I present to you guys my latest and final character, CVS Mature.I will most probably quit after this release...Anyway, I know I kinda rushed the release of this character, so pls report any bugs if found.I know she doesn't seem perfect (in terms of sprite, gameplay, etc) but at least there is a decent cvs mature released for MUGEN.Apart from any really major bugs, I don't think I will be updating this character anytime soon.Thanks for all your support.hopefully I will have the chance to release another character in the future as I have a lot of characters in mind to convert to cvs gameplayMature is pretty quick on her feet and favors speedy attacks when in combat.She has some very devastating moves, when use it right, she can be an aggressive, speedy and fun character to use. Enjoy~(you are welcome to provide any feedbacks)CVS Mature : http://www.mediafire.com/?vo0qd4kzzyjph0v (updated link 4/3/2011)(Please take a look at the README!! file for more info especially on moves and cvs gameplay)You are most welcome to check out my previous characters as well. Thanks for your support CVS Psylocke : http://mugenguild.com/forumx/index.php?topic=114871.0CVS Poison : http://mugenguild.com/forumx/index.php?topic=91387.0
This is nice, I realy didn't find anything yet.I was hoping for her original stance and not Vice's stance
Cool! Mature with CVS style?! Good luck with your future, tJun. You are aways welcome in MFG. But somethings are more important than just mugen. Mugen is just a hobby, nothing else.Take care.
- During NOCTURNAL LIGHTS strong version, the 6th hit misses when performed too close to the opponent, which makes the whole move not act as a full combo.- HEAVEN'S GATE has some sort of cornerpush when the opponent hits the wall. Mature then goes back, which doesn't look fantastic.Overall, she plays great, even though some moves are missing.
Her Tripping Move misses at close range. And some slash fx could use some editing to fit cvs effects.Thanks for releasing her, nice addition to the cvs roster
Psycho Krusher said, February 26, 2011, 03:37:24 pmHer Tripping Move misses at close range. And some slash fx could use some editing to fit cvs effects.Thanks for releasing her, nice addition to the cvs roster If your talkin about the Deathrow move, thats suppost to be like that, since Vice also had that fx on Moves.
thanks a lot for the feedbacks.@dampir and Seph: Yeah. Actually there are a lot of sprites to convert to make her more Mature and less Vice. I spent a lot of time editing Vice's sprites just to have her basics, specials and super. It would be very difficult for me to make her stance, intro and win pose (as you can see I'm not a spriter lol). But I really appreciate your effort to make some of her sprites, Dampir @ξ Bastard: I have updated the links after fixing Nocturnal Lights to enable full chaining of the super.@Psycho Krusher: The tripping move is meant to miss at close range, just like Vice in the CVS2 game~links updated in the first post~
Yeah the sprite edits you made are realy nice, If I was a spriter, I would help you.And It would be nice seeing Dampir make the sprites too. And her sounds are from with KOF game? 2002?
Seph said, February 26, 2011, 05:05:45 pmYeah the sprite edits you made are realy nice, If I was a spriter, I would help you.And It would be nice seeing Dampir make the sprites too. And her sounds are from with KOF game? 2002?most of the sprites i got them from mugenload...I only edited the sprites which were missing in some of the animations. I also made some crappy edits using some sprites from kof mature.The gethit sprites are all made by Felo_Llop.yes, the sounds are from kof 2002
I would vote for this as your next project dampir. Im hoping to see an update with her missing moves, but I still like her anyway.
well i will do some sprites as sooner as i can......standing walking;some kicks and special moves too.....i will be making genjuro and some sprites for her at a time.....is decided
Seems to be missing her time over lose pose.That's all I really found, the character is superb. Also, I'd suggest a portrait from a more recent game with better art.
Nice to see Mature in a CvS environment. - Hmmm... slash marks for 'DEATHROW' look KOF-ish- Why does she have 'Gorefest'?
senorfro said, February 26, 2011, 09:16:11 pm- Hmmm... slash marks for 'DEATHROW' look KOF-ishVice also uses thoese slash spark on her attack, so its normal.
Very nice work as always. You always seem to choose the best characters to make.If the 2002 voice was out of necessity, I did a little looking around and found these, courtesy of Dark Savior.
Wow, what a memories!! In CVS3 project, there was a WIP about CVS Mature that never saw the light and I didn't think someone could make something like that...I'm glad to see it's not and now it's a reality. Congrats tJun!!
quick test, I don't have anytime to test it further but...after her special grab or any special attack cancel it to nocturnal lights and this will be the result.
After some more testing-'Deathrow' seems awfully strict in terms of chaining all three- Something that looks to only appear if she's against other CvS characters (herself included), her effects and slashes will randomly disappear. It's more noticeable in N-Groove.
senorfro said, February 27, 2011, 11:35:14 am- Something that looks to only appear if she's against other CvS characters (herself included), her effects and slashes will randomly disappear. It's more noticeable in N-Groove.Warusaki3's characters (and this one is based off his coding I guess) are very heavy on helpers and explods, so you might have to rise the max number of explods and helpers you can display on screen simultaneously in mugen.cfg.
