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SVCR Yamazaki (Read 4782 times)

Started by titytity, October 29, 2008, 04:37:10 pm
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SVCR Yamazaki
#1  October 29, 2008, 04:37:10 pm
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One of char my project!
Original char by "ahuron" I will ask permission of him after i release char
Current process
1/he has 4 new pal
2/I did recolor 1/3 sprites
3/System: will be show when release
4/add new 2 move same as "duke" in KOFRA (KOF3d)
some picture



Re: SVCR Yamazaki
#2  October 29, 2008, 04:42:06 pm
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Weren't u doing some other W.I.P. I don't remember seeing it finished.
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: SVCR Yamazaki
#3  October 29, 2008, 04:45:14 pm
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because some wip have not permision form author!
I have edit sprite!
Re: SVCR Yamazaki
#4  October 29, 2008, 04:52:47 pm
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ask for permission before starting any project  :S o_O
Re: SVCR Yamazaki
#5  October 29, 2008, 05:35:00 pm
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Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: SVCR Yamazaki
#6  October 30, 2008, 08:48:21 am
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looks good, and there's not problem if you relese the char and give the proper credits to the oriiginal author on the .def file and readme.

cool idea dude!
            www.triggerall.com
Re: SVCR Yamazaki
#7  October 30, 2008, 09:42:07 am
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yeah, there is especially just no point (:ninja:) in asking permission AFTER you release. hahaha. no worries.

 :sugoi:
Re: SVCR Yamazaki
#8  October 30, 2008, 04:55:39 pm
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Thanks!
Some move Finish

Screenshot in mugen
Re: SVCR Yamazaki
#9  October 30, 2008, 11:49:09 pm
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did you plan to add or make any new move?

you could use some sprites from magaki to make new animations...
            www.triggerall.com
Re: SVCR Yamazaki
#10  October 31, 2008, 03:24:31 am
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Yes! i have planed add new move as "duke" in KOf3d after i finish recolor all sprite!
Thanks for advise!
Re: SVCR Yamazaki
#11  November 02, 2008, 05:42:08 pm
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Almost (move,hit,fall,...) sprites is completed
Not complete: super and hyper sprites
Current completed 2/3 sprites
Re: SVCR Yamazaki
#12  November 02, 2008, 05:53:36 pm
  • ****
  • Lazy spriter
  • Demon in heaven gotta carry a knife
    • Bolivia
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A little late, but why dont you simply recolour the shirt, so you can have with shirt and shirtless only changing the pallete?

And, again, a little late...

See you.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: SVCR Yamazaki
#13  November 03, 2008, 01:48:14 am
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not do this because the shirt and pants are shared pal. if i change pal it's look like bad
You can try ! because i edit from yamazaki of "ahuron"
Re: SVCR Yamazaki
#14  November 07, 2008, 04:51:45 am
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I have completed all sprite of char!
but i can't found email of "ahuron".
In his site i found this
daddycool_exeœyahoo.co.jp
but Email is not correct when i send email to ask permission ?
Do people know email or his account in forum ?
Re: SVCR Yamazaki
#15  November 07, 2008, 05:13:11 pm
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  • ALE ALEJANDRO
He said "re-colour". That means adding colors to the palette to sepparate Pants from shirt.
"We live in a world of perpetual outrage"
Re: SVCR Yamazaki
#16  November 08, 2008, 05:20:25 am
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  • kill them all
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you can release it, just give proper credit to the original author... (in the read me, .def file and release thread)

'cause is almost impossible to get permission by ahuron.
            www.triggerall.com
Re: SVCR Yamazaki
#17  November 10, 2008, 02:28:58 am
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How about new sprites?

