July 21, 2013, 06:28:18 pmIt's good but the top of stage look clear and less detailShould add some cloud and tree sprite for taller. The original sprite didn't have stars, so I just stuck with that. But I see where you're comming from.
i'd like to hear folks' thoughts about it here as well. don't be shy now people, lemme know watcha think.
Vegaz_Parrelli said, July 21, 2013, 12:34:12 amMy next one will be made using a caddie stage as the base. Good call.Awesome, I would be honored to see stuff like that. I think there's a misconception about using stuff I've converted because I used to be different like 10 years ago. Anyone can feel free to use anything I've done. You don't even have to credit me. Looking at what you've done so far you've done some awesome work. I'm jealous of your ability to edit these stages.
Caddie said, July 23, 2013, 07:10:54 amVegaz_Parrelli said, July 21, 2013, 12:34:12 amMy next one will be made using a caddie stage as the base. Good call.Awesome, I would be honored to see stuff like that. I think there's a misconception about using stuff I've converted because I used to be different like 10 years ago. Anyone can feel free to use anything I've done. You don't even have to credit me. Looking at what you've done so far you've done some awesome work. I'm jealous of your ability to edit these stages.Jealous?! Wow...you jealous makes ME speechless...
seein' props given like that from a legendary kreator such as Caddie is an awesome thing indeed. absorb that bruh, let it sink in.
Alpyne D said, July 23, 2013, 12:07:52 pmseein' props given like that from a legendary kreator such as Caddie is an awesome thing indeed. absorb that bruh, let it sink in. Its awesome. And thanks for your support Alp. This doesn't apply to you or Mark but it saddens me that the ones I'd expect the most admiration from give me the least...
The more I look at the moon the more it looks like a egg... how about making it more rounder http://www.fightersgeneration.com/np5/gm/sfa2/sfa2-b8.jpg
AiRiC said, July 24, 2013, 10:55:58 amThe more I look at the moon the more it looks like a egg... how about making it more rounder http://www.fightersgeneration.com/np5/gm/sfa2/sfa2-b8.jpgThanks for the input.
DWMCrasher98 said, July 27, 2013, 10:04:47 pmBREAK THE WALLS!!!Yea! I'm the BEST IN THE WORLD AT WHAT I DO! Lol!
reminds me of my favourite sceneJericho: And speaking of stealing catchphrases....no offense Mr. Best In The WorldCM Punk: None taken Mr Bon JoviJericho:
DWMCrasher98 said, July 28, 2013, 05:50:46 pmreminds me of my favourite sceneJericho: And speaking of stealing catchphrases....no offense Mr. Best In The WorldCM Punk: None taken Mr Bon JoviJericho: Ah man, I missed that one. Lol!
zion said, July 29, 2013, 01:27:39 pmI you can I want to see something like this.I think I understood that right...nice edit bro! Seems easy enough.
zion said, July 29, 2013, 01:27:39 pmThat looks great, but remember that CPS1/2 titles featured pixelated looking stages due to their low resolutions. Your tree edit looks phenomenal, no doubt, but you can clearly see where your editing job was done due to the smudged/blurry look. That makes the tree look obviously edited. Besides the blur complaint, this is a fantastic edit.
I noticed the blur, too. But I figured he was just trying to get his point across. But...of course I wouldn't dare mix the blur with pixel in an actual release. But I get it...