ξ Bastard said, February 27, 2011, 11:51:54 amWarusaki3's characters (and this one is based off his coding I guess) are very heavy on helpers and explods, so you might have to rise the max number of explods and helpers you can display on screen simultaneously in mugen.cfg.Is there a limit for max explods? Helpers are limited to 56 apparently.
And here I was, thinking that those CvS Mature sprites would never see the light of day (in an actual character)...what a nice surprise.The only thing that bothers me is Despair sends the opponent flying straight backwards, instead of up in the air and slightly backwards, but considering the way it looks, I guess it's better this way.There's also the lack of certain moves (namely Sacrilege), but that's been addressed a few times already.Really though, she's great in the CvS style.
very nice mature!!!! would really like to see more kof chars that wasnt in the game turn to cvs good jobbuddy
As a cvs chars fans, I have tried her. So I report these:1. Her back dash on Capcom groove is very difficult to execute or may be randomly out. On the other side, her forward dash is easy to execute.2. Her triple back slash timing is really strict and hard. It should be as easy as Iori's triple back slash.
Thank you very much "tJun" or "Warusaki3"(Or Who's Who wants to be the original author), is an excellent char, so allow me a suggestion for a char or more chars CvS, such as creating such a KOF chars which would CvS2_Leona, CvS2_Clark and CvS2_Ralf, the same style as bone char created this style "Warusaki3" would be nice, once again thanks and CHAR EXCELLENT!
@ Guichy_Yamazaky : which part did you miss ?tJun said, February 26, 2011, 12:17:31 pmI present to you guys my latest and final character, CVS Mature.I will most probably quit after this release
Alright after trying this lady out I noticed some things:- Her health was at 945. Don't know why, but I set to 1000 for the lulz. D:- U + HP, HP, HP Deathrow (3 hits), HP Heaven's Gate = 824 damage! It's really easy to do. She needs a bit of damage dampening.ξ Bastard said, February 26, 2011, 03:14:50 pm- HEAVEN'S GATE has some sort of cornerpush when the opponent hits the wall. Mature then goes back, which doesn't look fantastic.I also noticed this.^- For some reason I think there are still a few KOF effects in Ebony Tears:Other than that and what's been already mentioned, this character is excellent. Thank you for this dream release.
-GÖH- said, March 02, 2011, 12:47:09 amAlright after trying this lady out I noticed some things:- Her health was at 945. Don't know why, but I set to 1000 for the lulz. D:- U + HP, HP, HP Deathrow (3 hits), HP Heaven's Gate = 824 damage! It's really easy to do. She needs a bit of damage dampening.ξ Bastard said, February 26, 2011, 03:14:50 pm- HEAVEN'S GATE has some sort of cornerpush when the opponent hits the wall. Mature then goes back, which doesn't look fantastic.I also noticed this.^- For some reason I think there are still a few KOF effects in Ebony Tears:Other than that and what's been already mentioned, this character is excellent. Thank you for this dream release. Vice also has the same health so... And most of the effects like from Deathrow (wicth was grab from that Kick special from vice) are like that.
Seph said, March 02, 2011, 02:07:38 amVice also has the same health so... Oh, I didn't know that. Ok.Seph said, March 02, 2011, 02:07:38 amAnd most of the effects like from Deathrow (wicth was grab from that Kick special from vice) are like that.Yeah, but I mean that glass shatter effect in Ebony Tears, I don't think it's CVS-ish.
I have been very busy lately...but I managed to fix some bugs as pointed out.1) Removed the special move "Gorefest" (Mature does not have the move anyway)2) Adjusted the timing for the special move "Deathrow". The timing is less strict now.3) Reduced the damage for the hyper move "Heaven's Gate"4) Added the sprites and animation for her time over pose.-ĜӨҢ- said, March 02, 2011, 11:27:37 amYeah, but I mean that glass shatter effect in Ebony Tears, I don't think it's CVS-ish.yes...it's not cvs-ish. but my main concern is any major bugs in the character, so I won't fixing that so soon. but thanks for pointing it out.Mayar said, March 04, 2011, 08:18:07 amNice as always tJun. Good luck in you future projects Thanks. Good luck to you too Updated links in the first post!! Thanks for all the comments and feedback~
Forget what I said andBIG BOSS said, March 04, 2011, 07:39:13 pmShould have asked earlier before this update but, will she have a groove removable patch!
Tjun... Thank you so much for the update. Here come, perfect cvs Mature.I have tried the update.Now the triple deathrow timing is less strict. But it is still strict. You should refer to cvs Iori by H or cvs Rolento by Warusaki.Anyway, thank so much...
Meraviglioso!!! gracias por la acualización, ojalá le puedas adaptar todos los movimientos de KoF.Cool!!!English:Great!!! thanks for the update, I hope you can adapt all her moves from KOF.Cool!!!
Seems pretty nice! Not much I can say since I never really used Mature much in KoF, but still plays relatively good from what I know~I'm curious now, planning on any special animations for this one at all~?