I think i make new move same rugal
Re: SVCR Yamazaki
#18  November 12, 2008, 02:28:28 am
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New animation

Add in char soon
Re: SVCR Yamazaki
#19  November 12, 2008, 02:53:31 am
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  • kill them all
    • www.triggerall.com
I just download him, when I test him, I will give you feedback.
            www.triggerall.com
Re: SVCR Yamazaki
#20  November 12, 2008, 04:52:12 am
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  • The life of a dish is not an easy one.
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Thank ya Mr.CrazyKoopa
Re: SVCR Bison
#21  December 06, 2008, 05:20:37 am
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Next, my wip is SVCR Bison

He has thunder ball Sprites move as SFA



But, i dont stop SVCR Yamazaki
Re: SVCR Yamazaki
#22  December 06, 2008, 06:19:34 am
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great, cause we need another KOF styled Bison!!

 :sugoi:

nice projects dude, looking forward to them...
            www.triggerall.com
Re: SVCR Yamazaki
#23  December 12, 2008, 04:48:23 am
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I completed all sprite for SVCR Bison.
New move is Psycho Shot

 ;D
Last Edit: December 12, 2008, 04:51:30 am by titytity
Re: SVCR Yamazaki
#24  December 13, 2008, 12:50:39 am
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wich kind of play will you gave him?
he will run or dash?
combos like SF or KOF?

also...just a detail I notice...you need to fix the portrait!  :sugoi:
            www.triggerall.com
Re: SVCR Yamazaki
#25  December 14, 2008, 08:07:02 am
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Base on KOF system. Edit more by me
he will run forward and back dash

But. i want fuck heli88mugen. he is bad guy. He stole my char when i back up this char on mediafire!
fucking heli88mugen >:D
http://www.youtube.com/user/heil88mugen
Re: SVCR Yamazaki
#26  December 15, 2008, 05:56:13 am
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Final Psycho

Update
Guard crush for SVCR yamazaki and SVCR Bison
More Winquote
Re: SVCR Bison
#27  December 25, 2008, 01:21:09 pm
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Re: SVCR Yamazaki
#28  December 27, 2008, 05:14:56 am
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Like the Orochi mode stance (at least that's what I think it is). Is that edited from CvS?
Re: SVCR Yamazaki
#29  December 27, 2008, 09:17:07 am
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Is it possible you make normal SVC characters with KoF gameplay? Normal as in no R
Re: SVCR Yamazaki
#30  December 27, 2008, 09:19:44 am
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Yes! I edit from CVS Sprites but i think  it not look like KOF style.
Although i tried to convert look like KOF style

Quote
Is it possible you make normal SVC characters with KoF gameplay? Normal as in no R
I think KOF game play ( but i don't properly define KOF game play)
Re: SVCR Yamazaki
#31  December 27, 2008, 09:40:37 am
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I think the sprite is jizz-worthy (whatever that means). I really like the work on the lower leg plates, as well as the shading on the legs and face. You still need to edit the shoulder flares, the arms, and the chest, but I like where this project is going. Though you might want to nix the trans, it ruins the KOF look.
Re: SVCR Yamazaki
#32  December 27, 2008, 09:49:00 am
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Are the horrible palettes supposed to be on purpose?
Re: SVCR Yamazaki
#33  December 27, 2008, 09:53:39 am
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  • Sunglasses Security Guy is watching you necrobump.
    • x-ism.co.cc/index.html
I think it's on purpose, as all of his WIPs share two traits: that, and that they're all KOF style sprite-wise.
Re: SVCR Yamazaki
#34  December 27, 2008, 09:54:07 am
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im wondering as well because if they werent id be interested
Re: SVCR Yamazaki
#35  December 28, 2008, 02:55:02 am
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about the portrait, It the size you want him?

cause seems to big (for a 320 x 240 screen)...

K'MI image is a lot smaller than that one...

I saw the vid, looks pretty good the effects you use there on his hands
            www.triggerall.com
Re: SVCR Yamazaki
#36  December 28, 2008, 05:24:48 am
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yes, Resize 320*240 pixel, please
Re: SVCR Yamazaki
#37  January 08, 2009, 03:43:26 pm
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Added Move list menu



But have some bug in tag team with  move list menu
Re: SVCR Yamazaki
#38  January 08, 2009, 04:02:42 pm
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Awesome Feature!Good idea for a fullgame. :sugoi: