The Mugen Fighters Guild

Art & Entertainment => Gaming => Topic started by: Sleepy Eskimo on August 16, 2014, 05:51:10 pm

Title: Five Nights at Freddy's
Post by: Sleepy Eskimo on August 16, 2014, 05:51:10 pm
I do liked the concept of this game, and the gameplay was spot on I had to say.
I did see some gameplay videos, pretty fun and scary.
any opinions?
Title: Re: Five Nights at Freddy's
Post by: Fuzn on August 22, 2014, 12:17:37 am
Hooo boy.  There's plenty to have opinions about, my friend.

Five Nights at Freddy's is, in my opinion, a kind of spectacularly crafted game that doesn't suffer from a lot of the one-man show indie game tropes.  It's not trying to push a deep meaning down your throat, it's graphics aren't made of upscaled pixels, the artwork is actually decent and although people may criticize the jump scares for...  Well, existing, they are rare outside of being a condition of failure.  Another thing I like about these jump scares is that, like a lot of the game at large, they leave a lot to your imagination.

In a way, it's a lot like a type of game you'd find in the 90s.  Thin on detailed story with a lot to be found in the environment and what you actually are given.  You're not told why you signed up for this job, you're not in it to solve some huge conspiracy, your character is...  You.  The security guard who sits in his chair all night and pokes a few buttons is undeniably you, and you can be completely unnerved about the situation as the phone guard seems to expect you to be, or you can take failure with total submission.  The only thing you can't do that might be an immersion breaker is leave your room during work hours, but that is probably for the better as chances are the entire idea would be just turned into a ripoff of other survival horror genres.  The way it's structured so far works wonderfully.

And there's a lot to be had from the lore.  The phone guard clues you in on events, and even though you can't walk around yourself, looking around at the cameras works for exploration since that ends up telling it's own story aside from keeping tabs on the rogue animatronics.  For instance, there are posters scattered around with text to read concerning rules and regulations, newspaper articles which detail events that had happened in Freddy's as a restaurant, and you'll even notice that there are parts for only 3 out of the 4 animatronics you'll encounter in the game, with one being notably missing from any of the advertisements you can see in-game.  I'll leave the speculation up to you guys, though, there's loads of theories ranging from rogue AIs, to "they're probably not actually animatronics at all", to supernatural possession.

With that said, the downfall of the game is that the gameplay is what it is.  It's a resource management game, and you have to keep on your toes about your power usage and learn patterns to keep yourself from being possibly suffering a gruesome death by way of being jammed into a collection animatronic body parts.  It never really gets too much deeper solely as a game than night 3, and by 5 it's mostly just testing your management skills.

By the way, were you ready for Freddy?
Title: Re: Five Nights at Freddy's
Post by: The Answer on September 12, 2014, 07:44:50 pm
Lol there's gonna be a sequel

(http://i.4cdn.org/v/1410535932928.jpg)
Title: Re: Five Nights at Freddy's
Post by: Warden-San on September 12, 2014, 09:33:08 pm
While the characters are cute I kinda got bored watching footage of it because 1) Every single video out there is some idiot with footage of himself in the corner is hamming up his reactions like an obnoxious spaz and 2) It's basically Night Trap without the amusing cheesy story.

Also I think the whole "Dying because they stuff you in a fursuit" would've been better if it was written as "They shut you down (kill you) and stuff your body in a fursuit"
Title: Re: Five Nights at Freddy's
Post by: Person Man on September 13, 2014, 03:43:31 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordstatue.png[/avatar]Five Nights at Freddy's isn't a very scary game to watch, at all, but when you're playing it yourself it's actually a really competent horror title.  It hits all the right benchmarks for really good horror game design: quiet tension, vague dangers that leave the very worst of it up to the player's imagination, and above all creating a feeling of feeling of utter and total disempowerment.  I wish the internet hadn't turned the game into such a stupid fucking meme because it deserves to be taken more seriously than it is, I think.

Although I have no idea how he plans to make a sequel to it.  It'll have to be a completely different game than the original, because he did literally everything he possibly could with the gameplay in the first.
Title: Re: Five Nights at Freddy's
Post by: TempesT on September 13, 2014, 03:49:36 am
Yeah and even though there are jump scares, they are more of a punishment for misplay than a key element as a part of the horror.
Title: Re: Five Nights at Freddy's
Post by: The Answer on September 13, 2014, 07:45:15 am
http://www.scottgames.com/

Guy made some other cool games btw the desolate hope looks very neet.
Title: Re: Five Nights at Freddy's
Post by: Person Man on October 23, 2014, 01:51:28 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordworried2_zpsafe2dce5.png[/avatar]FNAF 2 Trailer



Interesting.  Looks like it's set in a cleaner, more modernized version of the pizzeria, but all the old, busted bots are still lurking around.  It seems to have the same basic gameplay, but now without the ability to lock the animatronics out. 
Title: Re: Five Nights at Freddy's
Post by: Jango on October 23, 2014, 07:06:36 pm
and I guess you hide by shoving a mask on your head now?
Title: Re: Five Nights at Freddy's
Post by: R565 on October 23, 2014, 07:26:38 pm
In the first game the guy on the phone gives an idea to put on a suit but they might stuff an animatronic in you. I guess if you put on the top part, it'll work. But no doors man....and the fact that they somehow get the other newer bots working against you....Screw it....
Title: Re: Five Nights at Freddy's
Post by: Umezono on October 23, 2014, 07:59:14 pm
wow lol, people are posting live reaction videos to this because no better way to hype yourself up to people fake screaming at a game than to watch them fake scream at a trailer
Title: Re: Five Nights at Freddy's
Post by: R565 on October 23, 2014, 08:05:39 pm
But yeah, it is funny when people do that.
Title: Re: Five Nights at Freddy's
Post by: Berry on October 23, 2014, 08:29:02 pm
Well that sort of thing is part of the reason it got big, makes sense tbh.
Title: Re: Five Nights at Freddy's
Post by: Gennos on October 23, 2014, 08:44:48 pm
The game looks cool and all, but those toys are not scary at all. I'm sorry, but i never watched anything in my childhood that would make me scared of toys.
Clowns are scary, does it have them in there? i think i saw a screenshot of an clown, but I'm not sure.
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on October 23, 2014, 09:18:38 pm
Eh, looking at the broken old ones. They're twice a persons size, with sharp teeth, they're plenty dangerous atleast.
Title: Re: Five Nights at Freddy's
Post by: Bastard Wolf on October 23, 2014, 09:46:53 pm
i'm sure most of you people into this game might have already seen this but if you haven't then have "fun":

Title: Re: Five Nights at Freddy's
Post by: R565 on October 23, 2014, 10:17:12 pm
I remember watching this, it has some pretty solid theory in it too. That and I have a sub to him too.
Title: Re: Five Nights at Freddy's
Post by: Berry on October 23, 2014, 10:27:27 pm
shame i didn't know about this story until that video :/
Title: Re: Five Nights at Freddy's
Post by: Person Man on October 23, 2014, 11:21:44 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordthrone.png[/avatar]
Eh, looking at the broken old ones. They're twice a persons size, with sharp teeth, they're plenty dangerous atleast.

They're also possessed by the vengeful spirits of murdered children whose mangled corpses were stuffed inside of them and left to rot for years.  So there's that.
Title: Re: Five Nights at Freddy's
Post by: Jango on October 24, 2014, 12:28:50 am
i'm sure most of you people into this game might have already seen this but if you haven't then have "fun":
Did I ever go on record saying how much I fucking hate this guy's voice? No? Okay, I really fucking hate his voice and his "theories."
Title: Re: Five Nights at Freddy's
Post by: Jango on October 24, 2014, 02:40:26 am
Also that place actually did exist (https://www.google.com/maps/place/Freddy+Fazbears+Pizza/@37.175261,-113.289948,17z/data=!3m1!4b1!4m2!3m1!1s0x80caf6cb75c365a9:0x75956d931caf2f87)
Title: Re: Five Nights at Freddy's
Post by: ThatIdahoGuy on October 24, 2014, 03:14:13 am
Also that place actually did exist (https://www.google.com/maps/place/Freddy+Fazbears+Pizza/@37.175261,-113.289948,17z/data=!3m1!4b1!4m2!3m1!1s0x80caf6cb75c365a9:0x75956d931caf2f87)

Yeah, it's fake.
Title: Re: Five Nights at Freddy's
Post by: Jango on October 24, 2014, 03:34:30 am
Goddammit you're supposed to help me embelish it!
Title: Re: Five Nights at Freddy's
Post by: TempesT on October 24, 2014, 03:36:36 am
and I guess you hide by shoving a mask on your head now?

Probably just how they kill you now instead of just a static screen.
Title: Re: Five Nights at Freddy's
Post by: Berry on October 24, 2014, 03:49:58 am
and I guess you hide by shoving a mask on your head now?

Probably just how they kill you now instead of just a static screen.

Actually I think you do hide in them now since there's no doors to use to protect yourself from the animatronics though.
Title: Re: Five Nights at Freddy's
Post by: ThatIdahoGuy on October 24, 2014, 05:43:13 am
Yeah, I think I read somewhere that they now give you a Freddy mask to wear to confuse the animatronics. There has to be some kind of catch to it, but until we see more out of FNAF2 we don't know.
Title: Re: Five Nights at Freddy's
Post by: Jango on October 24, 2014, 06:08:40 am
The twist is that your arms are now battery operated so moving them to put the mask on or take it off will drain power.

Or maybe the new mascots will see you as outdated and try to shove you into the NEW Freddy suit, which might be interesting because maybe you'd have two different Freddy masks that you have to put on for the right set of animatronics.
Title: Re: Five Nights at Freddy's
Post by: Gritsmaster on October 24, 2014, 06:19:12 am
I realise I'm late to this thread but
2) It's basically Night Trap without the amusing cheesy story.
This quote is the shit.
Title: Re: Five Nights at Freddy's
Post by: Umezono on October 24, 2014, 06:24:32 am
the popular theory is that the new animatronics are trying to get rid of the old ones, and are not actually antagonistic towards you. the idea is that you have to wear the mask to avoid the old ones, but you cannot have it for the new ones or they will take you for a rogue animatronic and try and kill you. this is all unsourced fan theory but i think its okay as a concept.
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on November 11, 2014, 10:39:21 am
the sequel is out now on Steam. Just saw it earlier tonight
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on November 11, 2014, 11:07:09 am
the popular theory is that the new animatronics are trying to get rid of the old ones, and are not actually antagonistic towards you. the idea is that you have to wear the mask to avoid the old ones, but you cannot have it for the new ones or they will take you for a rogue animatronic and try and kill you. this is all unsourced fan theory but i think its okay as a concept.

Basically:
New animatronics are good guys that are there to destroy the old animatronics. Putting the old Freddy mask on will cause them to mistake you for an old animatronic and they'll kill you.
Old animatronics are organ harvesters and are out to kill you. Putting the mask on makes them think you're old Freddy and they'll leave you alone.

I bet there's a situation where both types of animatronic are in the office. What a dick move that'd be.
Also, what's up with Foxy 2.0? Seems to be a mangled mess.
Title: Re: Five Nights at Freddy's
Post by: Jango on November 11, 2014, 11:08:48 am
New animatronics are good guys that are there to destroy the old animatronics. Putting the old Freddy mask on will cause them to mistake you for an old animatronic and they'll kill you.
Old animatronics are organ harvesters and are out to kill you. Putting the mask on makes them think you're old Freddy and they'll leave you alone.
NOPE.

I haven't tried it yet, but that fan theory was so, so wrong, and here's what's been confirmed so far.

Spoiler: if you want to be surprised (click to see content)

Apparently the pattern from FNaF1 isn't going to work, and it seems like you really do need to keep an eye on them to limit their movements.
Title: Re: Five Nights at Freddy's
Post by: Jango on November 11, 2014, 11:21:15 am
Also someone hex-edited and got to Night 7 and posted this screenshot:
Spoiler, click to toggle visibilty
That thing at the bottom is actually some pre-programmed presets in terms of AI difficulty, as confirmed with this classic setting:
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on November 11, 2014, 01:29:00 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordmeep_zps592d9c38.png[/avatar]Golden Freddy has AI now? So he's not just a secret that you accidentally activate?  Interesting.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on November 11, 2014, 01:29:49 pm
So Golden Freddy returns, but functions like the other animatronics as opposed to being some weird entity that just appears by looking at a poster? Interesting.

Damn, Person. It's like we posted the same thing D:

EDIT:
"BB starts in the Game Area and will eventually come to The Office via the Left Air Vent. He will stand on the left side of the room and greet the player with a "Hello," and will begin to constantly giggle. Once inside, he will disable the player's Flashlight as well as both Air Vent lights."
-FNAF Wiki

Wow, what a dick.
Title: Re: Five Nights at Freddy's
Post by: Sleepy Eskimo on November 11, 2014, 11:43:32 pm
10/20s?
Well this going to be... "Splendid"
Also. I know theres a secret were you play a mini-game after your death
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on November 12, 2014, 12:42:29 am
Well, the ending to this was. . .interesting.
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on November 12, 2014, 02:39:33 am
I like the fact that this was done in Multimedia/Clickteam Fusion programming software. One of the softwares that I sue for my fan made stuff as well. :)

This is a scary game indeed. Even if you mute your volume, you still get the face shaking, etc out of nowhere if you are not prepared. But most of it seems to be pretty telegraphed, as to what they will do next before scaring you.
Title: Re: Five Nights at Freddy's
Post by: Jango on November 14, 2014, 03:49:45 am
Well, finally bought it, beat the first three nights. Bonnie and Chica (the old ones, not the new ones) are pieces of shit and apparently passed How To Be Golden Freddy 101.
Title: Re: Five Nights at Freddy's
Post by: Jango on November 16, 2014, 05:16:43 am
I wrote a review here (http://mugenguild.com/forum/msg.2047819) on playing it.

Well, the ending to this was. . .interesting.
Spoiler, click to toggle visibilty

Additionally, Scott's website now just displays "offline." (http://www.scottgames.com/) in the FNaF font, removing downloads to all of his older works and even his contact information.

I don't know if this means he's quitting (I recall him having to deal with people setting up twitter/twitch accounts posing as him) or (judging by the font), he's considering making FNaF3.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on November 16, 2014, 10:00:16 pm
Has anyone tried brightening the image? :smug:
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on November 16, 2014, 11:00:00 pm
Has anyone tried brightening the image? :smug:
On the "Offline" site?

Yes I just tried it, there is nothing there.

Well whatever the future holds for him, I hope it's the right decision. Not for our sake, but for his sake as to why he decided to take his site offline. ;)
Title: Re: Five Nights at Freddy's
Post by: Jango on November 16, 2014, 11:18:31 pm
Has anyone tried brightening the image? :smug:
No but I noticed some weird pixels at the bottom so I used the lasso tool and revealed "until next time." D'oh, should've guessed.

So FNaF3 is pretty much confirmed then! Also, a little old, but a Christian gaming site interviewed him prior to the game's release (http://www.geeksundergrace.com/gaming/christian-developer-spotlight-scott-cawthon/) and... well it's quite revealing actually.
Title: Re: Five Nights at Freddy's
Post by: Jango on November 27, 2014, 04:04:22 am

Fanmade fake trailer but holy shit.

(although how Freddy Fazbear gets a mall is beyond me)
Title: Re: Five Nights at Freddy's
Post by: Watta on November 27, 2014, 04:26:41 am
Woah that's good animating.
Title: Re: Five Nights at Freddy's
Post by: Jango on December 03, 2014, 04:46:01 am
So apparently FNaF1 updated on my Steam today with TWO patches. The first was a whopping 218 MB, the second was 3.4 MB. Gonna try play around see if there's anything new.

EDIT: Well at the very least, SOMETHING got added. The version is now v1.131 (the last one was 1.13)

EDIT2: So from what I'm reading the biggest change is that Steam Broadcasting support was added so you can watch your friends close the left door and not do anything for five minutes. BUT knowing that this is Scott, I wonder if there's anything else hidden in there.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on December 06, 2014, 07:38:09 pm
http://www.scottgames.com/

Anyone notice the giant yellow 3?
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on December 06, 2014, 07:52:20 pm
You mean there's going to be a 3rd installment of the series? Kreygasm
Title: Re: Five Nights at Freddy's
Post by: Jango on December 07, 2014, 12:45:51 am
http://www.scottgames.com/

Anyone notice the giant yellow 3?
Is this another one of those TURN THE SATURATION/BRIGHTNESS WAY UP things because all I see what looks like the "offline until next time" image. Or I have to clear my cache.

You mean there's going to be a 3rd installment of the series? Kreygasm
It makes sense he'd make a 3rd game. Aside from the fact that games are making him LODS OF EMONE, FNaF2 introduced so many unanswered plot points that it would be criminal to NOT continue. It would be like if J.K. Rowling ended Harry Potter after Voldemort got resurrected.

As cool as a third game sounds, I REALLY hope Scott takes his time. It's really obvious to tell that FNaF2 was rushed out the door and that Scott kind of missed what made the first game great by adding in too many things to keep tabs on so that you didn't have time to be scared. There's a lot I could say on what needs to be changed for a third game to be good, but it can be pretty much be summed up with Scott slowing down.
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on December 07, 2014, 03:12:58 am
Enough of the night time jobs. How about a game where you work in the restaurant in the afternoon, and the animatronics STILL go haywire? Because I think 2 night time job games are kind of pushing it as "same game". Or at least mix it up with the first hours afternoon, then end the shift at night time where the animatronics are even more bizarre than at the day time.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on December 07, 2014, 01:13:00 pm
Hrm? The 3's gone missing. Brightening the image shows nothing.
Title: Re: Five Nights at Freddy's
Post by: Jango on December 08, 2014, 03:13:30 am
Enough of the night time jobs. How about a game where you work in the restaurant in the afternoon, and the animatronics STILL go haywire? Because I think 2 night time job games are kind of pushing it as "same game". Or at least mix it up with the first hours afternoon, then end the shift at night time where the animatronics are even more bizarre than at the day time.
It wouldn't make sense to have it during the afternoon.
Spoiler: FNaF2 spoilers (click to see content)
Ignoring all of that, playing during the afternoon wouldn't feel nearly as creepy atmospherically. Part of what made the first game scary was the use of darkness to hide the animatronics. Get rid of that, and... well, it's just not scary any more.
Title: Re: Five Nights at Freddy's
Post by: Jango on December 08, 2014, 05:31:42 am
Hrm? The 3's gone missing. Brightening the image shows nothing.
I did my failsafe of using the magic wand tool with zero tolerance in Paint Shop.

(http://i.imgur.com/h90EgDe.png)

Colored in for your convenience.
Title: Re: Five Nights at Freddy's
Post by: R565 on December 08, 2014, 05:52:24 am
Also if you look in page source, you can find the words 30 years later, and only one. I also heard before that the source had soon in it.
Title: Re: Five Nights at Freddy's
Post by: Jango on December 15, 2014, 07:06:08 am
Okay so after being constantly bothered to watch it, I watched Game Theorists' FNaF2 vid (https://www.youtube.com/watch?v=d1kw1RmzrPc) and... well aside from all the rambling and stating obvious shit that everyone should already know by now, there are only two bits that stand out to me.


The Puppet one could be valid, but I still think that's a bit of a stretch. PHONE GUY, however...

Spoiler, click to toggle visibilty

Spoiler: MY Theory (click to see content)

ANYWAY, ignoring all of this, the offline image got changed AGAIN.
Spoiler, click to toggle visibilty

Also the metadata got changed to read: "five nights at freddys, taking a break, Merry Christmas everyone! :)"

I really hope this means he's going to take his time and properly develop the third game.
Title: Re: Five Nights at Freddy's
Post by: The Answer on December 15, 2014, 04:40:53 pm


The streamers for this game can be awful.
Title: Re: Five Nights at Freddy's
Post by: Jango on December 18, 2014, 09:40:51 am
Scott's website got updated again!

Quote
This is a just friendly holiday reminder to not believe everything you hear. I do NOT have a twitter or twitch account. Only believe information from my official email, my official youtube account, and my official website, Scottgames.com. Thanks and have a Merry Christmas!

... okay never mind.
Title: Re: Five Nights at... Disney?
Post by: Jango on December 20, 2014, 09:26:49 am
It's been out for a week or so, but I didn't see anyone talk about it so here goes. What do you get when you mash up Five Nights at Freddy's with Slimebeast's classic creepypasta "Abandoned By Disney?"

You get Five Nights at Treasure Island (http://anart1996.deviantart.com/art/Five-Nights-At-Treasure-Island-DEMO-497691415)

I haven't played it yet, but from what I've seen:

So while there are a few good ideas here, there are a few problems as well
Title: Re: Five Nights at Freddy's
Post by: Duos.act on December 20, 2014, 09:37:22 am
That's pretty dope.  I dig Abandoned By DIsney a lot.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on December 20, 2014, 12:14:47 pm
Watched a playthrough of it. Damn fuck that duck is loud, and it would appear you have to shut off multiple cameras to get rid of him, unless that's just a glitch.

There's also a weird melted red figure that sometimes appears.
Title: Re: Five Nights at Freddy's
Post by: Jango on December 20, 2014, 04:23:25 pm
I believe that's SuicideMouse.avi . I could be wrong though.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on December 20, 2014, 06:54:45 pm
(http://img4.wikia.nocookie.net/__cb20141218050210/five-nights-at-treasure-island/images/0/0d/Undying.png)

No...?
Title: Re: Five Nights at Freddy's
Post by: Kohaku~★ on January 03, 2015, 03:04:20 pm
Site was updated.

(http://i.imgur.com/V4cVo8r.jpg)

"five, nights, at, freddys, 30 years later, only one"
Title: Re: Five Nights at Freddy's
Post by: Duos.act on January 03, 2015, 05:22:12 pm
Umm, wow.  That's really freaky compared to the silly animatronics we're used to.  I'm guessing that "I'm still here" and "only one" refers to the fifth child?  Or maybe the killer/purple man?  That definitely looks more human than robot which is quite mystifying.
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on January 03, 2015, 05:37:53 pm
Site was updated.

(http://i.imgur.com/V4cVo8r.jpg)

"five, nights, at, freddys, 30 years later, only one"

That was actually unsettling.
Title: Re: Five Nights at Freddy's
Post by: Person Man on January 03, 2015, 05:54:27 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordstatue.png[/avatar]To be honest, the caption bothers me more than the picture.  Any actual verbal messages in the previous games have been pretty blunt and stunted:  "It's me."  "Save them." "I am still here" is a complete sentence.  It implies a level of self-awareness that wasn't really seen in the first two.  Whatever it is, It knows what and where It is, and It is speaking directly to you.  That's really freaky.
Title: Re: Five Nights at Freddy's
Post by: Duos.act on January 03, 2015, 07:00:53 pm
After looking at that picture long enough he looks like the live action Grinch from the Jim Carrey movie.  Now it's ruined forever.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on January 03, 2015, 08:05:38 pm
That you, Freddy?
Title: Re: Five Nights at Freddy's
Post by: Karasai on January 03, 2015, 11:29:23 pm
What the fuck that's actually pretty freaky looking
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on January 04, 2015, 12:05:27 am
Well, this is a lot more interesting than I expected.

And a lot more creepier.
 :uhoh2:
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on January 04, 2015, 12:12:29 am
(http://i.imgur.com/QoLV9MK.png)

Ohoho, now that's creepy. There's definitely blood there.
Title: Re: Five Nights at Freddy's
Post by: likiji123 on January 04, 2015, 09:17:09 am
This just keeps getting creepier and creepier
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on January 04, 2015, 05:05:36 pm
It kind of looks like Golden Freddy, but this time, it has those endoskeleton eyes.

Soooo...

Spoiler: Just in case, I dunno (click to see content)
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on January 04, 2015, 08:32:14 pm
Those are not endoskeleton eyes.

And that's the problem.
Title: Re: Five Nights at Freddy's
Post by: Duos.act on January 04, 2015, 09:13:05 pm
Blood on the fangs huh?  What could it have possibly bitten into that would-aw fuck...
Title: Re: Five Nights at Freddy's
Post by: Jango on January 05, 2015, 01:34:46 am
Oh dear god.

I feel this game is going to take a much grittier turn than the last game. To me it looks like the Phone Guy, seeing how under the face looks more... Raw instead of mehanical. Like he survived his attack in game one but is disfigured and is hiding in the one of the suits. After all, he was curious about what was in those empty heads, so what if they're just that: empty?
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on January 05, 2015, 02:58:40 am
Oh, okay, I'm seeing it now.


That would be a lot more scary.  :shocked2:
Title: Re: Five Nights at Freddy's
Post by: Duos.act on January 05, 2015, 03:01:11 am
I think that's the murderer.  They mentioned he used a golden freddy suit after all.
Title: Re: Five Nights at Freddy's
Post by: Jango on January 05, 2015, 09:19:18 am
HOLY SHIT PHONE GUY WAS THE PURPLE MAN ALL ALONG[/Retarded Game Theory... theory]

The ONLY reason why I'm not saying it's the Purple Man for sure is because Scott has been known to pull off misdirection. For example, when he was promoting the second game, he framed it as if it was a sequel (the broken animatronics, framing Toy Bonnie as "new," the whole "Grand Re-Opening" thing, mentioning the "previous guard" so we all assumed it was the player character from the first game, etc), and everyone knows what happened with that. Granted it's possible he just tacked on that twist last-minute (seeing how the game refers to the shift as a "summer job" and the check is dated November), but I like to think he's got the Fazbear lore very well planned out.

Spoiler, click to toggle visibilty

Arguments against Purple Man are flimsy, though. A suspect being arrested based on security camera footage doesn't mean they got the right guy, and we can't for certain say that The Bite of '87 was caused by a Toy animatronic's criminal database recognition  since Phone Guy notes that the system was tampered with (although among other things, the frontal lobe DOES control concious decisions and emotions, so it's possible that maybe the killer is now able to act more efficiently without hesitation).

