YesNoOk
avatar

Which is Hard? CODING or SPRITING? (Read 1271 times)

Started by mAdLaX, March 20, 2010, 12:40:53 pm
Share this topic:

Poll

Which is Hard?

CODING
1 (3.2%)
SPRITING
18 (58.1%)
The Both
12 (38.7%)

Total Members Voted: 30

Which is Hard? CODING or SPRITING?
#1  March 20, 2010, 12:40:53 pm
  • ****
  • Nothing is impossible if you believe
    • Philippines
    • voiceofadistantstar.webs.com
For me... It could be both... --;
Re: Which is Hard? CODING or SPRITING?
#2  March 20, 2010, 12:58:08 pm
  • ******
  • Does this looks like the face of mercy?
Which is hard? getting inspiration or keeping the motivaton?
Re: Which is Hard? CODING or SPRITING?
#3  March 20, 2010, 12:59:07 pm
  • ****
  • *something witty yeah*
Keeping. >:(

Spoiler, click to toggle visibilty
[/center]
Re: Which is Hard? CODING or SPRITING?
#4  March 20, 2010, 05:26:14 pm
  • ***
  • Most ****able 2013
    • USA
    • chronostrife.herobo.com/index.php
For new people getting into coding is more difficult. However once you have the basics of coding down it's pretty easy.

I personally don't think spriting ever actually becomes easy, you just make better looking sprites and get a better understanding of shapes, shading, faces, hair and hands. Then again I'm not really one with artistic talent or anatomical knowledge so spriting people will always be a bitch for me.

I'm talking about coding/spriting from scratch btw.


If it is edits of existing work. Depends on how much you are editting. =(


Oh and keeping the motivation as you continue on is the most difficult thing.
Re: Which is Hard? CODING or SPRITING?
#5  March 20, 2010, 05:34:12 pm
  • ****
  • I'm a empty vessel seeking to be filled.
    • USA
Hmmm coding or spriting... It really depends to tell you the truth.

Frankenspriters need to find parts and edit things that they want to put together. Original spriters need to come up with their own sprites and also get reference from. Spriters have to form, color, shade, and animate. and the worst part is doing special effects. Then another thing is, is the sprites Chibi? Low Res? High Res? HD?

Coding can be hard as well but at least you dont have to draw out each letter. If you have the basics down then it should be easy to do and that is if the person that is trying to code is understanding the language.

I find coding to be hard and its only because I havent really tried to. but I dont know. To me, being that I am a spriter, I find it to be a lot harder. But they both can be just as hard.

Its all about the level of creativity that you want to put on to your chartacter.

lv 1 should be easy with basic animations and basic coding
lv 10 should be the hardest. really fluent animations all original and coding for like.... I dont know but you get what I am saying.
Re: Which is Hard? CODING or SPRITING?
#6  March 20, 2010, 05:36:48 pm
  • ******
  • what a shame
    • Iran
coding is easy and slightly tedious, spriting varies but it is mostly harder when starting out and tedious all the time, even if you're a master spriter.
Re: Which is Hard? CODING or SPRITING?
#7  March 20, 2010, 05:42:08 pm
  • ***
    • UK
Re: Which is Hard? CODING or SPRITING?
#8  March 20, 2010, 05:47:23 pm
  • ****
  • I'm a empty vessel seeking to be filled.
    • USA
Which is hard? getting inspiration or keeping the motivaton?

When it comes down to this, its not only the creator, but the people that is viewing and giving feed back on the project that you are working on.

See for me, when people view my stuff and they give their point of views and ideas whether i take them or not, it keeps me motivated. Doesnt have to be positive comments all the time, the point is that whatever I am working on, I see that the community wants and about 90% of the time I listen and fix/add whatever they mentioned.

But once you throw that out of the window, creators may think that no one cares thus they feel that their creativeness is not wanted.
Re: Which is Hard? CODING or SPRITING?
#9  March 20, 2010, 06:54:08 pm
  • ******
  • [E]
    • Mexico

  • Online
needs a penis option.

