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Cursehead by ikaruga 19/4/2014 (Read 6410 times)

Started by jafar, April 19, 2014, 04:42:58 pm
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Cursehead by ikaruga 19/4/2014
#1  April 19, 2014, 04:42:58 pm
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Last Edit: April 20, 2014, 04:36:47 pm by jafar
Re: Cursehead by ikagura 19/4/2014
#2  April 19, 2014, 04:46:52 pm
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he looks really cool will try him now
-STREET FIGHTER VI WAITING ROOM-
-DRAGON QUEST XII WAITING ROOM-
Re: Cursehead by ikagura 19/4/2014
#3  April 19, 2014, 06:26:45 pm
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the other chaos breaker characters have been updated, we need more than one palette for each chaos breaker character, why does each character have only one palette, does this guy ikaruga not know how to make palettes for 3d model characters or something? no offense
Re: Cursehead by ikagura 19/4/2014
#4  April 19, 2014, 06:33:55 pm
  • ****
  • play more SNK games
  • I FUCKING LOVE PLATINUM!
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It's not that he doesn't know how, it's probably that he doesn't care to make any.
Re: Cursehead by ikagura 19/4/2014
#5  April 19, 2014, 08:53:09 pm
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Re: Cursehead by ikaruga 19/4/2014
#6  May 26, 2014, 11:38:39 pm
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Sorry for the revival, but I noticed that CurseHead OFTEN gets an AI takeover problem. When I play again him in training mode. When I play with him. In fact, same AI takeover than Ramda, an other Ikaruga char from the same gameā€¦ No one seems to have reported such problem with its chars, so maybe it comes form the ones of this game ? Did he change his template ?