Spoiler: Version 0.99 Revision B (click to see content)
-Other
- Changed commands due to input difficulty.
-Serpentine Assault
-236236A
->Frangible Engage
-236236D
*Must have heat level 1 or higher.*
->Blackout
-236236D
*Must have 1 bar.*
- Added effects to Serpentine Assault.
- Improved AI.
- Prioritizes heat level.
- Uses heat level for damaging counters and wall combos.
- Fixed palette bug in .def file.
Spoiler: Version 0.99 Revision A (click to see content)
-5D / j.5D
- Ground bounce slightly increased gravity.
- Ground bounce slightly decreased bounce.
-j.5B
- Increased up velocity on hit.
-Overdrive:
-Increased pause time.
-41236C (Miquelet Capture):
- Decreased hit velocity.
- Decreased hit gravity.
->236D (Flechette Engage):
-Wall bounce decreased bounce back.
-Other
- Throw escape added for Serpentine Assault.
- Fixed bug where guard ends prematurely.
- Added sound on ground slam at the start of ground slide on 5C.
- Added Distortion Background.
- Added missing effects.
- Improved AI.