Title: Re: Pan Transform
Post by: AlexSin on July 11, 2013, 07:39:34 pm
Someone ripped her voices, if you know what I mean. (I did) - It's impossible to make palettes; - I find the commands for the supermoves very simple (D, any button), but I don't thing it's an issue, although I see your Vegeta has D,B,F etc. motions, that's why it is one of the points of my feedback; - D,c : Kamehameha x 10? :-\ - the required sprites are not appropriate.
Title: Re: Pan Transform
Post by: Mr. Shaggy on July 20, 2013, 07:20:30 pm
I'm really happy for this char, thx.
My point of view:
pros: - SSJ Pan ;D - some nice moves - I think her fighting balance is near optimal (timings of attacks)
cons: - REALLY too much simple combos - D+c -> I can imagine this kind of blast with some SSJ4, but Pan?? - little bit strong AI for Pan - she doing too much power blasts instead of fighting - there isn't attackmulset for base/SSJ states - power blasts do same damage in both modes base/SSJ (same issue with your Vegeta) - when comparing to your Vegeta Transform she has much lesser different moves (because of lesser transformations). Maybe she may have more moves with more triggers (example: when life<50% -> use other set of animations/sounds,...). Just idea...