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Super Smash Bros. for Nintendo 3DS / Wii U (Read 2274263 times)

Started by Titiln, November 19, 2004, 06:28:24 pm
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Re: Super Smash Bros [3DS][Wii U]
#281  June 14, 2013, 01:39:33 am
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Link and Samus are Skyward Sword and Other M respectively, which are prequels to the rest of the series.  Big Boss fits in even more by that logic.
Re: Super Smash Bros [3DS][Wii U]
#282  June 14, 2013, 01:43:47 am
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Link and Samus are Skyward Sword and Other M respectively, which are prequels to the rest of the series.  Big Boss fits in even more by that logic.
Other M precedes only Fusion; the rest of the series takes place before it.
Re: Super Smash Bros [3DS][Wii U]
#283  June 14, 2013, 01:45:29 am
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So it's a sequel to previous Samus :beam:
Re: Super Smash Bros [3DS][Wii U]
#284  June 14, 2013, 01:46:30 am
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Never forget. :'(
Re: Super Smash Bros [3DS][Wii U]
#285  June 14, 2013, 01:51:06 am
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I am hoping for more Kirby stages. Super Smash Bros. Brawl didn't represent Kirby properly.
Re: Super Smash Bros [3DS][Wii U]
#286  June 14, 2013, 01:56:09 am
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3 characters, 2 stages, and each character plays a fairly major role in the story mode.

Kirby did fine. And I say that as someone who both loves and mains Kirby.
Re: Super Smash Bros [3DS][Wii U]
#287  June 14, 2013, 01:59:55 am
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Needs more Metroid yo.

And F-zero
Re: Super Smash Bros [3DS][Wii U]
#288  June 14, 2013, 02:01:28 am
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If we're going to have Port Town how about we actually have Port Town music :|
Re: Super Smash Bros [3DS][Wii U]
#289  June 14, 2013, 02:08:50 am
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And Norfair's default music was the Brinstar theme! What was up with that!? >:[

Oh well, that Norfair remix by Yuzo Koshiro made up for it.
Re: Super Smash Bros [3DS][Wii U]
#290  June 14, 2013, 02:11:19 am
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CALLING TO THE NIGHT WHAT IS THIS
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: Super Smash Bros [3DS][Wii U]
#291  June 14, 2013, 02:20:04 am
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If we're going to have Port Town how about we actually have Port Town music :|
Needs more SNES F-Zero love. Love the look of Port Town in that one.

Also shame songs in Brawl were limited to the stages of the same franchise. I hated Rumble Falls but it was the only stage that supported Bramble Blast. I really hope that isn't the same case in the new one. Some songs are just too good to be on bad stages.
Re: Super Smash Bros [3DS][Wii U]
#292  June 14, 2013, 02:28:51 am
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I remember back in the Melee days I wanted Bianca City from MV, but that'll never happen.
Re: Super Smash Bros [3DS][Wii U]
#293  June 14, 2013, 02:56:55 am
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I have to wonder if they'll be replacing Toon Link at all this time due to his appearance on the 3DS stage, they may end up using his new model from the upcoming 3DS game, or who knows..they may just use him anyhow.
Re: Super Smash Bros [3DS][Wii U]
#294  June 14, 2013, 02:57:52 am
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They'll probably have him not show up in the BG if he's being played as. Other games have done it.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Super Smash Bros [3DS][Wii U]
#295  June 14, 2013, 03:05:40 am
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Remember Neku? I think he could be a good character pick. Also, what mechanics would you like to see in this one? Crumple states? Dizzies, stun meters? Air throws?
Re: Super Smash Bros [3DS][Wii U]
#296  June 14, 2013, 03:08:07 am
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The only other thing I want to see changed is that you can't spam Air dodging so much like you can in brawl.
Re: Super Smash Bros [3DS][Wii U]
#297  June 14, 2013, 03:36:07 am
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Re: Super Smash Bros [3DS][Wii U]
#298  June 14, 2013, 03:36:56 am
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Re: Super Smash Bros [3DS][Wii U]
#299  June 14, 2013, 03:37:02 am
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Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Super Smash Bros [3DS][Wii U]
#300  June 14, 2013, 03:37:54 am
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