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(4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc (Read 3039 times)

Started by Mature4evr, July 28, 2017, 10:03:26 am
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(4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#1  July 28, 2017, 10:03:26 am
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Barring the minutiae of my 2016 hiatus from Mugen (though I did share some thoughts in earnest while editing site information to reflect this update), I come bearing gifts.  As with last time, these revisions are substantially of a cosmetic nature, with identifying notations included for organizational purposes.

Updated

Ghoul's Bowels (from Super Ghouls & Ghosts)


Stage 3: Forest Dock (from Denjin Makai II)


The Bay Area (from Final Fight)


Industrial Area (from Final Fight)


New

Joecal's Lab (from Rushing Beat)


A considerable degree of effort was required to accurately animate the shutter door featured within Joecal's Lab -- something I suspect will be regarded in delight by those aforementioned Rushing Beat enthusiasts.  Feedback is welcome and encouraged. :wink2:

Eternal Anomaly
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#2  July 28, 2017, 04:13:52 pm
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weldone stages... really, i like
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#3  July 28, 2017, 05:16:26 pm
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Exxxxcellent!

Always a pleasure to read from you my friend

Spoiler: just one point (click to see content)
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#4  July 29, 2017, 11:05:56 am
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@Adriano gt:
Outside of the personally attested need to contribute, the satisfaction of others is precisely my aim (i.e. I'm glad to hear it). :yes:

@Electrocaid:
Having fixed and inspected the background CSS under all the commonly used screen resolutions, the problem should be no more.  By the way, the pleasure is mine, my friend. ^_^
Last Edit: July 29, 2017, 11:25:20 am by Mature4evr
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#5  July 29, 2017, 11:23:38 am
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@Adriano gt:
Outside of the personally attested need to contribute, the satisfaction of others is precisely my aim (i.e. I'm glad to hear it). :yes:

@Electrocaid:
Having fixed and inspected the background CSS under all the commonly used screen resolutions, the problem should be no more.  By the way, the pleasure is mine, my friend. ^_^

Spoiler: ... pleased to confirm that it is solved (click to see content)

...still impressed by your excellent conversion choices...
Same passion for dark oldies (rushing beat series, denjin makai series, final fight series...)
Spoiler: BTW (click to see content)

Spoiler: Talking about rushing beat series (click to see content)
Last Edit: July 29, 2017, 11:52:37 am by electrocaid
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#6  July 30, 2017, 01:33:54 am
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Hey, really happy to see you still on fire. Great stages. :)
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#7  July 30, 2017, 03:28:56 am
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I really like the Forest Dock stage!
Also nice that you are kind of back to the moogen pal, still big fan of your stuff  :buttrox:
look at my sprite rips  HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 874 | Chars: 8 | Fullgames: 1 | Spritesheets: 85
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#8  July 30, 2017, 09:12:35 am
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@Electrocaid:
I am, indeed, interested in your generous proposition.

@Cenobite 53:
Well, with life cleansed of the backhanded, flighty nonsense of my former partner, I anticipate this being a second wind in Mugen.  Thank you kindly. :)

I thank you as well, gui0007. :nice:
Last Edit: July 30, 2017, 09:19:33 am by Mature4evr
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#9  July 31, 2017, 09:49:43 am
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Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#10  July 31, 2017, 05:17:04 pm
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Good stuff, here.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#11  August 01, 2017, 05:53:30 pm
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ahh, Rushing Beat. klassic. coppin' these imediately, good work.
Spoiler, click to toggle visibilty
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#12  August 01, 2017, 06:04:28 pm
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Are these Super jump enabled?
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#13  August 02, 2017, 08:59:46 am
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@Vegaz_Parrelli & Sir Lord Alpyne:
I appreciate the amiable compliments.

@AiRiC:
Unfortunately, no.  Other than a handful of past conversions (some of which are slated for revamping), I haven't typically favored the implementation of super jump compatibility.
Last Edit: August 02, 2017, 09:13:56 am by Mature4evr
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#14  August 06, 2017, 01:34:34 am
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The Forest Dock it's my favourite. Thanxs.
Re: (4 Updates + 1 New) Final Fight, Guardians, Rushing Beat, etc
#15  August 07, 2017, 07:26:47 am
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You're quite welcome, MatreroG. :)