First A huge thanks to MOTVN for all the help he gave me in the stage and Enjoy http://newagemugen.pro-forums.ca/t14-crossingDL LINK
Looks as if your up in a giant rain forest tree battling it out on a bridge..nize will be checking this out.
I really like a little blur for things in the background...it gives a better/cooler sense of depth, but the big trees right behind the floor are too blurry. Everything behind them are perfect.Aside from that, it's very cool
Cool stage. You did quite a good job even though your BG image is a little blurry. The problem is that because of this, the foreground/floor clashes a little bit with the background, and the depth sensation isn't entirely present.The 1st sprite of the SFF could be more optimized, by separating the floor from the two mirrored vertical elements (with the skull), and cropping from there. That's not a big deal though.Also, the lens flare is not totally natural. I see you generated it with a photoshop filter. It could be good to separate the sun light from all the little circular effects, and set deltas to these effects so that they follow the camera as the characters move.