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Kof 2003 Portrait project (Read 1208467 times)

Started by Melcore, March 11, 2014, 09:11:14 am
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Re: Kof 2003 Portrait project
#281  February 04, 2016, 09:30:47 am
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So... here is what I have for Billy so far


any help or feedback would be nice.
Re: Kof 2003 Portrait project
#282  February 04, 2016, 10:10:13 am
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Re: Kof 2003 Portrait project
#283  February 04, 2016, 12:29:14 pm
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I guess I got nothing. Billy is looking pretty good so far.

Shit
Re: Kof 2003 Portrait project
#284  February 04, 2016, 06:55:22 pm
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It's a great portrait, I just fine-tuned some pixels here and there. Take it if you want:

  -->
Re: Kof 2003 Portrait project
#285  February 04, 2016, 11:09:51 pm
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
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It's a great portrait, I just fine-tuned some pixels here and there. Take it if you want:

  -->


oh man, thanks, you fixed all the rough edges, fixed the eyes and gave his hair the transition that it needed between the front and the back, that's what was taking me so long in the first place.
TotalDramaXtremist said:
Isn't Billy's jacket supposed to be Blue?

yes it is, but we can't see the blue in this portrait, I may add his black shirt as it can probably be seen from this portrait
Re: Kof 2003 Portrait project
#286  February 04, 2016, 11:44:05 pm
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Holy EFFFFING reaper invasion dude! you nailed the facial expression and the colors are on point! can't wait to put this port to use!
You really did an exellent job on this one, and walt did a perfect fine-tunning on the details.
Simply amazing, now if you excuse me, i have a port to add to the lifebars
Re: Kof 2003 Portrait project
#287  February 05, 2016, 01:51:34 am
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Hey, are you willing to make a Cable portrait? I know he's not made in an SNK style (and probably never will be) but I would really like to see him done in this style!

Regardless, good luck and keep up the good work.
Re: Kof 2003 Portrait project
#288  February 05, 2016, 03:54:04 am
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Can you make KOF 2003 portraits for Worm (Worms), Earthworm Jim, and Yamame (Touhou Project)?
Spriting is harder than I thought.
Re: Kof 2003 Portrait project
#289  February 05, 2016, 05:33:57 am
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could you make some mecha pilot portraits for some characters like Wing Zero(heero), Tallgeese(Zecks), Deathscythe(Duo with trucker cap) and the Evas, since there's already an Eva 02 and 01 on moojin
Re: Kof 2003 Portrait project
#290  February 05, 2016, 12:10:54 pm
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Adding a few changes to the portrait
I'm really bad at accuracy in sprite styles, but I think I'm not that bad at accuracy when it comes to draw characters, so I tried to make it look a bit more like the artwork (but probably that breaks the KOF03 style)

   
original          my edit

feel free to use it, fix it or ignore it x)

            Zorf Giudecca
Last Edit: February 05, 2016, 12:14:15 pm by NiO ErZeBeTh
Re: Kof 2003 Portrait project
#291  February 06, 2016, 01:23:29 am
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  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
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honestly I like them both NiO, I don't plan on using ether of them however, I just did it for Zerobruno cause he requested it.

he can be the judge on which of them he likes :)
Re: Kof 2003 Portrait project
#292  February 06, 2016, 03:09:15 am
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  • Can't stop, won't stop!
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honestly I like them both NiO, I don't plan on using ether of them however, I just did it for Zerobruno cause he requested it.

he can be the judge on which of them he likes :)

i preffer the one you did with the little fix by walt, nio's port is good as well, but i think the face has to much SWAG on it, but it's a top notch edit and you should be proud nio, a small touch can make a difference and you prove it. and you say i can be the judge? THEN I SENTENCE YOU ALL TO KEEP POSTING PORTS AND MAKE THIS TREAD BETTER. I HAVE SPOKEN.

Seriously melcore, thanks bro, i asked for it, and you gave me not one but 2 badass ports! hope that we can see more from your amazing work



pure epicness
Re: Kof 2003 Portrait project
#293  February 06, 2016, 05:28:30 am
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yeah the one Nio did has the back of the hair looking a lot better, I may fuse them cause I like the face on the one i did.
Re: Kof 2003 Portrait project
#294  February 06, 2016, 06:13:19 pm
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ROTD

:smitten:
Re: Kof 2003 Portrait project
#295  February 08, 2016, 06:09:08 am
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So... Hagen and stuff.
Re: Kof 2003 Portrait project
#296  February 08, 2016, 06:16:29 am
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Spoiler: And suddenly! (click to see content)

Looks good, that's Thedge's OC, right? Or was it NiO's? Nope that's Thedge's OC. :)
This is a generic forum signature.
Last Edit: February 08, 2016, 06:22:11 am by Zaitsu Hatter
Re: Kof 2003 Portrait project
#297  February 08, 2016, 06:21:36 am
  • *****
  • Spoiler
  • let's bring order to chaos
    • Mexico
    • none
Thedge, I'm not that good and fast at spriting x)
            Zorf Giudecca
Re: Kof 2003 Portrait project
#298  February 09, 2016, 12:51:44 pm
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public
Spoiler: And suddenly! (click to see content)

Looks good, that's Thedge's OC, right? Or was it NiO's? Nope that's Thedge's OC. :)

Thanks, Hagen is a great character, I would recommend downloading him, if you haven't already.

Here's a new one, Seth
Re: Kof 2003 Portrait project
#299  February 10, 2016, 12:08:35 pm
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Pretty neat. I only would make his eyes a little more closed, to give him some of that "serious" look to his face that he usually has:


Shit
Re: Kof 2003 Portrait project
#300  February 11, 2016, 08:20:34 am
  • ***
  • Democracy is non-negotiable.
  • coding nearly done, supers and AI left.
    • USA
    • www.patreon.com/melcore?fan_landing=true&view_as=public

better? or worse or what?