The Mugen Fighters Guild

M.U.G.E.N Central => Projects => Topic started by: adriano gt on November 07, 2013, 08:58:49 pm

Title: Mortal Kombat Multiverse - beta 0.5 released - compatible with MKP by BORG117
Post by: adriano gt on November 07, 2013, 08:58:49 pm
Spoiler: Images (click to see content)
Spoiler: Videos (click to see content)
Spoiler: Description (click to see content)
Spoiler: Downloads (click to see content)

Current status:  working in beta 0.6
Title: Re: Mortal Kombat Multiverse
Post by: Justus on November 11, 2013, 09:17:32 pm
Another bloodstorm game??? noooooooooooooooooo
Title: Re: Mortal Kombat Multiverse
Post by: Erroratu on November 11, 2013, 09:27:42 pm
Another bloodstorm game??? noooooooooooooooooo

wow dude your comments so far were so damn helpful.
Title: Re: Mortal Kombat Multiverse
Post by: 【MFG】gui0007 on November 11, 2013, 10:33:12 pm
Another bloodstorm game??? noooooooooooooooooo

wow dude your comments so far were so damn helpful.

kkkkkk, that's right
Title: Re: Mortal Kombat Multiverse
Post by: mkfreak89 on November 11, 2013, 11:05:41 pm
it doesnt look that bad, but you should not keep these street fighter or other characters that are not MK in your compilation , they just do not fit with the Mortal kombat style sprites,try to edit some new characters if you want to have more chars in your game. good luck
Title: Re: Mortal Kombat Multiverse
Post by: SlenderMan on November 12, 2013, 12:26:59 am
I would keep Akuma if any fighters since he WOULD kill someone. Ryu...not so much.
Title: Re: Mortal Kombat Multiverse
Post by: Kreuzer on November 12, 2013, 12:28:25 am
Akuma & M.Bison would fit very well in my opinion.

edit: and Vega (claw)
Title: Re: Mortal Kombat Multiverse
Post by: Niitris on November 12, 2013, 12:34:41 am
Street Fighter: The Movie Akuma ftw.

Good luck with this... wish I could help but I'm too busy at the moment.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on November 12, 2013, 11:10:40 pm
I appreciate all the comments .... thanks for the support.
Any help is very welcome.

it doesnt look that bad, but you should not keep these street fighter or other characters that are not MK in your compilation , they just do not fit with the Mortal kombat style sprites,try to edit some new characters if you want to have more chars in your game. good luck

it is solved by editing the sprites.
see:


akuma by BORG117... thanks borg
Title: Re: Mortal Kombat Multiverse
Post by: Kreuzer on November 13, 2013, 12:48:56 am
That Akuma looks awesome! Is this the gameplay you are using? Little too flashy for MK, but if every character will use it its ok.

Akumas voice sounds should be more simple, notice that MK/MK2/MK3 didnt had much voice acting besides Shao Kahn.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on November 15, 2013, 10:00:49 pm
THANK YOU FOR FEEDBACK..... PARTNERS AND COLLABORATORS ARE WELCOME

That Akuma looks awesome! Is this the gameplay you are using? Little too flashy for MK, but if every character will use it its ok.

Akumas voice sounds should be more simple, notice that MK/MK2/MK3 didnt had much voice acting besides Shao Kahn.

Yes, friend..... this is the gameplay. And changes yet to come .... everything to make the game more fun, less truncated.
Regarding voices .... well, each character will have their own voice. This will help make chars more differentiated from each other.
New stages:
(http://img42.imageshack.us/img42/14/0l52.png)

      Posted: November 27, 2013, 05:06:28 pm
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on November 27, 2013, 05:08:43 pm
New char, by Lows Lucas:

(this is W.I.P.)
Title: Re: Mortal Kombat Multiverse
Post by: vicmugen on November 27, 2013, 05:27:29 pm
So this is a WIP ? Plz post here final release when it's done . Thanks :)
Title: Re: Mortal Kombat Multiverse
Post by: FeLo_Llop on November 27, 2013, 05:40:31 pm
Awesome!! You're making a great great job!!! :D!!


PS: That sand clock...er...lifebars would look better if you erase it and keep things simpler.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on November 29, 2013, 06:10:37 pm
FeLo..... yes, the lifebars are changed.
I want to know everyone's opinion on this:

PLEASE....  which sprite brutality should I use?

(http://img855.imageshack.us/img855/5522/lwwn.png)


THANKS, GUYS
Title: Re: Mortal Kombat Multiverse
Post by: Kreuzer on November 29, 2013, 06:35:25 pm
Second sprite looks better.


"Frog"? Seriously? Toad or Amphibian sounds better :P So you will also add custom characters, not only taken from games.
Title: Re: Mortal Kombat Multiverse
Post by: FeLo_Llop on November 29, 2013, 08:31:07 pm
Obrigado, Adriano :). It was just my humble opinion,it's your choice leaving that or not.

Also, those "brutality" text are both awesome, can't decide! even second looks more like stone, I guess it should keep a closer look to the whole thing.

About Frog; is he a cyber version of reptile? In that case, you have sea iguanas too, but maybe it's a long name for him. Or just cut the thing: CYREP(CYber REPtile :P, as that ERMAC~ERror MACro xD!).

I have a question, if you don't mind, are you planning to add other ninjas or kunoichis? Tremor, Chameleon, Khamaelon, Tanya, Skarlet...? I think I saw some sprites of them done(don't know the % of those, though).

Thanks for your reply!
Title: Re: Mortal Kombat Multiverse
Post by: lows on December 07, 2013, 09:51:05 pm
Some Progress...
Title: Re: Mortal Kombat Multiverse
Post by: lows on December 09, 2013, 07:30:42 pm
We decided to release characters
Liu Kang MK1 Beta by Lows 9.0
http://www.mediafire.com/download/p5bej5hi9uung0i/liu_kang_mk1.zip

to play you have download MKP engine here: http://mkmp.myfreeforum.org/ftopic2231-50-0-asc-.php
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on December 13, 2013, 05:03:33 pm
Obrigado, Adriano :). It was just my humble opinion,it's your choice leaving that or not.

Also, those "brutality" text are both awesome, can't decide! even second looks more like stone, I guess it should keep a closer look to the whole thing.

About Frog; is he a cyber version of reptile? In that case, you have sea iguanas too, but maybe it's a long name for him. Or just cut the thing: CYREP(CYber REPtile :P, as that ERMAC~ERror MACro xD!).

I have a question, if you don't mind, are you planning to add other ninjas or kunoichis? Tremor, Chameleon, Khamaelon, Tanya, Skarlet...? I think I saw some sprites of them done(don't know the % of those, though).

Thanks for your reply!

Well .. technically all chars MK universe will be present in this project.

So I seek for help. Mainly to edit sprites.

Some of the chars you mentioned are already included in the game. For example: Tremor
Tremor by behzad and Jackie Chan by temA.

(http://imageshack.com/a/img545/3999/7s8j.png)

Thanks to all who follow the progress of this game.

      Posted: December 22, 2013, 12:34:49 am
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on December 22, 2013, 12:35:58 am
Testing new font

(http://img703.imageshack.us/img703/9492/480u.png)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on December 26, 2013, 05:42:57 pm
other new font:
stage corpse chamber
(http://img593.imageshack.us/img593/1951/os3v.png)
Title: Re: Mortal Kombat Multiverse
Post by: O Ilusionista on December 31, 2013, 02:59:54 pm
Adriano, I've made a lot of MK styled stages, feel free to use any stage for your game
http://brazilmugenteam.com/category/stages/stages-ilusionista/

If I can make some suggestions:
(http://brazilmugenteam.com/wp-content/themes/muse/scripts/timthumb.php?h=200&w=285&zc=1&src=http://brazilmugenteam.com/wp-content/uploads/2012/09/Bpark.jpg)(http://brazilmugenteam.com/wp-content/themes/muse/scripts/timthumb.php?h=200&w=285&zc=1&src=http://brazilmugenteam.com/wp-content/uploads/2012/09/MoonLight-small.jpg)(http://brazilmugenteam.com/wp-content/themes/muse/scripts/timthumb.php?h=200&w=285&zc=1&src=http://brazilmugenteam.com/wp-content/uploads/2012/09/Dragon.jpg)

(http://brazilmugenteam.com/wp-content/themes/muse/scripts/timthumb.php?h=200&w=285&zc=1&src=http://brazilmugenteam.com/wp-content/uploads/2012/09/Ub1ag.jpg)(http://brazilmugenteam.com/wp-content/themes/muse/scripts/timthumb.php?h=200&w=285&zc=1&src=http://brazilmugenteam.com/wp-content/uploads/2011/11/dark-catacomb.jpg)(http://brazilmugenteam.com/wp-content/themes/muse/scripts/timthumb.php?h=200&w=285&zc=1&src=http://brazilmugenteam.com/wp-content/uploads/2011/11/Blood-Pond-Tattoo-Assasins-Mugen.jpg)(http://brazilmugenteam.com/wp-content/themes/muse/scripts/timthumb.php?h=200&w=285&zc=1&src=http://brazilmugenteam.com/wp-content/uploads/2011/10/portal-revisited.jpg)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on January 13, 2014, 08:05:35 pm
tio iluuu..... XD
I already have your stuff in this game ... thanx, friend
(http://imagizer.imageshack.us/v2/800x600q90/842/5s11.png)

now, I need some feedback ... what people think of the font of round 1?
(http://imagizer.imageshack.us/v2/800x600q90/837/t0om.png)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on January 19, 2014, 01:29:19 pm
combo announcer killer instinct style:


Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on November 03, 2014, 10:50:16 pm
some things will be released
Stge Test Your Might Arena
ARCADE RESOLUTION(400x254)

(http://oi61.tinypic.com/2vughvb.jpg)

download: http://www.4shared.com/rar/WtKCSQcEba/testyourmight.html?
Title: Re: Mortal Kombat Multiverse
Post by: 【MFG】gui0007 on November 03, 2014, 11:16:28 pm
So you continue working in MK Multiverse? That's great! :D
Title: Re: Mortal Kombat Multiverse
Post by: H Mr. Ton! on November 05, 2014, 05:32:06 am
Oh, nice stage!
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on November 13, 2014, 04:44:17 pm
yes, the project continues
thanks for the feedback, guys

well, another release: CHURCH
stage by ratonmalo, update by blackjack
update by me
resolution 400x254
(http://oi61.tinypic.com/2n246dl.jpg)

download here: http://www.4shared.com/rar/WpUeTDjoba/church.html?
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: adriano gt on November 18, 2014, 05:34:12 pm
another stage: STARGATE ROOM (400x254)
original by tetravega and reptile
update by me

(http://oi60.tinypic.com/1zev29j.jpg)

download: http://www.4shared.com/rar/mEJEkFfLba/stargateroom.html?
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: adriano gt on November 25, 2014, 05:42:45 pm
well, Sindel Room

(http://oi61.tinypic.com/2n71uug.jpg)

download: http://www.4shared.com/rar/3xnUUO69ce/sindelroom.html
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: 【MFG】gui0007 on November 25, 2014, 08:11:17 pm
These two stages, i like the concept of them. Nice work Adriano! :D
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: Roach on December 25, 2014, 02:49:10 pm
I really liked Kabal demo.... the pausetime and envskake from the  combos are ALMOST looking like the original and it's great! MKP has a lot of errors...

I really enjoyed the first Kabal's fatality...


keep going! Hope your project can be finished!
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: MatreroG on December 25, 2014, 10:46:36 pm
Yours last stages released are really good.
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: adriano gt on December 27, 2014, 05:23:47 pm
Thank you all, for the feedback...

