These were ripped via the games memory, so the sprites are named weirdly when multiple sprites are onscreen and there is no animation data for sub animations like Saber's sword and Al's wings, although in the case of Saber's sword the one that fits in her hand is obviously correct.i.e.0000-0001 is the second frame of the 0th animation (idle) i.e. sabers body0000-1001 is another sprite being displayed on the second frame of the 0th animation i.e. Saber's sword0000-2001 is yet another sprite being displayed on the second frame of the 0th animation i.e. one of Sonico's catsetc.The anim file doesn't know which one of these are correct so it always uses xxxx-0xxxThese all come with anim.air which contains hitboxes and framedata.No SFX at the moment, I think I can rip these with the ingame rotation (rather than just facing the camera) to make them actually useful. No ETA on that thoughSome sprites are glitched in some places but it should still be usable, Sonico's cats, Homura's clothes exploding in intro etc. Some moves have really large frame times, this is because of a pause that I had to manually advance, so those times don't matter, usually the first few frames of supers, and certain moves that are waiting for a sub animation to finishEntire Folder: https://mega.nz/#F!AZFGGSxB!5Tk2fC52Mbr8XRCWvQ4VHg (Download as Zip to get all the files at once)--- INDIVIDUAL FILES ---AL: https://mega.nz/#!0Q9kBDaY!NYRzLC2nszPI-jsUcUe-OB7gfNlUiOXSCC4TmOOQJDUANNA: https://mega.nz/#!UZ0yRDDb!PZkiyAZDAKXdBXrYkiHeH2tYsljm2G72tue9Pp2QxRo EIN: https://mega.nz/#!kYUC0TLB!wu9qkinP0mYXDWvBYAXHor4LW6NHsicLtjA_8VVjwtUETHICA: https://mega.nz/#!xRUnUZ4a!FgjSc88GM3Kc6wpZFLxvesNch2XJKGj81BiLX-OPwoEHOMURA: https://mega.nz/#!VFUTwSgD!tQ88_Ibs26aCWOcm3mA5wOld7XRDfasTk0hfQT5tCsI (has some glitched sprites)IGNIS: https://mega.nz/#!AANFEKYa!aA2Dnz08Kefjse--rjhX9ORim6eFSkMMGS_HhniO1pkMORA: https://mega.nz/#!QIVRBZTS!_pUnfAnjNKfRANllNgc7XkYX8rA10eqxRI1qDz0YFLMMURAMASA: https://mega.nz/#!BJUzFLrb!XOU0516sXWXM4vwnK_X_S6TGP7MVsvFpIS0cLGwUQZ4OUKA: https://mega.nz/#!lAd1UCQT!836OflvoWUAhwUz7T6l1pIRWCnydmr55TufVWZNALvERUILI: https://mega.nz/#!dAEWlIZD!geiUtUH_EIBGKctFS1iw9bvSjGm6qRos6VRvRSlC9I8SABER: https://mega.nz/#!wcNBXKbK!P74Ak8EgD95ca4e1DBfLFZd-dlsUDhMWcin9-s82ZMwSAYA: https://mega.nz/#!gdcFhQIS!dj7GjaG5kPIw6cZt0Zz21t61xlI_pQoMMzsqu4U_UCc (has some glitched sprites)SONICO: https://mega.nz/#!FNUxnYjR!7M8Pb_dM_TU-k420Pc8SS99OaI3T-kYR3V03s0vix7I (has some glitched sprites)SWIMSUITS:HOMURA: https://mega.nz/#!tNkiARaA!MbXLy2OX3MApS3k3RAEqikpdzYjqcGvUAhSn1Kizyls (has some glitched sprites)HEART: https://mega.nz/#!FIdWjZxK!_N6CN4FxpSLCBuBR_NEXnvT2YCR7D_TFsnAMjXe3xEESONICO: https://mega.nz/#!5dsj1CpD!aq-uTkyIGOYfQ8BR6dWRKdP-iDGTP13nJOxvEyUgI-k (has some glitched sprites)ASSISTS:https://mega.nz/#!YZ0QUDoJ!6MXvefdP2zQ6o4fRpLaotVfvvbvgc42pQwqCANKUtmEAssists have a palette but in grayscale, SFX is either additive (black bg), multiplicative (white bg) or partial trans (trans bg), These spritesheets have garbage in between sprites but you have to cut them out anyway.SELECT PORTRAITS:https://mega.nz/#!0J9QWBBY!pEeSb7d-do1QTkfL1e86aBetwecBtRWAyejfSre7q9oPaletted but in grayscale, these are the sprites that show up in character select.----------------If you want the SFX in raw format you can rip them with any directx3d ripper, they come out in 2048x2048 dds files however they will have no rotation or scaling and will have to be manually rotated with PS CS6 or Blender / Maya etc.Below are the tools used to rip these sprites in case you want to improve upon this method.The cheat table has all the memory offsets for important data relating to the sprites, including velocities, offsets, hitboxes and sprite dataCheat Table: https://mega.nz/#!JMMEFJRY!xShsotUhBY1VIM1A5TajgiU_ClrzDlNqwBQEAnN1rcUSource Code: https://mega.nz/#!VckDES6L!8NXudb7wBumJU11IEkDbg7ZLRbrsJDiTksz22f4x6bg
