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Toni

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Messages by Toni

    

Re: 2022 Character Updates (Cammy and Honda added)

 April 27, 2022, 06:28:30 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Found another Morrigan bug.

Both versions of Darkness Illusion can be parried... which might be intentional, except Morrigan then does the whole attack as if she properly hit her opponent, which just doesn't look right in my opinion.
The aerial version can lead to especially weird results if the opponent decides to block the rest of Morrigan's attack instead of countering or moving out of the way, as they will snap to Morrigan's position and then keep standing in mid-air.
    

Re: 2022 Character Updates (Cammy and Honda added)

 April 24, 2022, 11:47:01 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Nice updates, especially the Morrigan one ;)

Honda seems to have a problem with his 100 hand slap, though, as he'll often just initially do the light version no matter the strength of the button pressed.
    

Re: 2022 Character Updates (Nakoruru added)

 April 20, 2022, 11:01:42 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

    

Re: 2022 Character Updates (Nakoruru added)

 April 17, 2022, 08:00:54 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

The problem with Pocket Gouki's Ashura Senkuu isn't an input problem, though, as by the time the side switch happens, the input is already done.
No, the problem is that, when the sides switch while Gouki is "charging" his warp, Gouki will turn around to face his opponent before doing the actual warp, resulting him to go in the wrong direction.

So, in this case for example, I performed a forward warp, then the characters switch sides while Gouki is charging. Frame by frame (or just by watching the after images), you can see him turn around before moving on to the actual warp part of the move: https://streamable.com/2n8j2f

Now, it's been a while since I've played SFA3, so maybe it was like that there, too. Still can't say it doesn't feel weird every time it happens.
    

Re: 2022 Character Updates (Nakoruru added)

 April 17, 2022, 04:27:45 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Nice. New updates.  :)

Found some more things:

- Pocket Shin Gouki: When you switch sides at the beginning of his Ashura Senkuu (any version), Gouki will warp towards the wrong direction. (Regular Shin Gouki doesn't seem to have this problem, or at least I didn't encounter it yet).

- Morrigan: I don't know what causes this, but sometimes, her grounded Darkness Illusion will cause a KO before the last hit: https://streamable.com/8vcva5
At least it's just cosmetic.

- Nakoruru: Just a minor thing about her in-game movelist: Her Kamui Fumu Kesupu (aerial d+HK) doesn't show that it has to be performed in the air.
    

Re: 2022 Character Updates (Nash added)

 April 16, 2022, 12:11:09 am View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Ah, I was looking forward to this update and it didn't disappoint. Very nice.

Still, something must have gone wrong with Pocket Shin Gouki, as charging power summons temporary floating clones: https://streamable.com/e4i7mk
    

Re: 2022 Character Updates (Nash added)

 April 11, 2022, 12:27:29 am View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Looks like a pretty good update for Nash, for the most part, even if I still have to get used to some of the changes.

However, I'm not a fan of not being able to have uf as the final direction for the Reversed Somersault super, as Crossfire Blitz will then come out instead (fortunately, their lv2 versions don't suffer from the same problem).
    

Re: small modification face sprites jirem

 April 03, 2022, 08:00:36 pm View in topic context
 Posted by Toni  in small modification face sprites jirem (Started by oscar123 April 02, 2022, 08:28:16 pm
 Board: Sprite Projects

The source game? Hyper Dragon Ball Z is the source game.
Jiren also appearing in other, official games doesn't necessarily make any of those games the source of this particular version of him.

As for the new head, the shading really clashes with the rest of the sprite. It should be lit from mostly above, just like the rest of his body. And aside from ignoring the light source, it looks weirdly unfinished.
    

Re: Midnight Bliss and Shock Project

 April 03, 2022, 03:01:41 am View in topic context
 Posted by Toni  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

And another MB for one of PotS' characters.

Morrigan already has a canonical MB, but it looks... weird. Shocking opinion, I know.
Anyway, PotS' Morrigan doesn't use it, so I thought it might be fun to make an alternative version that has a similar vibe but doesn't look like a weirdly proportioned sketch. The result... was worth a try, I guess.
I'm still debating whether or not I should add to it... especially that weird cat-thing she turns into after Demitri is done with her...


    

Re: 2022 Character Updates (Karin added)

 April 02, 2022, 10:44:11 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Nice Karin.

The ingame movelist has some errors, though. Her Kou'ou Ken super is listed as d,b,d.b+P instead of d,f,d,f+K and her lv2 doesn't show that it has to be performed in the air.

Edit: Also, I noticed that all dp-motions can also be done by inputting f,df,f (or just tapping down while holding forward the whole time). The same is true for rdp-motions. This applies to all of your updated characters. Is that intentional?
    

Re: 2022 Character Updates (Geese added)

 April 02, 2022, 03:34:47 am View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Found another small Dan bug: When you perform a Chouhatsu Densetsu during a Chouhatsu Shinwa (and the opponent doesn't interrupt), the Chouhatsu Shinwa music will keep playing even after Dan is done taunting.
    

Re: Gouken updated (01/04/2022)

 April 02, 2022, 01:30:09 am View in topic context
 Posted by Toni  in Gouken updated (01/04/2022) (Started by KarmaCharmeleon March 25, 2022, 06:56:13 pm
 Board: Your Releases, 1.0+

I'm not sure if the swirl for the charged Hadoken is completely gone or or just made super subtle. Based on the changelog, I'd guess it's the latter, but I don't see it anymore at all.

Other than that, this is a very good update. :)

Edit: Oh, one more thing regarding his Hadoken: In a mirror match, when an uncharged Hadoken hits a charged one, both get destroyed.
    