Roach, you must be referring to borg117 game (yes, he is doing an impressive job)
check here:


progress and link download: http://mkmugenworks.myfreeforum.org/ftopic240-0-asc-51.php
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: adriano gt on January 12, 2015, 11:44:55 pm
release
(http://oi61.tinypic.com/mwbqyc.jpg)

credits in def
link download: http://www.4shared.com/rar/dsid-IqGce/2stages.html?
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: 【MFG】gui0007 on February 25, 2015, 11:23:46 pm
One question Adriano, are you planning to re-release your old stages?
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: adriano gt on February 27, 2015, 05:43:04 pm
One question Adriano, are you planning to re-release your old stages?

yes, gui
all the material will be released

now, one more...
Subway Station - stage by SamusAran78, edited by adrianogt
(http://oi61.tinypic.com/rw51fn.jpg)

download here: http://www.4shared.com/rar/I1Tpl98C/subwaystation.html
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: 【MFG】gui0007 on February 27, 2015, 07:18:24 pm
yes, gui
all the material will be released

Nice to know! :)
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: H Mr. Ton! on March 07, 2015, 06:53:13 pm
Glad to see this is still moving along.
Some of the stages look like they could use a bit more shadows in general.  For example, a shadow of the stargate portal on the wall behind it.  Same for the machine next to the portal.  Also a shadow of cindel on the thrown behind her legs and below and behind her in general seems like it would fit.  Lookin really good all together tho.  Downloaded almost all of these.
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: adriano gt on May 06, 2015, 10:26:37 pm
Glad to see this is still moving along.
Some of the stages look like they could use a bit more shadows in general.  For example, a shadow of the stargate portal on the wall behind it.  Same for the machine next to the portal.  Also a shadow of cindel on the thrown behind her legs and below and behind her in general seems like it would fit.  Lookin really good all together tho.  Downloaded almost all of these.

yes, you is right.... but do not intend to update (are ancient works)

returning to work:
(http://i.imgur.com/lXG61rB.png)
Title: Re: Mortal Kombat Multiverse (released stages)
Post by: MotorRoach on May 06, 2015, 11:02:34 pm
The lifebar font is actually pretty decent, and the whole layout seems nicely sorted. What are those potions meant for, though? A special bar?
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on May 08, 2015, 10:30:03 pm
The lifebar font is actually pretty decent, and the whole layout seems nicely sorted. What are those potions meant for, though? A special bar?

that's right ... is a type of item for hyperkombo

more one, new stage:
(http://i.imgur.com/WwAbrJz.png)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on June 01, 2015, 12:28:24 am
more stages:
(http://i.imgur.com/XK6eDAA.png)
(http://i.imgur.com/Buwe3yU.png)
Title: Re: Mortal Kombat Multiverse
Post by: 【MFG】gui0007 on June 01, 2015, 03:32:35 pm
That Throne Room looks nice Adriano. :)
Title: Re: Mortal Kombat Multiverse
Post by: O Ilusionista on June 04, 2015, 08:49:34 pm
Indeed they are. I really like original MK stages.
And if you need any of my custom MK stages, just credit me :)
Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on June 07, 2015, 05:43:19 pm
more stages:
(http://i.imgur.com/XK6eDAA.png)

Of topic: that smoke was released?

Title: Re: Mortal Kombat Multiverse
Post by: MotorRoach on June 07, 2015, 08:08:37 pm
Those are some pretty nice stages, but I'm particularly unsure about this one:

(http://i.imgur.com/Buwe3yU.png)

Given that the fight in this stage happens in a sunset, it would be much more fitting if you made the sand on the floor and on the background into different tones. Something more red looking like this:

(http://wallpapersmap.com/wp-content/uploads/2013/05/desert-sunset-background.jpg)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on June 09, 2015, 07:14:38 pm
gui and Ilu, thanks for the support

MatreroG, smoke for you here: http://www.4shared.com/rar/-vLgVhDNba/human_smoke.html

MotorRoach, yes, you're right ... it deserves a review
Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on June 14, 2015, 05:33:09 pm
Outstanding! Thanks a lot.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on June 26, 2015, 10:17:49 pm
Outstanding! Thanks a lot.

your welcome, Matrero

one more stage (buddha and wall sprites by Le@n - thanks, friend)
(http://i.imgur.com/Zukb10C.png)
Title: Re: Mortal Kombat Multiverse
Post by: MotorRoach on June 26, 2015, 10:43:04 pm
That's a good looking stage, but... why is Jade white?
Title: Re: Mortal Kombat Multiverse
Post by: xcheatdeath on June 27, 2015, 11:14:35 pm
Jade was originally asian. (See the movie: mortal kombat annihilation)
Title: Re: Mortal Kombat Multiverse
Post by: MotorRoach on June 27, 2015, 11:47:10 pm
"Originally"

(http://oyster.ignimgs.com/mediawiki/apis.ign.com/mortal-kombat-2/thumb/b/b8/Jade_Gameplay.jpg/475px-Jade_Gameplay.jpg)

Jade first appeared in Mortal Kombat 2, and remained black in UMK3, MKD, and so on in the rest of all the MK games. The MK movies do not count as canon at all, and treating them as if they did is a big no.
Title: Re: Mortal Kombat Multiverse
Post by: xcheatdeath on June 28, 2015, 12:21:19 am
She's white in the sega saturn version of mk2, tho.

(http://i.imgur.com/lCFmp3t.jpg)

Video here. (https://www.youtube.com/watch?v=bbG2hp69fGE)

but it's just a palette, dude. :l
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on June 28, 2015, 12:50:32 am
yes... It is one of the palettes
Title: Re: Mortal Kombat Multiverse
Post by: blacksaibot on July 12, 2015, 04:20:12 am
The project looks great so far!

Do you want me to ask saiZero for the props to her other stages (the throne room and the centaur desert)?