I find spriting to be much harder than coding, because when coding gets repetetive you can copy paste most of the time, repetitive spriting never gets that easy, this coming from a guy who has edited thousands of srpites, rangin from minor edits and recolors to scratch based sprites and who also makes a living by coding on several various languages.
Re: Which is Hard? CODING or SPRITING?
#10  March 20, 2010, 07:37:10 pm
  • ****
  • Recreation
because when coding gets repetetive you can copy paste most of the time,
That's if you're a robot bent on making MVC2 characters only.

I'm kinda decent at shading in stuff.
My only spriting problems are probably proportions (IE: hand bigger than the other one.), and perspective.

So yeah, for now, coding is harder.
I'll probably be eating my own words once I learn how to code.
Re: Which is Hard? CODING or SPRITING?
#11  March 20, 2010, 08:02:03 pm
  • ******
  • No.
    • Finland

  • Online
neither. people are just too lazy

Yeah, that works.

No witty quotes though.
Re: Which is Hard? CODING or SPRITING?
#12  March 20, 2010, 09:21:15 pm
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
In terms of thought. Coding when you have to come up with new code is probably harder.

Spriting is a far longer process, but it's much easier to get into. You don't need to learn so much in order to create a sprite (even a bad one) whereas you need to learn quite a lot to get some working code.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Which is Hard? CODING or SPRITING?
#13  March 21, 2010, 01:30:42 am
  • ******
  • all is love in fair and war
coding, is hard for me
because I don't like working with text, and find a logic of it. or how to realize my idea into that available controllers.... and then solving bugs, etc. I really hate them but I forced myself, and not enjoying myself in doing it.

while spriting is easy for me, because I enjoy myself when doing it, and eventhough it require more time and patience than working on codes, I love every second of it.
Re: Which is Hard? CODING or SPRITING?
#14  March 21, 2010, 01:43:41 am
  • ***
  • +1 to whoever added Godzilla to the main index.
Besides [E], who manages and optimizes their workflow?
i think we should call it an "engine" so we don't look like total idiots because otherwise we'd be arguing about a "game" and that would be somehow "dumber" than arguing about an "engine" on the "internet" for countless hours

Iced said:
I for one, do not enjoy round corners!  :bigcry:
But they hurt much less when we accidentally hit them!  :S

vyn

Re: Which is Hard? CODING or SPRITING?
#15  March 21, 2010, 02:14:23 am
  • ****
    • Mexico
    • armandojc3@gmail.com
Spriting by far, quality coding is rare but quality spriting is extremely rare.

Time is a factor as well since spriting takes much longer and motivation runs out faster, we get a lot of people pulling a "ZOMG mah comp died" as a result.
Last Edit: March 21, 2010, 02:18:46 am by [V]yn
Re: Which is Hard? CODING or SPRITING?
#16  March 21, 2010, 02:33:55 am
  • ***
Both nuff said
Re: Which is Hard? CODING or SPRITING?
#17  March 21, 2010, 04:48:05 am
  • ****
    • www.mugenevolution.co.uk/hadoabuser
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: Which is Hard? CODING or SPRITING?
#18  March 21, 2010, 05:06:26 am
  • *****
  • Hug Pikachus!
    • USA
Spriting: it is more time intensive and usually the one that wears out motivation out the fastest.

Coding is doable but I would require ample time to get everything right.
Hug the Pikachus!

Hug A Pikachu Today!
Re: Which is Hard? CODING or SPRITING?
#19  March 21, 2010, 09:07:12 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
My comp died is the most common, and unbelievable excuse

Geez people, just say you got bored, or couldn't handle it. My comp/hdd died. Yeah sure, and you weren't able to recover ANYTHING. My motherboard crapped out, i lost nothing.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Which is Hard? CODING or SPRITING?
#20  March 21, 2010, 09:37:00 am
  • ******
  • all is love in fair and war
My comp died is the most common, and unbelievable excuse

Geez people, just say you got bored, or couldn't handle it. My comp/hdd died. Yeah sure, and you weren't able to recover ANYTHING. My motherboard crapped out, i lost nothing.

one must overclock their comp to do pixelart, that's why many are putting their system stability in danger by playing and modding mugen....  >:(

vyn

Re: Which is Hard? CODING or SPRITING?
#21  March 21, 2010, 07:23:43 pm
  • ****
    • Mexico
    • armandojc3@gmail.com
Meh, mine took 2 years in a row of spriting, eiditing, coding, effect edtition, a crapload of huge character downloads PLUS the regular use from college and overall pc activities and it still (bout 3 years later) has no problems at all.

