I want to make a character that's a hybrid of MvC3 and MSHvSF. Are there any values or coding for ground bounces and wall bounces?
Assists have to be coded into the character itself. As far as tag options go, it's not supported by the engine and is difficult to do outside of a full game, though it is possible. There should be something in the code library that should help. Iirc, both characters need this code to function properly.
Yeah, what RicePigeon said.Some people have also released Tag mode patches which you can include in the chars to give them tag mode. RedNavi is one of these people.Although you have to be aware that since the patches use variables, they may not be compatible with ALL characters as they may override some variables. Plus, you'll have to patch all the chars in your Mugen.
Yeah. That's fine. I used a tag code a couple years back, and it worked for about 90 percent of my roster. Just been looking for a new code to implement. Sounds like it could work if the right tools and techniques are used. Thanks.