Glad to see our fake pictures are inspiring your MK projects and it's cool to see our stuff come to life in these games! Keep up the good work.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on July 13, 2015, 08:20:12 pm
hi, blacksaibot... welcome here and enjoy


Do you want me to ask saiZero for the props to her other stages (the throne room and the centaur desert)?


well... this work are already done (I ripped the sprites from the image)
Thank you for contributing to this project.
thanks also to fedegita, saiZero and and many others - [the credits will be in the .DEF file of each item of the game]
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on August 29, 2015, 11:16:16 pm
new stage - (SUGGESTION FOR NAME, PLEASE)
thanks to blacksaibot for concept and permission
(http://i.imgur.com/OJjBI2c.png)
Title: Re: Mortal Kombat Multiverse
Post by: mkfreak89 on August 30, 2015, 12:38:41 am
the bridge + waterfront = the waterbridge
Title: Re: Mortal Kombat Multiverse
Post by: 【MFG】gui0007 on August 31, 2015, 03:17:02 am
the bridge + waterfront = the waterbridge

^^ THIS.
And damn, really a nice stage Adriano. :)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on September 23, 2015, 11:08:20 pm
dbzfreak, gui... thanks

a new stage: abandoned church
(http://i.imgur.com/PD7kmin.png)
Title: Re: Mortal Kombat Multiverse
Post by: xWagnerPlaguesx on December 01, 2015, 11:17:14 am
these look nice. i'm looking forward to this game
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on May 19, 2016, 08:11:43 pm
these look nice. i'm looking forward to this game
thanks, man

well... i1m back
a new wip stage - big trouble in little china

- concept and props by blacksaibot -

(http://i.imgur.com/8soig9f.jpg)
Title: Re: Mortal Kombat Multiverse
Post by: Staubhold on May 19, 2016, 08:28:57 pm
 ;D Lo Pan!!
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on June 17, 2016, 07:41:35 pm
;D Lo Pan!!

YEAH!!!

and now
wip stage

- concept and props by blacksaibot -

(http://i.imgur.com/tTa7hpJ.jpg)
Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on June 27, 2016, 03:22:32 am
This looks awesome. Nice concept.
Title: Re: Mortal Kombat Multiverse
Post by: MotorRoach on June 27, 2016, 06:11:31 am
That's a pretty decent looking stage. I would just make the wall on the background darker, to give the stage a bit of more depth.
Title: Re: Mortal Kombat Multiverse
Post by: blacksaibot on July 18, 2016, 01:19:09 pm
These screens look really cool... but one of these days I'd really like to see a video of gameplay
Title: Re: Mortal Kombat Multiverse
Post by: blacksaibot on July 19, 2016, 02:29:40 am
BTW - I am trying to email you my MKX Quan Chi's Fortress, but I get an e-mail back saying it's undeliverable. You got a new one? If so, message me on deviantart or email me from your new address.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on July 21, 2016, 03:50:21 pm
MatreroG ... hi, thanks
MotorRoach ... thanks for tip

blacksaibot ... I finally managed to record a video ... others will come.
^^^^ this guy is a true artist.
thank a lot, for following and collaborate with this project
you are the greatest contributor to this point

MKX Quan Chi's Fortress - concept and props/sprites by blacksaibot


Title: Re: Mortal Kombat Multiverse
Post by: altoiddealer on July 21, 2016, 04:03:41 pm
Top notch stage!
Title: Re: Mortal Kombat Multiverse
Post by: Bullfrog on July 21, 2016, 06:41:39 pm
Indeed, awesome work, Bro!
Title: Re: Mortal Kombat Multiverse
Post by: blacksaibot on July 22, 2016, 02:06:00 am
Thanks so much for the video! You did a fantastic job putting it together!

I am going to make an updated version this weekend. I am going to try and make the floor match the look in MKX, as well as put the gargoyles at the end of the stairs.

I might make some of those "experiment" test tube thingies as well as a bookshelf next to Kahn's armor.

I am going to try to make that pool looking thing with the zombie coming out of it.

I look forward to more videos man!
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on July 27, 2016, 05:45:05 pm
altoiddealer ... thanks, man
Bullfrog ... thanks, amigo
blacksaibot ... thank you so much - I'm waiting for you to send the rest of the props

other mkx arena/stage

special thanks to blacksaibot for concept and props/sprites



sorry for not music
Title: Re: Mortal Kombat Multiverse
Post by: blacksaibot on July 29, 2016, 10:53:03 am
I just posted an updated version of deviantart. I'm going to try and finish the other props later today. I won't bother e-mailing you until I have the arena completely done (or I give up, which ever comes first).

The amount of props and detail this arena requires is ridiculous.... and the space I have to do it is limited.
I'm going to try and make a couple of test tube things, Kahn's Hammer stand, finish that "sorcerer's pool" in the middle, that table with candles, and then I'm friggin calling it quits for now.

Yes, the backdrop (sky with spikes) is stretched out. I did that so it wouldn't just be a plain color. Obviously, since arenas scroll left and right, it wouldn't be like this at all in an actual game.


UPDATED:
(http://orig00.deviantart.net/6aa4/f/2016/211/1/5/quan_chi_s_fortress__2__wip_3___updated_friday__by_blacksaibot-dabwskq.png)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on July 30, 2016, 06:41:18 pm
ok ... I will wait
I sent an email to you ... meanwhile, I can go working on other things.
the image did not show up here in mfg
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on August 07, 2016, 05:59:53 pm
well ... it took a long time
my time and time blacksaibot
I think it was cool

update Quan Chi Fortress MKX


other fake by blacksaibot converted to mugen
credits in description
Title: Re: Mortal Kombat Multiverse
Post by: MotorRoach on August 07, 2016, 06:10:43 pm
The Quan Chi fortress looks pretty nice.
Title: Re: Mortal Kombat Multiverse - stage Dead Woods release
Post by: adriano gt on August 10, 2016, 10:44:35 pm
hi MotorRoach ... thank you for following this project ... I like your feedback and suggestions

stage Dead Woods release - link and credits in description


.
.
.
and now, testing
other 2 fakes by blacksaibot converted to mugen
credits in description


