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Dead Or Alive 5 (Read 1030989 times)

Started by SNT, September 14, 2011, 03:13:23 pm
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Re: Dead Or Alive 5
#2621  August 11, 2016, 09:44:25 am
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Re: Dead Or Alive 5
#2622  August 11, 2016, 07:18:49 pm
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Has anyone noticed something disturbing on outside Ring stage? TheDragonAwakens of Deviantart found this:



X_X Lesby Alert!!
Re: Dead Or Alive 5
#2623  August 12, 2016, 12:36:15 am
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Ok, can someone let me know when they finally decide to have black censor bars as DLC costumes? Cause I really think that's the only thing left at this point.

one of the latest (but allready in the game) outfits is pretty much that.
Re: Dead Or Alive 5
#2624  August 12, 2016, 12:41:01 am
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Re: Dead Or Alive 5
#2625  August 12, 2016, 12:42:40 am
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am I the only one who can't see whats writen in that ?
Re: Dead Or Alive 5
#2626  August 12, 2016, 12:47:11 am
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A large woman is holding a sign saying "Marry me NAMEOFCHARACTER" "
Re: Dead Or Alive 5
#2627  August 12, 2016, 01:05:14 am
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The name has six letters and ends with either "-le" or "-la." The list of DOA characters from the official Wikipedia page has no first name that ends with those letters.

Could we have a new character in the game?
Re: Dead Or Alive 5
#2628  August 12, 2016, 01:08:03 am
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It says "Marry me MBMLH". The last part is either gibberish or an acronym.
Re: Dead Or Alive 5
#2629  August 12, 2016, 01:10:28 am
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Momiji.
The character that is on stage.
Re: Dead Or Alive 5
#2630  August 12, 2016, 01:12:16 am
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FFFFFFFF-, that O totally looks like an 8 or a B! Those bastards! I can see the J now though.
Re: Dead Or Alive 5
#2631  August 12, 2016, 01:13:45 am
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I only figured it out because the other card says Phase4 and thats the name of the clone on the left.
Re: Dead Or Alive 5
#2632  August 12, 2016, 01:27:35 am
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Oh no a Lesbian, certainly this is the end of the world for you.

Stfu.

He is from Indonesia, that is a country where many people are intolerant against LGBT people because of religion and all the other nonsense as far as I know,  so from his view it is probably the end of the world. xDDDDDD
Re: Dead Or Alive 5
#2633  August 12, 2016, 01:48:53 am
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Kasumi and Ayane have fought over onii-chan but no one here made a fuss about that. :)
Re: Dead Or Alive 5
#2634  August 24, 2016, 01:40:57 am
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We finally got info on Mai Shiranui and the fact that she's being playtested in Japanese Arcades tomorrow.



Famitsu article translation:
Mai Shiranui, quick successive movements and, fight while making full use of the cancellation of deathblow, speed type of character. For easy to handle, it is also recommended for beginners. "Hanachoogi" (236P), "Ryuen Mai" (214P), "deadly Shinobuhachi" (236K), such as "heat haze of dance" (214P + K), familiar deathblow is available in original, in addition, you may also be paying out to cancel the part of the normal technique. In addition, before the jump in the 9P, it can be carried out behind jump in 7P, before addition to that release the attack and press the P and K in the jump, "flying squirrel of dance" (before the jump in P + K) also I use ! But it is playing a 3D fighting game, mean that when feeding the continuous technique is taste sensation, such as a 2D fighting game. By the way, you can also jump triangle!

 Besides, in the power blow "ultra-deadly Shinobuhachi", and take the upper P hold "egret dance", such as such as "Moonlight disturbance Peony" of throwing techniques (236H + P), deathblow of Mai Shiranui In the original technique was is, has been firmly reproduced as a unique technique of this work. Among them happy is, "illusion Shiranui" (in side step P + K) is that there is! This is " Fatal Fury 's the trick to put out chestnuts to attack after a" series system of "line movement", but not it is assigned to a side step technique. " Fatal Fury " series, " KOF addition to the technique of" series, " SNK VS. CAPCOM SVC CHAOS " such as the work of such, has been incorporated to the small place, whoa "every time you get the technique, seen that maybe many people think that there is! ". It should be noted that, personally hope that he was "leotard Shinobuhachi" is not unfortunately ... (laughs).

 First commentary around the deathblow. "Before the jump" deathblow other than in (9P) is, 4P, 6PP, KKK, specific skills, such as 66KK is supported to cancel input. "Hanachoogi" (236P) can be used to restrain from a long distance, but, because the gap be allowed to hit big, let's use only as a checks and balances. "Ryuen Mai" (214P) is an easy-to-use middle skills in combos and cooperation, there is little chance be guard, the other party to reply, not determined. "Mortal Shinobuhachi" (236K) is a damage of high blow Shi attack, trick facing the tightening of the combo. "Heat haze of dance" (214P + K) is, has become a high-power float technique. In addition, K of "before the jump" in (9P), which will be finalized counterattack to be guard, cancel input of less watertight be guard "flying squirrel of dance" (before the jump in P + K) corresponding to. "Hanachoogi" (236P) use far from the deathblow other than, in addition to the collaboration with the combo, that put out to cancel, it is why there is also to erase the gap of skill.


