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add004basic (Read 1508870 times)

Started by Shiyo Kakuge, June 18, 2014, 05:46:41 pm
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Re: add004basic
#661  August 25, 2016, 09:23:42 pm
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Okay can someone help me? I just started a fresh Mugen (again) and I downloaded the bars and the update but enemies are still spamming Just Defend in the SVC mode. What am I doing wrong?
Re: add004basic
#662  August 26, 2016, 06:37:14 pm
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Pretty much nothing wrong there bud. the SVC Bars are prone to that sort of blocking because of how the lifebars are coded. Same said for the C/Z palette select for single characters having the same thing.
Re: add004basic
#663  August 27, 2016, 12:53:08 am
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I thought one of the updates mention a page or two ago said this was fixed though? Oh well... back to the one functional pair of bars then <_<
Re: add004basic
#664  August 27, 2016, 01:28:53 am
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So, I'm putting this code underneath the super pause section of code of hypers I like, and it works on very few characters in Add004. What else do I need to do? I'm doing the anim adjustment part, too.
Re: add004basic
#665  August 27, 2016, 01:34:17 am
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Its possible to make Just Defense work on other modes instead of only Single Player?
Lasagna
Re: add004basic
#666  August 27, 2016, 08:51:49 am
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I thought one of the updates mention a page or two ago said this was fixed though? Oh well... back to the one functional pair of bars then <_<

It wasn't fixed but there's a way to prevent it. Just comment out the just defend code from the common.cns in the add004 folder in data.  Search for just defend and comment out the projectile code too. On my phone so will post the code if you can't find it later.
Re: add004basic
#667  August 27, 2016, 08:54:18 am
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I wonder, in curiousity, is there a way to implement the groove select to tag/team based modes besides singleplayer + a way to change different assist type attacks by palette? Call me a stickler, but I kinda like them.
Re: add004basic
#668  September 01, 2016, 06:16:36 pm
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Bump Post: Tatsu released Maki + showed 3 vids of an upcoming add004 experiment. Characters can now use SFXT style switch cancel in his vids. Might be in an upcoming release.
https://www.youtube.com/watch?v=l0PJuBZLHJc
Re: add004basic
#669  September 01, 2016, 07:01:22 pm
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When fightining against AI(Example:Scorpion jumps in right after I beat Subzero)but when I lose my entire team loses.Is there any way to find a solution to this
Is there a way can I activate Guard Crush and Dizzy I remember it was working on previous add04 version
Can I code my own lifebar or change current version's graphics?
How does add004 work is it coded on Lifebars or common.cns?
does bat files make any difference? I'm curious about what they do.
sorry to bother you guys
Re: add004basic
#670  September 01, 2016, 07:11:59 pm
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You can
When fightining against AI(Example:Scorpion jumps in right after I beat Subzero)but when I lose my entire team loses.Is there any way to find a solution to this
Is there a way can I activate Guard Crush and Dizzy I remember it was working on previous add04 version
Can I code my own lifebar or change current version's graphics?
How does add004 work is it coded on Lifebars or common.cns?
does bat files make any difference? I'm curious about what they do.
sorry to bother you guys

You can use your own bars just replace the fight.def, everything is coded in the cns I've tried it myself
Re: add004basic
#671  September 01, 2016, 07:19:23 pm
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Re: add004basic
#672  September 01, 2016, 07:30:03 pm
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You can use your own bars just replace the fight.def, everything is coded in the cns I've tried it myself


ok but I still haven't got any answer to my other questions


I dont know the rest, I dont really use this, I just know you can use your own bars because I've asked and tried it. Have you looked thru the common file, look for stun or dizzy with the search function in fighter factory
Re: add004basic
#673  September 02, 2016, 01:55:32 am
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When fightining against AI(Example:Scorpion jumps in right after I beat Subzero)but when I lose my entire team loses.Is there any way to find a solution to this
Is there a way can I activate Guard Crush and Dizzy I remember it was working on previous add04 version
Can I code my own lifebar or change current version's graphics?
How does add004 work is it coded on Lifebars or common.cns?
does bat files make any difference? I'm curious about what they do.
sorry to bother you guys