Anyway, starting to wonder if "only one" means there's only one "animatronic?" I imagine that would be even harder to play against if it's a guy in a suit.
Title: Re: Five Nights at Freddy's
Post by: Duos.act on January 05, 2015, 09:27:23 am
Now I'm imagining a completely different scenario for the gameplay, where it's just you trying to protect yourself from the killer in the suit while he uses the environment against you.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on January 16, 2015, 09:12:03 pm
Scott's website got updated again...
(http://i.imgur.com/tz1mbNn.jpg)

And of course, brightened:
(http://i.imgur.com/8YPEY71.jpg)
Title: Re: Five Nights at Freddy's
Post by: Jango on January 18, 2015, 02:17:31 am
First reaction: How small are the Toy models that they can fit in a cardboard box?
Second reaction: Wait why is Foxy's hook in there?
Third reaction: (looks at brightened image) Nope nope nope nope nope nope nope nope nope nope
Title: Re: Five Nights at Freddy's
Post by: hatter on January 18, 2015, 02:21:32 am
First reaction: How small are the Toy models that they can fit in a cardboard box?
Second reaction: Wait why is Foxy's hook in there?
Third reaction: (looks at brightened image) Nope nope nope nope nope nope nope nope nope nope

LMAO. I cannot wait to see Markiplier play this.

Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on January 18, 2015, 11:48:00 am
I'm surprised nobody's noticed that the strange animatronic lurking in the shadows is in fact...

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on January 18, 2015, 12:02:06 pm
Maybe the big plot twist with FNaF3 will be that Fazbear Entertainment is really just a subsidy of Lego. Oh god now I keep imagining that The Lego Movie 2 will have the animatronics in a cameo, and it will be glorious.
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on January 21, 2015, 02:45:33 am
And of course, brightened:
(http://i.imgur.com/8YPEY71.jpg)

What is THAT?!

That actually scared me for a sec.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on January 21, 2015, 12:37:27 pm
It's Tahu. Didn't you read? :P
Title: Re: Five Nights at Freddy's
Post by: Moon Girard on January 26, 2015, 11:12:58 pm
.
Title: Re: Five Nights at Freddy's
Post by: Karasai on January 26, 2015, 11:30:07 pm
The new animatronic looks lame
Title: Re: Five Nights at Freddy's
Post by: The Sudden Rarity on January 26, 2015, 11:55:52 pm
Weird new animatronic that's basically a Bonnie recolor?

The graphics are getting way better.  Excellent!
Title: Re: Five Nights at Freddy's
Post by: Jango on January 27, 2015, 12:30:26 am
Anyone see the animatronic with a wide-open mouth in the back around 0:58? One can only hope that's a new one.

So this looks pretty interesting so far, from what I can gather:
- Either you're in a long-abandoned facility like I was thinking, or you're in a different part of GNaF1's restaurant. Judging by that huge makeshift barricade, I'm gonna guess the first one.
- Does this mean we can expect scares that aren't jumpscares? Hooray!

Wishlist:
- After a lot of thought, I hope Scott just abandoned the security cameras. I think the scares from it have been sufficiently milked, and the fact that he had to add a music box in the second game to get people to use the camera is a sign that it's probably just better to retire the cameras.
- I hope that we get a different Phone Guy. The super nice dude from the first two games is funny, but the tone of this game warrants a new VA.
- That being said, I hope the game doesn't get *too* grimdark. I mean I know that's funny to say for a game where children get murdered and shoved into animatronics, but hopefully we avoid stepping outside of those boundaries (ie: THE MURDERER IS ON DRUGS!)
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on January 27, 2015, 12:39:23 am
"Thirty years after Freddy Fazbear's Pizza closed it's doors, the events that took place there have become nothing more than a rumor and a childhood memory, but the owners of "Fazbear's Fright: The Horror Attraction" are determined to revive the legend and make the experience as authentic as possible for patrons, going to great lengths to find anything that might have survived decades of neglect and ruin.

At first there were only empty shells, a hand, a hook, an old paper-plate doll, but then a remarkable discovery was made...

The attraction now has one animatronic."
-Scott, Steam Greenlight
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on January 27, 2015, 01:35:10 am
The attraction now has one animatronic?

Well, I can't tell if I supposed to be happy or scared out of my wits at this.
Title: Re: Five Nights at Freddy's
Post by: Jango on January 27, 2015, 03:08:41 am
I wouldn't get too comfortable. Note that the description mentions a hook (Foxy) and a paper plate doll (Balloon Boy).
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on January 27, 2015, 12:16:16 pm
Lots of people are saying that the animatronic is Bonnie, just after 30 years of being left to rot. I suppose it kinda makes sense, seeing as Bonnie was the only one of the three animatronics that looked at you during that trailer, and Scott had a nightmare about him once :P
Title: Re: Five Nights at Freddy's
Post by: Jango on January 27, 2015, 12:39:40 pm
butbutbut... it's Five Nights at Freddy's! Not Five Nights at Bonnie's!

!!!

What if Freddy tries to stop Neo-Bonnie?!
Title: Re: Five Nights at Freddy's
Post by: Jango on January 27, 2015, 01:00:15 pm
Oh I guess now would be a good time to do some THEORIZING over the screenshots shown so far.

Spoiler, click to toggle visibilty
I could be wrong, but could that be less cameras to check? Also what's with all the :awesome: faces?

Spoiler, click to toggle visibilty
That's a big Foxy head. Also looks like we got gangsta Freddy about to drop the mic in that kid's drawing.

Spoiler, click to toggle visibilty
Judging by how smoothly Neo-Bonnie's movements were in the brief in-game footage, it would friggin' horrifying if you could see him walking past that glass window.

Spoiler, click to toggle visibilty
Oh god, so apparently not only do we have audio cues, vent cues, AND camera cues, but we can also LOSE THEM?! Definitely a step in the right direction if implemented correctly.

Spoiler, click to toggle visibilty
Looks like Scott's still using overlays from Game #2. Hopefully he figured out how to make it not so awkward looking. Also what I thought was a new animatronic with a gaping maw is just Freddy parts. Yawn.

So looking at the new animatronic for a bit longer, maybe I shouldn't call it "Neo-Bonnie." Because I noticed a few discrepancies between Bonnie and the new animatronic, namely that Bonnie's teeth are more cylindrical in the first game (http://i.imgur.com/LRckEiw.png). There was, however, one animatronic whose teeth match up to the new one's (http://i.imgur.com/uVftMVU.png). Also Bonnie's nose seems to be a bit too big, while Freddy's seems to match up.

My personal theory: The new animatronic is a hodgepodge of the original three.
Title: Re: Five Nights at Freddy's
Post by: likiji123 on January 27, 2015, 11:20:51 pm
Video
Title: Re: Five Nights at Freddy's
Post by: The Sudden Rarity on January 27, 2015, 11:26:07 pm

My personal theory: The new animatronic is a hodgepodge of the original three.

That is both an awesome and terrifying thought!
Title: Re: Five Nights at Freddy's
Post by: Jango on January 28, 2015, 07:05:01 pm
FNaF3 steam greenlight page said:
Thanks to all of your awesome support, Five Nights at Freddy's 3 has hit number one on Steam Greenlight! I was really unprepared for such an outpouring of great comments and upvotes; I'm very grateful and humbled. :)

I want to take a second to debunk a rumor that the game will be released on February 5th, however. ;) Although I've made a lot of progress on the game, there is still a LOT of work to be done. I'm working hard to make a great game for all of you so try to be patient.

Thanks again for your support and comments! :)
OKay good, glad he's taking his time.

EDIT: Another fan theory I've been seeing is that the new animatronic is Sparky The Dog, who was a hoax animatronic in FNaF1. The reason why this is even being considered is because Scott Cawthon adopted the fan-given "Golden Freddy" name in FNaF2, so it wouldn't be unreasonable for him to do another shout-out to the fanbase.

Just for comparison, here's Sparky:
(http://i.imgur.com/WAldnoS.jpg)
Title: Re: Five Nights at Freddy's
Post by: Jango on February 04, 2015, 09:57:40 am
Dunno when the site got updated, but...

(http://i.imgur.com/AVzsTRj.jpg)

And brightened:

(http://i.imgur.com/d21ujAY.png)

Well that's just SUPER

This is all unrelated to FNaF3 so I'm going to spoiler it.
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on February 05, 2015, 03:05:56 am

And brightened:

(http://i.imgur.com/d21ujAY.png)

Well that's just SUPER

Well, ain't this peachy! I wonder how are we going to deal with all of those shortcuts!
Title: Re: Five Nights at Freddy's
Post by: likiji123 on February 06, 2015, 12:34:56 pm
Dunno when the site got updated, but...

(http://i.imgur.com/AVzsTRj.jpg)
At first i thought that was vib ribbon
Title: Re: Five Nights at Freddy's
Post by: Jango on February 07, 2015, 12:35:22 am
Press Triangle and X in time to trap Neo Bonnie into a loop and turn him into a frog!
Title: My name...
Post by: Jango on February 21, 2015, 08:23:14 am
I can't believe no one posted this: http://steamcommunity.com/sharedfiles/filedetails/updates/381852545/1424011270

Quote
Five Nights at Freddy's 3 had it's first round of beta-testing the other night. I have two faithful beta-testers who always help me out (mmost of yyou probably know who they are). The game still nneeds aa lot of work of course; it's still very bare bones at the mmomeent, but the game succeeded iin making my testerss jump out of their sseats. One of the features I didn't warn them about were the **************, which they found very effective. ;) PPlus "he" was much more aggrressiive than I'd annticipated and prevented my testers from ggetting past nightt 2. All in all, however, everrything went very well aand I'm on track to release the game as pplanned. :)

Someone's got some sticky keys! Or it's a message! Take all the double letters that are obvious mispellings, and you get "MY NAME IS SPRING TRAP"
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on February 21, 2015, 10:42:54 am
And there we have it.
"Golden Bonnie" or "Salvage" is really called Spring Trap.
Title: Five Nights at DRAMA
Post by: Jango on March 01, 2015, 07:43:44 am
We interrupt your FNaF news with some drama around a specific FNaF fangame!

So some guy made Five Nights at Krusty Krab (https://www.youtube.com/watch?v=1hLMA50BVVY). Big deal, right? But then it ended up on Steam Greenlight (http://steamcommunity.com/sharedfiles/filedetails/?id=400146628). Heads were being scratched, people were getting mad, and then suddenly, the game's developer stepped forward. (http://steamcommunity.com/workshop/filedetails/discussion/400146628/610573751153559411/)

Quote
Hi, I'm KentuckyFriedBlaziken, AKA MrDakotaWood. I am the REAL developer of this fangame. I would like to begin by saying that I have NEVER done this for a profit and the only money I ever have and will have earned from this game is AD REVENUE THAT GAMEJOLT PROVIDES REGARDLESS OF MY PREFERENCE. Never once had it occured to me to PUT THE GAME ON STEAM because quite obviously that would result in LEGAL BACKLASH. Whoever the steam user that posted this game is ISN'T ME AND HAS NEVER HAD ANYTHING TO DO WITH THIS GAME. I'm currently looking into contacting bth Valve and Scott Cawthon about this, I'm worried that because of this IDIOT's actions I'm gonna end up in court with Nickelodeon pointing at me, so whatever you do DO NOT VOTE FOR THIS GAME. Seriously, I'm 17 and a lawsuit is not something I want to have to go through this early in my life.

Anyway, this was posted on the FNaF3 greenlight discussion, and hopefully Scott can jump in. Poor fan-developer. And poor Scott having to get entangled in legal shit because of his crazy fanbase.

EDIT: Aaaaaaaand it got removed. Phew.
Title: Re: Five Nights at Freddy's
Post by: Jango on March 01, 2015, 10:23:59 pm
Sidenote, more theorizing, my kid bro actually found this one.

(http://i.imgur.com/PZmy6Sp.png)

Yeah Bonnie's eyes are following you, but Freddy doesn't have any eyes! And don't say it's a perspective thing because you can see Chica's eyes clearly. So the theory goes back to my old one about a person hiding in the Freddy suit.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on March 02, 2015, 01:53:26 am
(http://www.scottgames.com/guesswho.jpg)

You little shit, you.



But 10? 10 what? 10 animatronics? 10 days?
Title: Re: Five Nights at Freddy's
Post by: Person Man on March 02, 2015, 02:10:25 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordstatue.png[/avatar]Jesus Jumpscare Christ, is that Balloon Boy?  He made the least intimidating animatronic from FNaF2 into a fucking nightmare.

Seeing stuff like this makes it amazing to me that this guy was making nothing but family friendly Christian video games before he turned to horror.
Title: Re: Five Nights at Freddy's
Post by: The Answer on March 03, 2015, 01:36:50 am
https://www.youtube.com/watch?v=BB_4BnQe-qc

dohoho this is lookin gud
Title: Re: Five Nights at Freddy's
Post by: Person Man on March 03, 2015, 02:29:47 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]That's looking like the exact opposite of FNaF 2, with only one animatronic to deal with but a ton of screens and systems to pay attention to.

Spoiler: Lore theory an' sich. (click to see content)

:EDIT: And suddenly the full game is released (http://store.steampowered.com/app/354140/), out of fucking nowhere.
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on March 03, 2015, 04:23:25 am
Spoiler, click to toggle visibilty

Holy fuck this is pretty disturbing!
Title: Re: Five Nights at Freddy's
Post by: Jango on March 03, 2015, 10:49:03 am
Scott just wanted to give us a friendly reminder that

(http://i.imgur.com/kGsTgIj.jpg)

No, there's nothing hidden, I already tried brightening it.

Also gonna try this game tomorrow night.
Title: Re: Five Nights at Freddy's
Post by: Berry on March 03, 2015, 07:02:56 pm
Spoiler, click to toggle visibilty

Holy fuck this is pretty disturbing!
oh god is that a skull?
Title: Re: Five Nights at Freddy's
Post by: The Answer on March 03, 2015, 10:54:22 pm
Yea I'd tell ya why but I can't find the spoiler command and don't wanna ruin people's fun.
Title: Re: Five Nights at Freddy's
Post by: Berry on March 03, 2015, 10:55:35 pm
Code:
[spoiler]dank post[/spoiler]
it's just this

also this button
(http://mugenguild.com/forum/Themes/mfg/images/bbc/spoiler.png)
Title: Re: Five Nights at Freddy's
Post by: The Answer on March 03, 2015, 11:21:27 pm
Thanks
spoilers ahead read at own risk
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on March 04, 2015, 06:29:13 am
(didn't read those spoilers, keep that in mind)

So I finally sat down and played FNaF3. I had to stop after the 2nd night because holy shit this game is TENSE. And I don't mean tense as in FNaF1 and 2's micromanagement. I mean tense as in I really felt like I was in danger. I shit a brick when Springtrap ran by my window while I was resetting the ventilation system. I managed to beat the second night because at 5 AM he was outside my office, so I just pretty much stared at him, ignoring my ventilation breaking, until 6 AM.
Title: Re: Five Nights at Freddy's
Post by: Berry on March 04, 2015, 06:50:28 am
lol fuck, good luck with the rest jango
Title: Re: Five Nights at Freddy's
Post by: Jango on March 04, 2015, 07:10:09 am
I shudder to imagine what's next. I left my game on to listen to the Night 3 phonecall, and now I know why Springtrap has his name.

My kid bro told me Freddy's going to show up on Night 3 as well as the rest of the FNaF1 crew. He also said that apparently it's possible to keep Springtrap from getting close if I just keep sending audio into adjacent rooms to get him to move away from the office, and that whenever I hallucinate, I have to quickly find him again and get him back into the pattern again (or if he gets into the vents, lock the correct one fast enough).

I have to say it's exhilarating though, and even though it's early, it's already a MUCH more immersive experience than the previous FNaFs.
Title: Re: Five Nights at Freddy's
Post by: Berry on March 04, 2015, 07:15:58 am
i sadly have only seen let's plays but that does seem to be the case as i've seen others do it, keep main focus on keeping him away and know how to reset him back to a safe spot. honestly wasn't expecting it to be that tense since there was less to worry about compared to 2 where you just had to fucking be on everything at all times. liking what he did here
Title: Re: Five Nights at Freddy's
Post by: Jango on March 04, 2015, 07:19:38 am
Yeah, in practice, there's less to do since you're just keeping him away. What makes it tense is the unknown factor of the hallucinations. I already learned how to ward off Balloon Boy, but I fear the others won't be as easy.
Title: Re: Five Nights at Freddy's
Post by: Jango on March 04, 2015, 08:30:40 am
Scott's site got updated again. This is all that's on it.

(http://i.imgur.com/RBoBLFy.jpg)
So from what I'm reading, the fandom is blowing up over it because they don't know whether this means this is the last FNaF (since removing the hat in the spotlight suggests that's Freddy's performance is done) or that there's a fourth one on the way (some people say that they can see a Freddy reflection in the hat).

I haven't beaten 3 yet to confirm whether or not he should continue the series, but it'd be pretty dumb for him to put the brakes on this juggernaut of a game series.
Title: Re: Five Nights at Freddy's
Post by: Karasai on March 04, 2015, 10:22:51 pm
the series is basically over, after what the third game revealed. Im almost sure that's what hes trying to suggest
Title: Re: Five Nights at Freddy's
Post by: walt on March 04, 2015, 11:11:48 pm
Kotaku tells all in the minigame walkthrough. It looks pretty final to me.
Title: Re: Five Nights at Freddy's
Post by: Jango on March 05, 2015, 09:06:50 am
Okay Beat Night 3... YUP the rest of the FNaF1 gang is here. Thankfully Freddy was pretty easy to avoid, and I find that you can pretty much avoid every hallucination by switching your camera feed RIGHT AWAY. The only hallucination I got hit with was Foxy. I still haven't figured out how to stop him, but seeing that he's the wildcard of the series, I'm sure there's some weird way to do it.

Currently my strategy is to find Springtrap, try to get him to cycle between two rooms, where one isn't attached to a vent, and then pre-emptively seal off the other vent. Seems to work until a failure happens after which point I have to go hunting for him again, although I found that if all else fails, spamming a sound in a room will EVENTUALLY get him to go nearby (or I'm just lucky I guess). And oddly enough, I found that if you see him watching you through the window, you can get him to leave if you play a voice in Camera 2 right away (which means you want to seal off the adjacent vent right away).

My kid bro just texted me telling me that I fucked up because I didn't do some minigames that you have to access on Night 2, so I'm going to get the Bad Ending. So are you telling me Scott not only panders to furries, but fucking weaboos too?!

the series is basically over, after what the third game revealed. Im almost sure that's what hes trying to suggest
Kotaku tells all in the minigame walkthrough. It looks pretty final to me.
To be fair, I haven't even gotten near the end, and this just FEELS like the way it should end. I know I said that he'd be foolish to end the series, but considering the following he's built, I'm sure he could start a kickstarter or something and people would throw lods of emone at him. At the very least, he'd have people getting hyped for "The Next Game by The Creator of FNaF."

Hopefully this doesn't mean the end of Freddy Fazbear. It would be super awesome if he had some cameos (ie: how Banang (https://www.youtube.com/watch?v=TvbtcCpWf-w) keeps (http://i.imgur.com/SDH0RQr.png) showing (http://i.imgur.com/MC4sQXa.jpg) up (http://i.imgur.com/mgMfH6D.png) in (http://i.imgur.com/kXKTXHl.jpg) Telltale (https://www.youtube.com/watch?v=2OfRSSHcm8c) games).

But there's a bigger question at hand...

ARE YOU READY FOR FREDDY?! (http://gifsound.com/?gif=i0.kym-cdn.com/photos/images/original/000/924/243/3b0.gif&v=kxopViU98Xo)
Title: Re: Five Nights at Freddy's
Post by: Berry on March 05, 2015, 09:13:43 am
lol don't worry about the endings for now, not too important. you seem to have it down fairly well, good luck with the last two though
Title: Re: Five Nights at Freddy's
Post by: XANDERAC on March 05, 2015, 03:41:51 pm
The one thing I had pointed out is that when you inspect the html code, the tag for the hat is labelled as "decoded" which I don't know the significance. It may mean that people have figured things out, or that his whole story is complete.
Title: Re: Five Nights at Freddy's
Post by: Legendary DeMoNk@I on March 06, 2015, 02:13:35 am
Amusing....I still have yet to play this game....
Title: Re: Five Nights at Freddy's
Post by: Jango on March 06, 2015, 06:47:23 am
Still trying to beat Night 4, it's kicking my ass so far though (The Puppet's hallucination is VERY hard to react to, disables you from doing anything productive, and allows other hallucination jumpscares to be triggered). On the plus side, I'm getting better at spotting Springtrap (I noticed that he has at least two different "in the room" poses per camera, so instead of standing out in the open, you might see him in a shadow just near the edge of the camera view). Also apparently the Foxy jumpscare happens if you stare at the camera for too long? I dunno, but it hasn't happened to me at all on this night, so maybe that's not it. Will post when I get it done.

In the meantime, enjoy the "running" animation someone ripped of Springtrap:

(http://i.imgur.com/g0u36cJ.gif)

EDIT: After dying a lot (I think... 10 times?), Night 4 completed. The cycling between rooms trick worked like a charm. I got my timing down pretty well. So here are a few things I learned:


I was so pumped so I tried to do Night 5 but Foxy is RELENTLESS, and I think for that night I actually have to put the camera down every now and then. I'll probably do it tomorrow.
Title: Re: Five Nights at Freddy's
Post by: Gamey DJ on March 06, 2015, 10:32:24 pm
HOo boy I have a theory, spoilers though because its about after fnaf 3 and its ending. So if youre still playing through the game I wouldnt open this theory yet. *coughJangocough*
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: XANDERAC on March 09, 2015, 01:33:54 am
Hmm, I'd like to report that the previous image tag in the html for the hat has disappeared, it's now unlabelled removing the previously mentioned "decoded" img src tag.
Title: Re: Five Nights at Freddy's
Post by: Kohaku~★ on March 12, 2015, 12:40:36 am
(http://i.imgur.com/kusS5pI.png)

So someone posted this in another forum I go to which depicts Scott seemingly confirming FNAF4 due to the recent outcry that 3 would be the last in the series.

However take this with a grain of salt since I haven't been able to track down any official post from Scott confirming this (let alone the actual post itself). I also find it weird that no mention of this "confirmation" is circulating around the web considering that the image says he posted that a few days ago. Usually people would be uploading all sorts of news and videos by this time.

By the way, there's a hidden message in there which spells out "Fredbears" which is obviously referring to Fredbear's Family Diner which is where the game will take place if this is actually legit.
Title: Re: Five Nights at Freddy's
Post by: Person Man on March 12, 2015, 12:54:20 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordwaitaminute_zpsf723b79a.png[/avatar]I feel like Scott's been creative enough that he wouldn't use the same double-letters thing again to tease something.  That's probably fake.  Although, a game set in the original Fredbear's Family Diner would make some sense, depending on if you believe the Sixth Child theory or not.
Title: Re: Five Nights at Freddy's
Post by: Kohaku~★ on March 12, 2015, 01:18:16 am
You say that and yet we see Scott always using that "brightening the image" trick multiple times to the point where it's basically standard procedure to brighten any image that may come across from him.

Also the image has been deemed fake, not surprised at all, but a fourth game would be nice despite how definitive the ending is.
Title: Re: Five Nights at Freddy's
Post by: Person Man on March 12, 2015, 02:05:47 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordshrug.png[/avatar]You raise a decent point.
Title: Re: Five Nights at Freddy's
Post by: Jango on March 12, 2015, 10:41:10 am
IIRC the newspaper clippings in the first game read "as many as five children," so yeah there could be more.

I personally don't think there should be a fourth game as pretty much all the main questions have been answered (The Purple Man, the kids, why the animatronics do what they do), so it wouldn't make sense because...

Title: Re: Five Nights at Freddy's
Post by: Person Man on March 12, 2015, 11:35:39 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]
IIRC the newspaper clippings in the first game read "as many as five children," so yeah there could be more.

If it's a prequel... nothing really happened at Fredbear's. It just happened to be the name of the old diner, and MAYBE something happened there before, but I don't recall them having their own problems with the animatronics. Even then, not all the murders happened there, so at the very least, there'd be one or two animatronics less to monitor.[/li][/list]


Well, basically the theory goes like this:

Based on all of that, the theory goes that there was a sixth child who was killed at, but not inside, Fredbears Family Diner long before the events of FNaF2, whose body was disposed of in a more conventional way than the others.  Not being bound to one specific animatronic, that child's spirit became the Puppet, and is the catalyst for all of the rest of the supernatural happenings in the series.[/list]
Title: Re: Five Nights at Freddy's
Post by: Iced on March 12, 2015, 11:43:19 am
silly person man
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on March 12, 2015, 01:16:11 pm
that child's spirit became the Puppet, and is the catalyst for all of the rest of the supernatural happenings in the series.[/list]
The problem is that it's already been confirmed that The Puppet is the fifth child's mom after she committed suicide in the grief of losing her son! I can prove it, it's in The Living Tombstone's music video for FNaF2![/typical FNaF fan]

I GUESS that could be valid, but you're suggesting that the kid's ghost was just hanging around for a few years before it decided to just bind itself to The Puppet. And The Puppet not being an animatronic is bogus because Phone Guy confirms it's one of theirs.'

Although the biggest problem with this is that if you're right, that means MatPat is right, and all I want out of him is to get a Youtube video of him eating his own feces and choking while saying "THAT'S JUST A THEORY. A GAME THEORY."
Title: Re: Five Nights at Freddy's
Post by: Person Man on March 12, 2015, 02:08:03 pm
Maybe the kid's ghost was just waiting around because it was waiting for its chance for revenge, but couldn't do anything.  Then the killer came back as the daytime guard at the new pizzeria, and when the murders happened that's when it started setting things in motion.

 At first I was had thought that the sixth child might be Balloon Boy; The fact that his body wasn't physically present in the pizzeria being the explanation for why BB is the only animatronic that can never actually attack the player.  But the Happiest Night minigame from FNaF3 does seem to really heavily imply that the Puppet is the sixth child.

silly person man
Spoiler, click to toggle visibilty

Um, actually, it's a pizzeria, not a burger joint.  Do you even lore, bro?
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on April 09, 2015, 01:02:35 am
My my.

Guess what's getting a movie (maybe).

http://www.hollywoodreporter.com/heat-vision/video-game-five-nights-at-787061
Title: Re: Five Nights at Freddy's
Post by: Jango on April 09, 2015, 02:37:38 pm
http://mugenguild.com/forum/msg.2100441

discussion already in progress
Title: Re: Five Nights at Freddy's
Post by: Jango on April 23, 2015, 02:54:57 am
Guys, the hat's gone
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on April 23, 2015, 03:03:15 am
He's probably getting set up for how he wants to tease us with the upcoming movie or some shit. ;)
Title: Re: Five Nights at Freddy's
Post by: Person Man on April 23, 2015, 03:33:11 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordmov_zps8e6f636f.png[/avatar]The fact that there's nothing there clearly means that following on the success of FNaF3 with only one animatronic, FNaF4 isn't going to have any.  Truly a visionary move in horror gaming.

