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Marvel vs Capcom 2 characters project (Servbot released!) (Read 397714 times)

Started by REDHOT, September 08, 2016, 04:02:55 am
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Re: Marvel vs Capcom 2 characters project (Blackheart released!)
#381  April 08, 2018, 05:49:55 pm
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Re: Marvel vs Capcom 2 characters project (Blackheart released!)
#382  April 08, 2018, 07:26:11 pm
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this is gonna be interesting :D
Marvel vs Capcom 2 characters project (Sakura released!)
#383  April 24, 2018, 06:36:44 am
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Teaser Gameplay Video!



9 CHARACTERS LEFT!!


Hi! Sakura is released!, with the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1 (all the characters are highly recommended to play in 1.1)

The original author is Beximus, and this edition that I made, is made with a lot of effort to try to improve Sakura in MvC2 gameplay, this character was not worsened to offend the great work of the original author.

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/


What was edited?:

- Metal hit
- HD Special Hits
- Better sounds
- No tag system
- Removed all the extra moves that not appear in MvC2
- Air dash
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX & code
- System messages
- Throws
- Combos
- Common cns
- Air combo code
- Dash fwd and backward FX and codes
- State hits
- Fall effects
- Hit character sound
- hits and guards fx
- Hit in fall
- Hyper BG
- Hyper Combo Finish
- Hyper portrait
- Hyper sounds
- Landing effect & sound
- Lie down time
- P1 & P2 icon
- Pre-walking
- Portaits
- Scale character
- Super jump code
- Super jump FX
- Taunt
- Velocity data
- Voices
- Volume
- Wall hit, FX and codes
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Standing state
- Damage
- Negative Edge
- Recoveries anims
- 1 Powerbar
And more!!....

Things to perfect:

- Check all hypers
- Check all supers
- Check system messages.
- Check recovery roll command
- Air combo camera
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- Beximus (Original author and various original codes of this character)
- Mouser (various original codes of this character)
- DarkWolf13, walruslui and ExShadow (Hyper Ports, and Common1 codes)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)
- InfinityMugenTeam (Hyper Portait image)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.

Any bugs that you want to share do it right there:

Re: Marvel vs Capcom 2 characters project (Sakura released!)
#384  April 24, 2018, 12:35:01 pm
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I was waiting from her to my vs de roster!!!

Shuma gorath is the next one? Or Rogue?

Thank you!
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#385  April 24, 2018, 01:37:56 pm
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Re: Marvel vs Capcom 2 characters project (Sakura released!)
#386  April 24, 2018, 04:28:44 pm
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nice buddy!
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#387  April 24, 2018, 06:26:10 pm
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Awesome release. It's only one problem I notice. When you do the hyper roundhouse kick (haru ichiban) move. If the second kick doesn't connect. She get stuck in a infinite loop rounding housing kick all the way up in the air like a helicopter but awesome work my friend
I always be Warusaki3 #1 Fan,? Till this day i'm still waiting for his arrival. When do so, mugen will have love & peace. He be known as Legendary to mugen ! Roy Bromwell From Rival Schools Sprite
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#388  April 24, 2018, 07:21:27 pm
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Awesome release. It's only one problem I notice. When you do the hyper roundhouse kick (haru ichiban) move. If the second kick doesn't connect. She get stuck in a infinite loop rounding housing kick all the way up in the air like a helicopter but awesome work my friend

Thanks, let me check it.
The second kick always should connect.

_N_

Re: Marvel vs Capcom 2 characters project (Sakura released!)
#389  April 25, 2018, 10:00:12 pm
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Excited to see Sakura!

She can cancel her DP just as she lifts off the ground into both Hadouken supers (normal and evil), and it'll leave her floating mid-air.
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#390  April 26, 2018, 01:44:37 pm
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Excited to see Sakura!

She can cancel her DP just as she lifts off the ground into both Hadouken supers (normal and evil), and it'll leave her floating mid-air.