;; uncomment to disable (ƒRƒƒ“ƒg‚ðŠO‚·‚Æ–³Œø‚É‚Å‚«‚Ü‚·)
   trigger1=1 || var(7):=(var(7)^1)        ;; 1st - dizzy/stun system
   trigger1=1 || var(7):=(var(7)^2)        ;; 2nd - guard_break system
;   trigger1=1 || var(7):=(var(7)^4)        ;; 3rd - show combo_counter
;   trigger1=1 || var(7):=(var(7)^8)        ;; 4th - show message
   trigger1=1 || var(7):=(var(7)^16)       ;; 5th - show score/cpu_level
;   trigger1=1 || var(7):=(var(7)^32)       ;; 6th - show result_panel
;   trigger1=1 || var(7):=(var(7)^64)       ;; 7th - play system voice
   trigger1=1 || var(7):=(var(7)^128)      ;; 8th - show key_input
;   trigger1=1 || var(7):=(var(7)^256)      ;; 9th - show lifebar
;   trigger1=1 || var(7):=(var(7)^512)      ;;10th - show powerbar
;   trigger1=1 || var(7):=(var(7)^1024)     ;;11th - tag system
;   trigger1=1 || var(7):=(var(7)^2048)     ;;12th - tag_assist
;   trigger1=1 || var(7):=(var(7)^4096)     ;;13th - round_call
;   trigger1=1 || var(7):=(var(7)^8192)     ;;14th - ko_call
;   trigger1=1 || var(7):=(var(7)^16384)    ;;15th - show ground_dust effect
;   trigger1=1 || var(7):=(var(7)^32768)    ;;16th - show portrait / face
   trigger1=1 || var(7):=(var(7)^65536)    ;;17th - slow camera (warning: this may break your characters)
   persistent=0

Put ";" on guard and dizzy lines to activta them.

Yes, you can code your own lifebar, its all in the "work" folder.

common.cns.

bat files are for disable AI.
Lasagna
Re: add004basic
#674  September 03, 2016, 10:11:49 pm
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Guys I pretty much fixed all my shit and when you get stuff working its amazing, but still GM's chars just REFUSE to work, a crash whatever I do, tried moving stuff around, still nothing is it cause the cns files are in japanese ?
Re: add004basic
#675  September 04, 2016, 01:02:13 am
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I enjoy the hell out of this system but I keep getting this error state machine stuck in loop stopped after 2500 loops I haive no idea what to do or what to delete to prevent this
Re: add004basic
#676  September 05, 2016, 05:18:30 pm
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New Update!

add004 basic update 20160905

 -bugfix:jump-command
   -[statedef 40] > ;[.06]
   -[statedef 40] > ;[.06b]
   -[statedef 40] > ;[.06c]

 -bugfix: camera-work
   -[statedef 90900] > ;>>sys::camera::set > updated

 -bugfix: blocking / just-defended
   -[statedef 195500] > ;[.03a1] > fixed
   -[statedef 195500] > ;[.03a2] > added new sctrl

 -bugfix:dizzy-system
   -[statedef 5001] > ;[.04] > changed trigger
   -[statedef 5001] > ;[.05] > changed trigger
   -[statedef 5011] > ;[.04] > changed trigger
   -[statedef 5011] > ;[.05] > changed trigger
   -[statedef 5111] > updated
   -[statedef 195110] > ;[.21] > added new sctrl
   -[statedef -2] > ;sys::-2::goto-dizzy_s/c > value fixed
     -"add004pie.ini" > updated

 -new:tag-system
   -[statedef 90900] > ;>>sys::tag_mode_cmd_change > updated
   -[statedef 90900] > ;>>sys::tag_mode_cmd_change_interrupted > added new sctrl
   -[statedef 190190-190199] > changed
   -[statedef -2] > ;sys::-2::partners_standby > updated
     -"add004pie.ini" > updated
   -[statedef -2] > ;sys::-2::partners_change_interrupted > added new sctrl
     -"add004pie.ini" > updated.

Tatsu is really a god, this system just keep getting better and better.
Lasagna
Last Edit: September 05, 2016, 05:43:10 pm by -Ash-
Re: add004basic
#677  September 05, 2016, 06:30:49 pm
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I just hope the AI can utilize the system very well. I recall one of his past updates had the AI of any character (regardless of how easy or hard they are) to use add004's full potential, both assist attacks and when health is low even use tag ins!
Re: add004basic
#678  September 05, 2016, 08:33:30 pm
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So exactly what to download?
Re: add004basic
#679  September 05, 2016, 09:22:53 pm
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Don't do it you^
This is old(for the public)
Last Edit: September 05, 2016, 09:27:04 pm by ReixSeiryu
Re: add004basic
#680  September 05, 2016, 10:08:32 pm
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Lmao