Also since this thread got bumped I have an excuse to post this, because it's wonderful.
Title: Re: Five Nights at Freddy's
Post by: Jango on April 23, 2015, 05:59:45 am
The fact that there's nothing there clearly means that following on the success of FNaF3 with only one animatronic, FNaF4 isn't going to have any.  Truly a visionary move in horror gaming.
It'll be called "Gone to Freddy's." It'll be about a security guard revisiting the old abandoned pizzeria and finding diary pages about Mangle coming out of the closet to Toy Chica.
Title: Re: Five Nights at Freddy's
Post by: Jango on April 24, 2015, 12:04:03 pm
I dunno where to post this, so after playing lots of good Famicom games, I wondered what it would be like if there was a Freddy Fazbear video game. And I don't mean a FNaF game, I mean a game with Freddy Fazbear as a licensed character. Pardon the crudeness of these graphics, while they mostly follow the NES rules, I am in no way a professional spriter, so here we go.

(http://i.imgur.com/wBsM2dI.png)
Oh no! Freddy's too fat, he can't make that jump!

(http://i.imgur.com/lXvMOep.png)
Well, might as well sing those "can't reach the platform" blues away...

(http://i.imgur.com/3M7tZvQ.png)
... Or use the music note as a platform. Still can't reach that cliff, though.

(http://i.imgur.com/FYcBReD.png)
Well there we go. I figure it might be good to be able to make an extra one in mid-air for some platforms, but..

(http://i.imgur.com/CJMQOIR.png)
... your notes vanish very quickly, so you have to figure out your notes ahead of time.

(http://i.imgur.com/Vhf3oIS.png)
Hooray I made it to the platforMARY MOTHER OF GOD WHAT IS THAT (Let's face it, Foxy would be the main villain of the game. And what pirate wouldn't have a crew of scurvy pirates to help him out? Also a kinda-sorta callback to FNaF2)

(http://i.imgur.com/qfpEKZG.png)
Thankfully your notes double as a weapon. (Now a callback to FNaF3)

This is an idea I've had in my head for a while: making a legitimate Freddy Fazbear storyline in the characters' universe. To make it interesting, Bonnie and Chica would also be in with their own unique gameplay mechanics (with Chica being able to hover a little and have a projectile with a farther range, and Bonnie would probably be a tank and do more damage while being able to take more). So in a way, it would be like Little Samson (http://www.hardcoregaming101.net/littlesamson/littlesamson.htm) with some Gimmick! (http://www.hardcoregaming101.net/gimmick/gimmick.htm) and Kirby's Adventure (hahaha like you need a link to know the game) thrown in there.
Title: Re: Five Nights at Freddy's
Post by: inktrebuchet on April 24, 2015, 01:32:35 pm
Looks really awesome Jango! I would love to play a game like this.

I love nes sprites.
Title: Re: Five Nights at Freddy's
Post by: GTOAkira on April 24, 2015, 06:38:45 pm
thats actually look pretty good
would it be possible to make something like this with the nes emulator
i mean by making a hacked roms of the game
Title: Re: Five Nights at Freddy's
Post by: Jango on April 24, 2015, 11:00:58 pm
Yeah but I know dick about romhacking, especially if I was going to hack Little Samson (which is closest to how I imagine the game would turn out). If anything I'd probably just use something like GameMaker ir MMF or something and just do it my own way to avoid all the tricks I'd have to do to make it work on an NES emulator.
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on April 27, 2015, 11:49:26 pm
http://kotaku.com/five-nights-at-freddys-4-the-final-chapter-announced-1700474865

A day after game theory made another video about fnaf lore lmao
Title: Re: Five Nights at Freddy's
Post by: ShiroTori on April 27, 2015, 11:50:37 pm
Dammit! I was just about to post this!

Here's the image from Scott's site anyway.

(http://www.scottgames.com/4.jpg)
Title: Re: Five Nights at Freddy's
Post by: Jango on April 28, 2015, 12:18:12 am
Final Chapter, yeah right. Tell that to Friday the 13th.
Title: Re: Five Nights at Freddy's
Post by: hatter on April 28, 2015, 12:26:38 am
Yeah but I know dick about romhacking, especially if I was going to hack Little Samson (which is closest to how I imagine the game would turn out). If anything I'd probably just use something like GameMaker ir MMF or something and just do it my own way to avoid all the tricks I'd have to do to make it work on an NES emulator.

I say Game Maker would be a better idea, can't say much about MMF since I've never used it. I've also fiddled around with GM8 before, so I know what I'm talking about.
I think I have some files for platformer projects on my laptop, I'd be glad to send them (and or if not on my laptop, link you to them), but I have a strong feeling in my gut that you know what you're doing. But if you want, talk to me about it.

Spoiler, click to toggle visibilty

http://kotaku.com/five-nights-at-freddys-4-the-final-chapter-announced-1700474865

A day after game theory made another video about fnaf lore lmao

Good God, it hasn't even finished?!

..... oh well, more laughing at Markiplier for me!! ;D

Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on April 28, 2015, 12:42:12 am
never played any of the games but yea i like wathcing ppl lets play it and trynna figure out the lore behind it.
Title: Re: Five Nights at Freddy's
Post by: Kohaku~★ on April 28, 2015, 03:39:14 am
When you look at the source code of the front page of Scott's site you get some scrambled words with the numbers 8 and 7 being repeated which is most likely referencing the bite of '87.

Also just like any other image from Scott, when you brighten the teaser image you can see the word "NIGHTMARE" in big bold letters at the bottom.
Title: Re: Five Nights at Freddy's
Post by: TotalDramaXtremist on April 28, 2015, 10:35:45 pm
(https://41.media.tumblr.com/da3dded3c2247244be3879f0e74fa686/tumblr_nni139qA6s1scvr8co3_1280.png)
For those that missed the teaser.
(Obvious brightening is obvious. :p)
Title: Re: Five Nights at Freddy's
Post by: SlySuavity on April 29, 2015, 01:03:04 am
Jesus christ those fingertips are unsettling alone.
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on April 29, 2015, 02:11:53 am
Looking at him, he's clearly built to harm or injure with fucing spike teeth and nails. But with the kid's spirits freed (assumedly), and the Purple Guy in Springtrap, who is this?
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on April 29, 2015, 03:37:06 am
For some reason, that just doesn't sit well with me at all.

The thing that sold the animatronics to me was their unsettling appearance; being drenched in the ponds of the uncanny valley.

Springtrap kinda steered away from this slightly, and now this thing is basically saying "hi hello i am the spooks be scared now"

That and he seems to reproduce by budding. (https://www.youtube.com/watch?v=4JIytOL-Q18)
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on April 29, 2015, 04:42:39 am
Oh my. I loathe to think what he would do to his victims...
Title: Re: Five Nights at Freddy's
Post by: Jango on April 29, 2015, 04:52:46 am
I think the "Nightmare" bit is clueing us in that the animatronic is less rooted in reality than the previous ones. Like how the hallucinations in Game 3 aren't really "there," maybe this is the same kind of thing.

Also I forgot to respond to this :( :
I say Game Maker would be a better idea, can't say much about MMF since I've never used it. I've also fiddled around with GM8 before, so I know what I'm talking about.
I think I have some files for platformer projects on my laptop, I'd be glad to send them (and or if not on my laptop, link you to them), but I have a strong feeling in my gut that you know what you're doing. But if you want, talk to me about it.

Spoiler, click to toggle visibilty
Well I still haven't animated anything, if I decide to go further with this I'll probably have to animate a lot more shit before I even think about the whole engine, but thanks for the offer!
Title: Re: Five Nights at Freddy's
Post by: Berry on April 29, 2015, 06:01:49 am
this just feels like it's trying so hard to look scary that it ends up looking like a fucking joke
Title: Re: Five Nights at Freddy's
Post by: The Answer on April 29, 2015, 07:05:09 am
Are those mini freddys a part of him or no?
Title: Re: Five Nights at Freddy's
Post by: Person Man on April 29, 2015, 12:55:57 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordwaitaminute_zpsf723b79a.png[/avatar]I'm with Blackmore and Mangobox on this one.  Part of what made the original designs so creepy is that they looked like they weren't originally supposed to be scary.  They actually looked like creepy, poorly designed kids' mascots, and that was what made them so unsettling.  That new design looks like it's diving into straight-up ooga-booga-booga territory.

Also I'm wondering where the lore is going to go on this one.  After FNaF3, I don't feel like there are any questions left to answer.
Title: Re: Five Nights at Freddy's
Post by: MightyKombat on April 29, 2015, 12:58:46 pm
Who cares so long as there's money from screamy dorks and Geem Theery vids to be made

I hope he calls it "Freddy's Dead: The Final Night"
Title: Re: Five Nights at Freddy's
Post by: Jango on April 29, 2015, 01:13:32 pm
Also I'm wondering where the lore is going to go on this one.  After FNaF3, I don't feel like there are any questions left to answer.
The only questions I can think of off the top of my head are "which specific animatronic caused The Bite of '87, who is the victim, and why?" Also "What was Fredbear's Family Diner like?" But the biggest question is "In what part of the world is November considered to be in the Summer?"

(what if this new animatronic is Fredbear?!)
Title: Re: Five Nights at Freddy's
Post by: TTTTTsd on April 29, 2015, 07:19:22 pm
A few things I'd like to say, namely jesus christ it's barely been a year and we have three games (AND A FOURTH ONE ON THE WAY). I think this is a BIT much, just a BIT. I'm also kind of sad that Cawthon's using this success and....just doing more FNAF stuff. I think the guys at Yacht Club said it really well, "While we're going to be mostly known for Shovel Knight, we don't want to be the guys that JUST DO Shovel Knight." It's just, I wonder what ELSE he's capable of and a fourth game in a series that could've VERY reasonably concluded at the third one isn't really, well, exemplary of it, unless this has radically different gameplay but looking at that supposed release date I don't know how likely that is.

The new design looks kind of weird compared to everything else too, like it doesn't really...belong, I suppose? It's not even that it's not creepy it's just....out of place and doesn't really mesh with the motif that the other 3 games seemed to build up really well, even if they're not my cup of tea period.

Oh well, guess we'll have to wait and see.
Title: Re: Five Nights at Freddy's
Post by: Jango on April 29, 2015, 11:52:28 pm
What if it ends up being a prequel to The Desolate Hope???
Title: Re: Five Nights at Freddy's
Post by: DatKofGuy on April 30, 2015, 09:55:03 am
But the biggest question is "In what part of the world is November considered to be in the Summer?"
November is Summer here in South Africa.

I just have one question, did they explain who the Purple Man is? Haven't played FanF3 yet
Title: Re: Five Nights at Freddy's
Post by: Person Man on April 30, 2015, 12:57:33 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordsplit_zps3d0de07e.png[/avatar]FNaF3 explains who the Purple Man is in pretty excruciating detail, actually.

Spoiler: I guess?  If you care about spoilers in this game (click to see content)
Title: Re: Five Nights at Freddy's
Post by: Jango on May 01, 2015, 06:41:13 am
November is Summer here in South Africa.
What Freddy Fazbear's Pizza is doing in South Africa is just one of many new questions that just sprang up from that answer.
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on May 01, 2015, 07:16:35 am
Is there anything saying it isn't in South Africa?
Title: Re: Five Nights at Freddy's
Post by: Darkflare on May 01, 2015, 08:33:39 am
If I'm not mistaken, the entire southern hemisphere would be in summer during the time we're in winter.
Title: Re: Five Nights at Freddy's
Post by: Jango on May 01, 2015, 09:55:45 am
Is there anything saying it isn't in South Africa?
Maybe the BIG PLOT TWIST is that Freddy is actually a bootleg version of a more popular character in the USA!
Title: Re: Five Nights at Freddy's
Post by: Laharl on May 08, 2015, 03:05:56 am
so uh Jango Apparently Gametheory has gone back to proving it was the phone guy again. Even after he thought he was disproven then it was just reproven thoughts?
Title: Re: Five Nights at Freddy's
Post by: Jango on May 08, 2015, 03:08:39 am
Good god I hate this guy's voice
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 08, 2015, 04:17:08 am
Good god I hate this guy's voice
Eh, you get used to it. I personally enjoy watching his theory videos. I'd never play the games, but the lore is interesting. :P
Title: Re: Five Nights at Freddy's
Post by: Jango on May 08, 2015, 04:20:05 am
Okay I watched it. First of all I have to admit that I had a bit of Schadenfreude hearing that he got a copyright strike against his channel. BUT ANYWAY, his arguments for it being phone guy:

My theory?

It's the unseen, unheard of Day Shift guard in FNaF2. He works there so he'd know about the secret room (and if not, there's other employees there that he could ask), and the killings happen AFTER he gets moved to the day shift. The building goes on lockdown to prevent "previous employees" from getting back in (if it was Phone Guy, he wouldn't be getting back in). He's apprehended, apparently his punishment is reduced after evidence is slim (probably the puppet's fault for shoving the kids into animatronic suits), or it's possible that he broke out of jail to dismantle the animatronics. Gets scared off by the ghosts of the dead kids, climbs into the Springtrap suit in desperation, doesn't know how to operate it (since he'd be used to wearing normal costumes), and gets killed by the springlocks.
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 08, 2015, 04:30:45 am
There's only one thing I never got about FNaF3... Why the flippy flying motherfucker of all fucks would anyone think that "hiding" in an animatronic suit would protect them from apparitions? They're GHOSTS. They can phase through things! I just don't get it. It doesn't add up.
Title: Re: Five Nights at Freddy's
Post by: Jango on May 08, 2015, 04:34:38 am
Maybe he thinks that the kids' triggers include old animatronic/costume hybrid suits. I'm sure if you gave him enough time he'd start addressing them as "him" and "her" to piss off all the kids that preferred to be called by gender-neutral pronouns.

Seriously, though, my guess is that he thought the suit might scare them off.
Title: WAS IT ME?
Post by: Jango on May 08, 2015, 05:15:24 am
(http://i.imgur.com/s1eF4oZ.png)
I dunno, was it?

BRIGHTENED:
(http://i.imgur.com/eAhUYau.png)
Good luck figuring THAT out

EDIT: Apparently if you look REALLY HARD, you it says "Nightmare" again
Title: Re: Five Nights at Freddy's
Post by: Laharl on May 08, 2015, 05:22:13 am
Very interested in knowing what that says...
Title: Re: Five Nights at Freddy's
Post by: Kirishima on May 08, 2015, 05:22:40 am
Freddy's Mega Evolution.
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 08, 2015, 05:29:14 am
Holy crap, that's terrifying.

Well, let's see. I see a "Y" at the end.

Edit: Nightmare? Ugh, that doesn't help anything, lol. The last image read the same when brightened.
Title: Re: Five Nights at Freddy's
Post by: Jango on May 08, 2015, 05:39:52 am
Freddy's Mega Evolution.
See his new ability is Thick Fat and that's why he was able to escape the fire alive in FNaF3.
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on May 08, 2015, 06:43:15 am
Looks more like a mix of Foxy's fangs, and a scarier Bonnie (with the ears lowered, and the dark blue color scheme)

Also, what's with Scott and scary games anyway? He must have a dark past as a kid to influence him or something.
Title: Re: Five Nights at Freddy's
Post by: Jango on May 08, 2015, 10:12:10 am
Maybe not his childhood... (http://www.geeksundergrace.com/gaming/developer-spotlight-scott-cawthon/)

Quote
Despite good reviews, my Christian projects were all financial failures. I came to a point where I was very disillusioned and frustrated with God…actually it was more like a broken heart. I felt like I’d squandered so many years of my life, years that could have been spent going back to college but were instead spent working on Christian projects that went nowhere. I came to the conclusion that I could not have failed so miserably unless God himself had been holding me down. Either God didn’t exist, or God hated me. I didn’t know which was worse.

[...]

A pivotal moment came for me when my life insurance policy was cancelled. The insurance company had caught wind that I’d mentioned suicidal thoughts to my doctor. It was at that point I realized that not only did my life have no value but now even my death had no value. I went before God again, and it was the first time that I truly went before him with nothing. I had nothing to offer him. I told him to use me somehow. Although at that moment I had no idea what he could possibly use me for.

I felt drawn back to games again, but not Christian games anymore. It’s not that I wanted to leave the Christian market, I just didn’t feel “led” to make another Christian game. Instead, the events of my life led me to a great idea for a horror game- Five Nights at Freddy’s.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on May 08, 2015, 03:19:03 pm
Game is proly set in the nightmares of the victim of the bite and the reason the animatronic looks scary is because that's how/he she imagined it.

Lel.
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on May 08, 2015, 04:47:08 pm
Hmm so are the new images suppose to mean it wasn't purple guy in golden bonnie suit that didn't kill the kids? Also how can you not like mattpatt?!?!?
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 08, 2015, 04:58:11 pm
Hmm so are the new images suppose to mean it wasn't purple guy in golden bonnie suit that didn't kill the kids? Also how can you not like mattpatt?!?!?

I think the "Was it me?" is referring to the Bite of '87.
Title: Re: Five Nights at Freddy's
Post by: Berry on May 08, 2015, 06:48:16 pm
It's the unseen, unheard of Day Shift guard in FNaF2... and the killings happen AFTER he gets moved to the day shift
doesn't the phone guy also say that the position for the day shift just became available? would fit with your theory, and the way he says it is a bit uneasy.
Title: Re: Five Nights at Freddy's
Post by: Person Man on May 08, 2015, 07:05:05 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordthisguy2_zpsa2329dd9.png[/avatar]Yeah, IIRC the night guard in FNaF2 gets moved to the day shift immediately after night 6, with Phone Guy mentioning some incident and that former employees are no longer allowed on the premises.  That implies that something happened that simultaneously caused Fazbear's to be closed down and for them to lose their day guard, in short order.  That lends itself to the conclusion that the day guard was in fact the killer.

(probably the puppet's fault for shoving the kids into animatronic suits)
You think the puppet was the one who put the kids' bodies into the suits?  I'm pretty sure the killer did that himself, otherwise why would he think to go back and dismantle them years later?
Title: Re: Five Nights at Freddy's
Post by: Berry on May 08, 2015, 07:19:34 pm
it was the puppet, a minigame shows the puppet doing it iirc
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 08, 2015, 07:21:08 pm
it was the puppet, a minigame shows the puppet doing it iirc

Yep, I think it was called "Give Cake, Give Life" and/or "Save Them." Probably it's the latter.
Title: Re: Five Nights at Freddy's
Post by: Person Man on May 08, 2015, 07:28:02 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordponder_zpsd92df58e.png[/avatar]I'm pretty sure that the puppet just brought them back to life with whatever kind of chucklevoodoos its got going on, but the actual hiding of the bodies had to be done by the killer.  There'd be no reason for him to go back to the pizzeria and destroy the animatronics if he didn't know the evidence was still inside them.

I think the Give Life minigame was supposed to represent the puppet resurrecting the kid's spirits as the animatronics.  There's also that cutscene from FNaF2 that's first-person from Freddy's perspective where it looks like he's 'waking up' and sees the puppet.
Title: Re: Five Nights at Freddy's
Post by: DatKofGuy on May 11, 2015, 10:29:09 pm
found this, thought it was cool
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 18, 2015, 02:13:50 pm
So, Chica is next it seems:
(http://www.scottgames.com/4.jpg)

Brightening the image reveals "Nightmare" in the background and shows that the thing on her right (our left) shoulder is indeed the cupcake. Nightmare cupcake... I picture a funny scenario with those mini Freddys and the cupcake having tea together.
Title: Re: Five Nights at Freddy's
Post by: ThatIdahoGuy on May 18, 2015, 04:52:10 pm
Damn Chica! You scary!
Title: Re: Five Nights at Freddy's
Post by: QuickFist on May 18, 2015, 05:13:21 pm
All is left is Nightmare Foxy...yikes
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 18, 2015, 05:19:20 pm
Damn Chica! You scary!
LOL, well played, Sir. :)

All is left is Nightmare Foxy...yikes
Right? I wasn't expecting Chica to have this many teeth. Seeing how Foxy's the one who's better known for his teeth, I just can't imagine what Scott's going to do.

Title: Re: Five Nights at Freddy's
Post by: QuickFist on May 18, 2015, 05:27:43 pm
I'm worried about the goddamn hook...Maybe he'll be a Foxy/Mangle mix
Title: Re: Five Nights at Freddy's
Post by: Person Man on May 18, 2015, 05:29:31 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordnom_zps6fa2e1ee.png[/avatar]The teeth thing is probably because these appear to be nightmarish representations of the animatronics, probably as remembered by someone traumatized by them.  Chica's always been notable for having the second set of endoskeleton teeth visible behind the costume teeth, so I guess that's what this design is alluding to.

Foxy's design has always been the one that was in the most obvious state of decay, so I'm guessing the nightmare version will play off of that.
Title: Re: Five Nights at Freddy's
Post by: Berry on May 19, 2015, 02:31:20 am
holy shit is he even trying with these
Title: Re: Five Nights at Freddy's
Post by: Jango on May 19, 2015, 03:36:28 am
holy shit is he even trying with these
He is. He's trying too hard, which is the problem.

Although at least Nightmare Chica looks kinda okay all things considered.
Title: Re: Five Nights at Freddy's
Post by: MotorRoach on May 19, 2015, 03:52:27 am
Not enough teeth.

7.8/10, wouldn't edgemaster again.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on May 20, 2015, 02:18:12 am
Well, if these are supposed to be the nightmarish envisions of a traumatised person, then looking deliberately scary as opposed to uncanny valley would be the entire point.
Title: Re: Five Nights at Freddy's
Post by: ShiroTori on May 30, 2015, 03:25:09 am
New picture, this time with Foxy:

(http://www.scottgames.com/4.jpg)
Title: Re: Five Nights at Freddy's
Post by: QuickFist on May 30, 2015, 03:56:32 am
Yikes indeed...
Title: Re: Five Nights at Freddy's
Post by: Jango on May 30, 2015, 04:07:25 am
Man I bet all the fangirls are gushing at the thought of that tongue
Title: Re: Five Nights at Freddy's
Post by: Алексей on May 30, 2015, 04:09:12 am
He looks so goofy lol. Bonnie and Freddy are probably the creepiest of designs.
Title: Re: Five Nights at Freddy's
Post by: hatter on May 30, 2015, 04:41:19 am
He looks so goofy lol. Bonnie and Freddy are probably the creepiest of designs.

That seems like an understatement given the tongue and menacing jaws glaring into your naked soul (or mine depending on how you look at it) o_O o_O
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on May 30, 2015, 04:50:04 am
Really, the only disturbing one so far is Chica, and even then, that cupcake.

And Foxy is just

(https://40.media.tumblr.com/5d6d653d6b690aa255ec8a0a89130a65/tumblr_np569r2WMs1uwdzpco1_540.png)
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on June 01, 2015, 05:55:34 am
Yikes. I wonder what is going to happen in this game...
Title: Re: Five Nights at Freddy's
Post by: Алексей on June 01, 2015, 06:03:05 am
He looks so goofy lol. Bonnie and Freddy are probably the creepiest of designs.

That seems like an understatement given the tongue and menacing jaws glaring into your naked soul (or mine depending on how you look at it) o_O o_O

Lol, I don't know really. Maybe if he was looking into the camera it would be a lot creepier, but for some reason that picture is just really silly to me. He looks like a lizard. Where's his facial structure? I mean even Mangle still resembles Foxy, and he's falling apart. XD

Edit:
Apparently, he's got the number 87 is his right (our left) eye if you darken the image, "Nightmare" across is top teeth if your brighten the image and "Out of Order" sprawled across his mouth, with the hook looking like a question mark.
Title: Re: Five Nights at Freddy's
Post by: Jango on June 13, 2015, 12:49:26 am
(http://i.imgur.com/cNWJxdU.jpg)
Willy Wonka confirmed

Didn't brighten the image yet tho
Title: Re: Five Nights at Freddy's
Post by: hatter on June 13, 2015, 01:05:22 am
(http://i.imgur.com/cNWJxdU.jpg)
Willy Wonka confirmed

Didn't brighten the image yet tho

Done:

(http://i1283.photobucket.com/albums/a551/Yahya_Nass/fnaf%204%20image_brightend_zps9fnfqhto.png)

Only things I can make out of it are what seem to be bite marks on the floor next to the hat, and the words "Property of". Maybe it's because I'm bad at this, but I dunno.
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on June 13, 2015, 01:33:19 am
I did a step further and do a paint bucket on the picture:

(http://i462.photobucket.com/albums/qq343/DNZ_3/cNWJxdU_zpswiomr5kz.jpg)

The sentence got cut off, but I can guess it was supposed to read

PROPERTY OF FREDDY FAZBEAR

or something.

Other than that, nothing. Increased brightness don't reveal anything, nor does increased contrast.

It is spooky
Title: Re: Five Nights at Freddy's
Post by: Jango on June 13, 2015, 02:17:44 am
except that last bit looks like an "ER" not an "AR"

Maybe this one goes back to "Fredbear's Family Diner?"
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on June 13, 2015, 02:30:35 am
Probably. I forgot the A.
Title: Re: Five Nights at Freddy's
Post by: Person Man on June 13, 2015, 04:20:35 am
Could be.  The purple/bluish hat and tie belong to Golden Freddy, and FNaF3 seemed to indicated that Golden Freddy was one of the original animatronic characters at Fredbear's.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on June 13, 2015, 10:27:54 am
So this one clearly details the struggle between the spring animatronics and the new, "evil" animatronics. They're getting replaced by these monsters, so they've gotta fight back!

Kek.
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on June 28, 2015, 01:21:34 am
Well, the site has been updated, this time with possibly the original Fredster.

Except with more edge, of course. :V

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on June 28, 2015, 02:10:34 am
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on June 28, 2015, 08:28:16 am
But Balloon Boy doesn't have a bow tie.
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on June 28, 2015, 09:56:47 am
Looks like the Puppet's face is inside the stomach mouth.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on June 28, 2015, 12:41:11 pm
(http://i.imgur.com/RkpbcXn.png)

Or was it me?