Title: Re: Mortal Kombat Multiverse - stage Dead Woods release
Post by: 【MFG】gui0007 on August 11, 2016, 12:13:25 am
Awesome stuff bruh! Downloading the Dead Woods stage for sure. :)
Title: Re: Mortal Kombat Multiverse - stage Dead Woods release
Post by: adriano gt on August 23, 2016, 10:57:24 pm
hellooo gui .... you is a big partner ... your comments stimulates me XD

new version of Dead Woods by "BlackSaibot" - more info in description



other wip
by BlackSaibot too

Title: Re: Mortal Kombat Multiverse - stage Dead Woods release
Post by: OldGamer on August 23, 2016, 11:16:02 pm
long ago I made my own custom city MK stage, I wonder if you want it. as part of my contribution ?
Here Download link link for the stage if you want it and the stage work good on winmugen, mugen 1.0 and 1.1
http://network.mugenguild.com/oldgamer/OldGamer%20Mugen%20Creation/My%20Mugen%20Stages/My%20Original%20stages%20creation/MKCity%20Night%20Stage.rar
Here a video of my mk stage

Title: Re: Mortal Kombat Multiverse - stage Dead Woods release
Post by: adriano gt on August 27, 2016, 07:49:39 pm
OldGamer ... thanks, man
good to see you here ...
I like your stages with digitized sprites ... I can always take some sprite for my work

a new stage to download - credits and link in description

Title: Re: Mortal Kombat Multiverse - stage Abandoned Street release
Post by: The Magic Toaster on August 27, 2016, 08:44:46 pm
Thats a very nice stage edit. Its rare to see edits of the city stage from MK3. Also' id like to offer my assitance if you ever need help with ideas in producing some of the stages as well as gathering materials to do so.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on September 27, 2016, 08:53:07 pm
yes Magic Toaster, sure ... if you, or anyone here have an idea or concept stage, let me know .... if it's a good idea, I'll reproduce.

ideas, concepts, pics fake .... anything is welcome
XD

hi, people
well... other stage wip
credits in description



other fake by BlackSaibot converted to mugen



one more wip stage - concept by "saiZero"

Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on October 08, 2016, 02:37:09 pm
hi mates .... someone downloaded these stages?
(http://i.imgur.com/jXyTPNP.jpg)
I lost .... and want to make new editions on them
if anyone has, please send me


and other video:



Title: Re: Mortal Kombat Multiverse - I need a favor.
Post by: blacksaibot on October 21, 2016, 02:57:35 pm
Hey Adriano... sorry I've been so inactive lately. School and my new job has kept me very busy.
I'd like to try and get you the MK9 dead pool some time before the end of the year.

It's going to do a remake and combine the two concepts I made:

(http://orig04.deviantart.net/ae92/f/2016/248/5/c/wip__dead_pool_remake__again__by_blacksaibot-dagn6n8.png)

(http://orig14.deviantart.net/e678/f/2016/232/c/b/wip__dead_pool_by_blacksaibot-daeoxka.png)
Title: Re: Mortal Kombat Multiverse - I need a favor.
Post by: adriano gt on November 04, 2016, 06:52:38 pm
hi BS ... a merger will be interesting ... although, I like the old version
.
.
.

other wip.... sincerelly, what do you think? ;-/

(http://orig08.deviantart.net/7b08/f/2016/309/4/0/other_wip_stage_by_adrianogt-dandtld.png)
Title: Re: Mortal Kombat Multiverse - I need a favor.
Post by: Drahedron on November 16, 2016, 01:40:03 am
Hi Adriano, I've seen you are a brazilian creator. Would you like to join a brazilian group on facebook for mugen creators? I guess it would help you to share your works, also, it looks like you know a lot about mugen so you could share your knowledge too.

If you decide to join us, just add me on facebook or look for the group "M.U.G.E.N Conhecimento"

You have a great project, I will be looking for news.
Title: Re: Mortal Kombat Multiverse - I need a favor.
Post by: RandomLake on November 18, 2016, 09:46:58 pm
Very good project man, i love me some MK
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 18, 2017, 02:41:52 pm
Leandro, Drahedron, RandomLake.... guys, thanks

From now on, the project follows on the engine MKP4.1 fixed by Borg117.
New stage:
Special thanks to "BlackSaibot"(concept/sprites) and "Tema Fakov"(animated lava)
Please, read description for more information...


One more stage...
Special thanks to Felix-WA... more info, in the description.


Kung Lao download.
Please, more info in description
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 21, 2017, 03:46:30 pm
Another BlackSaibot arena
Thanks to JAPA for the animated portal
Please read the description in the video for more credits and information

Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on March 24, 2017, 02:33:24 pm
Nice show.
Awesome as always.
Title: Re: Mortal Kombat Multiverse
Post by: blacksaibot on March 27, 2017, 03:33:21 pm
Yes. Very awesome.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 30, 2017, 09:18:05 pm
hey guys, it's good to know that you are here around this site

Kuatan Palace by "BlackSaibot"
more info in description...



Can someone help me to encode this intro?
idea and work - BlackSaibot

(http://orig09.deviantart.net/327e/f/2017/085/5/7/goroenters_by_blacksaibot-db3lild.gif)
Title: Re: Mortal Kombat Multiverse - I need some help with code of intro, please
Post by: adriano gt on April 07, 2017, 05:48:16 pm
Falling Cliffs by BlackSaibot...
Credits and links in description XD

Title: Re: Mortal Kombat Multiverse - I need some help with code of intro, please
Post by: altoiddealer on April 07, 2017, 08:12:38 pm
(http://orig09.deviantart.net/327e/f/2017/085/5/7/goroenters_by_blacksaibot-db3lild.gif)
If Goro is always sitting there (looks like it), then to do this intro for Goro you would need to immediately detect the stage (State 5900 Round Initialization state), and spawn an Explod on sprpriority = -5 (lowest priority) to cover up Goro who will still be sitting there on the stage.  The Explod would be a square, with the chair, some of the bg, and a bit of the floor (enough to cover up Goro).
Something like:

Code:
[State 5900, Hide Goro on Kuatan Palace]
type = Explod
trigger1 = StageVar(info.name) = "KuatanPalace"
trigger1 = !numexplod(9999)
postype = left
pos = Floor(GameWidth/2),150 ;adjust y value
sprpriority = -5
id = 9999

I think the Explod will also get cleared when the Intro is over, so another one must immediately be spawned.  I recommend doing it in State 0 like such:

Code:
[State 0, Hide Goro on Kuatan Palace]
type = Explod
trigger1 = StageVar(info.name) = "KuatanPalace"
trigger1 = !numexplod(9999)
postype = left
pos = Floor(GameWidth/2),150 ;adjust y value
sprpriority = -5
id = 9999

So what's left after that is using the same StageVar trigger to play the correct Intro.

