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M.U.G.E.N Screenshots V3 (Read 4086574 times)

Started by Berry, May 13, 2014, 03:05:14 am
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Re: M.U.G.E.N Screenshots V3
#5701  November 13, 2017, 09:58:19 pm
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these were a blast.

My stages folder:
https://app.mediafire.com/g5pnpb2im4lqa

Want a screenpack ported to ikemen? DM's open
Want a stage remade with parallax & possible super jump? DM's open
Re: M.U.G.E.N Screenshots V3
#5702  November 14, 2017, 11:24:45 pm
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Not sure what my last update was but HelperxHelper, BeamxBeam, and BeamxHelper collision is sorted. Still haven't added the beam struggle state but fixed up a beam display update related issue and and inf loop issue. Half-assedly rewrote the aura code, so while the codes ugly it cut down on helper usage by combing the Aura, Rising Particles, and Electricity into one helper. Aura color is now pulled from a variable on the parent. And Fixed the "God Aura"/Glow Aura Working on wind force/wind shockwave effects now but I don't have any decent wind shockwave fx to reference. Did a bunch of work in the week I've been back shame most of it is unnoticeable. Maybe I'll make a WIP thread some day.
Re: M.U.G.E.N Screenshots V3
#5703  November 15, 2017, 07:49:41 am
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Last Edit: November 15, 2017, 08:22:39 am by sethzel
Re: M.U.G.E.N Screenshots V3
#5704  November 15, 2017, 05:52:05 pm
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Those beam FX seem to be demanding a massive work. But they're looking spectacular. :O

Mai is getting more and more amazing :2thumbsup:



Let's keep this going! :nutrox:









(@laspacho: turns out I swapped Bomb / Dust Man assist roles from your initial ideas. :P But that's because they went really better this way.)
Re: M.U.G.E.N Screenshots V3
#5705  November 15, 2017, 11:28:14 pm
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That's fine with me, everything looks amazing.  :)
Re: M.U.G.E.N Screenshots V3
#5706  November 16, 2017, 12:17:14 am
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ora ora!
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Spoiler, click to toggle visibilty

Quote
Lord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:
Re: M.U.G.E.N Screenshots V3
#5707  November 16, 2017, 12:20:22 am
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TBH I wish RMM's super BG wasn't so grainy/dithered looking. It's kinda clashy IMO.
Re: M.U.G.E.N Screenshots V3
#5708  November 16, 2017, 12:29:01 am
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Re: M.U.G.E.N Screenshots V3
#5709  November 16, 2017, 02:28:36 am
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its waru&infinites
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Quote
Lord Canti Says:
i was playing FFVII and I accidently named Red XIII Cyanide D:
Re: M.U.G.E.N Screenshots V3
#5710  November 16, 2017, 05:27:32 am
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little change
Re: M.U.G.E.N Screenshots V3
#5711  November 16, 2017, 08:27:38 am
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is there a link to this patched version
Re: M.U.G.E.N Screenshots V3
#5712  November 16, 2017, 08:28:38 am
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If you mean the Mai above then the patch isn't finished yet I believe.
Re: M.U.G.E.N Screenshots V3
#5713  November 16, 2017, 08:56:08 am
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i was talking about the mika, should've been more specific
Re: M.U.G.E.N Screenshots V3
#5714  November 17, 2017, 04:56:32 am
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Evil is finally here in the form of a black cat! Can you feel the monochrome Rainbows shining upon the land?

Re: M.U.G.E.N Screenshots V3
#5715  November 17, 2017, 12:55:35 pm
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Where are you going King  ? (Lucky as hell)
Re: M.U.G.E.N Screenshots V3
#5716  November 18, 2017, 09:10:53 pm
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Re: M.U.G.E.N Screenshots V3
#5717  November 19, 2017, 10:05:39 pm
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Re: M.U.G.E.N Screenshots V3
#5718  November 19, 2017, 11:39:24 pm
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Re: M.U.G.E.N Screenshots V3
#5719  November 20, 2017, 09:18:20 am
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Re: M.U.G.E.N Screenshots V3
#5720  November 20, 2017, 10:03:28 am
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Hey, that actually looks nice! I like the concept, man!
...
Just make sure you'll clean she "shiny" arts of characters appeared in SF5 like Nash, Ryu or Juri.