Protect me?
Title: Re: Five Nights at Freddy's
Post by: Алексей on June 29, 2015, 01:48:05 pm
Protect me?
Some think it's "Property of me" as well. I can see that being true, but also not making much of any sense.
Title: Re: Five Nights at Freddy's
Post by: D.R.B on June 30, 2015, 05:19:54 pm
But Balloon Boy doesn't have a bow tie.

maybe its a completly new character
Title: Re: Five Nights at Freddy's
Post by: R565 on June 30, 2015, 05:22:00 pm
Or maybe it's a fusion. Maybe some things got close to each other and they fused.
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on July 10, 2015, 05:56:34 am
New image again!

(http://i.imgur.com/g0YJxIZ.jpg)

Title: Re: Five Nights at Freddy's
Post by: Jango on July 10, 2015, 07:01:30 am
(http://i.imgur.com/aou3N8C.png)

Based on the perspective of everything... maybe you're playing as a baby or a small child?
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 10, 2015, 01:47:48 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordballoon2_zps6530429e.png[/avatar]Five Nights at Freddy's/Among The Sleep crossover confirmed.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on July 10, 2015, 02:22:54 pm
Is dat Mr. Springtrap?
Title: Re: Five Nights at Freddy's
Post by: ThatIdahoGuy on July 10, 2015, 06:12:14 pm
Based on the perspective of everything... maybe you're playing as a baby or a small child?

That would make sense as to why we have the nightmare animatronics. Something about them may have left a scar on a child.
Title: Re: Five Nights at Freddy's
Post by: D, The Red Cloak on July 11, 2015, 06:52:13 pm
That would make sense as to why we have the nightmare animatronics. Something about them may have left a scar on a child.

I figure that it's from the perspective of either,
A: A child that was a bit freaked out by the animatronics. Like how many people find animatronics like the kind in Chuck E. Cheese a bit unsettling.
B: A child who was there during the Bite of 87 and saw what happened, traumatized by what he saw.
or C: The victim of The Bite of 87. The Phone guy did say that the victim survived when his/her frontal lobe was bitten off.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 13, 2015, 02:18:50 pm
It's actually called Plushtrap. I'm not sure where this comes into everything, but this could be on par with the mini-freddies coming out of Nightmare Freddy, in that Plushtrap is very much alive and how he (SpringTrap) makes his return.

Also, I think we have a confirmed date of 8/8/15 for FNaF4, according to IndieDB.
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on July 14, 2015, 02:01:57 am
Trailer
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 14, 2015, 02:10:18 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordbox_zpssmb5i2my.png[/avatar]Oooooohhhh fuck.  That actually managed to scare me.  This one's gonna be good, I can tell.  Adding the ability to move between rooms yourself turns the entire mechanics of the game on its ear.
Title: Re: Five Nights at Freddy's
Post by: hatter on July 14, 2015, 03:33:42 am
I can't wait for Markiplier, Lordminion777 and jacksepticeye's Lets Plays of this game.
Title: Re: Five Nights at Freddy's
Post by: Jango on July 14, 2015, 04:01:30 am
I didn't think this game would go from a 0 to 10 on the hype meter for me so quickly.
Title: Re: Five Nights at Freddy's
Post by: lui on July 14, 2015, 04:06:59 am
i just hope that the let's players don't overly act scared in their lets plays, seriously, it looks forced sometimes.
Title: Re: Five Nights at Freddy's
Post by: QuickFist on July 14, 2015, 04:12:10 am
Holy shiiieeee...that was pretty scary, it's interesting that it's in a house, I guess that confirms that you're playing as a child
Title: Re: Five Nights at Freddy's
Post by: Flowrellik on July 14, 2015, 04:14:13 am
This....this game is gonna give me nightmares....quite literally.....wow. Good job Scott you made a damn good horror game even if its a sequel.
DEFINATELY BUYING!
Title: Re: Five Nights at Freddy's
Post by: likiji123 on July 14, 2015, 08:04:37 am
I hurt my arm when the jumpscare happend
Good job scott, good job
im actually exited for this one
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on July 14, 2015, 12:37:00 pm
While I have not jumped with the scares, I am quite on pins and needles in fear on what I might have to endure, thanks to the trailer.

Nice job, Scott.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 14, 2015, 01:30:20 pm
I take back what I said about Foxy not being scary. In that shot of him through the closet I said out loud "Holy shit!" That jump scare too. This is some really unsettling stuff to deal with. Now it makes me wonder who this child is. Did he take home these relics? Is he really a child or is this is just his nightmare playing out as we witness it while he's asleep? Is this what the victim if the Bite of '87 sees at nighttime? Is this what the murder sees at nighttime? So many questions.
Title: Re: Five Nights at Freddy's
Post by: Kohaku~★ on July 24, 2015, 02:15:38 am
Game's been released already. 3 months early in fact...

Not totally surprised since I had the feeling the game was going to release soon as soon as that trailer was shown.

http://store.steampowered.com/app/388090/
Title: Re: Five Nights at Freddy's
Post by: Karasai on July 24, 2015, 04:11:52 am
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 04:18:50 am
So while there's debates about whether it was stupid to have power doors drain power when you close them in the first game, I think we can all universally agree that a kid leaving them open for god knows what reason and only closing them if something gets close is fucking STUPID.
Title: Re: Five Nights at Freddy's
Post by: Flowrellik on July 24, 2015, 04:23:44 am
You know what they say: The worst fear is your own nightmare.
I'm thinking this kid could be the Purple guy's kid. Sick bastard must've terrified him to death.
EDIT: I WAS WRONG. I WAS DEAD WRONG! NO SPOILERS FROM ME! This is....this explains everything.
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 05:31:24 am
This game sucks so hard. Broken fullscreen, I can't even get the audio cues to work properly so I just die randomly... so fuck it, I looked up the spoilers for this game, and now I am even more goddamn disappointed. Gone is all the mystique of the franchise. I was fine not knowing what happened in the Bite of '87. Now I know, and it's fucking STUPID.

Spoiler: save yourself $7.99 (click to see content)
Title: Re: Five Nights at Freddy's
Post by: hatter on July 24, 2015, 05:34:20 am
Wow, I didn't think it'd be that terrible. I saw Markiplier's first video of playing this, the scares got me good.

Also, the whole Bite of '87 thing sounds terrible, based on Jango's spoiler, I say read it and save yourself the money.
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 05:41:54 am
This is the first time I'll say that the jumpscares are actually scarier on an LP than when you're playing the game. I didn't even flinch when Bonnie got me.
Title: Re: Five Nights at Freddy's
Post by: hatter on July 24, 2015, 05:45:06 am
This is the first time I'll say that the jumpscares are actually scarier on an LP than when you're playing the game. I didn't even flinch when Bonnie got me.

The thing is I'm a huge coward; the slightest thing'll make me jump. Hell, Doom 3 still gives me nightmares, and I can't look at the RE4 chainsaw death without flinching everytime. I guess it's a matter of how much cowardice is in one's blood. Course after a while, I got used to the jumpscares of Doom 3 and RE4 chainsaw guy, but still the memories (MAMMARIES :P) linger on.

But Markiplier's reaction to Chica was so damn hilarious though, once I got over the initial shock (which didn't last very long) :rofl:
Title: Re: Five Nights at Freddy's
Post by: _Data_Drain_ on July 24, 2015, 05:48:34 am
This game sucks so hard. Broken fullscreen, I can't even get the audio cues to work properly so I just die randomly... so fuck it, I looked up the spoilers for this game, and now I am even more goddamn disappointed. Gone is all the mystique of the franchise. I was fine not knowing what happened in the Bite of '87. Now I know, and it's fucking STUPID.

Spoiler: save yourself $7.99 (click to see content)

Wow.... That ending sucks. I mean, like you said, it takes away anything remotely interesting about the series. (And honestly, I thought it was horribly overrated anyway. So this just makes the story really sucky.)

Well, maybe now the series will die properly. Now that everything was revealed in such a stupid way.
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 06:04:56 am
Put in my Steam refund now, but that $7.99 will not begin to cover the cost to mend my broken heart.

But Markiplier's reaction to Chica was so damn hilarious though, once I got over the initial shock (which didn't last very long) :rofl:
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 08:15:53 am
For the sake of everyone here, I'm going to try write the series storylines, both with and without FNaF4, just to show you how many changes this game made.

Spoiler: FNaF1-3 without 4 (click to see content)

And now I'll try to redo the plot with what happened in FNaF4!

Spoiler: FNaF1-4 UGH (click to see content)
Yeah, fuck this game.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 24, 2015, 03:16:41 pm
Damn Jango, I haven't seen you this perturbed about anything in a while. I had just watched a gameplay demo too, huh. Interesting information and I can agree with where you coming from after reading. Kind of sad really.
Title: Re: Five Nights at Freddy's
Post by: GTOAkira on July 24, 2015, 04:12:55 pm
I wanted to play the game but I dont really feel like helping them anymore
but there still the movie
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 24, 2015, 04:58:36 pm
For the sake of everyone here, I'm going to try write the series storylines, both with and without FNaF4, just to show you how many changes this game made.

Spoiler: FNaF1-3 without 4 (click to see content)

And now I'll try to redo the plot with what happened in FNaF4!

Spoiler: FNaF1-4 UGH (click to see content)
Yeah, fuck this game.

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 08:20:35 pm
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: The Answer on July 24, 2015, 09:19:03 pm
I found this it gave me a good chuckle

http://steamcommunity.com/sharedfiles/filedetails/?id=473497221
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 09:38:29 pm
Scott finally addressed *some* of the criticism.

Quote
Hi guys, there has been some confusion about how the breathing mechanic works, and I wanted to clarify. When you first open a door, listen for at least 3 or 4 seconds before deciding whether to close the door or use the light. If you close the door with an animatronic at the far end of the hall, they will get closer and jumpscare you when you open it and turn on the light.

This game can’t be played as fast as previous games, and taking time to listen for the breathing before closing the door is crucial, as closing it too soon will bring something bad to your door!

NOTE: I’m uploading an update right now that does increase the volume of the breathing, as well as hopefully fixing the fullscreen issues for most people. This won’t fix everything for everyone, there are just too many computer setups and configurations to account for. I will continue to try to improve it however
Oh yeah, waiting is a GREAT IDEA when you have at least four things to check at any given moment. And I'm not buying that the fullscreen problems are on our ends.

Oh, also Iced and I were talking about the game last night, and he offered some interesting insights.
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on July 24, 2015, 09:56:53 pm
This game sucks so hard. Broken fullscreen, I can't even get the audio cues to work properly so I just die randomly... so fuck it, I looked up the spoilers for this game, and now I am even more goddamn disappointed. Gone is all the mystique of the franchise. I was fine not knowing what happened in the Bite of '87. Now I know, and it's fucking STUPID.

Spoiler: save yourself $7.99 (click to see content)

Source?
Title: Re: Five Nights at Freddy's
Post by: Jango on July 24, 2015, 10:02:45 pm
Just watch any of the many let's plays out there. I also posted my reasons in the post before my last one here.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 24, 2015, 10:16:38 pm
I knooooow you're waiting for MattPat's Game Theory video of it. I can just tell. :D
Title: Re: Five Nights at Freddy's
Post by: Sinnesloschen on July 24, 2015, 10:21:21 pm
HELLO INTERNET
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on July 24, 2015, 10:26:42 pm
WELCOME TO GAME THEORY, WHERE WE CREATE THEORIES JUST TO ANNOY JANGO.

:P
Title: Re: Five Nights at Freddy's
Post by: Jango on July 25, 2015, 02:31:15 am
IN TODAY'S EPISODE I'M GOING TO DISCUSS THE ULTIMATE FIVE NIGHTS AT FREDDY'S QUESTION: HOW FAR CAN FOXY'S DICK GO INTO MY ANUS?

TO ANSWER THIS, I LOOKED UP PENIS MEASUREMENTS FROM 1987, AND FOUND THE AVERAGE NUMBER TO BE ROUGHLY 7 INCHES FROM BASE. THIS DOES NOT TAKE INTO ACCOUNT A POTENTIAL ROBOT KNOT, WHICH blahblahblah...
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on July 25, 2015, 03:31:51 am
Best game out of the 4 imo.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 25, 2015, 05:06:09 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Scott finally addressed *some* of the criticism.

Quote
Hi guys, there has been some confusion about how the breathing mechanic works, and I wanted to clarify. When you first open a door, listen for at least 3 or 4 seconds before deciding whether to close the door or use the light. If you close the door with an animatronic at the far end of the hall, they will get closer and jumpscare you when you open it and turn on the light.

This game can’t be played as fast as previous games, and taking time to listen for the breathing before closing the door is crucial, as closing it too soon will bring something bad to your door!

NOTE: I’m uploading an update right now that does increase the volume of the breathing, as well as hopefully fixing the fullscreen issues for most people. This won’t fix everything for everyone, there are just too many computer setups and configurations to account for. I will continue to try to improve it however
Oh yeah, waiting is a GREAT IDEA when you have at least four things to check at any given moment. And I'm not buying that the fullscreen problems are on our ends.
Did you forget FNAF2, where you were waiting for animatronic in the office to go away for half of the night once Withered Bonnie and Chica become active even though you still have music box to worry about? Or FNAF3, where you were forced to wait for systems to reboot and you had to pay attention on what is on the cameras instead of just clicking them mindlessly at high rate, all of this while he is moving. Some things simply can't be rushed. Volume is an issue though.
Title: Re: Five Nights at Freddy's
Post by: Berry on July 25, 2015, 06:41:47 am
TO ANSWER THIS, I LOOKED UP PENIS MEASUREMENTS FROM 1987, AND FOUND THE AVERAGE NUMBER TO BE ROUGHLY 7 INCHES FROM BASE.
missed the sudden pause to add in his dumb humor "hold on hold on, before you go measure your penis to see if you're average or not hold on to that for a second... and no i don't mean your penis"
Title: Re: Five Nights at Freddy's
Post by: Karasai on July 25, 2015, 07:43:51 am
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 25, 2015, 07:52:32 am
Spoiler, click to toggle visibilty


Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 25, 2015, 08:07:59 am
IN TODAY'S EPISODE I'M GOING TO DISCUSS THE ULTIMATE FIVE NIGHTS AT FREDDY'S QUESTION: HOW FAR CAN FOXY'S DICK GO INTO MY ANUS?

TO ANSWER THIS, I LOOKED UP PENIS MEASUREMENTS FROM 1987, AND FOUND THE AVERAGE NUMBER TO BE ROUGHLY 7 INCHES FROM BASE. THIS DOES NOT TAKE INTO ACCOUNT A POTENTIAL ROBOT KNOT, WHICH blahblahblah...

Spoiler, click to toggle visibilty
I think that sums it up. :D
Title: Re: Five Nights at Freddy's
Post by: Jango on July 25, 2015, 10:36:43 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Quote
Did you forget FNAF2, where you were waiting for animatronic in the office to go away for half of the night once Withered Bonnie and Chica become active even though you still have music box to worry about? Or FNAF3, where you were forced to wait for systems to reboot and you had to pay attention on what is on the cameras instead of just clicking them mindlessly at high rate, all of this while he is moving. Some things simply can't be rushed. Volume is an issue though.
FNaF2 is still a very flawed game in that too much of it is random. That being said, however, you were constantly on the move trying to do something, even something as trivial as winding a music box. The other note is that audio clues are much more clear, especially when something is crawling through an air vent. It's like a big warning sign saying "Okay after you lower the camera again, pull on the mask." FNaF4 is like going to wind the music box, but having to wait for a few seconds before you get the chance to wind it up again.

FNaF3's engine takes a much more different, more complete feel. That feel being strategically guiding Springtrap away from you. Getting hit by a jumpscare is a punishment for fucking up at preventing the conditions (usually seeing them on camera). The reboot actually serves two purposes: encouraging you to use your resources sparingly, and also to build up suspense as you're waiting for the system to finish rebooting.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on July 25, 2015, 02:03:36 pm
Spoiler, click to toggle visibilty

He doesn't die though. It's implied that he's either in a coma or suffering from PTSD. Whether what you play is the coma or the actual buildup to the bite is disputed.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 25, 2015, 02:57:57 pm
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Quote
FNaF2 is still a very flawed game in that too much of it is random. That being said, however, you were constantly on the move trying to do something, even something as trivial as winding a music box. The other note is that audio clues are much more clear, especially when something is crawling through an air vent. It's like a big warning sign saying "Okay after you lower the camera again, pull on the mask." FNaF4 is like going to wind the music box, but having to wait for a few seconds before you get the chance to wind it up again.

FNaF3's engine takes a much more different, more complete feel. That feel being strategically guiding Springtrap away from you. Getting hit by a jumpscare is a punishment for fucking up at preventing the conditions (usually seeing them on camera). The reboot actually serves two purposes: encouraging you to use your resources sparingly, and also to build up suspense as you're waiting for the system to finish rebooting.
Then i have nothing to say.
Title: Re: Five Nights at Freddy's
Post by: MightyKombat on July 25, 2015, 03:56:35 pm
Can we go back to taking the piss out of Geem Theery Thenks Fur Wutcheeng?
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 25, 2015, 09:31:03 pm
Im pretty sure MatPat is getting screwed over after playing this one. FnaF 4 confirms one thing though about the culprit behind bite of 87 our titular animatronic Freddy.Game Theory made an effort to solve this entire Scenario but this prove that no matter how much they improvise, brainstorm Mr Scott Cawthon is making more new stuff cant wait for the fifth one wonder if it will reveal more details better yet about Springtrap maybe. And I hope he confirms that Phone Guy is a different dude So that He (MatPat) can drop his theory on him.
Title: Re: Five Nights at Freddy's
Post by: Jango on July 25, 2015, 10:09:41 pm
@BaganSmashBros: I am too lazy to edit all that bbcode to respond in a nice format so I'll just do it here

Spoiler, click to toggle visibilty

@Segatron: If anything, this game may have strengthened the Phone Guy = Purple Guy theory if you read my theories in the spoilers. HOWEVER, it would be stupid for Phone Guy to survive getting shoved into a normal Freddy suit in the first game that kills you, especially since the suits that could accomodate a human body were discontinued way before this game.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 26, 2015, 06:53:40 am
@BaganSmashBros: I am too lazy to edit all that bbcode to respond in a nice format so I'll just do it here

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on July 26, 2015, 04:17:03 pm
I understand people getting upset about the ending.

But what about the gameplay? Are the mechanics good?
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 26, 2015, 06:26:38 pm
Well its Kinda hard considering the layout has been changed that was the core in the last 3. I mean you are Victim player who is not a guard and you rely on sounds to figure out their presence...Its Good But I liked the last 3 as they we could see them snooping around the entire restaurant before coming to you. Here its like you are you are unsure what will be in your way and those cameras were an advantage in the previous series so its absense makes it quiet challenging here. SINCE ITS A CHILD SO UNLIMITED FlashLight!!!!

@Segatron: If anything, this game may have strengthened the Phone Guy = Purple Guy theory if you read my theories in the spoilers. HOWEVER, it would be stupid for Phone Guy to survive getting shoved into a normal Freddy suit in the first game that kills you, especially since the suits that could accomodate a human body were discontinued way before this game.

I still feel that he might be different I mean this question is in my mind that bothers me though
Why would a guy who killed someone would care for other's life huh?
ALSO
After this game it actually contradicts that Jeremy is victim of the bite and Mangle the responsible....But the problem here is that Jeremy was in-charge that time of birthday while Fritz was on duty...Where was our survivor from Fnaf 2 when this incident occured?
Also The nightmare animatronics huh Well I thought it would be revived phantoms but....Nightmare and Fredbear really disappoint me here.
Destructoid has mixed feeling on this...
According to Nic Rowen there
Quote
This game is stressful in all the wrong ways.
                         and
Quote
You don't need to play this game. Even if you've been invested in the series up till now, it's just going to disappoint you and rankle your nerves. The interesting gimmicks have been completely rung out of the franchise; this game is imaginatively bone dry. The louder, nastier jump scares that are left are just a crass attempt to try and distract you from the lack of innovation. The story, the ongoing mystery of Freddy Fazbear's Pizzeria, and the strange goings-on surrounding it are best left to your personal headcanon or favorite fan theory.

You'd be better served experiencing Five Nights at Freddy's 4 the way it was obviously intended to be enjoyed. By going on YouTube and watching some twenty-five-year-old, dressed like a fourteen-year-old, scream and cry his way through the game like a seven-year-old.

The game truly has come full circle.
Its like I have to figure out the loose ends of the theory after this game all over again....But its really tragic story here a poor and weak hearted child killed by  bloody prank.....Damn I hate Bullies!!!
Title: Re: Five Nights at Freddy's
Post by: Jango on July 27, 2015, 03:06:40 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

I still feel that he might be different I mean this question is in my mind that bothers me though
Why would a guy who killed someone would care for other's life huh?
I personally don't believe Phone Guy did it, but if I were to play devil's advocate, I would say that he's not aware of the paranormal activity in the animatronics and is basically being in denial in the second game, but getting more suspicious in the first game.

After this game it actually contradicts that Jeremy is victim of the bite and Mangle the responsible....But the problem here is that Jeremy was in-charge that time of birthday while Fritz was on duty...Where was our survivor from Fnaf 2 when this incident occured?
The original theory was that Jeremy was the bite victim. Now, apparently nothing happened at the birthday part in FNaF2 and they shut down and destroyed the Toys for lols.

Also The nightmare animatronics huh Well I thought it would be revived phantoms but....Nightmare and Fredbear really disappoint me here.
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 27, 2015, 03:58:45 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordmeep_zps592d9c38.png[/avatar]I haven't played myself yet, but I have watched some playthroughs and I've seen how the story goes and...

Spoiler: Theorycrafting (click to see content)
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on July 27, 2015, 05:01:37 am
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 27, 2015, 05:21:29 am
Spoiler, click to toggle visibilty

I already pointed this out but:

Spoiler, click to toggle visibilty

Also Scott shoots down any sequel or DLC rumors... for now. (http://steamcommunity.com/games/388090/announcements/detail/125324016601749408)

Quote
Hey guys, just a quick update on a few things.

First of all, thanks for all of the birthday wishes even though it's not my birthday. There is a lot of misinformation about me on the internet, surprise, surprise. ;)

I also wanted to comment on what's coming for Halloween. I had originally mentioned that it might be DLC, or an update, or something else entirely, and until now I haven't been completely sure on what I wanted to create.

Well, I think I know now, but it will be very different from what you may be expecting, so I'm asking you all to trust me that I'm going to make something really cool for you!

EDIT: Whatever I release on Halloween will most likely NOT expand upon FNaF4; I'm happy with it as it is. And no it won't be a sequel either. ;)

EDIT: Also won't be a prequel.

EDIT: It won't be FNaF 5.

JANGO EDITS:
And this got posted on Scott's site:
Spoiler, click to toggle visibilty

Also because of Scott's great new game mechanics, he made a curious oversight with his playerbase. (https://www.reddit.com/r/fivenightsatfreddys/comments/3epr9d/fnaf4_deaf_edition/)

Quote
Is there any chance someone would or could eventually create a mod that makes Fnaf4 playable for deaf people?
A simple solution would be a small red dot appearing on the screen when you are supposed to hear the animatronics breathe. It could be very faded and hard to see to simulate having to listen very closely for the breathing.
It would also be handy for people that don't have headphones good enough to listen for it.
What do you guys think?
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 27, 2015, 06:51:56 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Quote
The original theory was that Jeremy was the bite victim. Now, apparently nothing happened at the birthday part in FNaF2 and they shut down and destroyed the Toys for lols.
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 27, 2015, 07:47:21 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 27, 2015, 09:47:36 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Quote
Spoiler, click to toggle visibilty
Makes sense. Still don't understand why no one fixed the glitch once its been found out what they do at night (someone should have been stuffed into the suit first for Phone Guy to hear/know about it because thats not the first thing you think about when hearing about animatronics walking around at night and attempting to harm the night guard) in such case.
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 27, 2015, 12:42:03 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordponder_zpsd92df58e.png[/avatar]
Spoiler, click to toggle visibilty

I already pointed this out but:

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty


Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 27, 2015, 01:13:01 pm
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Makes sense. Still don't understand why no one fixed the glitch once its been found out what they do at night (someone should have been stuffed into the suit first for Phone Guy to hear/know about it because thats not the first thing you think about when hearing about animatronics walking around at night and attempting to harm the night guard) in such case.
Oh this one's actually pretty easy to answer. The FNaF1 phone call on Night One details that the company will not take responsibility for damages to its staffers, and that if anything happens, they'll just file a Missing Person report and bleach the carpets. They also state that they NEED the animatronics to walk around at night or their servos lock up.

If that sounds messed up, in FNaF3, Night Three's phone call instructs that if someone gets caught in a springlock malfunction to make sure that they make it to the "safe room" so that they can bleed out without customers seeing them (although on Night Four, they discontinue the suits after multiple springlock failures happen.

In short: they just don't give a shit unless it drives customers away, so I'm sure they're not worried about kids playing with exposed animatronic parts that have sharp teeth, nor do they care about their employees getting shoved into suits.

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 27, 2015, 03:11:15 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava2.png[/avatar]Nothing that Phone Guy says should be taken purely at face value.  That thing about the animatronics needing to walk around at night to prevent their servos from locking up is proof positive, because a little bit of mechanical knowledge will tell you that servos generally lock up from being used too much, not too little.  Either he's lying or he genuinely doesn't know, but Phone Guy should always be treated as an unreliable narrator.

Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Quote
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Quote
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 27, 2015, 08:18:35 pm
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Quote
Oh this one's actually pretty easy to answer. The FNaF1 phone call on Night One details that the company will not take responsibility for damages to its staffers, and that if anything happens, they'll just file a Missing Person report and bleach the carpets. They also state that they NEED the animatronics to walk around at night or their servos lock up.

If that sounds messed up, in FNaF3, Night Three's phone call instructs that if someone gets caught in a springlock malfunction to make sure that they make it to the "safe room" so that they can bleed out without customers seeing them (although on Night Four, they discontinue the suits after multiple springlock failures happen.

In short: they just don't give a shit unless it drives customers away, so I'm sure they're not worried about kids playing with exposed animatronic parts that have sharp teeth, nor do they care about their employees getting shoved into suits.
I know about that, but its less expensive (and takes less effort) to just fix the glitch and use plastic for sharp teeth.
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 27, 2015, 10:44:39 pm
Well It seems like Scott is done with this or is he....I mean Since this was planned to be the "Final CHAPTER" but isnt there in game at instead FNAF 4...
Well aside from that FNAF4 looks more like a spinoff I mean its taking place within FNAF 2....there is still something that we have no clue about at all except for Scott himself.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 27, 2015, 11:51:33 pm
Well It seems like Scott is done with this or is he....I mean Since this was planned to be the "Final CHAPTER" but isnt there in game at instead FNAF 4...
Well aside from that FNAF4 looks more like a spinoff I mean its taking place within FNAF 2....there is still something that we have no clue about at all except for Scott himself.