● Recommended fighting

 In a short distance, let's fight the fast P and 6P is out of tricks to the main shaft. And PP2K derived to lower attack in the case of P, in addition to the PPP that is derived in the middle attack Yusabureru the opponent's guard, PPK will be in "critical" state of the opponent if the normal hit. Since the 6P the middle attack is also gap is large and hit only one shot, in the lower derivation and 6PK, such as shoot a 2 to cancel the 6PP a middle attack of continuous "Ryuen mai" (214 + P), Let's attack by deriving the trick. To them, it is the cooperation of the lower attack starting 1KPP also interwoven and, you can dazzle your opponent. In addition, among unfamiliar, middle → lower → strong cooperation of the middle is put out chestnut, also one of the hands keep for the time being out of the 6PKPP. Since the end of the cooperation "Ryuen Mai" comes out, counterattack be guard without committing hit, it has become a very powerful technique.

 In this way it is a strong dance is at close range, medium-range game is a little weak. Since the technique to pack the distance between the opponent is rich, before or launch a surprise jump or "flying squirrel of dance" (before the jump P + K), 66PK, let's take a closer at once, etc. 66KK. Since 66PK is a technique floated, then you aim aerial combo if caused to hit, 66KK that can be a partner in a critical state, because the last can be canceled in a deathblow, or aimed at the critical continuity, "heat haze of dance" (214P + K ) to also be directly connected in that aim the aerial combo. From the somewhat remote location, 1P and 1KPP, let's take advantage of even 2H + K, such as lower attack. Especially 1P has a long reach to use the fan, and to is faster out of tricks, of when to hit the trick, I recommend this chance is also small.

Semekomu where the opponent get up "occurred Trombone" is recommended 8H + K that can attack while avoiding the lower. Be if guard, it is safe because it is "guard break" attribute. It is also recommended to turn in before the jump on the back of the opponent. Exactly what can happen Trombone such as 2D fighting game!


● For combo

 First of all, I will teach you the tricks that can be used to to continue the critical state of the opponent. Upper recommended is 4P capable deathblow cancellation. In addition to targeting the critical continuity, let's aim aerial combo from "heat haze of dance" (214P + K). Middle P, the grace period is long 3P, middle K after that was allowed to continue is good to connect and to hit the opponent is no longer able to hold on one's rear end 6H + K. And after that was allowed to continue the critical, "critical burst" (P + K) or, let's aimed at the air combo in the art of floating the opponent in the air. Floating technique is, the upper part of 8K, the middle P of 3P + K, the middle K of H + K, and "heat haze of dance" in the middle P (214P + K) is recommended.

 In the case of the low float, 6PP Cancel "deadly Shinobuhachi" (236 + K) is recommended. Stable and it will be in the air combo in any float condition. In the case of high float, it is recommended 3PP → 6PKP is stable. In addition, since the 3PP is us to re-floated the opponent out automatically "Ryuen dance" and a variety of combo Aim. It does not enter not to be a high floating condition, but such 3PP → H + P, you can also incorporate a throw aerial combo. Among the unfamiliar, I think that I if out 6PP Cancel "deadly Shinobuhachi" (236 + K) for now. It should be noted that the people that it is difficult to cancel, the Buchikomu the PPPP is handy.

● If you have any circumstances fit, by all means to Roketesuto target store!

 What did you think? Special part of cancellation input will is there, but, if people who are familiar with the 2D fighting game, I think that it can be handled without difficulty. In addition, the gap is the middle attacks and lower attack is rich and less, because the combo also simple, is the character of also recommended for beginners. Firepower of the combo is hard impression that a little bit out, but there is a cover in trouble! So, I brought to you by the capture of Mai Shiranui. Remember this, please try to take advantage of all means to play against!





Source: http://www.famitsu.com/news/201608/23113916.html

Layman's terms, she plays similarly to Akuma in Tekken 7: She has pretty much all her special moves, can cancel into them, she has a hop to some extent and her Power Blow and Cliffhanger is based on her Supers.

Hopefully people can show off videos of her actual play.
http://www.youtube.com/user/busterbladex?feature=mhum

Finally got some vids on here.
Subscribe to me please and who knows, maybe my video walkthroughs will help you one day.......
Re: Dead Or Alive 5
#2635  August 24, 2016, 07:48:16 am
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And Combo Gameplay Trailer.
http://www.youtube.com/user/busterbladex?feature=mhum

Finally got some vids on here.
Subscribe to me please and who knows, maybe my video walkthroughs will help you one day.......
Re: Dead Or Alive 5
#2636  August 24, 2016, 07:54:07 am
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Hype
Re: Dead Or Alive 5
#2637  August 24, 2016, 04:08:28 pm
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I hope that's not the full SNK costume set shown at the end because Yuri, Hinako and Kasumi's outfits being the only ones is sure disappointing especially when they just recolor them to slap them onto three more characters i was really hoping for a K' outfit for Ein.
Re: Dead Or Alive 5
#2638  August 24, 2016, 04:32:35 pm
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gah, I was expecting sara/rachel 's outfit for mai, the one thats a wit shirt and denim shorts.
Re: Dead Or Alive 5
#2639  August 24, 2016, 05:08:43 pm
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Long as she can't spam her aerial attacks, i'm fine with her being in the game.
Ha, another "For easy to handle, it is also recommended for beginners" type of character.
Re: Dead Or Alive 5
#2640  August 25, 2016, 12:17:06 am
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Her aerial attacks aren't even that good.