Indeed. plus, it's cheap. Cybaster said, April 17, 2012, 02:39:52 pmI'm willing to code it for 3000 USD, with a release in 3 months. It can be done in 2 months if you add 1500$, and even one month only if you add another 1500$ (so 6000$ in total for Makoto in one month).This includes the time necessary to make some research to understand how she plays (not meaning she'll be accurate because that's most probably impossible), code all her moves, specials, supers, etc.Palettes are factured 10$ each, and AI will be an additional 500$ if she's coded on Mugen 1.0, 750$ if it's on Winmugen.Send me a PM for payment details.
I did that already!I still have the old PMs from someone who took my quotes seriously back in 2006/2007? Or even sooner. hah!
Cybaster said, May 02, 2012, 06:25:57 pmIndeed. plus, it's cheap. Cybaster said, April 17, 2012, 02:39:52 pmI'm willing to code it for 3000 USD, with a release in 3 months. It can be done in 2 months if you add 1500$, and even one month only if you add another 1500$ (so 6000$ in total for Makoto in one month).This includes the time necessary to make some research to understand how she plays (not meaning she'll be accurate because that's most probably impossible), code all her moves, specials, supers, etc.Palettes are factured 10$ each, and AI will be an additional 500$ if she's coded on Mugen 1.0, 750$ if it's on Winmugen.Send me a PM for payment details.Damn Cy, but well worth it lol
fighuass said, May 02, 2012, 04:30:39 pmis there a easy way making a mugen char besides ''fighter factory''?Yes. Read and study MUGEN tutorials, that's the best way
When doing stage/character work. I actually use MCM (Mugen Character Maker), Photoshop, and notepad. I only use fighter factory for Palletes. I find this method easier and less bulky, as Fighter Factory always has small bugs here an there on my system.