There is a small and very dark "?" in the "The End" image Scott posted and he said that there is stuff planned for Halloween and then there was this locked chest ("some things are better left locked away")...So, we'll get answers like tomorrow or in the next week. I mean, we've got FNAF2 in 2015 and FNAF4 on Halloween, right?
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on July 28, 2015, 01:10:11 am
Donno if already been said but:
Spoiler, click to toggle visibilty

It maybe temporary. i donno. All I know is I don't see "The End" even though it was supposedly the end of the series. Even if...
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 28, 2015, 08:23:34 am
Nothing that Phone Guy says should be taken purely at face value.  That thing about the animatronics needing to walk around at night to prevent their servos from locking up is proof positive, because a little bit of mechanical knowledge will tell you that servos generally lock up from being used too much, not too little.  Either he's lying or he genuinely doesn't know, but Phone Guy should always be treated as an unreliable narrator.
Judging by how many company secrets he knew according to FNaF3, I'm going to guess that he's lying, as he pretty much starts dropping the subtlety as the nights go on (and I wouldn't be surprised if Fritz Smith. But yeah, even if he wasn't lying, it doesn't change the original point that I was making there that Fazbear Entertainment really doesn't give a shit about their employees.

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

BaganSmashBros said:
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 28, 2015, 09:13:14 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 28, 2015, 10:35:47 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 28, 2015, 01:22:36 pm
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
well then my thoughts
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 28, 2015, 02:55:40 pm
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
well then my thoughts
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 29, 2015, 02:28:42 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discorddunno_zps297811b9.png[/avatar]

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 29, 2015, 04:58:49 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 29, 2015, 08:32:01 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty


Also,
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 29, 2015, 12:43:11 pm
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Quote
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty


Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 29, 2015, 01:52:11 pm
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on July 30, 2015, 09:24:59 am
Alright so with all the theory-ing exhausted, I just wanted to point out that there is now an extractor for all four FNaF games (and possibly anything made with MMF 2.5), and textures and sounds are being ripped from the games. I'll post a link later if I get the okay from modstaff.
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 30, 2015, 06:32:03 pm
Great
Check this
http://kotaku.com/five-nights-at-freddys-creator-responds-to-haters-in-th-1720865889?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
A message from Scott to his hatemail
Quote
Hi guys. First of all, I wanted to thank the community in general for the huge outpouring of support through emails and in the forums. I know a lot of you are concerned about me or think that I’m stressed out. It’s true that I’m stressed a little; but it’s ok because the result was good. I’ve worked very hard this year, almost non-stop, to produce good games for this series. Even though there may be some debate as to how “good” the games are, I did my best to provide some good scares and a good story. All I can do is judge from the Steam reviews that I’ve been mostly successful; so I’m very happy about that.

It’s true that there has been a lot of hate toward me lately; on the forums, on youtube, etc. And I’ll be honest, it’s difficult. It’s difficult when people seem to dislike you only because you’ve found success with something. I think some people have this idea that I spend my days swimming in gold coins like Scrooge McDuck, cranking out games with no effort, then laughing all the way to the bank. The reality is quite different, and I think that people who hate on me for being successful are misguided.

Did you know that last year I was working at Dollar General? I worked as a cashier. I had three bosses who were all still in high school. Before that I worked at Target in the backroom freezer, unloading frozen foods. I haven’t had a successful life; and now that God has blessed me with some success, I’m doing my best to be responsible with that success. I don’t party on weekends, I don’t get drunk or sip martinis. I spend my evenings playing Megaman 3, buster only, with my kids. And I try to good with what’s been given to me.

I guess the reason I’m telling you all of this is to make sure you know that I’m human. I have a lot of flaws, and I’ve made a lot of mistakes. My games aren’t perfect, and they never will be. But something more important that I want to convey to all of you, is that you should never listen to people who criticize success simply because it’s success. Being good at something is something to strive for, not something to demonize. Criticisms of my games are fine, and a lot of times the criticism is valid. But there are a lot of people out there who will hate anything that becomes popular, just because it’s popular, and hate anyone who becomes successful, just because they are successful. “Haters gonna hate.” –as they say, but I want you to know that focusing on someone else’s failure or success is the wrong way to live. People who make videos bashing other people are like people who run into a public square and scream into a pillow. They’ll get attention, but they won’t change anything. If you strive to be like them, then you’ll spend your life screaming into a pillow as well, and your life won’t mean anything.

The best emails I get are from people who have chosen to pursue game development because of the games that I’ve made, or people who have decided to do computer science, or learn programming. Who will be the next game designer? Who will make the next game for Markiplier to play? Make sure that it’s you! People who hate success will never be successful. Focus on your success, and your story. People always ask me what college I recommend, or what programs I recommend. My answer is to just go forward, practice. Just GET to college, study hard, be awesome at what you do. Make sure that you are next year’s big success story. Don’t fall into the pit of people who have given up on making something of themselves, and make sure you make EVERYTHING out of yourself.

I’m getting too old for this. And when I retire someday, I’m going to want to sit down at a computer and play YOUR games, read YOUR stories, and watch YOUR videos. Don’t fall in with the people who have already given up on themselves. You are tomorrow’s next big thing. :)
Title: Re: Five Nights at Freddy's
Post by: Kamekaze on July 30, 2015, 07:08:33 pm
https://archive.is/shGns

FTFY.
Title: Re: Five Nights at Freddy's
Post by: R565 on July 30, 2015, 07:17:54 pm
Dang, if that doesn't give him respect, I feel sorry for anyone hating on him. He's too dang humble and classy.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 30, 2015, 08:06:03 pm
Scott said:
Hi guys. First of all, I wanted to thank the community in general for the huge outpouring of support through emails and in the forums. I know a lot of you are concerned about me or think that I’m stressed out. It’s true that I’m stressed a little; but it’s ok because the result was good. I’ve worked very hard this year, almost non-stop, to produce good games for this series. Even though there may be some debate as to how “good” the games are, I did my best to provide some good scares and a good story. All I can do is judge from the Steam reviews that I’ve been mostly successful; so I’m very happy about that.

It’s true that there has been a lot of hate toward me lately; on the forums, on youtube, etc. And I’ll be honest, it’s difficult. It’s difficult when people seem to dislike you only because you’ve found success with something. I think some people have this idea that I spend my days swimming in gold coins like Scrooge McDuck, cranking out games with no effort, then laughing all the way to the bank. The reality is quite different, and I think that people who hate on me for being successful are misguided.

Did you know that last year I was working at Dollar General? I worked as a cashier. I had three bosses who were all still in high school. Before that I worked at Target in the backroom freezer, unloading frozen foods. I haven’t had a successful life; and now that God has blessed me with some success, I’m doing my best to be responsible with that success. I don’t party on weekends, I don’t get drunk or sip martinis. I spend my evenings playing Megaman 3, buster only, with my kids. And I try to good with what’s been given to me.

I guess the reason I’m telling you all of this is to make sure you know that I’m human. I have a lot of flaws, and I’ve made a lot of mistakes. My games aren’t perfect, and they never will be. But something more important that I want to convey to all of you, is that you should never listen to people who criticize success simply because it’s success. Being good at something is something to strive for, not something to demonize. Criticisms of my games are fine, and a lot of times the criticism is valid. But there are a lot of people out there who will hate anything that becomes popular, just because it’s popular, and hate anyone who becomes successful, just because they are successful. “Haters gonna hate.” –as they say, but I want you to know that focusing on someone else’s failure or success is the wrong way to live. People who make videos bashing other people are like people who run into a public square and scream into a pillow. They’ll get attention, but they won’t change anything. If you strive to be like them, then you’ll spend your life screaming into a pillow as well, and your life won’t mean anything.

The best emails I get are from people who have chosen to pursue game development because of the games that I’ve made, or people who have decided to do computer science, or learn programming. Who will be the next game designer? Who will make the next game for Markiplier to play? Make sure that it’s you! People who hate success will never be successful. Focus on your success, and your story. People always ask me what college I recommend, or what programs I recommend. My answer is to just go forward, practice. Just GET to college, study hard, be awesome at what you do. Make sure that you are next year’s big success story. Don’t fall into the pit of people who have given up on making something of themselves, and make sure you make EVERYTHING out of yourself.

I’m getting too old for this. And when I retire someday, I’m going to want to sit down at a computer and play YOUR games, read YOUR stories, and watch YOUR videos. Don’t fall in with the people who have already given up on themselves. You are tomorrow’s next big thing. :)
Well, thats a pretty good answer. And he sounds like a normal guy.
I still don't understand those who thinks he is just printing those games with no effort put into it and then drowns in money. First of all - try doing same. I mean, you know, create a successful unique game with huge fanbase that wants a sequel and then actually make 3 sequels thats are both different from previous games and just as successful and well received. And all of this WITH NO OTHER DEVELOPERS HELPING YOU. All by yourself. Coding, models, animations, sounds. All of it. Oh, and do it all within 2 years. And only THEN talk shit about him. Giving feedback, positive or negative, is fine, but not just "its popular, so, it sucks" shit. There is a reason why its popular after all.
Oh, and he gives a pretty good lesson to all of indie developers. He turned his failure into success through dedication.
Title: Re: Five Nights at Freddy's
Post by: Suave 6-year old on July 30, 2015, 09:00:05 pm
Damn, Scott wrote something that sounds a lot like something i'd say, only not as great. He's completely right though,  you can't hate on someone because their successful and have riches and your assume that they were just in it for the money. Shit, Scotts been releasing updates to try and improve fnaf4! If he was just in it for the money, he wouldn't interact with his fans like he does and never listen to their feedback and never update his games to try and make them fun and balanced. It's sad as hell that there are people who just hate because its a hobby. Haters are my biggest motivators  though, and scotts speech motivated me to try and reach success even more than i was already motivated to.  My hats off to him and my respect is his!
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 30, 2015, 10:42:50 pm
Honestly I am STUNNED Literally That FNAF and him had haters I mean all the time I have seen positive remarks I thought hey who is dumb and stupid to hate him.... But I have one word
RESPECT
For all the hardwork and your dedication and for all support you got from fans of your game. I would like to thank him. Atleast We can discuss and make theories on the general story he put for us.
I wonder how the movie will go
http://kotaku.com/five-things-you-should-know-about-the-five-nights-at-fr-1721103921?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
Looking good here...cant wait to see on screen soon. who know the missing links might be provided there.
I dont know if you are planning to end the game here but then again....

THANK YOU SCOTT CAWTHON
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 30, 2015, 11:01:49 pm
I wonder how the movie will go
http://kotaku.com/five-things-you-should-know-about-the-five-nights-at-fr-1721103921?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow
Looking good here...cant wait to see on screen soon. who know the missing links might be provided there.
Scott is helping with it, so, i don't think there will be issues with the plot...but then there is everything else. Including how camera is handled and how much time the main "villains" get attraction. Remember Cloverfield? Had both problems (camera used was literally a normal camera and the monster itself appeared for like a full minute through the entire movie). At least animatronics are, well, animatronics in this movie. Im sure CGI will be used one way or another (if things like Shadow animatronics, Puppet, twitching animatronic heads, running Foxy, etc. are going to be in the movie), but at least not for the whole thing.
Title: Re: Five Nights at Freddy's
Post by: Laharl on July 31, 2015, 02:08:36 am
new GT video on FNAF 4 its more about the science behind it or rather impossibly behind it. https://www.youtube.com/watch?v=FMJ2jZtW7cw

Hello Jango welcome to GAME THEORY @Jango Hakamichi.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 02:41:33 am
new GT video on FNAF 4 its more about the science behind it or rather impossibly behind it. https://www.youtube.com/watch?v=FMJ2jZtW7cw

Hello Jango welcome to GAME THEORY @Jango Hakamichi.

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on July 31, 2015, 02:45:17 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordfffuuu2_zpsa52eed70.png[/avatar]Holy fucking shit that video is literally "The creator of the game is wrong because the official story doesn't line up with the headcanon I've invented."

I see why you hate that guy so much, Jango. 
Title: Re: Five Nights at Freddy's
Post by: Laharl on July 31, 2015, 02:48:57 am
hes actually right scientifically but yea not the video I am waiting for from him. He will be doing the Lore one next which is what I THOUGHT this was before I watched it. Either way his facts line up assuming this is the victim, but he is mainly overthinking this one just to overthink it lol.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 02:59:17 am
And he incorrectly said that Bite can't happen with the protagonist. Yeah, it can. Game itself is impossible this way though...if it really is a normal dream. We have shit like Puppet, Springtrap and Golden Freddy anyway and Fredbear's last few words about fixing the kid are suspicious (he certainly can't fix his brain or remove memories of the event, so, what can he fix?) and the kid dies after that.
Title: Re: Five Nights at Freddy's
Post by: Laharl on July 31, 2015, 03:02:55 am
the other games don't take place in a person's mind it actually happens. This theory is basically saying cause scientifically if your frontal lobe is bitten off this is what a person would go through, no fear or anything of the sort. The other games could easily happen and Matt's theory still hold on this one. As for the game being impossible THAT IS THE IDEA of the theory. He got bit and lost the part of his brain that would allow any of this to take place in his imagination or "nightmare".
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 03:07:00 am
the other games don't take place in a person's mind it actually happens. This theory is basically saying cause scientifically if your frontal lobe is bitten off this is what a person would go through, no fear or anything of the sort. The other games could easily happen and Matt's theory still hold on this one.
They happen in real world. And that is worse because dreams can be very random, but not reality. Theory is still true, but it doesn't makes it impossible for the kid to be bitten. It is impossible for game to happen this way though.
Title: Re: Five Nights at Freddy's
Post by: Laharl on July 31, 2015, 03:08:48 am
the kid could easily have gotten bitten and the rest take place the fact is this kid would not have these nightmares as it is literally IMPOSSIBLE for him to imagine these things. You basically just stated the theory exactly as matt patt said lol. The point of the theory is to state that the creator rushed and screwed up making his own story by telling an impossible story. That is the point.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 31, 2015, 03:10:32 am
They happen in real world. And that is worse because dreams can be very random, but not reality. Theory is still true, but it doesn't makes it impossible for the kid to be bitten. It is impossible for game to happen this way though.

He never said that it was impossible for the kid to be bitten. He said that it was impossible for the game to play the way it does because a victim of such an incident would have no response to fear as a result.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 03:13:29 am
the kid could easily have gotten bitten and the rest take place the fact is this kid would not have these nightmares as it is literally IMPOSSIBLE for him to imagine these things. You basically just stated the theory exactly as matt patt said lol.
I was talking about what he said at the end. "There is no single way the main character of FNAF4 can be the Bite of '87 victim like Scott seems to have indicated". Technically, it is possible. The character himself doesn't disappears. But those nightmares can't happen.
They happen in real world. And that is worse because dreams can be very random, but not reality. Theory is still true, but it doesn't makes it impossible for the kid to be bitten. It is impossible for game to happen this way though.

He never said that it was impossible for the kid to be bitten. He said that it was impossible for the game to play the way it does because a victim of such an incident would have no response to fear as a result.

Then i probably misunderstood what he said at the end.



By the way, why only frontal lobe was damaged anyway? Considering how far the kid was showed into Fredbear's mouth, his entire head should have been damaged or severed (if his jaws are strong enough, but i doubt it). Unless its just the angle and kid was hanging by small part of his head instead.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 31, 2015, 03:26:31 am
By the way, why only frontal lobe was damaged anyway? Considering how far the kid was showed into Fredbear's mouth, his entire head should have been damaged or severed (if his jaws are strong enough, but i doubt it). Unless its just the angle and kid was hanging by small part of his head instead.
It was probably the endoskeleton's teeth that did most of the biting. The inner teeth. The outer ones are most likely for show and couldn't do damage.

Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 03:36:44 am
By the way, why only frontal lobe was damaged anyway? Considering how far the kid was showed into Fredbear's mouth, his entire head should have been damaged or severed (if his jaws are strong enough, but i doubt it). Unless its just the angle and kid was hanging by small part of his head instead.
It was probably the endoskeleton's teeth that did most of the biting. The inner teeth. The outer ones are most likely for show and couldn't do damage.


Outer teeth still look like they aren't made of rubber either. And why are those endoskeleton teeth even here? Real endoskeletons lack those. Its more expensive (yeah, not by much, but still) than not having them and less dangerous too. And they weren't removed long after the bite (but endoskeletons themselves have changed).
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 31, 2015, 03:40:54 am
Outer teeth still look like they aren't made of rubber either. And why are those endoskeleton teeth even here? Real endoskeletons lack those. Its more expensive (yeah, not by much, but still) than not having them and less dangerous too. And they weren't removed long after the bite (but endoskeletons themselves have changed).
Well the outer teeth are much larger and without significant sharpness wouldn't just crush rather slice through. Look at the endoskeleton though. They have much smaller teeth that could easily be sharp.
(http://i.imgur.com/JGMP0W9.png)
Title: Re: Five Nights at Freddy's
Post by: Jango on July 31, 2015, 03:50:55 am
Finally I was able to get this post through.

I can just imagine all the Game Theory fans waIting for their lord and savior MattPat to explain everything logically, but instead he just takes a diarrhea dump on Scott for a scientific inaccuracy and they all slit their wrists in depression. You have a storyline about the ghosts of kids possessing animatronic suits and a pizza entertainment place making animatronic/human hybrid suits that can kill you if you simply BREATHE on the wrong parts, and he's complaining about a frontal lobe lobotomy not being portrayed correctly? The fact that he had to pull the medical inaccuracy card on this series shows that he really doesn't know what he's talking about, and is pretty much just in it for dat youtube gold (surprise surprise).

I mean, yeah, I dislike FNaF4 and I don't think its storyline meshes with the first 3 games at all, but I will at least argue it on the story's terms, not some bullshit medical claims. When you analyze fiction, you do so on the work's terms, not your own. Just to illustrate, let me "debunk" some other franchises on those same grounds.

I could do this all day.

Now in response to the other stuff, goddamn Scott Cawthon thinks he can get away with that sob letter because he's a living human being? Why that son of a...

Scott said:
I don’t party on weekends, I don’t get drunk or sip martinis. I spend my evenings playing Megaman 3, buster only, with my kids. And I try to good with what’s been given to me.
Scott confirmed for Best Dad

and also the picture of the animatronics in progress give me some hope on the movie.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 04:05:27 am
Outer teeth still look like they aren't made of rubber either. And why are those endoskeleton teeth even here? Real endoskeletons lack those. Its more expensive (yeah, not by much, but still) than not having them and less dangerous too. And they weren't removed long after the bite (but endoskeletons themselves have changed).
Well the outer teeth are much larger and without significant sharpness wouldn't just crush rather slice through. Look at the endoskeleton though. They have much smaller teeth that could easily be sharp.
(http://i.imgur.com/JGMP0W9.png)
That would still involve damaging whatever part of kid gets in the way. Slicing isn't necessary for this situation and probably would result in death earlier due to simply bleeding to death (teeth somehow would have to reach the frontal lobe, but there is a layer of bones, muscles and skin that must be damaged to reach it and there are a lot of those endoskeleton teeth).
Yeah, look like something that really shouldn't be here. And even after the bite, they remain on the endoskeletons despite their change between 2 games.
  • Super Mario Bros 3's storyline cannot ever happen because in the submarine level, Mario is able to swim through lava, and in real life people will catch on fire merely by standing near it.
Er...Donkey Kong can't be real because average adult human (especially one like Mario) can barely jump, floating platforms in 80's were not possible, gorillas can't be so big and Mario shouldn't be able to swing the hammer. Going that far wasn't necessary.

But yeah. He is kinda late with questioning logic and reality in FNAF. Animatronics from 80's and 90's shouldn't be able to move around (they were allowed to walk around freely during the day and it was acknowledged, so, its not part of the possession stuff), they also shouldn't be able to stuff people into suits (animatronics are known to be very fragile) and shit like Foxy and Mangle's teeth and exposed wires shouldn't be allowed because they are obviously dangerous.
Title: Re: Five Nights at Freddy's
Post by: Jango on July 31, 2015, 04:13:09 am
You know I'm playing around with that list, right? I'm showing just how ridiculous MattPat's reasoning is in other contexts.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 04:14:10 am
You know I'm playing around with that list, right? I'm showing just how ridiculous MattPat's reasoning is in other contexts.
Yes. Its pretty obvious with "The Lion King's storyline cannot ever happen because hyenas don't sound like Whoopi Goldberg, Cheech Marin, or Jim Cummings." Just sayin' you could have started at the roots.

Also, "food for thought" for you (involves pretty useful texture rips from this game):
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 31, 2015, 04:57:45 am
Finally I was able to get this post through.

I can just imagine all the Game Theory fans waIting for their lord and savior MattPat to explain everything logically, but instead he just takes a diarrhea dump on Scott for a scientific inaccuracy and they all slit their wrists in depression. You have a storyline about the ghosts of kids possessing animatronic suits and a pizza entertainment place making animatronic/human hybrid suits that can kill you if you simply BREATHE on the wrong parts, and he's complaining about a frontal lobe lobotomy not being portrayed correctly? The fact that he had to pull the medical inaccuracy card on this series shows that he really doesn't know what he's talking about, and is pretty much just in it for dat youtube gold (surprise surprise).

I mean, yeah, I dislike FNaF4 and I don't think its storyline meshes with the first 3 games at all, but I will at least argue it on the story's terms, not some bullshit medical claims. When you analyze fiction, you do so on the work's terms, not your own. Just to illustrate, let me "debunk" some other franchises on those same grounds.

  • Portal 2's storyline cannot ever happen because Aperture Science was commercially able to yank homeless people off the streets and pay them $100 to do life-threatening experiments without ANY legal problems.
  • Super Mario Bros 3's storyline cannot ever happen because in the submarine level, Mario is able to swim through lava, and in real life people will catch on fire merely by standing near it.
  • Tekken's storyline cannot ever happen because Heihachi survived a bomb at point-blank range without a scratch, whereas in real life, a person would be dead and probably in pieces.
  • Pulp Fiction's storyline cannot ever happen because Jules' bible verse is not an actual bible verse.
  • The Land Before Time's storyline cannot ever happen because Apatosaurus was from the Jurassic Period and Tyrannosaurus Rex was from the Cretaceous Period.
  • The Lion King's storyline cannot ever happen because hyenas don't sound like Whoopi Goldberg, Cheech Marin, or Jim Cummings.
I could do this all day.
Uh dude? You know he's just an entertainer right? He's done theory videos like that before, so why are you so surprised about this particular one? Also, they're just theories. Nothing is factual because Scott himself hasn't told anyone outright what the exact plot and meaning behind everything is. For all we know, we could all be horribly wrong about our own theories based on what we've seen, heard, and read about the game. We interpret what we see by what we're given. Regardless of its impact on the story, his theory was actually pretty interesting. The story of FNaF as always been fucked up, but other than the paranormal elements, these things are seen as very real and could potentially happen to some extent. Matt is just looking at the only real part of this game and applying science and other findings to it. What else could he really pick apart when the basis of the game is one fucking Deus Ex Machina? ANYTHING can happen in dreams and nightmares. Boom. Plot hole filled. In the end, it's just a bit of edutainment I suppose.

Outer teeth still look like they aren't made of rubber either. And why are those endoskeleton teeth even here? Real endoskeletons lack those. Its more expensive (yeah, not by much, but still) than not having them and less dangerous too. And they weren't removed long after the bite (but endoskeletons themselves have changed).
Unfortunately, the 8-bit nature cleverly shows us no details at all, so neither of us can really say for sure. We're just speculating here. Maybe by "missing his frontal lobe" it really means that it was just crushed, rendering it useless and therefore "missing" because that portion of his brain won't be functioning correctly anymore. That's how it's portrayed anyways. If there was blood, Scott would have shown us blood coming from the mouth, like how Springtrap was. Thinking more about it, that's probably what it is. We just have to assume that the pressure from all that metal was enough to crush a portion of his skull that contained the frontal lobe.
Title: Re: Five Nights at Freddy's
Post by: Jango on July 31, 2015, 07:07:49 am
Uh dude? You know he's just an entertainer right? He's done theory videos like that before, so why are you so surprised about this particular one? Also, they're just theories. Nothing is factual because Scott himself hasn't told anyone outright what the exact plot and meaning behind everything is. For all we know, we could all be horribly wrong about our own theories based on what we've seen, heard, and read about the game. We interpret what we see by what we're given. Regardless of its impact on the story, his theory was actually pretty interesting. The story of FNaF as always been fucked up, but other than the paranormal elements, these things are seen as very real and could potentially happen to some extent. Matt is just looking at the only real part of this game and applying science and other findings to it. What else could he really pick apart when the basis of the game is one fucking Deus Ex Machina? ANYTHING can happen in dreams and nightmares. Boom. Plot hole filled. In the end, it's just a bit of edutainment I suppose.
Yeah I know he's an entertainer. Doesn't mean his logic doesn't suck though. There are lots of dudes who do a lot of research on a topic but are still entertaining to watch, so I don't see where the entertainer excuse comes in. And yes I know he does more videos like these, and they all involve grasping at tangents while ignoring the very facts that are actually present in-game.

What makes the theories surrounding 4 especially complex is how much we know about the FNaF universe got thrown out the window in one game. 1-3 built on each other pretty well with few problems, and the new things we learned all built on each other. However, 4 basically messed up the continuity on things we not just took for granted, but things that were pretty much stated as fact (ie: Fredbear's Family Diner closing years before Freddy Fazbear's Pizza, yet the Bite of '87 occurred when Freddy Fazbear's Pizza was in operation, meaning that Fredbear should've been long gone before this happened). This is where the problems are.