Code:
[State 190, Kuatan Palace]
type = ChangeState
trigger1 = StageVar(info.name) = "KuatanPalace"
value = 195

Then move Goro into mid-air and either use a tiny Goro anim, or using AngleDraw scaling to make him smaller.  You will want Physics = N for the first part.

Code:
[Statedef 195]
type = I
physics = N
velset = 0,0
anim = 180 ;win anim
ctrl = 0
sprpriority = -4 ;back, but not behind the mask layer.

[State 195, Position Goro]
type = PosSet
trigger1 = !Time
x = 0
y = -Screenpos Y+100 ;you'll have to adjust the "100"

[State 195, Tiny Goro]
type = AngleDraw
trigger1 = Time < 200
scale = .3,.3

[State 195, Goro Starts Jumping]
type = ChanegAnim
trigger1 = Anim = 180 && animtime = 0 ;win anim ended
anim = 40
persistent = 0

[State 195, Goro Jumps forward
type = ChanegAnim
trigger1 = Anim = 40 && animtime = 0 ;start jump anim ended
anim = 42
persistent = 0
Ehhh you should be able to fill in the blanks from here.

StateTypeSet, change physics to Air, Ground as appropriate.

Jump out (Velset)...

Position offscreen Y = 0 (posset)...

Jump back in (velset)...
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on April 15, 2017, 09:13:16 pm
altoiddealer,
certainly it helped me... I learned
Thank you for your time in this.

Here, doing a test with sprites Cage and stage
credits in description

Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on April 21, 2017, 02:59:38 pm
Stage by "-illusion-" - info & link in description

Title: Re: Mortal Kombat Multiverse - one stage released
Post by: adriano gt on May 03, 2017, 04:22:36 pm
Please, read the description for credits and more info...

Title: Re: Mortal Kombat Multiverse - one stage released
Post by: adriano gt on May 06, 2017, 02:52:58 am
Stage based on the concepts of "9NoobSybot7"
Info, credits, link download in description...

Title: Re: Mortal Kombat Multiverse - one stage released
Post by: VGames on May 14, 2017, 08:17:26 pm
I've never made a MK style map before and was wanting to make one for this project. Are there any requirements for stages? Like is zoom allowed or not? Are RGB stages allowed?
Title: Re: Mortal Kombat Multiverse - one stage released
Post by: adriano gt on May 16, 2017, 05:16:45 pm
hi vgames
You can download any stage in this topic and use it as a template
Feel free to do any stage .... as long as the theme is MK
Thank you for visiting and following up on the project.
Title: Re: Mortal Kombat Multiverse - one stage released
Post by: VGames on May 16, 2017, 05:55:45 pm
Awesome. I'll see what I can "Frankenstein" up.
Title: Re: Mortal Kombat Multiverse - one stage released
Post by: MatreroG on May 20, 2017, 02:54:12 am
Please, read the description for credits and more info...

[youtube]https://www.youtube.com/watch?v=JigJ3Da0G74[/youtube]

Simple and well done. Looks pro.
Great work Adriano, but I think the soundtrack it's not looped correctly. Anyway thanks for sharing
Title: Re: Mortal Kombat Multiverse - one stage released
Post by: adriano gt on May 31, 2017, 04:18:05 pm
vgames and MatreroG, thank you guys, for following the topic...
I need a favor:
Does anyone here handle making special effects? Or do you know a friend who knows?
I need a steam effect, like this one from the image:

(http://oi66.tinypic.com/2diojz5.jpg)

how in this video:

Title: Re: Mortal Kombat Multiverse - one stage released
Post by: adriano gt on June 03, 2017, 05:39:56 pm
Since there is a better version being made, I will release the old one.
Information, credits and download link in the description of video.

Title: Re: Mortal Kombat Multiverse - one stage released
Post by: adriano gt on June 10, 2017, 09:24:48 pm
still working in stages
info in description...

Title: Re: Mortal Kombat Multiverse - one stage released
Post by: adriano gt on June 14, 2017, 09:58:29 pm
Stage released - link and info in description

Title: Re: Mortal Kombat Multiverse - one stage released
Post by: MatreroG on June 18, 2017, 04:15:06 pm
Thanks. The Warehouse looks awesome.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on November 28, 2017, 09:25:36 pm
hi Matrero... I'm going to release this year

for now:


download: http://www.mediafire.com/file/30ngoptnmkadunk/ULstage.rar

Info/credits - here: https://www.facebook.com/groups/mortalkombatmugenkommunity/
Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 06, 2017, 07:31:34 pm


download: http://www.mediafire.com/file/g29rbasd3ksbgac/hellmk9.rar
Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 09, 2017, 08:27:22 pm


stage download: http://www.mediafire.com/file/eqfwwi9qeaq7qqm/evilmonastery.rar
Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 11, 2017, 01:25:18 pm
Link in description

Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 13, 2017, 12:36:53 pm
Warehouse stage release... link in description

Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 15, 2017, 03:24:45 pm
Link in description

Title: Re: Mortal Kombat Multiverse - release stages
Post by: MatreroG on December 15, 2017, 08:03:30 pm
Awesome work Adriano! And thanks for share.
Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 18, 2017, 04:39:55 pm
thank you a lot, matrero

now, other release
link in description

Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 20, 2017, 02:41:58 pm
stage release

Title: Re: Mortal Kombat Multiverse - release stages
Post by: GDPenguin on December 20, 2017, 10:47:13 pm
Link in description

[youtube]https://www.youtube.com/watch?v=1hmEs5iUzsw[/youtube]

It's a nice stage, but the colours feel a bit to bright for Mortal Kombat in my opinion.
Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 22, 2017, 02:28:59 pm
Link in description

[youtube]https://www.youtube.com/watch?v=1hmEs5iUzsw[/youtube]

It's a nice stage, but the colours feel a bit to bright for Mortal Kombat in my opinion.

yea, you're right... this need of a review
thank you

one more release:
Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 24, 2017, 03:12:18 pm
welcome to multiverse

Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 26, 2017, 12:21:45 pm
stage release

Title: Re: Mortal Kombat Multiverse - release stages
Post by: blacksaibot on December 27, 2017, 03:38:00 am
Link in description

[youtube]https://www.youtube.com/watch?v=1hmEs5iUzsw[/youtube]

It's a nice stage, but the colours feel a bit to bright for Mortal Kombat in my opinion.

