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Mortal Kombat X / XL (Read 1164876 times)

Started by "Bad News" Hoffmann, June 01, 2014, 08:19:49 pm
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Re: Mortal Kombat X (Last update on 02.26.15)
#2361  June 15, 2015, 05:55:03 am
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Re: Mortal Kombat X (Last update on 02.26.15)
#2362  June 15, 2015, 01:42:06 pm
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I unlocked a hidden palette for Liu Kang!



Was playing koth survival trying to unlock Hot Shot Johnny(which I did thanks to a buddy I helped unlocked it for him too) and I started a match in this palette. Next match he went back to normal. I hoooope it's an actually hidden palette that you have to hold buttons for every match or something and not just a glitch. But 99% sure it was just a glitch.

Anything like this happen to anyone before?
Re: Mortal Kombat X (Last update on 02.26.15)
#2363  June 16, 2015, 12:16:25 pm
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every character has an alt palette when you select his costume with the Square button and then press Start (or the Options button in PS4)

not sure if that's the one you found out
            Zorf Giudecca
Re: Mortal Kombat X (Last update on 02.26.15)
#2364  June 16, 2015, 02:28:41 pm
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Nah its a glitch palette. Talked about it with Red and its just something that happens occasionally in king of the hill.
Re: Mortal Kombat X (Last update on 02.26.15)
#2365  June 17, 2015, 05:04:22 am
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Is anybody found other comic issues yet? seems already out week ago or yesterday
Re: Mortal Kombat X (Last update on 02.26.15)
#2366  June 18, 2015, 03:02:22 pm
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Re: Mortal Kombat X (Last update on 02.26.15)
#2367  June 18, 2015, 03:28:44 pm
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Re: Mortal Kombat X (Last update on 02.26.15)
#2368  June 18, 2015, 03:36:38 pm
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Glad that i didn't bought MKX for PC by HSV, cause that is utter goddamn garbage. So f**k HSV, but at least they've made a good port of MK9 and Injustice for PC anyway.
Re: Mortal Kombat X (Last update on 02.26.15)
#2369  June 18, 2015, 04:46:26 pm
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I wonder how will the last-gen versions end.
Re: Mortal Kombat X (Last update on 02.26.15)
#2370  June 18, 2015, 05:13:35 pm
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well, I guess MKX players on PC deserve a better port

bte, I have record some combos and upload them to youtube, here the link if you want to see them

https://www.youtube.com/channel/UCEFTjLAiibPaYCLt8a2yI-w

Those are nice, i really like the Takeda one. I've always enjoyed his stylish fighting style since the first time i seen him in mkx. I just didn't care to use him though lol
I've seen someone do a 54% on me using Quan Chi online but the combo you did was nice too. He was #2 ranked person in the world on XB1 at the time if anyone was curious to know how he land that shit off online besides us having decent connection with each other.

Ive done two 40% corner combos with Liu Kang (Dragons Fire) Variation. Both same but different enders.
44% xray combo with Tanya (Dragon Naginata)varation.
51% xray combo with Jason (Unstoppable) variation.
52% xray combo with Jacqui (Full Auto)variation.
47% xray combo with Sonya (Convert Ops)variation. I know she can do 50% i don't got time to try and run cancel or use her counter often.

 I made a combo video for Liu Kang and i will never do that again lol. It took forever thats why you see i mostly did xray combos.
Last Edit: June 19, 2015, 02:05:34 am by Insigniawarfare
Re: Mortal Kombat X (Last update on 02.26.15)
#2371  June 19, 2015, 03:55:35 am
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yeah, someone did a combo with Quan Chi against me that was really hard to do or at least seems ccomplicated...

I picked Quan Chi again and made that combo, the cool thing about it is that it works in any Quan Chi mode
            Zorf Giudecca
Re: Mortal Kombat X (Last update on 02.26.15)
#2372  June 19, 2015, 09:30:40 am
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PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: Mortal Kombat X (Last update on 02.26.15)
#2373  June 19, 2015, 11:30:58 am
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Hell yes, took long enough.
Re: Mortal Kombat X (Last update on 02.26.15)
#2374  June 19, 2015, 04:44:28 pm
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If High Voltage was taking care of the last-gen versions, I guess that explains the delay. Is this studio that bad?
Re: Mortal Kombat X (Last update on 02.26.15)
#2375  June 19, 2015, 06:24:54 pm
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If High Voltage was taking care of the last-gen versions, I guess that explains the delay. Is this studio that bad?

I wouldn't be willing to say that is very bad. And no, it's not "Studio" cause everybody keeps referring it as studio by mistake, it's High Voltage Software, duh, but whatev's.
Although that i already said that HVS made a good port of MK9 and Injustice for PC, i'd say that, releasing the PC version of MKX by HVS is utterly bad choice, because they're incompetent of what they're even thinking they're doing. I've said this before and i'll say it again: f**k HVS for releasing the bad release of PC version of MKX, but at least Q-Loc studio (Polish video game studios), who ported the PC version of DmC: Devil May Cry and USFIV, has stepped in and will be taking care of PC version of MKX of what HVS made a bad work for this particular matter. For me, i don't care about PS3/XB360, but they will not have a same problem as the PC version had before, so i assume that Q-Loc will be doing an ok job to that PS3/XB360 version. At least that's what i've understood.
Last Edit: June 21, 2015, 03:21:15 pm by kanodoom
Re: Mortal Kombat X (Last update on 02.26.15)
#2376  June 21, 2015, 09:34:13 pm
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Re: Mortal Kombat X (Last update on 02.26.15)
#2377  June 21, 2015, 09:49:58 pm
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now that we're halfway through with the kombat pack, my xbox one is having ram problems so i decided to reboot it to get rid of it
Re: Mortal Kombat X (Last update on 02.26.15)
#2378  June 22, 2015, 12:37:31 am
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Re: Mortal Kombat X (Last update on 02.26.15)
#2379  June 22, 2015, 05:50:27 am
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Wait the minute, somethings not right about D'Vorah. Don't tell me.

Spoiler, click to toggle visibilty
Re: Mortal Kombat X (Last update on 02.26.15)
#2380  June 22, 2015, 03:04:37 pm
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Reiko is definetly more bad ass in this then he was in the original universe,where he was a whining cosplaying nobody.