Also I don't think you know what a Deux Ex Machina is:

Quote
a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the contrived and unexpected intervention of some new event, character, ability or object.
Are you saying that Fredbear just magically showed up and bit the child for no other reason than to give the Bite of '87 a perpetrator?
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 10:05:58 am
Uh dude? You know he's just an entertainer right? He's done theory videos like that before, so why are you so surprised about this particular one? Also, they're just theories. Nothing is factual because Scott himself hasn't told anyone outright what the exact plot and meaning behind everything is. For all we know, we could all be horribly wrong about our own theories based on what we've seen, heard, and read about the game. We interpret what we see by what we're given. Regardless of its impact on the story, his theory was actually pretty interesting. The story of FNaF as always been fucked up, but other than the paranormal elements, these things are seen as very real and could potentially happen to some extent. Matt is just looking at the only real part of this game and applying science and other findings to it. What else could he really pick apart when the basis of the game is one fucking Deus Ex Machina? ANYTHING can happen in dreams and nightmares. Boom. Plot hole filled. In the end, it's just a bit of edutainment I suppose.
Animatronics also are real. Not in this game (outside of minigames of course), but in all previous games. Why only now say that part of FNAF is impossible? It always was impossible, even if you will take out all of the paranormal elements. The main problem was a more important part of FNAF than Bite of 87 - animatronics themselves. Bite of 87 can't happen because animatronics are too fragile, so, slightest resistance to a motor could seriously damage it. And a child held by his mouth would damage the animatronic. Struggling human would also break them easily. And i don't remember hearing him say that all games are impossible because animatronics would break in every game just from trying to stuff security guard into a suit. So, why start now with impossibility of nightmares after Bite of 87 when the whole thing is impossible because animatronics are too fragile to be able to damage frontal lobe, even with Foxy and Mangle's teeth? Unless those animatronics were made durable and strong enough to be able to crush bones from simple actions like singing/talking, but why do that? Entertainer or not, he should notice bigger issues with the games first.
Quote
Unfortunately, the 8-bit nature cleverly shows us no details at all, so neither of us can really say for sure. We're just speculating here. Maybe by "missing his frontal lobe" it really means that it was just crushed, rendering it useless and therefore "missing" because that portion of his brain won't be functioning correctly anymore. That's how it's portrayed anyways. If there was blood, Scott would have shown us blood coming from the mouth, like how Springtrap was. Thinking more about it, that's probably what it is. We just have to assume that the pressure from all that metal was enough to crush a portion of his skull that contained the frontal lobe.
Frontal lobe being crushed makes more sense since there is no blood.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 31, 2015, 02:20:19 pm
Yeah I know he's an entertainer. Doesn't mean his logic doesn't suck though. There are lots of dudes who do a lot of research on a topic but are still entertaining to watch, so I don't see where the entertainer excuse comes in. And yes I know he does more videos like these, and they all involve grasping at tangents while ignoring the very facts that are actually present in-game.

What makes the theories surrounding 4 especially complex is how much we know about the FNaF universe got thrown out the window in one game. 1-3 built on each other pretty well with few problems, and the new things we learned all built on each other. However, 4 basically messed up the continuity on things we not just took for granted, but things that were pretty much stated as fact (ie: Fredbear's Family Diner closing years before Freddy Fazbear's Pizza, yet the Bite of '87 occurred when Freddy Fazbear's Pizza was in operation, meaning that Fredbear should've been long gone before this happened). This is where the problems are.

Also I don't think you know what a Deux Ex Machina is:

Quote
a plot device whereby a seemingly unsolvable problem is suddenly and abruptly resolved by the contrived and unexpected intervention of some new event, character, ability or object.
Are you saying that Fredbear just magically showed up and bit the child for no other reason than to give the Bite of '87 a perpetrator?
Well to be fair, this episode was never about the plot to begin with. We also have no cold hard evidence as to the extent of the damage to this child. He could be dead for all we know. His body sure goes limp after that bite. Matt's theory is nothing more than "this gameplay cannot happen if it's true that we're playing as the victim of the Bite of '87 having no frontal lobe."

Well, I know I can be hard to understand at times, due to... reasons, but I do have an understanding of Deus Ex Machina is. I think you have me wrong though. I'm not saying that Fredbear magically appeared to give the Bite of '87 a perpetrator. The Deus Ex Machina I'm referring to is the fact that 90% of the gameplay of this game is in a nightmare, where anything can happen. We look to the entire game for plot and hints and clues as to what is really going on. Well, my point is that all of that could be for naught when we bring something as crazy as dream analysis into play. I've had nightmares about shit that I've never come in counter with and never experienced before. Are we really supposed to believe everything we see in this kid's nightmares? The other 10% of the game is the 8-bit mini games where we walk around. That is a problem in itself because we don't know when that's happening. Is that what is actually happening? Is that how the kid remembers the events that took place? Are we being told the story through some other entity? We don't know.

Animatronics also are real. Not in this game (outside of minigames of course), but in all previous games. Why only now say that part of FNAF is impossible? It always was impossible, even if you will take out all of the paranormal elements. The main problem was a more important part of FNAF than Bite of 87 - animatronics themselves. Bite of 87 can't happen because animatronics are too fragile, so, slightest resistance to a motor could seriously damage it. And a child held by his mouth would damage the animatronic. Struggling human would also break them easily. And i don't remember hearing him say that all games are impossible because animatronics would break in every game just from trying to stuff security guard into a suit. So, why start now with impossibility of nightmares after Bite of 87 when the whole thing is impossible because animatronics are too fragile to be able to damage frontal lobe, even with Foxy and Mangle's teeth? Unless those animatronics were made durable and strong enough to be able to crush bones from simple actions like singing/talking, but why do that? Entertainer or not, he should notice bigger issues with the games first.
MatPat is saying that the current gameplay of FNaF 4 (only) cannot exist due to the actual effects of lobotomized patients having no response to fear. A huge portion of gameplay in FNaF 4 is what we assume to be a child's nightmares. We don't know how fragile these animatronics are. They're apparently sturdy enough to kill you if you're shoved into one of them as we know from the other 2 games. As was said before, Fazbear Entertainment could give two shits less about the safety of people around these things. We have no idea how they're built other than mostly metal. I'm sure they're not your average fragile animatronics since they have full metal (steel maybe?) endoskeletons inside. We know from FNaF 4 (provided that the event portrayed to us really is the Bite of '87) that the yellow/golden bear animatronic (presumably Fredbear) is the one who did the bite. Why are you talking about Mangle or Foxy? Notice also how we've never seen Fredbear outside of an 8-bit form? We have literally no idea of how he's built, what parts he has inside him or anything. We mostly assume that he's got an endoskeleton, but we really have no idea.
Title: Re: Five Nights at Freddy's
Post by: Laharl on July 31, 2015, 02:29:43 pm
I just watch him cause he IS entertaining and some of his theories actually make me think about things (even if most are just that theories). I want to see what he says about the actual story for this game connecting with the others THAT will be interesting to hear. I know you dislike him Jango but others like myself just enjoy his videos as entertainment even if alot of them are silly lol.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 04:50:55 pm
MatPat is saying that the current gameplay of FNaF 4 (only) cannot exist due to the actual effects of lobotomized patients having no response to fear. A huge portion of gameplay in FNaF 4 is what we assume to be a child's nightmares. We don't know how fragile these animatronics are. They're apparently sturdy enough to kill you if you're shoved into one of them as we know from the other 2 games. As was said before, Fazbear Entertainment could give two shits less about the safety of people around these things. We have no idea how they're built other than mostly metal. I'm sure they're not your average fragile animatronics since they have full metal (steel maybe?) endoskeletons inside. We know from FNaF 4 (provided that the event portrayed to us really is the Bite of '87) that the yellow/golden bear animatronic (presumably Fredbear) is the one who did the bite. Why are you talking about Mangle or Foxy? Notice also how we've never seen Fredbear outside of an 8-bit form? We have literally no idea of how he's built, what parts he has inside him or anything. We mostly assume that he's got an endoskeleton, but we really have no idea.
They are strong enough to do so for some reasons. While Fazbear Entertainment doesn't gives a shit about safety, they wouldn't want to have something that can harm someone and result in getting sued. Fragile animatronics should be cheaper too and there is no reason to keep them so strong. They are not making T-1000, so, no reason for that. They won't be easily broken this way, but its not going to end well. The only way to really explain it is if they wanted it to be possible for animatronics to walk around, but then you're pretty much asking for trouble. But then there is Mangle, who is a "take appart and put back together" attraction for kids and those shouldn't be able to do this if endoskeleton's parts are attached properly, so, either Mangle's endoskeleton wasn't properly made or animatronics shouldn't be able to even lift an adult without arms detaching, something that would be required to stuff said person into suit. So, if he questions possibility of 4th game happening (we still aren't completly sure if its just a nightmare or something more), shouldn't he also question logic too? Or at least why security guard can't just run away from slow animatronics upon fucking up something. But, if we'll just ignore logic (or lack of it, not sure) and Mangle, animatronics in FNAF can be the way they are shown.
Im talking about Mangle or Foxy because their sharp teeth would help them damage frontal lobe, but this would require strong jaws first. I know that they didn't bite the kid. As for never seeing Fredbear outside of 8-bit form (which is arguable since Golden Freddy could have been Fredbear), i don't think he is much different from Springtrap or at least other animatronics.

Also, turns out that Phone Guy is in FNAF4...or at least his first night call. Parts of it are played randomly in reverse with some extra effects (including slow down or lowered pitch). Its sounds like animatronics' weird speech in first game mixed with Nightmare's jumpscare sound. But once those extra effects are cleared up, its pretty clean. But why is it here? Just because it sounds spooky, to go even further with the "FNAF1 without power management and with extra nightmare fuel" design or what? After shit like 1987 settings on custom night triggering Golden Freddy (which was said to be here just to stop rumors, but then turned out to be the answer after 3 games), i can't really think of such things in FNAF as of something random. Its not even something hard to decipher. Just reversing makes it easy to understand.
Title: Re: Five Nights at Freddy's
Post by: Laharl on July 31, 2015, 10:03:44 pm
its possibly a hint that phone guy has to do something to do with killings. I am not gonna get into a debate on that but just saying it could be.
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 31, 2015, 10:32:37 pm
You know after reading all of your comments from the point Jango (Who Loves to hates or simply hates him) posted MatPat's Game theory fresh on FNAF 4 to here and studying some theories of FNAF Wikia and watching  this video.....I come to the following points:

Please be aware about the first one isn't really favoring or whatsoever I know Scott had put his efforts in all games and after I posted the quote of his message to his fans and haters I am happy for him.

1. MatPat's Criticism
Now That I recall MatPat's last video on youtube regarding FNAF 3 I feel like he was enjoying this and here Criticizing his story and and the flaws he finds in the games and what so ever....Here he is just asking that how is this possible for child (Victim) to be able to visualize all of this of what we see in the game as his frontal lobe is gone and you are immune to fear etc. Lets be fare no matter how entertaining his theories are sometimes he points out some serious stuff...you know what I mean. But here he is actually criticizing Scott on his early release of this game and his "WIN" is his theory to which he believes to be is just him "HAPPY TO SEE THE FLAWS OF FNAF 4" in his perspective.
You know I watched an episode of blacklist season 2 (Those who watched it may be aware) That Lizzie was in subconscious state recovering her memory. The same can apply hear too i mean he is in coma and basically he is dreaming alright so this would be possible But Yeah his point on loss of the frontal lobe affects many things (dreams included) in our brain its like CPU with NO NVDIA VGA card to support your heavy games. So he rejects this gameplay style and Scott for not putting his more taste... but I feel he may more to dicuss as he pointed in the end of his video. To be fair the video is just a fun

2.WTF is Fredbear?
 I can say Golden Freddy is maybe the Fredbear and Nightmare is the Shin version of this animatronic I mean 6th night and he is there to attack you. The Victim is remembering him as in really horrifying form and whats more
(http://img1.wikia.nocookie.net/__cb20150728225820/freddy-fazbears-pizza/images/thumb/f/f2/Fredbearcostume.png/141px-Fredbearcostume.webp)
Both Fredbear & Springtrap are hybrids (can be accessed as costumes or used as machine) and in FNAF 4 video games its been shown in both features also I recall FNAF 2 Golden Freddy had had color scheme to which Fredbear too. It could be possible after the bite it got the endoskeleton removed and the suit ended up in rotting away. I consider Nightmare to be non-canon.


3. Phone Guy's calls?
Well Either it might be used as stock sound or what Laharl just said. I just hope that its not what MatPat is sturdy about.

4. Company's Responsibility!!?
Now Its clear either Fazbear's Entertainment are aware of dangerous situation that would put someones life in jeopardy or arent really giving any crap on it. OR it could be that the company doesn't wanna have charges by employees so if a customer gets into a situation then they act fast. No matter what they want buisness to run no matter what the hell happens to their employees...SO THIS COMPANY's Employees are on there own

MatPat is saying that the current gameplay of FNaF 4 (only) cannot exist due to the actual effects of lobotomized patients having no response to fear. A huge portion of gameplay in FNaF 4 is what we assume to be a child's nightmares. We don't know how fragile these animatronics are. They're apparently sturdy enough to kill you if you're shoved into one of them as we know from the other 2 games. As was said before, Fazbear Entertainment could give two shits less about the safety of people around these things. We have no idea how they're built other than mostly metal. I'm sure they're not your average fragile animatronics since they have full metal (steel maybe?) endoskeletons inside. We know from FNaF 4 (provided that the event portrayed to us really is the Bite of '87) that the yellow/golden bear animatronic (presumably Fredbear) is the one who did the bite. Why are you talking about Mangle or Foxy? Notice also how we've never seen Fredbear outside of an 8-bit form? We have literally no idea of how he's built, what parts he has inside him or anything. We mostly assume that he's got an endoskeleton, but we really have no idea.
They are strong enough to do so for some reasons. While Fazbear Entertainment doesn't gives a shit about safety, they wouldn't want to have something that can harm someone and result in getting sued. Fragile animatronics should be cheaper too and there is no reason to keep them so strong. They are not making T-1000, so, no reason for that. They won't be easily broken this way, but its not going to end well. The only way to really explain it is if they wanted it to be possible for animatronics to walk around, but then you're pretty much asking for trouble. But then there is Mangle, who is a "take appart and put back together" attraction for kids and those shouldn't be able to do this if endoskeleton's parts are attached properly, so, either Mangle's endoskeleton wasn't properly made or animatronics shouldn't be able to even lift an adult without arms detaching, something that would be required to stuff said person into suit. So, if he questions possibility of 4th game happening (we still aren't completly sure if its just a nightmare or something more), shouldn't he also question logic too? Or at least why security guard can't just run away from slow animatronics upon fucking up something. But, if we'll just ignore logic (or lack of it, not sure) and Mangle, animatronics in FNAF can be the way they are shown.
Im talking about Mangle or Foxy because their sharp teeth would help them damage frontal lobe, but this would require strong jaws first. I know that they didn't bite the kid. As for never seeing Fredbear outside of 8-bit form (which is arguable since Golden Freddy could have been Fredbear), i don't think he is much different from Springtrap or at least other animatronics.
5. Animatronic's Strength
I think they have strong frame considering how they can do things like shoving your body in an empty suit, biting the brain so they pretty much have this power or it could be effects of possession or simply they were built to do stuff like that. Mangle is something that Logic doesnt apply same thing for puppet too. Also if Foxy or Mangle were to commit the bite they would require the force used by Fredbear to do that. And blame the company for this....

So basically...I agree/disagree with MatPat's video and I am just now concerned about the hidden facts about the plot and Irritated on Story of this game however considering how confusing is situation here.
 I mean
Spoiler, click to toggle visibilty
So..... I'm  convinced that story here is mystery itself As mini-games point out the explanation on the incident and ............ :wall:
Title: Re: Five Nights at Freddy's
Post by: Gennos on July 31, 2015, 10:40:41 pm
You know after reading all of your comments from the point Jango (Who Loves to hates or simply hates him) posted MatPat's Game theory fresh on FNAF 4 to here and studying some theories of FNAF Wikia and watching  this video.....I come to the following points
???
you may as well have wrote this:
這到底是怎麼了。你為什麼不能正常說話像其他人在這裡我不明白狗屎你說你蠢蛋
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on July 31, 2015, 10:44:58 pm
its possibly a hint that phone guy has to do something to do with killings. I am not gonna get into a debate on that but just saying it could be.

Wouldn't say its unlikely (nor that its likely) that he was related. But i can certainly say that he isn't the killer.
Title: Re: Five Nights at Freddy's
Post by: Алексей on July 31, 2015, 11:14:54 pm
you may as well have wrote this:
這到底是怎麼了。你為什麼不能正常說話像其他人在這裡我不明白狗屎你說你蠢蛋
That was enjoyable, lol.

Title: Re: Five Nights at Freddy's
Post by: Flowrellik on August 01, 2015, 12:20:49 am
That's some decent Japanese there XD.
as far as Phone Guy, I don't think he did any killings to my knowledge. If anything he might be a victim of Purple Guy.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 01, 2015, 12:26:44 am
That's some decent Japanese there XD.
as far as Phone Guy, I don't think he did any killings to my knowledge. If anything he might be a victim of Purple Guy.
He certainly didn't kill anyone, but he isn't Purple Guy's victim either. Well, not directly at least. Purple Guy's victims possessed the animatronics, so, Phone Guy's death on 4th call kinda is his fault. But he didn't killed him (judging by the sound, Golden Freddy did or at least was involved along with 4 main animatronics, but who knows).
Title: Re: Five Nights at Freddy's
Post by: Алексей on August 01, 2015, 12:31:50 am
That's some decent Japanese there XD.
as far as Phone Guy, I don't think he did any killings to my knowledge. If anything he might be a victim of Purple Guy.

It's Chinese. Phone Guy didn't do any of the killings as far as we know. We're led to believe that he's been killed in the first game on Night 4, by Golden Freddy.
Title: Re: Five Nights at Freddy's
Post by: Segatron on August 01, 2015, 12:34:41 am
You know after reading all of your comments from the point Jango (Who Loves to hates or simply hates him) posted MatPat's Game theory fresh on FNAF 4 to here and studying some theories of FNAF Wikia and watching  this video.....I come to the following points
???
you may as well have wrote this:
這到底是怎麼了。你為什麼不能正常說話像其他人在這裡我不明白狗屎你說你蠢蛋

You know I was actually finishing my post there. Frankly I think Phone Guy was nailed by everyone.
Title: Re: Five Nights at Freddy's
Post by: Kamekaze on August 01, 2015, 01:36:52 am
http://imgur.com/cdEvdFn scott again with the mix up
Title: Re: Five Nights at Freddy's
Post by: Jango on August 01, 2015, 02:07:07 am
And seeing how most of the commenters are saying that this isn't the Bite of '87... That solves one problem but opens up a bunch of new questions (which I've already aluded to)
Title: Re: Five Nights at Freddy's
Post by: Алексей on August 01, 2015, 02:26:48 am
And seeing how most of the commenters are saying that this isn't the Bite of '87... That solves one problem but opens up a bunch of new questions (which I've already aluded to)

Great, so either Scott confirmed that the minigames take place in '83 or something else we've no idea of. :S
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 01, 2015, 09:32:15 am
http://imgur.com/cdEvdFn scott again with the mix up
...So, first, he asks Markiplier in commentaries why he didn't called him to be Phone Guy's voice and now this? Pretty kool guy.

Yeah...if that "1983" thing actually means something, then we'll have even more stuff to go through...It would make more sense though. Fredbear and Springtrap are still here as the main animatronics. But 2 bites sounds like a really bad luck and there is a girl with toys of toy animatronics (or at least Toy Bonnie). So...?
Title: Re: Five Nights at Freddy's
Post by: Segatron on August 02, 2015, 01:47:34 pm
http://imgur.com/cdEvdFn scott again with the mix up
Alright Scott Thats The nailing punch .....

Spoiler, click to toggle visibilty

speaking of....an evidence useful maybe (http://www.youtube.com/watch?v=T9P3d4ZR380)
Title: Re: Five Nights at Freddy's
Post by: Segatron on August 03, 2015, 10:13:39 am
So since this reply to MatPat by Scott....I have been in search of something in last three games and I have been browsing his other sites not really much of help
and this is from Scott to everyone
(http://www.scottgames.com/thankyou.jpg)
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 03, 2015, 10:46:34 am
speaking of....an evidence useful maybe (http://www.youtube.com/watch?v=T9P3d4ZR380)
Interesting theory. But i don't really think that bullies were killed ("Kids vanish at local pizzeria - bodies not found" doesn't sounds like it involves teenagers and they would be impossible to hide in suits without anything sticking out or just leaking, so, they bodies would be found while a small kid will fit a lot better). There are 5 bodies in all FNAF2 minigames too (outside of Take Cake to the Children minigame).

So since this reply to MatPat by Scott....I have been in search of something in last three games and I have been browsing his other sites not really much of help
and this is from Scott to everyone
(http://www.scottgames.com/thankyou.jpg)

While its nice, this is one of the last things i would like to see.  25 murderous animatronics looking happy. And one dead guy.
Title: Re: Five Nights at Freddy's
Post by: Jango on August 03, 2015, 11:13:33 am
I dunno where it said they're teenagers. I mean they're bigger, yeah, but that doesn't necessarily mean that they're teenagers. They could be in like 4th grade or something, and the victim is in 1st grade. SOMETHING LIKE THAT I dunno.

Also tried brightening that image. Nothing. Looked in the source code. Nothing. This sure looks final-hahahaha yeah right.
Title: Re: Five Nights at Freddy's
Post by: Алексей on August 03, 2015, 11:35:58 am
Hmm, Golden Freddy's eyes are lit up in the bottom right (our left). That's... interesting, yet his eyes are not lit up in the head at the top. I wonder if they're all supposed to be different animatronics.
Title: Re: Five Nights at Freddy's
Post by: Jango on August 03, 2015, 11:43:24 am
No, because the old animatronics in FNaF2 are the same animatronics as the ones in FNaF1. It's literally just every model he has (save for the Phantom animatronics which are basically just previously existing models with new textures).
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 03, 2015, 12:05:55 pm
I dunno where it said they're teenagers. I mean they're bigger, yeah, but that doesn't necessarily mean that they're teenagers. They could be in like 4th grade or something, and the victim is in 1st grade. SOMETHING LIKE THAT I dunno.

Also tried brightening that image. Nothing. Looked in the source code. Nothing. This sure looks final-hahahaha yeah right.
I don't think size difference should be that noticable. Someone should find out size of bullies and the kid when compared to Fredbear. They are very close (just below his head):
(https://i1.ytimg.com/vi/MShrxMjUoAo/hqdefault.jpg)
Couldn't find image without "ENDING" written or other stuff, but it doesn't matters. Animatronics themselves are pretty big:
(https://31.media.tumblr.com/a1b997b5e87801968d0c9772b5135862/tumblr_inline_neyg3ykFXP1s1xr66.jpg)
And those doors (or whatever they are called - kinda forgot and couldn't remember while writing this) should allow adults to comfortably go through them. But maybe they were increased in size some time after the bite. Either way, those certainly are not kids.
Title: Re: Five Nights at Freddy's
Post by: Jango on August 03, 2015, 12:20:53 pm
Scott's always been weird about the animatronic sizes and proportions in the video cameras. In the the first FNaF, at one angle, Chica is HUGE and inconsistent with everything else. Just to give you an idea, I overlayed two shots from the same camera, one with Chica in it, and one with Bonnie.

(http://i.imgur.com/2MrlHA2.png)
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 03, 2015, 12:51:21 pm
Scott's always been weird about the animatronic sizes and proportions in the video cameras. In the the first FNaF, at one angle, Chica is HUGE and inconsistent with everything else. Just to give you an idea, I overlayed two shots from the same camera, one with Chica in it, and one with Bonnie.

(http://i.imgur.com/2MrlHA2.png)
Yeah, that happens, but Bonnie isn't the only one who is bigger than the door frame:
(http://img1.wikia.nocookie.net/__cb20141126060639/freddy-fazbears-pizza/images/thumb/1/12/FreddyInTheMainHallBrightened.png/640px-FreddyInTheMainHallBrightened.png)
And its safe to say that other 2 are close in size to Freddy and Bonnie.
Title: Re: Five Nights at Freddy's
Post by: Алексей on August 03, 2015, 03:06:14 pm
No, because the old animatronics in FNaF2 are the same animatronics as the ones in FNaF1. It's literally just every model he has (save for the Phantom animatronics which are basically just previously existing models with new textures).
That makes sense, but I just find it weird that that particular animatronic is slumped down like Golden Freddy, yet has his ear is in place and his eyes have illumination, where one even looks like there's an eyeball there. Maybe it's meant to symbolize something that happens in FNaF 4?

I don't think size difference should be that noticable. Someone should find out size of bullies and the kid when compared to Fredbear. They are very close (just below his head):
Well, all we know is that the bullies are large than the kid you play as. It doesn't mean they're teenagers. Even so, the bodies were never found. If you chop up a body, you can fit it anywhere. Those kids are smaller than adults too, which appear to be significantly taller. Just look at purple guy in the easter egg.

Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 03, 2015, 03:34:20 pm
That makes sense, but I just find it weird that that particular animatronic is slumped down like Golden Freddy, yet has his ear is in place and his eyes have illumination, where one even looks like there's an eyeball there. Maybe it's meant to symbolize something that happens in FNaF 4?
Or model error (there is a bit of orange in left eye too). Scott made such mistakes few times already (for example, BB's buttons in the vents and numerous clipping issues).
Quote
Well, all we know is that the bullies are large than the kid you play as. It doesn't mean they're teenagers. Even so, the bodies were never found. If you chop up a body, you can fit it anywhere. Those kids are smaller than adults too, which appear to be significantly taller. Just look at purple guy in the easter egg.
Purple guy was in the background with another adult in a suit, so, hard to tell. But after some more size comparisons, Fredbear is pretty small (makes sense since its a springlock suit thing) and they aren't teenagers. Whoops. I completly forgot about that kind of animatronics, so, i assumed it was big like others.
You can chop up the body, but it won't reduce amount of space they will take. But that doesn't matters now since they aren't that big and i just fucked up. Urgh...
Title: Re: Five Nights at Freddy's
Post by: Алексей on August 03, 2015, 04:03:46 pm
Purple guy was in the background with another adult in a suit, so, hard to tell. But after some more size comparisons, Fredbear is pretty small (makes sense since its a springlock suit thing) and they aren't teenagers. Whoops. I completly forgot about that kind of animatronics, so, i assumed it was big like others.
You can chop up the body, but it won't reduce amount of space they will take. But that doesn't matters now since they aren't that big and i just fucked up. Urgh...
I don't want to get into the science of dismembering people, but that's exactly why anyone would chop up a person; that and to destroy evidence, but I digress. Ever watch an episode of The Sopranos? :D Anyways, you could easily chop up the kids and stuff them in the suits. It would be nasty as hell, but hey, we don't have any evidence that it wasn't the case. :P

Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 03, 2015, 04:36:16 pm
Purple guy was in the background with another adult in a suit, so, hard to tell. But after some more size comparisons, Fredbear is pretty small (makes sense since its a springlock suit thing) and they aren't teenagers. Whoops. I completly forgot about that kind of animatronics, so, i assumed it was big like others.
You can chop up the body, but it won't reduce amount of space they will take. But that doesn't matters now since they aren't that big and i just fucked up. Urgh...
I don't want to get into the science of dismembering people, but that's exactly why anyone would chop up a person; that and to destroy evidence, but I digress. Ever watch an episode of The Sopranos? :D Anyways, you could easily chop up the kids and stuff them in the suits. It would be nasty as hell, but hey, we don't have any evidence that it wasn't the case. :P
I never even heard of Sopranos, but choping up kids wouldn't help much when space inside the suits is limited anyway and there are no other places to hide them in that wouldn't be more ovious. Having them stuffed in one piece would be easier (no need to deal with each piece individually) and not as messy (its still not going to be anywhere near "clean"). And its still not confirmed who stuffed them here (either Purple Guy or the Puppet), so, who knows what exactly happened to the bodies. Could have just disappeared for all we know.
Title: Re: Five Nights at Freddy's
Post by: Segatron on August 03, 2015, 09:22:53 pm
You know there are other ways to get rid of bodies
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 04, 2015, 08:08:51 am
You know there are other ways to get rid of bodies
Sure, you can just burry/burn/dump them somewhere, either in one piece or not. But then there would be no reason for "blood and mucus around the eyes and mouths of the mascots". Unless its just a result of animatronics being possesses (i doubt they would use suits with corpses inside on animatronics).
Title: Re: Five Nights at Freddy's
Post by: Jango on August 04, 2015, 08:21:41 am
Well if we take Phone Guy's Night 4 phonecall in FNaF1 into consideration, he tells you to check inside the suits if you get a chance, and wonders what's inside "all those empty heads," so yeah, they're probably in the suits and empty replacement heads. And knowing how badly the company keeps trying to sweep shit under the rug, I guess that's not the weirdest thing they could do.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on August 04, 2015, 08:37:50 am
Well if we take Phone Guy's Night 4 phonecall in FNaF1 into consideration, he tells you to check inside the suits if you get a chance, and wonders what's inside "all those empty heads," so yeah, they're probably in the suits and empty replacement heads. And knowing how badly the company keeps trying to sweep shit under the rug, I guess that's not the weirdest thing they could do.

Then employees have steel nerves or something. Because to put those suits and heads on the endoskeleton, corpses would have to be damaged even more and they already would look like mess and it will either limit animatronics' movements or break a joint or two. It would be easier to just burn them, but then again, they aren't the brightest guys and they had employees that were fine with possibility of being horribly mauled by just breathing on the spring locks or sudden movements (and there actually were instructions on what to do in such case and they were far from pleasant).
Title: Re: Five Nights at Freddy's
Post by: Segatron on August 12, 2015, 09:43:01 pm
I have been thinking about FNAF 4 lately since Scott Replied to game theory.
Yup the series felt incomplete here....
Title: Re: Five Nights at Freddy's
Post by: Segatron on September 03, 2015, 08:29:43 pm
http://www.youtube.com/watch?v=e9FrNYjr3L4
Matpat.....again
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on September 03, 2015, 09:47:58 pm
While this thread is revived for a bit, Scott said no keys for the chest.
http://kotaku.com/five-nights-at-freddys-creator-says-not-a-single-person-1726365438
Im fine with that. It always was like this (Scott gives us pieces while we combine them and assemble the story), so, no point in changing how things are done.

Also, i might have explanation on how there are toy animatronics' toys in 4 even though they don't appear here in any other way. Its simple - those are toys (official or just chinese knock-offs) that were later (in 1987) used for Freddy and co's redesigns or they were once toys that later became their own characters. Mangle doesn't looks like a pirate and Toy Chica has "Let's Party" bib while original one had "Let's Eat" and looked more fitting for that too.
...does this makes sense?
Title: Re: Five Nights at Freddy's
Post by: Jango on September 03, 2015, 10:47:30 pm
http://www.youtube.com/watch?v=e9FrNYjr3L4
Matpat.....again
I like Markiplier's smooth buttery voice as much as all the 12 year olds on Youtube apparently do, but these e-celeb crossovers are getting overdone. It's like when TGWTG kept doing all those crossovers, it adds nothing to whatever they're doing and you have to know who the guys are to actually think it's kinda neat.

ANYWAY as far as the theorying went, I'm not going to go over every single thing that went wrong, but it's really stretching it to say that the wires sticking out of one of the costumes is hair on a kid who's been stuffed into the suit, and this kid being The Puppet doesn't really make a lot of sense since the Puppet isn't a thing that exists until FNaF2. Also I don't believe this happens in a Freddy Fazbear's Pizza restaurant because, well, he's still Fredbear! Unless this is Japan and they're doing that name-shortening affectionate nickname bullshit.

While this thread is revived for a bit, Scott said no keys for the chest.
http://kotaku.com/five-nights-at-freddys-creator-says-not-a-single-person-1726365438
Im fine with that. It always was like this (Scott gives us pieces while we combine them and assemble the story), so, no point in changing how things are done.

Also, i might have explanation on how there are toy animatronics' toys in 4 even though they don't appear here in any other way. Its simple - those are toys (official or just chinese knock-offs) that were later (in 1987) used for Freddy and co's redesigns or they were once toys that later became their own characters. Mangle doesn't looks like a pirate and Toy Chica has "Let's Party" bib while original one had "Let's Eat" and looked more fitting for that too.
...does this makes sense?
Mangle doesn't look like a pirate because we didn't see the entirety of the outfit. The only thing we have to go by is the zoom-in on her face in the picture. The kids disassembled her and the staff gave up on reassembling her long before the player takes the job, so while it's a possibility, it's not really set in stone.

Toy Chica, I believe, is a parody of all those fast food restaurants that started trying to reduce emphasis on eating pizza and focus on making kids lose weight and work out, so it would make sense for her to have a form-fitting bib that emphasizes partying. Among all the other problems the company has, they want to avoid being associated with childhood obesity, so they have generally slimmer animatronics and one that promotes partying over eating.

Interesting theory on the toys being the fourth game though.
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on September 04, 2015, 02:01:57 am
Mattpatt ia streaming on youtube right now with some folks, talking about fnaf theories and such.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on September 04, 2015, 03:54:17 am
While this thread is revived for a bit, Scott said no keys for the chest.
http://kotaku.com/five-nights-at-freddys-creator-says-not-a-single-person-1726365438
Im fine with that. It always was like this (Scott gives us pieces while we combine them and assemble the story), so, no point in changing how things are done.

Also, i might have explanation on how there are toy animatronics' toys in 4 even though they don't appear here in any other way. Its simple - those are toys (official or just chinese knock-offs) that were later (in 1987) used for Freddy and co's redesigns or they were once toys that later became their own characters. Mangle doesn't looks like a pirate and Toy Chica has "Let's Party" bib while original one had "Let's Eat" and looked more fitting for that too.
...does this makes sense?
Mangle doesn't look like a pirate because we didn't see the entirety of the outfit. The only thing we have to go by is the zoom-in on her face in the picture. The kids disassembled her and the staff gave up on reassembling her long before the player takes the job, so while it's a possibility, it's not really set in stone.

Toy Chica, I believe, is a parody of all those fast food restaurants that started trying to reduce emphasis on eating pizza and focus on making kids lose weight and work out, so it would make sense for her to have a form-fitting bib that emphasizes partying. Among all the other problems the company has, they want to avoid being associated with childhood obesity, so they have generally slimmer animatronics and one that promotes partying over eating.

Interesting theory on the toys being the fourth game though.
Mangle has make up, bow tie and nail polish. This doesn't fits a pirate, but maybe it was added later, after it got mangled. But your theory on Toy Chica makes sense.
Title: Re: Five Nights at Freddy's
Post by: Segatron on September 09, 2015, 04:37:32 pm
As much as I can make it FNAF 4 is hindrance in overall story.....also i think Scott is tired of fnaf for for now  maybe he will explain later in future.
After all he is not working for some company unlike for some......i remember smash lore video by matpat where he made a fantastic video on the smash boss....you know what i mean Sakurai wanted smash to end but cant do that Scott can do it as he doesnt seem to have that pressure.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on September 10, 2015, 11:40:49 am
As much as I can make it FNAF 4 is hindrance in overall story.....
I disagree. It only adds stuff like possible reasons why Fredbear's Family Diner was closed for years (murdered kids and/or the bite), proper order of when kids were killed and how (1 before 1983 by Purple Guy, possibly 4 at some point before 4kid's birthday by PG in Spring Bonnie suit and 4kid saw this somehow, 4kid in 1983 by Fredbear, 5 in 1987 by PG in Golden Freddy suit), toy animatronics' possible origin (which, if true, reminds me of Fake Crash from Crash Bandicoot, who originally was a badly done plush that developers found) and...what else there was? Anyway, it doesn't completly retcons anything or makes something impossible. Bite of 87 is still a thing (obviously not related to bite in 4 because kid gets his skull fractured/crushed and dies while Bite of 87 was when X got his frontal lobe damaged beyond repair or outright removed by Y and lived), murdered kids still are innocent as far as we know and so on. 4 doesn't adds as much as 2, but there still is some info here. Its not exactly necessary though. You could take it away and nothing truly important would be removed.


Anyway, this isn't exactly something Scott made, but i want to share this:
https://www.youtube.com/watch?v=6sUsVSihPeQ
This looks promising. I mean...FNAF in 3d? There is one thing that bothers me for now though - jumpscare sound. It sounds like crowd screaming on stadium when their team won or something like this.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 13, 2015, 09:30:17 pm
(http://www.scottgames.com/thankyou.jpg)

Is it me, or can I see at least four things there that we've never seen before?
Title: Re: Five Nights at Freddy's
Post by: hatter on September 13, 2015, 09:48:23 pm
The two microphone looking things on top of Toy Freddy and Toy Chica, the purple hued Balloon Boy behind FNaF1 Freddy, and that metallic springy thing behind Mangle. I've never seen those TBH. Could be wrong though.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 13, 2015, 09:55:31 pm
I assume by 'microphone' things, you mean the endoskeletons, by which only one wasn't there before.
The metallic springy thing behind Mangle is Mangle.
Spot on with the Balloon Boy though.
The other two are the freaky as hell toy-withered Chica behind FNAF1 Bonnie and Freddy, and the Toy Golden Freddy hiding behind Toy Bonnie.
Title: Re: Five Nights at Freddy's
Post by: Jango on September 13, 2015, 10:07:00 pm
Judging by the lack of convincing shading and the simplicity of the shapes, in my mind I want to say that those were WIP models, but something tells me this has to do with the FNaF DLC
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 14, 2015, 01:18:33 am
(http://i.imgur.com/DuCJY4J.jpg)

In case anyone wanted to compare the two.
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on September 14, 2015, 01:35:27 am
New cutesy BB, new cutesy G Freddy, New cutesy chica replacing withered Chica, and new Endoskeleton. replacing an old one.

5 dollars says he's making a spin-off of the restaurant went functioning.
Title: Re: Five Nights at Freddy's
Post by: Person Man on September 14, 2015, 02:10:26 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordponder_zpsd92df58e.png[/avatar]My first impulse is to guess that perhaps that those are what the animatronics were actually supposed to look like?  Like, if Freddy Fazbear's Pizza actually gave a shit and properly maintained and cleaned them.  Also if they weren't full of rotting child corpses.

Though the significant lack of detail or texture on Toon Fredbear there leads me to believe those are probably just unfinished models.
Title: Re: Five Nights at Freddy's
Post by: Tyrant Belial on September 14, 2015, 02:32:40 am
Oh my god Toonbear reminds me of a Banjo character the proportions are almost perfect.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 14, 2015, 02:40:55 am
Secondary Balloon Boy bares a striking resemblance to that one hallucination in FNAF2 where a differently-coloured Balloon Boy can be seen hiding under your desk.
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 14, 2015, 11:20:49 pm
People are calling her JJ or Balloon Girl. They've all got this "even more toyish than toy animatronic" look to them. Wonder what Scott is planning. I'm not sure about unfinished models though because if you take a look at Toon Chica, she's got the same appearance (missing arms) as Withered Chica in FNaF2, so she's obviously paying homage to that one in some way. If and when we see Toon Bonnie, do you think he'll cutely have no face? LOL
Title: Re: Five Nights at Freddy's
Post by: Jango on September 14, 2015, 11:41:48 pm
Why would they call her JJ-oh... ohhhhhhh... :-\
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 15, 2015, 12:51:48 am
Oh yeah, I hadn't noticed Balloon Boy's model was changed too.
That's five things then.
Five things for five nights c:
Title: Re: Five Nights at Freddy's
Post by: Jango on September 15, 2015, 06:00:59 am
You didn't notice because it just happened since your image is direct-linking scott's page lol
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 15, 2015, 02:58:48 pm
I'm aware of that. I just thought I'd overlooked it the first time around :P
Title: Re: Five Nights at Freddy's
Post by: DanteFeline on September 15, 2015, 06:13:51 pm
Looks like Foxy just changed today, too.
Title: Re: Five Nights at Freddy's
Post by: Jango on September 15, 2015, 10:19:20 pm
I just looked. As of this posting, Foxy is the same. Cleared my cache and wtf
Title: Re: Five Nights at Freddy's
Post by: Segatron on September 15, 2015, 10:26:15 pm
okay we have three mini versions a mini freddy, foxy and chica with JJ.
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 15, 2015, 10:33:38 pm
Toon Foxy is adorable.
Title: Re: Five Nights at Freddy's
Post by: Person Man on September 16, 2015, 12:50:54 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]Oh, I just thought of something.  What if the DLC package or whatever it is being played like it's a tie-in game?  Like, instead of a Five Nights at Freddy's thing, it's like a shitty licensed Fazbear and Friends game?  That would explain the bad model quality and why they all look like actual characters instead of animatronics of those characters.

Well I mean except for Toon Withered Chica obviously.  But still, that'd actually be really cool.
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on September 16, 2015, 01:08:23 am
http://kotaku.com/five-nights-at-freddy-s-creator-is-making-an-rpg-1730892115

I will never stop posting from kotaku so plz shut up
Title: Re: Five Nights at Freddy's
Post by: Zer0Mojo on September 16, 2015, 01:29:00 am
http://kotaku.com/five-nights-at-freddy-s-creator-is-making-an-rpg-1730892115

I will never stop posting from kotaku so plz shut up

Five night's at fuckboy's confirmed! :D
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 16, 2015, 01:30:54 am
Official Five Nights at Fuckboys here we go.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 16, 2015, 09:13:02 pm
Seeing as the image filename has changed...
(http://www.scottgames.com/fnafworld.jpg)

Lol, Withered Bonnie. Can't wait for Adventure Springtrap and Nightmare :P
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 18, 2015, 02:36:48 pm
How is it possible that Toon Puppet is scarier looking than the original?
Title: Re: Five Nights at Freddy's
Post by: Person Man on September 18, 2015, 02:40:56 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordwaitaminute_zpsf723b79a.png[/avatar]Come to think of it, I think that's the first time in any of the games there's been any image of what non-mangled Mangle looks like.  Or I guess that would technically be Toy Foxy?
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 18, 2015, 02:46:18 pm
Come to think of it, I think that's the first time in any of the games there's been any image of what non-mangled Mangle looks like.  Or I guess that would technically be Toy Foxy?

Yep, you're absolutely right. So now it's Toon Toy Foxy and Toon Mangle. I suppose it's really "Adventure" though the art direction doesn't really say "Adventure" to me. Nonetheless, I'm kind of excited about this because I'd never play FNaF, due to the horror genre. I find the lore fascinating though for some reason. Seeing how FNaF World will not be a horror game, it's something a lot more could get into. I think Scott is taking a kid-friendly approach too. Notice how Toon Springtrap has no rotting burnt corpse of a purple man within?
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 18, 2015, 04:02:20 pm
He's still angry though and shows signs of some wear-and-tear, though the other animations do admittedly seem less damaged, particularly FNAF1 Foxy.

Shadow Bonnie though. Bloody hell.
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 18, 2015, 07:20:30 pm
He's still angry though and shows signs of some wear-and-tear, though the other animations do admittedly seem less damaged, particularly FNAF1 Foxy.

Shadow Bonnie though. Bloody hell.

Now we wait for Purple Freddy. Also, the little scared looking endoskelleton next to Plush Trap...?
Title: Re: Five Nights at Freddy's
Post by: D, The Red Cloak on September 18, 2015, 07:29:08 pm
Guys I think I have a theory.
Remember on Game Theory when MattPat was talking about the effects of a lobotomy? How when a person who had horrible nightmares before, but after his lobotomy his dreams became much more pleasant? Maybe this is what Scott is going for with this game. What I'm saying that this could take place in the dreams of the Bite of '87 victim.
Title: Re: Five Nights at Freddy's
Post by: Xhominid on September 18, 2015, 08:10:11 pm
Randomly interjecting myself since while I had a fascination with the series(and I mainly looked at TvTropes for all the info on the series...I'm a cheating bastard that way), I'm not a fan of Jumpscares in general so I wanted to ask a few questions for that huge roundup of animatronics:

1. Is that huge head up there Golden Freddy from FNAF1? Because from what I've seen in the main jumpscare GIF I've seen he comes off as more Yellow-ish than that(which is hilarious since he somehow is apparently just a head model).

2. That dark shadow just below it is Shadow Bonnie from FNAF2 right? Doesn't it along with Shadow Freddy have a random chance of just happening out of nowhere unlike Golden Freddy is in that game or is an easter egg like GF again in the first?

3. The one at the top right isn't Nightmare!? Is that Nightmare Freddy or
Spoiler, click to toggle visibilty
?

I mean I will give the creator kudos, he really does capitalize on the ugliness of the animatronics easily but I just hate Jumpscares as I just find them obnoxious.
Title: Re: Five Nights at Freddy's
Post by: Jango on September 18, 2015, 08:17:23 pm
1. It's Golden Freddy from FNAF2 since his jumpscare is just his head flying at you.
2. It's like Golden Freddy in that it'll crash your game if you stare at it too long. It isn't like him because there's no set way to activate him.
3. The one at the topright with the purple hat is Nightmare Fredbear. The blackish thing with a yellow hat next to him is simply named Nightmare.
Shadow Bonnie though. Bloody hell.
It's early so I thought the exposed Withered Bonnie exoskeleton was Shadow Bonnie's tits.
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on September 18, 2015, 08:18:56 pm
This rpg will be epic. The roster keeps getting better and better. Wonder if they have a design change for purple man and how hell fit into the game. I wouldn't be mad if it played like the fnafuckboys series
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 18, 2015, 08:26:59 pm
Guys I think I have a theory.
Remember on Game Theory when MattPat was talking about the effects of a lobotomy? How when a person who had horrible nightmares before, but after his lobotomy his dreams became much more pleasant? Maybe this is what Scott is going for with this game. What I'm saying that this could take place in the dreams of the Bite of '87 victim.

I don't think the lore of this game is going to tie in much with the FNaF lore we all know and love. It's a brand new thing from what I'm understanding of it. You maybe be right though, so who knows (besides Scott obviously)?
Title: Re: Five Nights at Freddy's
Post by: Xhominid on September 19, 2015, 12:40:17 am
1. It's Golden Freddy from FNAF2 since his jumpscare is just his head flying at you.
2. It's like Golden Freddy in that it'll crash your game if you stare at it too long. It isn't like him because there's no set way to activate him.
3. The one at the topright with the purple hat is Nightmare Fredbear. The blackish thing with a yellow hat next to him is simply named Nightmare.

1. Ah okay so the Yellowish color from the Original was mainly there for dramatic effect for the "otherworldy" factor of his original Easter Egg Killscreen then.
2. Oh okay so it's basically Shadow Bonnie and Freddy just basically appear at absolute random and can just fuck you over if you are unprepared...are the full body or basically like Golden Freddy and stare you in the face with just a head?
3. Ah okay, from what Garchomp said, I thought Nightmare in general was missing...but wait Regular Nightmare is
Spoiler, click to toggle visibilty
right? And Nightmare Fredbear is basically the Golden Freddy/Shadow Bonnie/Freddy of FNAF4 and just end your game for staring too long right? Or is he another animatronic you avoid?
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 19, 2015, 02:54:13 am
Nightmare Fredbear is Fredbear. Nightmare is Nightmare.

I haven't played FNAF4, but I believe Nightmare only appears on the 'Nightmare' night, all on his lonesome.

Also, Shadow Bonnie in all his freaky glory:
Spoiler, click to toggle visibilty

EDIT:
Oh, the image has changed quite a bit.
"What is seen in the shadows is easily misunderstood in the mind of a child."
Title: Re: Five Nights at Freddy's
Post by: Xhominid on September 19, 2015, 03:09:50 am
Nightmare Fredbear is Fredbear. Nightmare is Nightmare.

I haven't played FNAF4, but I believe Nightmare only appears on the 'Nightmare' night, all on his lonesome.

Also, Shadow Bonnie in all his freaky glory:
Spoiler, click to toggle visibilty

EDIT:
Oh, the image has changed quite a bit.
"What is seen in the shadows is easily misunderstood in the mind of a child."

Okay, I think I got it but I'm kinda fucking up here a tad lol.
And yeah, I'm guessing the image itself has Shadow Bonnie ALOT darker and blending in like in the pic above? Damn...combined with literally appearing at anytime with zero prompting, that is freaky as hell.
Title: Re: Five Nights at Freddy's
Post by: Jango on September 21, 2015, 12:53:38 am
Looking at the current image, Nightmare Chica is being a party pooper by not being changed. Also girl Springtrap, Paper Plate Dolls, and... crying kid?
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on September 21, 2015, 12:08:16 pm
Ok, i just returned and what the hell is this? FNAF World? So, will we get FNAFb, but family-friendly or what? Im curious of course because Scott has sense of humor and it looks cartoonish, so, anything can be expected from it, but its still WTF kind of stuff.

3. Ah okay, from what Garchomp said, I thought Nightmare in general was missing...but wait Regular Nightmare is
Spoiler, click to toggle visibilty
right? And Nightmare Fredbear is basically the Golden Freddy/Shadow Bonnie/Freddy of FNAF4 and just end your game for staring too long right? Or is he another animatronic you avoid?
Nightmare is this thing:
(http://vignette3.wikia.nocookie.net/freddy-fazbears-pizza/images/7/70/Nightmare_animatronic.png/revision/latest?cb=20150728050511)
He is more aggressive Fredbear that resets your game after his jumpscare and has very quiet sound for a jumpscare that sounds weird. He just stares at you like GF in 1 (doesn't moves either, but he has eyes), then it goes to warning screen.
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 23, 2015, 02:45:17 pm
Ok, i just returned and what the hell is this? FNAF World? So, will we get FNAFb, but family-friendly or what? Im curious of course because Scott has sense of humor and it looks cartoonish, so, anything can be expected from it, but its still WTF kind of stuff.
It's going to be a non-horror RPG. I'm personally excited for it as I'm really liking the art direction.

Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on September 23, 2015, 03:06:18 pm
So there we are. Coming 2016, apparently.
Title: Re: Five Nights at Freddy's
Post by: Алексей on September 23, 2015, 03:28:41 pm
So there we are. Coming 2016, apparently.

(Seriously.)
Title: Re: Five Nights at Freddy's
Post by: Segatron on September 25, 2015, 01:24:17 pm
Well lets wait for it then  I am sure it's gonna be there soon
Title: Re: Five Nights at Freddy's
Post by: Xhominid on September 25, 2015, 07:50:52 pm
Nightmare is this thing:
(http://vignette3.wikia.nocookie.net/freddy-fazbears-pizza/images/7/70/Nightmare_animatronic.png/revision/latest?cb=20150728050511)
He is more aggressive Fredbear that resets your game after his jumpscare and has very quiet sound for a jumpscare that sounds weird. He just stares at you like GF in 1 (doesn't moves either, but he has eyes), then it goes to warning screen.

Ah, so there's basically 3 Fredbears/Golden Freddys in FNAF4:
Fredbear
Nightmare Fredbear
And Nightmare itself(who is the FNAF1 Golden Freddy, FNAF2 Shadow Freddy/Bonnie,(Not sure if FNAF3 has an illusion that does it) of the game).

Got confused since I heard of Nightmare but I thought it was Nightmare Fredbear.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on September 26, 2015, 08:05:48 am
What if it will be released on December 31st of 2015, but in time where its already January 1st of 2016 in like one city/country or something like this?

Nightmare is this thing:
(http://vignette3.wikia.nocookie.net/freddy-fazbears-pizza/images/7/70/Nightmare_animatronic.png/revision/latest?cb=20150728050511)
He is more aggressive Fredbear that resets your game after his jumpscare and has very quiet sound for a jumpscare that sounds weird. He just stares at you like GF in 1 (doesn't moves either, but he has eyes), then it goes to warning screen.

Ah, so there's basically 3 Fredbears/Golden Freddys in FNAF4:
Fredbear
Nightmare Fredbear
And Nightmare itself(who is the FNAF1 Golden Freddy, FNAF2 Shadow Freddy/Bonnie,(Not sure if FNAF3 has an illusion that does it) of the game).

Got confused since I heard of Nightmare but I thought it was Nightmare Fredbear.
Nightmare is more of 20/20/20/20 Freddy (except it's a separate thing) than any of this. He always appears on 7th and 8th night starting from 4am instead of randomly appearing on any night.
Title: Re: Five Nights at Freddy's
Post by: Sinnesloschen on September 26, 2015, 08:40:48 am
Ah, so there's basically 3 Fredbears/Golden Freddys in FNAF4:
Fredbear
Nightmare Fredbear
And Nightmare itself(who is the FNAF1 Golden Freddy, FNAF2 Shadow Freddy/Bonnie,(Not sure if FNAF3 has an illusion that does it) of the game).
There's no Fredbear. Just Nightmare Fredbear.
Title: Re: Five Nights at Freddy's
Post by: Jango on September 26, 2015, 10:48:51 am
Golden Freddy is TECHNICALLY Fredbear.
Title: Re: Five Nights at Freddy's
Post by: Sinnesloschen on September 26, 2015, 05:38:56 pm
in FNAF4:
Unless Golden Freddy is even more hidden than Nightmare I'm pretty sure I meant what I said. I know Fredbear is supposedly Golden Freddy but that isn't what I was talking about.
Title: Re: Five Nights at Freddy's
Post by: Xhominid on September 26, 2015, 07:50:56 pm
Ah, so there's basically 3 Fredbears/Golden Freddys in FNAF4:
Fredbear
Nightmare Fredbear
And Nightmare itself(who is the FNAF1 Golden Freddy, FNAF2 Shadow Freddy/Bonnie,(Not sure if FNAF3 has an illusion that does it) of the game).
There's no Fredbear. Just Nightmare Fredbear.