Thank you so much! I'm waiting for so long to get the rips and now it's finally done! Great work KDT! You made me so happy!!!
ReRe01 said, December 28, 2016, 10:01:11 amthank you for doing this I wanted these when the game came out day one where the assists files at.I added assists to the folder and main post now.
Did you plan to rip the Sounds/ Voices aswell?I will definitely not push you to do it. Just if it isn't too hard to do it. (I have no idea of it, sadly...)You already achieved something totally awesome I'm very thankful for! m(__)m
I officially love you for actually ripping the sprites from the game, been waiting for ages for someone to do it since i figured i wasnt quite skilled enough. I've been thinking on how we still lacked a decent sprite for saber and this game just so happened to have some.
Darkeye321 said, December 30, 2016, 08:34:09 pmDid you plan to rip the Sounds/ Voices aswell?I will definitely not push you to do it. Just if it isn't too hard to do it. (I have no idea of it, sadly...)You already achieved something totally awesome I'm very thankful for! m(__)mGame has individual sliders for bgm, sfx and voice so it can be ripped manually just by recording the sound with only one slider enabled, will get around to it at some point.
That's good to hear, KDT. I would do it myself if I would own the game myself. ^^'Dunno if the game has something like a sound/voice gallery what would be really great. I just need the voice of 3 specific characters at the moment.Nothing urgent. I'm very grateful for what you've done already. It's up to you if you wanna rip the voices.
Those sprites are duplicates of 0944-0004, 0944-0005, 0944-0006, 0944-0007, 0944-0012, 0944-0002, which aren't broken.
Can you rip all the portraits of the game? If it´s possible .png images with transparency. Thank you very much!
KDT said, April 16, 2017, 12:54:48 amThose sprites are duplicates of 0944-0004, 0944-0005, 0944-0006, 0944-0007, 0944-0012, 0944-0002, which aren't broken.Oh! Is my careless!Thanks for reminding!
GaziraAgain said, April 16, 2017, 11:28:58 amCan you rip all the portraits of the game? If it´s possible .png images with transparency. Thank you very much!The portraits next to the lifebars?I should be able to get these out
Well If is possible select/versus and hyper portraits of this game. Thank you very much for your hard work! See you.
GaziraAgain said, April 16, 2017, 06:22:53 pmWell If is possible select/versus and hyper portraits of this game. Thank you very much for your hard work! See you.The select/versus portraits have been added to the main post (without colours, so you'll have to colour it in yourself until I rip the palette file from wherever they are)
Thank you for the portraits, but I hope you can extract colored portraits in the future because I don´t know the method to give the colors with it palette.
This is an amazing resource, although I think some sprites are missing. For example with Ruili, I can't seem to find her MvC Chun Li-like super flying kick.