Eh... what? The colors in that sage are darker than most stages from MK1......... and this is an MK1 based arena.
Title: Re: Mortal Kombat Multiverse - release stages
Post by: GDPenguin on December 27, 2017, 07:21:46 am

It's a nice stage, but the colours feel a bit to bright for Mortal Kombat in my opinion.

Eh... what? The colors in that sage are darker than most stages from MK1......... and this is an MK1 based arena.

Fair and square, mate. I haven't played that much mortal kombat, but normally the game feels like you're fighting your way towards the gates of hell or something.
Title: Re: Mortal Kombat Multiverse - release stages
Post by: blacksaibot on December 30, 2017, 02:06:46 pm

It's a nice stage, but the colours feel a bit to bright for Mortal Kombat in my opinion.

Eh... what? The colors in that sage are darker than most stages from MK1......... and this is an MK1 based arena.

Fair and square, mate. I haven't played that much mortal kombat, but normally the game feels like you're fighting your way towards the gates of hell or something.

lol, true.
Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on December 31, 2017, 02:36:11 pm
now, a arena by "fedegita"

Title: Re: Mortal Kombat Multiverse - release stages
Post by: adriano gt on January 13, 2018, 05:20:31 pm
test

Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on February 03, 2018, 06:10:45 pm
The last stage preview looks promising. Great job as always.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on February 14, 2018, 03:27:24 pm
The last stage preview looks promising. Great job as always.

yes, i like a lot this asian atmosphere

one more:
(this one look so so empty.... any suggestion is fine)

Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 07, 2018, 05:38:26 pm
stage from kratos video intro for mk9

Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on June 27, 2018, 12:39:42 pm
Mortal Kombat Multiverse - very old betas 0.0 & 0.1

https://www.4shared.com/rar/Mdjzjnchei/MKMultiverse-betas_00__01.html?

the project continue...
Title: Re: Mortal Kombat Multiverse - old betas release
Post by: EgyLynx on June 27, 2018, 06:04:49 pm
Which are RIGth version number?

Good luck! Well... how yours build these stages? or these charatest... or kombats ones?

Good think needs big sprite file?
Title: Re: Mortal Kombat Multiverse - old betas release
Post by: adriano gt on July 21, 2018, 07:49:21 pm
Which are RIGth version number?

Good luck! Well... how yours build these stages? or these charatest... or kombats ones?

Good think needs big sprite file?
hi... well, all these answers you find downloading the game

version 0.2 released:

Title: Re: Mortal Kombat Multiverse - 0.3 beta release
Post by: adriano gt on September 14, 2018, 11:38:47 pm
sorry for double post

downloads updated in first post
Title: Re: Mortal Kombat Multiverse - 0.3 beta release
Post by: adriano gt on November 23, 2018, 08:26:33 pm
working on new stages


Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on November 26, 2018, 12:46:36 pm
Nice to see your new stages proyects. The Beetle Lair's looks neat!
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on December 04, 2018, 12:47:03 pm
hola matrero... thank you

one more:
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on February 21, 2020, 08:22:16 pm
new stage

download - https://www.sendspace.com/file/vod9es

(https://i.imgur.com/BDB3LwU.jpg)
Title: Re: Mortal Kombat Multiverse
Post by: 【MFG】gui0007 on February 21, 2020, 09:12:22 pm
Hey bro! Thanks and glad to see you back. :)
Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on February 29, 2020, 02:57:06 am
I missed this.
Thank you. And it's great to see you back in business.
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 01, 2020, 06:09:24 pm
hi gui
hi matrero

new stage: https://www.sendspace.com/file/fy2vjt

(https://i.imgur.com/Y2lIUdf.jpg)


Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 03, 2020, 12:42:08 am
new stage pack... thanks to cancertaker for video(poor) and link download

download here - https://www.mediafire.com/file/1ygwl0bslw4l6x4/stages_by_ecio_and_maicon_castro_pack_2.zip/file

Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 07, 2020, 10:30:52 pm
Current status:  working in stages

(https://i.imgur.com/qtSDXjj.jpg)
Title: Re: Mortal Kombat Multiverse
Post by: 【MFG】gui0007 on March 07, 2020, 10:59:44 pm
Such amazing stuff bro. :)
Title: Re: Mortal Kombat Multiverse
Post by: MatreroG on March 11, 2020, 03:46:54 am
The new Kombat Tomb, The Forest with the Monstrous Bones, The Temple invaded by roots and The Giant Skull floating on the Bloody Lake are stages that look very promising. :nuttrox:
Keep the hard work my friend. :thumbsup:
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on March 17, 2020, 09:30:05 pm
thank you, Gui
thank you, Matrero

new stages

(https://i.imgur.com/yzkB5TZ.jpg)
Title: Re: Mortal Kombat Multiverse
Post by: adriano gt on April 12, 2020, 10:46:46 pm
2 stages released... credits for Illusion ... more info, in the .def file
special thanks to Illusion Marcel Espinal

download here: https://www.sendspace.com/file/2w8i92

(https://i.imgur.com/kDFlVUK.png)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: adriano gt on April 24, 2020, 08:05:39 pm
stage release
download here: https://www.sendspace.com/file/hnl2ci

