mugen : 1.1
resolution : 1280 , 720
big portraits : YES
lifebars : NO
==) small portraits = 25 x 25
Spoiler: "small" (click to see content)
==) big portraits = 142 x 449
Spoiler: "big" (click to see content)
something I was overlooked and not back up another file
for those who have problems with the display of stages, lifebars, etc.
modify these values in the mugen.cfg
Spoiler: "fix for stages" (click to see content)
[Video]
;Screen rendering mode.
;OpenGL - Experimental OpenGL renderer (recommended)
;System - default SDL rendering mode (e.g. windib in Windows)
;DirectX - DirectX 5 renderer
;System and DirectX modes do not support advanced features
;such as RGB sprites and window resizing.
RenderMode = OpenGL
;Set to 1 to enable "safe" mode for older graphics cards.
;Many features will be disabled.
SafeMode = 0
;The video resolution defaults to the same as the game resolution.
;In windowed mode, this specifies the window size.
;You can force an alternate resolution by uncommenting the lines
;below.
;Width = 1280
;Height = 720
;This is the color depth at which to run MUGEN.
;Ignored if RenderMode=System (forced to 16).
Depth = 32
;Set to 1 to enable vertical retrace synchronization.
;Only supported for RenderMode=OpenGL.
VRetrace = 0
;Set to 1 to start in fullscreen mode, 0 for windowed.
;This enables exclusive fullscreen, which may give better performance
;than windowed mode.
FullScreen = 0
;Set to 1 to make the window resizable when in windowed mode.
;Only supported for RenderMode=OpenGL and OpenGLScreen.
Resizable = 1
;Set to 0 to stretch the video to fit the whole window.
;Set to 1 to keep a fixed aspect ratio.
KeepAspect = 0
;Drawing mode
;Choose from Normal (fast) and PageFlip (less image "tearing")
;BlitMode is ignored for RenderMode=OpenGL
BlitMode = PageFlip
;Stage fit mode.
;0 - stage drawn to width of screen (may crop stages with tall aspect)
;1 - stage shrunk to fit into screen
;Ignored if RenderMode=System (forced to 0)
StageFit = 0
;System fit mode.
;0 - system drawn to width of screen (may crop motifs with tall aspect)
;1 - system shrunk to fit into screen
;Ignored if RenderMode=System (forced to 0)
SystemFit = 0
Spoiler: "before" (click to see content)
Spoiler: "after" (click to see content)
OneDrive
Thanks special : shichibukai
enjoy!!!