Thanks! let me check it out
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#391  May 11, 2018, 01:51:25 am
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This is sooo good guys, Black heart looks beautiful, KEEP THE GOOD STUFF! The ones i'm dying for now are Psylocke and Shuma Gorath, Seriously thanks. <3
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#392  May 11, 2018, 01:46:09 pm
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This is sooo good guys, Black heart looks beautiful, KEEP THE GOOD STUFF! The ones i'm dying for now are Psylocke and Shuma Gorath, Seriously thanks. <3

Shuma-Gorath will be the next.

The list of next releases is this:

- Shuma Gorath
- Cammy
- Rogue
- Felicia
- Psylocke
- Roll
- Marrow
- Servbot
- Norimaro
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#393  May 11, 2018, 06:47:25 pm
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awesome!
Re: Marvel vs Capcom 2 characters project (Sakura released!)
#394  May 11, 2018, 06:59:26 pm
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Thank god you're making a Psylocke and Felicia, because I really need to replace the ones I currently have.
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Marvel vs Capcom 2 characters project (Shuma-Gorath released!)
#395  May 20, 2018, 07:04:36 pm
  • ***
  • MvC Adict!!
    • Argentina
    • www.marvelvscapcom2mugen.esy.es


Teaser Gameplay Video!



8 CHARACTERS LEFT!!


Hi! Shuma-Gorath is released!, with the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1 (all the characters are highly recommended to play in 1.1)

The original author is Cyanide, and this edition that I made, is made with a lot of effort to try to improve Shuma-Gorath in MvC2 gameplay, this character was not worsened to offend the great work of the original author.

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/


What was edited?:

- Metal hit
- HD Special Hits
- Better sounds
- No tag system
- Removed all the extra moves that not appear in MvC2
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX & code
- System messages
- Throws
- Combos
- Common cns
- Air combo code
- Dash fwd and backward FX and codes
- State hits
- Fall effects
- Hit character sound
- hits and guards fx
- Hit in fall
- Hyper BG
- Hyper Combo Finish
- Hyper portrait
- Hyper sounds
- Landing effect & sound
- Lie down time
- P1 & P2 icon
- Pre-walking
- Portaits
- Scale character
- Super jump code
- Super jump FX
- Taunt
- Velocity data
- Voices
- Volume
- Wall hit, FX and codes
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Standing state
- Damage
- Negative Edge
- Recoveries anims
- 1 Powerbar
And more!!....

Things to perfect:

- Check all hypers
- Check all supers
- Check system messages.
- Check recovery roll command
- Air combo camera
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- Cyanide (Original author and various original codes of this character)
- DarkWolf13, walruslui and ExShadow (Hyper Ports code and Common1 codes)
- Mouser (Some original MvC2 system codes of this character)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.

Any bugs that you want to share do it right there:

Re: Marvel vs Capcom 2 characters project (Shuma-Gorath released!)
#396  May 20, 2018, 07:49:03 pm
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OMG!!! Thanks!!!!!
Re: Marvel vs Capcom 2 characters project (Shuma-Gorath released!)
#397  May 20, 2018, 08:06:14 pm
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Finally... a well coded Shuma Gorath, y'all guys are the best around.
Re: Marvel vs Capcom 2 characters project (Shuma-Gorath released!)
#398  May 21, 2018, 03:06:59 pm
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wow shuma looks great! hey you said before its best to play these chars in 1.1 right?
Re: Marvel vs Capcom 2 characters project (Shuma-Gorath released!)
#399  May 21, 2018, 06:20:07 pm
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    • www.marvelvscapcom2mugen.esy.es
wow shuma looks great! hey you said before its best to play these chars in 1.1 right?

Hi buddy, yeap, I recommend 100% to play these chars in 1.1 and copy the values that I put on the web for all the stages.
There are probably bugs on 1.0 that MAYBE will be unfixeable because 1.1 have new variables and codes that 1.0 not.
I have to check all this.
Re: Marvel vs Capcom 2 characters project (Shuma-Gorath released!)
#400  May 22, 2018, 02:46:38 am
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This is better than Red hot, it's MARVELOUS!
MOST ACCURATE SHUMA I"VE EVER PLAYED (I main him in MVC2).
Good job bro! Can't wait to see what's next in store :3