trigger1 = NumPartner = 1
trigger1 = partner, life < 200
Triggers if the player has a partner with less than 200 life
trigger1 = numpartner
trigger1 = ID > partner,ID ;use less than for P1 &/or P2
:) My Jailbot character uses this for his custom palette selector, to see if he is on a team with another Jailbot. In which case they will both share the same selection chart.