(https://i.imgur.com/g9sJVmz.png)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: adriano gt on April 27, 2020, 06:25:36 pm
stage Desert

download: https://www.sendspace.com/file/vxbvpb

(https://i.imgur.com/RIEiR2l.png)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: adriano gt on April 30, 2020, 11:31:14 pm
stage release - credits in .def file

get here: https://www.sendspace.com/file/wvaw7e

(https://i.imgur.com/9PODHY1.png)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: Fob1aZ on May 01, 2020, 11:50:19 am
Very cool! Good job! :)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: adriano gt on May 06, 2020, 10:46:25 pm
F0b1aZ, hi man, thx

another one

downalod: https://www.sendspace.com/file/vkjd5v

(https://i.imgur.com/vTuQN4T.png)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: adriano gt on May 11, 2020, 06:45:04 pm
Future Courtyard stage release

https://www.sendspace.com/file/9mwrol

(https://i.imgur.com/O0jUlHJ.png)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: adriano gt on May 15, 2020, 06:30:58 pm
one more old work
download here: https://www.sendspace.com/file/q7erdq

(https://i.imgur.com/N2OMtuU.png)
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: Ziltoid on May 15, 2020, 06:37:01 pm
I remember this one with the gargoyles, from an old compilation maybe? This version has much better quality though, thanks for sharing!
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: MatreroG on May 16, 2020, 03:51:50 pm
The Future Courtyard stage looks very good.
Title: Re: Mortal Kombat Multiverse - 1 stage released
Post by: Manoleto26 on May 27, 2020, 08:33:44 am
Se ve muy prometedor. Vendrá con modo historia? Como lo harán?
Éxtitos en éste nuevo proyecto. Ojalá termine siendo un gran juego de Mortal Kombat. Saludos!
Title: Re: Mortal Kombat Multiverse - working in beta 0.4
Post by: adriano gt on May 28, 2020, 10:26:09 pm
hi Ziltoid, MatreroG and Manoleto26... thanks for following the project
Manoleto26, a story mode is possible, especially in mugen1.1 with the victory screen ... I'll think about it

this weekend I intend to release a new beta.
is now fully compatible with the MKP by Borh117

(https://i.imgur.com/3JziVUA.png)
Title: Re: Mortal Kombat Multiverse - beta 0.4 release
Post by: adriano gt on May 30, 2020, 07:38:43 pm
one more beta... compatible with MKP by Borg117
link in description

Title: Re: Mortal Kombat Multiverse - beta 0.4 release
Post by: adriano gt on July 13, 2021, 01:37:14 am
finally... all stages released

download: https://www.mediafire.com/file/eqynafiperjhje5/stages.rar/file

(https://i.imgur.com/yzkB5TZ.jpg)
(https://i.imgur.com/qtSDXjj.jpg)
Title: Re: Mortal Kombat Multiverse - all stages released
Post by: Momotaro on July 13, 2021, 09:27:15 am
Very beautiful!!
Title: Re: Mortal Kombat Multiverse - all stages released
Post by: Shin DANZEY on July 14, 2021, 09:27:19 pm
 superb work! thank you for this release! go on! i love them! :sweetheart:
Title: Re: Mortal Kombat Multiverse - beta 0.5 released - compatible with MKP by BORG117
Post by: adriano gt on September 03, 2022, 12:14:39 am
I'm back... I think, huh   :juggle: :nuttrox:

hello Shin DANZEY
hi Momotaro
it's good to have you here
this new version is very simple, lifebars were changed and some stages added

new beta0.5: https://www.mediafire.com/file/gf1jxiow0hcfc7x/MKMultiverse_beta0.5.zip/file

all old versions here: https://mugenguild.com/forum/topics/mortal-kombat-multiverse-all-stages-released-154867.0.html

I'll be making videos in the future... that's it for now, have a good time

(https://i.imgur.com/Ym7ZZtq.png)
Title: Re: Mortal Kombat Multiverse - beta 0.5 released - compatible with MKP by BORG117
Post by: adriano gt on September 12, 2022, 08:28:47 pm
golden or normal statue?

(https://i.imgur.com/wrns4g8.png)
Title: Re: Mortal Kombat Multiverse - beta 0.5 released - compatible with MKP by BORG117
Post by: Lichtbringer on September 13, 2022, 08:31:12 pm
golden or normal statue?

I would say the Golden one.

Btw. Where is the sprite of the statue from? ö.ö
Title: Re: Mortal Kombat Multiverse - beta 0.5 released - compatible with MKP by BORG117
Post by: adriano gt on September 29, 2022, 12:34:44 am
hi Lichtbringer.
this buddha image i found on the internet, ripped it up and edited it to look legit

spring in cemetery... bad or good idea?

(https://i.imgur.com/yiEq2ug.png)
Title: Re: Mortal Kombat Multiverse - beta 0.5 released - compatible with MKP by BORG117
Post by: adriano gt on October 20, 2022, 09:07:15 pm
stage concept by BlackCyraxCo
remake by AdrianoGT and Nova
(https://i.imgur.com/MG26jI0.png)
.
.
.
Title: Re: Mortal Kombat Multiverse - beta 0.5 released - compatible with MKP by BORG117
Post by: MatreroG on October 21, 2022, 03:01:26 pm
Good to see new concepts and backgrounds from you.

golden or normal statue?
(https://i.imgur.com/wrns4g8.png)
I think the granite statue blends in better with this environment. But if you add other golden elements, like lamps or fence, or whatever, the first option is also valid. Maybe you need to reduce the number of colors a bit.
I'm not sure, but I think the statue honors or must be related to love or fertility. I am a little concerned about the symbol that appears below...

spring in cemetery... bad or good idea?
(https://i.imgur.com/yiEq2ug.png)
It is an original idea, but the gloomy atmosphere of cemeteries is difficult to relate to a daytime and spring weather.

stage concept by BlackCyraxCo
remake by AdrianoGT and Nova
(https://i.imgur.com/MG26jI0.png)
Another good variable of the Pit II.