The Mugen Fighters Guild

M.U.G.E.N Central => FullGame development => MVCVS => Topic started by: -Whiplash- on January 15, 2016, 01:29:14 am

Title: MVCVS General Discussion
Post by: -Whiplash- on January 15, 2016, 01:29:14 am
Fell free to talk about the game or post videos, pictures or whatever in this thread
Title: Re: MVCVS General Discussion
Post by: lui on January 15, 2016, 01:31:30 am
You might wanna put the link to the alpha demo here mate, its gonna be way easier for people to dl it
Title: Re: MVCVS General Discussion
Post by: -Whiplash- on January 15, 2016, 01:32:14 am
Getting that post made now.
Title: Re: MVCVS General Discussion
Post by: hatter on January 15, 2016, 09:24:40 pm
I wasn't sure where to put this, but but I saw in Ryo/Venom v. Yuri/Ruby Heart match that Ryo used pretty much low res effects. Since I don't have much till I finish Kyo's sprites, would you like me to take some of Kyo's XI effects and make them compatible with the palette template I made, or are you fine using CvS low res FX? Because I pretty much prepared those effects to be compatible with the palette template I made (better yet, remade) for Kyo.
Title: Re: MVCVS General Discussion
Post by: -Whiplash- on January 15, 2016, 09:37:28 pm
I was hoping to use as many low res effects as possible.

My biggest issue is that the KOF Sprites don't tend to fit with Capcom ones, for ryo his aof3 effects don't clash too much, but I'm probably gonna need to get effect converted into a Capcom style for some characters at some point.
Title: Re: MVCVS General Discussion
Post by: hatter on January 15, 2016, 09:52:46 pm
I see. Wish I could be of more assistance regarding FX, but I'm really bad/beginner-ish at them, so I'd be weighing you down more than helping. Good luck, regardless.
Title: Re: MVCVS General Discussion
Post by: -Ash- on January 15, 2016, 10:28:37 pm
I've just tested the alpha demo, and the game looks really promising, the style of the gameplay is really fun and i loved the snk characters, i'll keep an eye on this project.