For that matter browsin pr0n is much more dangerous.

People sometimes pull the crash/accident/health issues/family problems card as well and for their sake it better be true cause lying with that shit is low..

Last Edit: March 21, 2010, 07:31:03 pm by [V]yn

Bea

Re: Which is Hard? CODING or SPRITING?
#22  March 21, 2010, 07:40:34 pm
  • *****
  • A paragon of purity, chastity and innocence
    • Brazil
    • www.smeenet.org
Coding is just too easy. Boring sometimes.
Spriting requires talent.
To quote Lt. Frank Drebin: "Cheer up, Ed. This is not goodbye. It's just I won't ever see you again."

All your MFG bandwidth is belong to me.
Re: Which is Hard? CODING or SPRITING?
#23  March 21, 2010, 08:40:19 pm
  • ***
  • Most ****able 2013
    • USA
    • chronostrife.herobo.com/index.php
Who cares what the reason is for someone not finishing a sprite set / character in mugen? It's even more laughable seeing people get bent out of shape over it, than it is people lying or *gasp* telling the truth about it. It's Mugen, stop caring so much about unfinished WIPs. After thousands of them, some sort of 'giving a shit' immunities should develop.

But in that area for the sake of the near pointless conversation, I lost about 1/2 my work on an original character sprite sheet and the old, old version my 17 and Nappa. Along with some other things(such as fixes for my older characters Yamcha, I-Cell, Trunkz and a ton of FX). And yup it was due to a "ZOMG" hard drive crash. Motivation was totally lost for at least a few months before I decided to pick up on the 17 again atleast.

17 was remade and is more complete.
Nappa hasn't been restarted.
The original "Yuunie" sprite sheet is slowly being remade, and looking a bit better. However, I'm not making her sprites from scratch anymore(as I was with the partially lost version), basing most of it off KOF Vanessa and Angel so far.

It's totally understandable why people stop developing after a certain amount of time, why people(who weren;t even involved in the WIP mind you) care so much about the actual reason for stopping is what confuses me.
"Ohhhhh because they lied to us!!!!1" It's the god damn internet. My penis is 20 inches long, and my girlfriend is hotter than megan fox.  8)
Who gives a shit..

Unless of course you were their partner. Then by all means, cry some more.
Re: Which is Hard? CODING or SPRITING?
#24  March 21, 2010, 09:04:01 pm
  • ****
    • www.mugenevolution.co.uk/hadoabuser
Lawl whats the rant about, from what I can see they were saying that its such a high occurrence for ppl to say they lost etc etc, due to
.....we get a lot of people pulling a "ZOMG mah comp died" as a result.
People sometimes pull the crash/accident/health issues/family problems card .....
....... And yup it was due to a "ZOMG" hard drive crash. Motivation was totally lost for at least a few months before I decided to pick up on the 17 again atleast.
... that it seems like they're lying.

Specially when there are hundreds of ways to backup the files. I'd much rather hear that motivation was lost over PC issue, it would be more believable.

As for caring about the actual W.I.P.s themselves I'm pretty sure the people posting here really don't.
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: Which is Hard? CODING or SPRITING?
#25  March 22, 2010, 02:11:48 am
  • ******
  • all is love in fair and war
that's why a dosis of fanservice is needed to maintain the motivation in a healthy level
Re: Which is Hard? CODING or SPRITING?
#26  March 22, 2010, 03:09:11 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Wow strife. That wasn't really directed at anyone. But you see lots of people doing the "hi i'm making this super awesome thing that nobody has ever tried making here are 3 sprites" and about 3 months down the track they say "cancelled my HDD/computer died"

It's common. I don't care if it didn't get released. I don't even care that they stopped. They should at least be HONEST why it stopped. HDD's do not die that often. Computers if killed don't generally take the HDD with them. Work should be recoverable.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Which is Hard? CODING or SPRITING?
#27  March 22, 2010, 03:44:15 pm
  • ***
  • Most ****able 2013
    • USA
    • chronostrife.herobo.com/index.php
I know it wasn't directed at anyone. If I came off offensive or too direct, then woops I guess.

Quote
that's why a dosis of fanservice is needed to maintain the motivation in a healthy level
Yes. :3