Re: Gouken released

 March 28, 2022, 06:43:22 pm View in topic context
 Posted by Toni  in Gouken updated (01/04/2022) (Started by KarmaCharmeleon March 25, 2022, 06:56:13 pm
 Board: Your Releases, 1.0+

One more observation: I've previously mentioned that the horizontal fireballs don't get the dark swirl when they are fully charged. Well, turns out that, after you do (or even just attempt) his K throw, the dark swirl will be added to the horizontal fireball, but only to the EX version, and only if you don't do certain other attacks before that. Also, that dark swirl looks like it was meant for the diagonal fireballs.

Also (and this is purely a tiny cosmetic thing), I think it would make sense for the charged fireballs to lose their dark swirls (if possible) whenever they keep flying after the first hit.
    

Re: Gouken released

 March 26, 2022, 06:34:18 pm View in topic context
 Posted by Toni  in Gouken updated (01/04/2022) (Started by KarmaCharmeleon March 25, 2022, 06:56:13 pm
 Board: Your Releases, 1.0+

Another thing I noticed: The alternate version of his Shin Shoryuken (the one without the full animation) is just a single hit attack that does very little damage. Maybe that was intentional, but it wasn't like that in SF4 and feels pretty underwhelming considering it's still a level 3 super.

Oh, and no focus attack? Even without its original game mechanic (and command, obviously), it could still be a nice special similar to Ryu's donkey kick.
    

Re: Gouken released

 March 26, 2022, 09:11:22 am View in topic context
 Posted by Toni  in Gouken updated (01/04/2022) (Started by KarmaCharmeleon March 25, 2022, 06:56:13 pm
 Board: Your Releases, 1.0+

Ah, that's what I get for playing too much with PotS' updated characters. You're right, his old chars did have the colors like that.  :P Oh well, maybe something to keep in mind for a possible PotS 2.0 style remaster in ten years from now...
    

Re: Gouken released

 March 26, 2022, 06:04:50 am View in topic context
 Posted by Toni  in Gouken updated (01/04/2022) (Started by KarmaCharmeleon March 25, 2022, 06:56:13 pm
 Board: Your Releases, 1.0+

I've been looking forward to this character ever since I've first seen sprites of him and it's really nice to finally see him in action. That being said, I did find some things that, in my opinion, might still need a bit of polish.

Admittedly, it's been a while since I've played Gouken in SF4, but the damage of his demon flip grab doesn't seem right, as it barely does any.
His crouching MK barely has any reach at all. I know it wasn't great in SF4, either, but it seems kind of exaggerated here.

He's also missing a few sprites, or rather, he sometimes transforms into Ryu. This can be seen when he's thrown by another Gouken's P throw.

And this is purely cosmetic, but I think the after images for his supers should be blue (lv1) and purple (lv2) instead of having no tint for his lv1 and blue tint for his lv2.
His fully charged LP hadoken also doesn't have the darker swirl around it. This is also true for the horizontal EX hadoken.

Edit: He could also need some adjustments to his width during some of his attacks (like his close MK or close HK): https://streamable.com/f0mxdq
    

Re: 2022 Character Updates (Geese added)

 March 24, 2022, 07:42:01 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Nice  :)

Edit:
I noticed that some of your characters will automatically do a second attack whenever one of the faster ones is parried.
Characters I noticed doing this include Ryu (far standing LP and crouching LP), Dan (both standing and crouching LP), Lei-Lei (both standing and crouching LP), Sakura (standing LP, crouching LK), Shin Gouki (standing close LP) and Vega (standing and crouching LP).

https://streamable.com/k5j5na

Also, not sure if it's that important, but with the exception of Morrigan, Sakura and Yuri, most of your revised characters can only low parry Pocket Shin Gouki's standing LP.
    

Re: 2022 Character Updates (Morrigan added)

 March 23, 2022, 01:40:00 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Sorry, I really don't want to add fuel to your update burnout, but here are some problems I found with the new Morrigan.

- Both versions of Darkness Illusion only work with the opponent on the ground. In the air, they just get knocked out of the rest of the attack:
https://streamable.com/mlalar
https://streamable.com/iez4a6

- Something isn't right with her directional buttons on side switch. For example, in this video, the only direction I hold is up+right, nothing else:
https://streamable.com/gat72e

And on a purely personal level, I preferred the curved projectile trajectories from the old version's Finishing Shower. There's nothing wrong with how it works now, I just think the old version looked nicer.
    

Re: Midnight Bliss and Shock Project

 March 20, 2022, 06:09:26 am View in topic context
 Posted by Toni  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Another MB for one of PotS' characters.
Coming up with something suitable was a bit more difficult this time, but I guess it works...?


    

Re: 2022 Character Updates (Yuri and Pocket Shin Gouki added)

 March 19, 2022, 07:13:14 pm View in topic context
 Posted by Toni  in 2022 Character Updates (Started by PotS January 15, 2022, 10:28:50 am
 Board: Your Releases, 1.0+

Oh wow, I could have sworn that the super names had been there before.  :sweatdrop: Eh, no worries then.

Oh, here's another fun bug from Pocket Shin Gouki: After a side switch when he performs a special attack just as he turns around, he'll only perform the light version of the move, no matter the strength of the button pressed.
The timing is strict, but so far, I've made it happen with both his tatsu and his dp. No idea if other specials might be affected, too.

https://streamable.com/qb55ou
https://streamable.com/deimvb

It's difficult to show the bug on video. Just trust me when I say I did not accidentally use the light buttons when performing these moves.

Edit:
Oh no. Your other characters seem to have this, too. It's just that the timing is even stricter, but I just did it with your (non-pocket) Shin Gouki.

https://streamable.com/s6tlif
https://streamable.com/u64job