Ugh...I'm missing something, the Purple Fredbear with the huge maw teeth and that top hat is Nightmare Fredbear right? So what is the orange one with the purple top hat?
Title: Re: Five Nights at Freddy's
Post by: Jango on September 26, 2015, 08:14:05 pm
The Orange one with the Purple Hat is Nightmare Fredbear. The other one you described is just simply "Nightmare."
Title: Re: Five Nights at Freddy's
Post by: Xhominid on September 27, 2015, 04:21:29 am
The Orange one with the Purple Hat is Nightmare Fredbear. The other one you described is just simply "Nightmare."

Okay...I guess then I thought the one that shown in the pic I quoted then is a weird coloration/true coloration from the pic.
Title: Re: Five Nights at Freddy's
Post by: Segatron on September 27, 2015, 02:26:22 pm
Lets be honest Nightmare isnt real.....because it appears be a hallucination in fnaf 4
Title: Re: Five Nights at Freddy's
Post by: lui on September 27, 2015, 02:29:19 pm
...that's what the name "nightmare" is for .-.
Title: Re: Five Nights at Freddy's
Post by: BaganSmashBros on September 27, 2015, 02:41:01 pm
Lets be honest Nightmare isnt real.....because it appears be a hallucination in fnaf 4
Nightmare is as real as other nightmare animatronics or even more so. He is a buffed Fredbear in the gameplay during certain nights instead of being something that may or may not appear on any night (like Golden Freddy in 1). He always appears. And there can't be hallucinations in nightmares. Those can be seen or heard only when you're awake. Otherwise, its just part of the dream.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on October 23, 2015, 04:43:48 pm
So in the midst of Halloween, Scott's website updated...
(http://i.imgur.com/UKwkM1E.jpg)

As per usual...
(http://i.imgur.com/hQarNyx.jpg)

Interesting thing to note: the filename is called 'dontwakethebaby.jpg'. Someone's been watching Markiplier :P
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on October 29, 2015, 03:51:19 pm
And again.
(http://i.imgur.com/sqtXnr5.png)
...
(http://i.imgur.com/Odriz1b.png)
Hi Mangle. This one is 'gotopieces.jpg'.
Title: Re: Five Nights at Freddy's
Post by: Segatron on October 29, 2015, 05:49:13 pm
let me guess dLC is coming
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on October 30, 2015, 11:38:01 am
What do you think?

Or is it a new game?

Probably DLC. We don't even have a new trailer.

On the plus side,at the very least, we can discover what ever happened to the Mangle. The thing only appears in full for one game and it pretty much fell off the map afterward.
Title: Re: Five Nights at Freddy's
Post by: Jango on October 30, 2015, 11:49:54 am
Because Mangle was just a redone Foxy. I would like to see an explanation as to why there's a disassembled Mangle in the boy's house in FNaF4 when it's set in 1983 and the redesigns didn't happen until the 1987 relaunch.

Yes I know we already talked about this earlier in the thread and it was shrugged off as an Easter Egg, but now...
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on October 31, 2015, 12:55:13 am


We have a trailer out.

Great googly moogly it's all gone adorable.

Title: Re: Five Nights at Freddy's
Post by: Person Man on October 31, 2015, 02:45:43 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordlol2-2_zps0e706c91.png[/avatar]Engage the camera, motherfucker.
Title: Re: Five Nights at Freddy's
Post by: Luis Alejandro on October 31, 2015, 04:31:35 am
Inhaaaaaale
Title: Re: Five Nights at Freddy's
Post by: R565 on November 03, 2015, 09:20:36 pm
Awwwwww! This looks like it's going to be fun!
Title: Re: Five Nights at Freddy's
Post by: Person Man on November 15, 2015, 02:31:15 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordworried2_zpsafe2dce5.png[/avatar](http://i.imgur.com/8swfGAN.png)

Well so much for this being a light-hearted little spoof, I guess.
Title: Re: Five Nights at Freddy's
Post by: Websta on November 15, 2015, 06:45:49 am
I don't keep but with fanf anymore, but has this series reached the point that it's trying too hard to be scary?
Title: Re: Five Nights at Freddy's
Post by: TempesT on November 15, 2015, 08:53:02 am
What kind of inane question is that if you don't keep up with the series anymore?
Title: Re: Five Nights at Freddy's
Post by: Person Man on December 17, 2015, 04:50:27 am
So Scott wrote a fucking FNaF novel that's being released next week.

(http://i.imgur.com/gOAUpeh.jpg)
Title: Re: Five Nights at Freddy's
Post by: Jango on December 17, 2015, 09:11:35 am
Those eyes are clearly red, FALSE ADVERTISING

Also that cover looks terrible, like Scott was intentionally trying to make it look as generically scary as possible.
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on December 17, 2015, 05:16:26 pm
Next week, eh?

I'm tempted to buy this, just to see what it's gonna be like.

Something like the POV of one of the night-guards, or staff?
Title: Re: Five Nights at Freddy's
Post by: Ganbare-Lucifer on December 17, 2015, 05:40:21 pm
(http://i.imgur.com/8swfGAN.png)

Well so much for this being a light-hearted little spoof, I guess.

IDK, but it's just someone who edited the pic to piss all fans

The original one is just Mangle just bitting one red ball in a string. Nothing terrifying at all

(http://orig15.deviantart.net/bf64/f/2015/309/6/3/fnaf__mangle_alive___fake___by_digiradiance-d9fn5ll.png)
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on December 17, 2015, 11:59:13 pm
It was all a dream, says Game Theory.
Title: Re: Five Nights at Freddy's
Post by: Segatron on December 27, 2015, 07:24:42 pm
Doubt that so......Because i think he couldnt come up better solution...
Title: Re: Five Nights at Freddy's
Post by: Jango on January 28, 2016, 10:25:43 pm
SO for those of you who didn't know, FNAF World came out and was hastily removed from Steam following negative reception (http://www.engadget.com/2016/01/26/five-nights-at-freddys-world-removed-from-steam/). Scott even went on record saying that this isn't something he's proud of, and he removed the refund window, and said that he'll be updating the game, and releasing it on Gamejolt for free.

Spoiler: actual spoiler (click to see content)
Title: Re: Five Nights at Freddy's
Post by: Iced on January 28, 2016, 10:27:13 pm
SO for those of you who didn't know, FNAF World came out and was hastily removed from Steam following negative reception (http://www.engadget.com/2016/01/26/five-nights-at-freddys-world-removed-from-steam/). Scott even went on record saying that this isn't something he's proud of, and he removed the refund window, and said that he'll be updating the game, and releasing it on Gamejolt for free.

Spoiler: actual spoiler (click to see content)

i call that a meltdown. wasnt the guy all religious and talking about how God had brought him the game as a miracle at some point?
Title: Re: Five Nights at Freddy's
Post by: D.R.B on January 28, 2016, 10:39:48 pm
SO for those of you who didn't know, FNAF World came out and was hastily removed from Steam following negative reception (http://www.engadget.com/2016/01/26/five-nights-at-freddys-world-removed-from-steam/). Scott even went on record saying that this isn't something he's proud of, and he removed the refund window, and said that he'll be updating the game, and releasing it on Gamejolt for free.

Spoiler: actual spoiler (click to see content)

if you ask me , what killed the series was all the fan made clones , one of these clones is named Five Night's at anime, the less we talk about it the better
Title: Re: Five Nights at Freddy's
Post by: R565 on January 28, 2016, 10:44:26 pm
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Jango on January 28, 2016, 10:50:05 pm
@Iced: I dunno about God bringing it to him, but he allegedly prayed asking for guidance after his life insurance was cancelled (he told his doctor he was having suicidal thoughts or SOMETHING and that got passed onto his insurance providers), and then he got inspiration for FNAF based on a negative review of a video game he did that said that his crappy animation style makes everyone look like animatronics. Although, yeah he did say the game being successful was due to him letting God take the wheel on his life.

If you're right, this is a bad time for a meltdown, considering there's both a sequel to his novel coming out as well as, ummm, a movie that Warner Bros is making!

@Lucky_Chloe: Nah, pretty sure it was him releasing four games in one year with very few differences between them with declining quality. Probably what drove that is fans finding Scott's easter eggs in the first game and demanding expansion, so that the games were afterthoughts compared to some story that Scott in all likeliness was making up as he went along.

@R565: Holy shit
Title: Re: Five Nights at Freddy's
Post by: R565 on January 28, 2016, 11:08:33 pm
But the game itself isn't bad, it just needs a few things to it and it will be a pretty neat casual RPG. It also has nods to his other games that didn't do well.
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: R565 on February 13, 2016, 05:26:03 pm
Anybody that still wanted to play FNAF World, it's now up on Game Jolt. Any bugs in the game, Scott says he'll try to fix. He really does care about the game to fix it up.

http://gamejolt.com/games/fnaf-world/124921
Title: Goddammit, Scott
Post by: Jango on March 06, 2016, 02:23:57 am
(http://i.imgur.com/xPBSQV9.png)

I don't even know if this is FNAF (maybe it isn't, probably is) but goddammit Scott.
Title: Re: Five Nights at Freddy's
Post by: Person Man on March 06, 2016, 04:44:01 am
The old brightening trick reveals the letter N above the seventh line.  Probably means something but IDK.
Title: Re: Five Nights at Freddy's
Post by: Jango on March 13, 2016, 01:02:55 am
Image got updated again

(http://i.imgur.com/KbIYZH3.png)

Brightened and overlayed on the last one:

(http://i.imgur.com/nGWrevb.png)
Title: Re: Five Nights at Freddy's
Post by: Formerly Hoshi on March 13, 2016, 01:20:19 am
Calling this now just so we can expect something else maybe.
(http://hoshi.trinitymugen.net/FNAFthing.png)
Title: Re: Five Nights at Freddy's
Post by: Jango on March 23, 2016, 05:27:38 am
(http://i.imgur.com/eYOGojM.png)
Got an "O"
Title: Re: Five Nights at Freddy's
Post by: smoke072 on April 02, 2016, 04:32:21 am
Scott being Scott:

(http://www.scottgames.com/project.JPG)
Title: Re: Five Nights at Freddy's
Post by: Jango on April 02, 2016, 09:48:02 pm
Awww wished I saved that, it was LOL

Yours is currently showing the current image. Which I uploaded to imgur for integrity's sake (after brightening)

(http://i.imgur.com/MAsrXcZ.png)
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on April 02, 2016, 10:59:46 pm
(http://orig12.deviantart.net/1455/f/2016/092/d/8/fnaf_57_____by_zylae-d9xewz4.jpg)

In case you missed it.
Title: Re: Five Nights at Freddy's
Post by: smoke072 on April 02, 2016, 11:10:30 pm
Thanks GarchompMatt, I should've saved the image before posting it up yesterday.
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on April 05, 2016, 02:30:18 am
(http://orig12.deviantart.net/1455/f/2016/092/d/8/fnaf_57_____by_zylae-d9xewz4.jpg)

In case you missed it.

Was that an April Fools Joke?
Title: Re: Five Nights at Freddy's
Post by: Jango on April 05, 2016, 02:39:07 am
It was totally serious
Title: Re: Five Nights at Freddy's
Post by: Person Man on April 05, 2016, 03:06:40 am
It's actually already out.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on April 05, 2016, 06:08:34 pm
He completed it way before Spring 2031, to nobody's surprise.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on April 23, 2016, 01:42:01 am
(http://i.imgur.com/qRqCCZo.png)
Title: Re: Five Nights at Freddy's
Post by: Flowrellik on April 23, 2016, 02:04:49 am
huh  "never" with a darkened N....riddle maybe?
Title: Re: Five Nights at Freddy's
Post by: smoke072 on April 23, 2016, 08:56:03 am
huh  "never" with a darkened N....riddle maybe?

If you look very closely, you can faintly see "there" under the E.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on April 23, 2016, 10:51:54 am
N A
I E O IO
There never
Title: Re: Five Nights at Freddy's
Post by: Person Man on April 23, 2016, 01:28:32 pm
Old McFazbear had a farm, E-I-E-I-O.
Title: Re: Five Nights at Freddy's
Post by: SmartMosquito on April 23, 2016, 06:17:59 pm
"Sister Location"...Didn't Phone Guy mention a "Sister Location" in FNAF 2?
(http://img11.deviantart.net/8504/i/2016/114/3/c/scott___what_is_going_on_____by_dj_lynx_gio-da01vow.jpg)
wtf is that THING?
Title: Re: Five Nights at Freddy's
Post by: Person Man on April 23, 2016, 07:58:58 pm
Ah, that's a shame.  I was hoping this'd be a new IP, since I feel like he already did everything that he could do with the FNAF mythos (and then kept going).
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on May 17, 2016, 12:38:15 am
(http://www.scottgames.com/project.JPG)

yup, this is creepy.
Title: Re: Five Nights at Freddy's
Post by: R565 on May 17, 2016, 01:25:23 am
So this is the design that Scott was talking about.
Title: Re: Five Nights at Freddy's
Post by: smoke072 on May 17, 2016, 08:30:57 pm
Just wanted to point this out:
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: SmartMosquito on May 21, 2016, 04:30:47 pm
https://www.youtube.com/watch?v=Uw4-bZkxyKQ&feature=youtu.be

Trailer 1 is out
Title: Re: Five Nights at Freddy's
Post by: Segatron on May 21, 2016, 05:46:16 pm
so we have now got recolored freddy and foxy and a barbie clone too neat....Baby looks freaky scary
Title: Re: Five Nights at Freddy's
Post by: Person Man on May 21, 2016, 06:11:27 pm
"Don't hold it against us."
"You don't know what we've been through."

Okay, so I know the lore of this series is getting more and more unparseable as Scott keeps piling more on top of it, but I have a hard time believing that either A)  The spirits of the murdered children somehow found themselves bound to a completely different restaurant that just happened to share a mascot, or B)  That Fazbear's sister location was also coincidentally the site of completely unrelated spooky hijinks.

Either way, can't be as much of a catastrophe as FNAF World so I'll give it a shot.
Title: Re: Five Nights at Freddy's
Post by: Dreams In Stardust on May 21, 2016, 06:35:08 pm
Well, to this game's credit, these animatronics are a hell of a lot scarier than 4's.

Like... those face parts moving around alone is just unnerving as hell.
 o_O
Title: Re: Five Nights at Freddy's
Post by: Kirishima on May 21, 2016, 06:39:40 pm
so we have now got recolored freddy and foxy and a barbie clone too neat....Baby looks freaky scary
Mangle has been around for a long time tho.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on May 21, 2016, 09:20:26 pm
Does the game seem free-roam to anyone? I mean, the player is in an elevator one moment and vents the next.
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on May 21, 2016, 10:10:18 pm
Okay, those Animatronics are actually creepy, like creepy dolls...
 :confused:
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on June 26, 2016, 04:30:26 am
(http://www.scottgames.com/project.JPG)

This is creepy
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on June 27, 2016, 05:43:53 am
Now, what do we have here?

Another animatronic to bite our face off?
Title: Re: Five Nights at Freddy's
Post by: varo_hades on June 27, 2016, 09:18:15 am
Ohh yeah another FNAF, for the design look of the future, maybe is after of FNAF3 or even before.
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on July 10, 2016, 04:03:27 am
(http://www.scottgames.com/project.JPG)

Well shit. Killer dolls now.
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on July 10, 2016, 04:17:43 pm
(http://i.imgur.com/vTMF7Sy.png)
Title: Re: Five Nights at Freddy's
Post by: Segatron on July 18, 2016, 03:05:44 pm
MatPat comes with a assumption!?.......Enjoy!!!
Title: Re: Five Nights at Freddy's
Post by: TrinitroRoy on July 18, 2016, 07:45:45 pm
*rant post about Game Theory goes here*
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on July 22, 2016, 05:39:28 am
New teaser uploaded

(http://www.scottgames.com/project.JPG)

some kind of switch.

brightening the image reveals four small ballerinas in the background. This could be Minireena, or minireenas
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on July 25, 2016, 12:56:07 pm
Maybe our tool to fend off the evil murder dolls?
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on August 02, 2016, 07:20:22 am
FNAF Sister Location's steam page is up. The release is now set to October.

We now know the name of the Sister Location. Circus Baby's Pizza World.
Title: Re: Five Nights at Freddy's
Post by: Jango on August 02, 2016, 08:47:43 am
Quote
Welcome to Circus Baby's Pizza World, where family fun and interactivity go beyond anything you've seen at those *other* pizza places! With cutting-edge animatronic entertainers that will knock your kids' socks off, as well as customized pizza catering, no party is complete without Circus Baby and the gang!

Now hiring: Late night technician. Must enjoy cramped spaces and be comfortable around active machinery. Not responsible for death or dismemberment.

Spoiler, click to toggle visibilty

Can't say I'm too thrilled yet
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on August 17, 2016, 02:44:56 am
(http://i.imgur.com/h5tdyvs.jpg)

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Two-Tone Dearly on September 01, 2016, 05:29:11 am
(http://www.scottgames.com/project.JPG)

Release date revealed
Title: Re: Five Nights at Freddy's
Post by: Person Man on October 06, 2016, 05:39:24 am
Scott Cawthon on the Sister Location Steam page said:
Hey guys, I wanted to let everyone know what I’ve decided. And just as a warning- a lot of you aren’t going to be happy about it, but please try to understand.

Ever since I started making games I always wanted to be a world builder. I never wanted to make gimmicky games or things that didn’t mean something. I wanted to create experiences that would really have an impact on people. I feel like I got to do that with the first few games, but somehow I feel like I let myself get too dark with this one. Things went sideways, and I look at this game now and am unsure how it will affect people.

At the same time though, people WANT a horror game, and I get that. I understand that. This is supposed to be horror, and not kid friendly. So then what am I supposed to do? Release something that offends me just to satisfy those who want to play it? Or take the time and effort to really craft something that everyone can enjoy? The answer is obvious to me.

The problem is that the franchise has grown too much. There is too much of a spotlight on this for me to really do what I want to do. Even the news sites jumped all over this and mocked me for delaying the game. It just makes things difficult, because I don’t feel like I can really do the right thing anymore.

But I think I have the solution. (this is the part most of you won’t like)
I’m going to release the “mature” version of the game by itself, in sections, not as a part of the timeline, not as a part of the lore, and not as a part of the story, but just because I promised that I would. I promised a game, and don’t want to be one of those developers who endlessly delays their game’s release. However, I would recommend that real fans of the games, and real followers of the lore, wait a few months until I’m able to really make something that everyone can enjoy, and something that can still be scary!
I’m going to release the game in chapters, however, not the whole game at once, since it puts strain on the servers over at GameJolt.

So... Scott is delaying the game because he wants it to be more "kid-friendly." 

His horror game.

About serial murders and vengeful spirits and possessed animatronics stuffed with the rotting corpses of children.
Title: Re: Five Nights at Freddy's
Post by: R565 on October 06, 2016, 05:56:00 am
Uhh, I have no words for this... Bad because my nieces and nephews play FNAF, I have no idea on how is this good for others.
Title: Re: Five Nights at Freddy's
Post by: Jango on October 06, 2016, 06:11:17 am
oh god, does this mean he's gonna have animatronic orgies???

I understand his viewpoint though. I'm interpreting it as that he made a game that's more edgy than it is scary, which might have cheap shock value for some audiences (ie: Youtube LPers), but not actually be "scary" in the sense of leaving an impact on the player.

Like, for a horror movie example, think of, say, Zack Snyder's reboot of Dawn of the Dead with Carnival of Souls. Now Dawn is plenty shocking and disturbing, it's repulsive but ultimately forgettable. When you watch Carnival, all the terror comes from a pale white dude in a black suit that seems to be stalking the heroine, and the tension building up every time he shows up. I'd have to watch Dawn again to remember the scenes, but Carnival's scenes just stick with you long after the movie is over.

So I think that's what he's trying to say: He made a game that's mostly shock, but he wants to create something that's actually memorable. Kinda late to jump on that horse, but if that's what he wants, more power to him.
Title: Re: Five Nights at Freddy's
Post by: Duos.act on October 06, 2016, 06:41:45 am
I think he's fucking with everybody, since it's Scott.
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on October 06, 2016, 06:55:33 am
I second the above. After all, he trolled everyone before, why not now?
Title: Re: Five Nights at Freddy's
Post by: Jango on October 06, 2016, 08:04:45 am
Quote
EDIT: (As most of you have figured out, the game's not delayed, see you Friday) ;)

YUP
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on October 06, 2016, 12:41:13 pm
See? What did we tell you?

Anyway, prepare the popcorn. I want to see how does the Youtube LP'ers handle this. Are they going to cry like before?
Title: Re: Five Nights at Freddy's
Post by: Masterhand128 on October 06, 2016, 01:15:25 pm
Hahaha, I knew that was a joke by its creator!
Tomorrow I will watch youtube videos(Personally I never play this game) and I hope this FNAF will have more responses about some theories by the fans and other things without explanations. :sugoi:
Title: Re: Five Nights at Freddy's
Post by: DNZRX768 on October 09, 2016, 04:47:03 am
So it has been about 2 days ever since the game has been released, but no discussion here.

What's wrong?
Title: Re: Five Nights at Freddy's
Post by: morbidjoe on October 10, 2016, 08:47:58 pm
Just wondering if baby and ennard are the same person
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on October 10, 2016, 09:26:24 pm
Well Ennard is
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: morbidjoe on October 10, 2016, 09:34:15 pm
ah ok
Title: Re: Five Nights at Freddy's
Post by: Jango on October 11, 2016, 12:29:02 am
Can't speak for everyone, but for me personally, I'm not exactly excited to play more of the same. HAVING SAID THAT, it looks like each night plays differently so maybe in the future???
Title: Re: Five Nights at Freddy's
Post by: PlasmoidThunder on October 11, 2016, 02:26:02 am
Having watched Markiplier play Sister Location, it is most certainly not more of the same sitting around watching cameras and closing doors/managing things, etc. It actually seemed pretty cool.

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on December 05, 2017, 11:30:33 pm
Scott made Five Nights at Freddy's 6 in secret and released it for free. (http://store.steampowered.com/app/738060/Freddy_Fazbears_Pizzeria_Simulator/)

It's dressed up as a Tycoon-style spinoff where you build and run your own Fazbear's Pizzeria franchise restaurant.
Title: Re: Five Nights at Freddy's
Post by: The Sudden Rarity on December 08, 2017, 12:09:23 am
Scott made Five Nights at Freddy's 6 in secret and released it for free. (http://store.steampowered.com/app/738060/Freddy_Fazbears_Pizzeria_Simulator/)

It's dressed up as a Tycoon-style spinoff where you build and run your own Fazbear's Pizzeria franchise restaurant.

I tried the new game out.  Pretty cool I'd say

Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: R565 on December 08, 2017, 12:27:18 am
Scott made Five Nights at Freddy's 6 in secret and released it for free. (http://store.steampowered.com/app/738060/Freddy_Fazbears_Pizzeria_Simulator/)

It's dressed up as a Tycoon-style spinoff where you build and run your own Fazbear's Pizzeria franchise restaurant.

I tried the new game out.  Pretty cool I'd say

Spoiler, click to toggle visibilty

Yeah, there's a lot of meat in this game if you don't pay attention...
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: The Sudden Rarity on December 08, 2017, 08:42:31 am
What I've seen, only screenshots and title cards, is that this is the final game.  Though, I'm not entirely sure.  Gotta play it myself.
Title: Re: Five Nights at Freddy's
Post by: R565 on December 08, 2017, 08:53:43 pm
What I've seen, only screenshots and title cards, is that this is the final game.  Though, I'm not entirely sure.  Gotta play it myself.

You should man, it's a really good entry to the series, it's a treat for fans that really want to get more lore from Scott.
Title: Re: Five Nights at Freddy's
Post by: The Sudden Rarity on December 09, 2017, 06:50:24 pm
Oh, I plan to play it all the way through.  Just gotta relax after a session.  It's nothing like Dark Souls, but for someone with anxiety, I need cool down periods.
Title: Re: Five Nights at Freddy's
Post by: R565 on June 27, 2018, 11:20:44 pm
RISE FROM YOUR GRAVE!

https://store.steampowered.com/app/871720/Ultimate_Custom_Night/

(https://steamcdn-a.akamaihd.net/steam/apps/871720/ss_cffdf58378e26fae3346c0df6ccbc0c03aeaa3b5.1920x1080.jpg?t=1530109314)

Yes ladies and gentlemen, Scott has released for the fans the Ultimate Custom Night! Yes, and just like in Smash Bros, this has every single character ever to survive against for one night. It's the perfect blend, and the perfect challenge for hardcore survivalists.
Spoiler, click to toggle visibilty
Title: Re: Five Nights at Freddy's
Post by: Person Man on June 28, 2018, 01:53:33 am
LOL, there's a difficulty toggle for Phone Guy.  I want to see what a game with just him on 20 with no animatronics looks like.
Title: Re: Five Nights at Freddy's
Post by: Sheng Long on June 28, 2018, 03:57:53 am
I would imagine he won't let you do that set up alone. I'm sure there would have to be at least 1 animatronic for a run. Though I could be wrong, it would be interesting, as I don't see any way for the phone guy to destroy you like the animatronics can.
Title: Re: Five Nights at Freddy's
Post by: R565 on June 28, 2018, 06:10:34 am
I would imagine he won't let you do that set up alone. I'm sure there would have to be at least 1 animatronic for a run. Though I could be wrong, it would be interesting, as I don't see any way for the phone guy to destroy you like the animatronics can.

Yes, you can't have just one, you must have the same number as the classic or close to it. Phone Guy is a tool to lure the animatronics to your location.
Spoiler, click to toggle visibilty

Also, %#$!@* DeeDee and bringing others to your playthrough.

Edit:
Spoiler, click to toggle visibilty

Edit Edit:
Spoiler, click to toggle visibilty